I leveled up to rank 12 back when exploits where everywhere, I hated the vet areas then and I bet I would hate it even more now if facing it for the first time since there is not as many shortcuts anymore.
However, I think they should keep the quests in other alliance areas as an optional thing to do for those who enjoy questing solo or togheter in groups but scrap the vet lvls and the one way direction wich makes it mandatory for further progression.. No one needs them really and shouldnt be forced to do all the quests in all alliances.
I would honestly be happy for each and everyone of the newcommers that wouldnt need to go the full snooze-route.
Dekkameron wrote: »
Sure but this game has no endcontent. Craglorn is not worth mentioning.
This game has good content from 1-50 but after that there is nothing. That's the issue. Craglorn can entertain you for 2 weeks and then?
Dekkameron wrote: »Dekkameron wrote: »
Sure but this game has no endcontent. Craglorn is not worth mentioning.
This game has good content from 1-50 but after that there is nothing. That's the issue. Craglorn can entertain you for 2 weeks and then?
I understand what you mean, but as a confirmed alt-o-holic this would not bother me. One of the main reasons i dislike doing the VR levels is not the actual grind itself, but the fact doing quests for opposing factions is just wrong wrong wrong!
@ OP ~ L2P MMO's.
b_archaonpreeb18_ESO wrote: »No, the time for insightfullness is over, as is the time for carebearing. You are futilely trying to inflate your minority opinion about the VR levels by spamming the forums with tear-jerker threads. You are under the impression that curtailing half of the game will magically turn this into Skyrim online.
The truth is that with the CS you need to keep gaining XP, with or without vet levels. Those too lazy/tired should go back to killing dragons with 'tgm' at level 5.
1-14 isn't so bad if you do it the right way (grinding).
Can be done in about 20 hours played and you'll get damn near 150k gold for your troubles too.
That said, yes, please remove them!
Uh, lots of people have full time jobs and families and have multiple VR14 characters. I agree that I don't like helping the other factions, but the complaint of it taking too much time is obviously bogus if you look at all the people that are there multiple times over already.
Err, first of all the xp you get for doing the same activities at launch is drastically reduced (looking at you world bosses and dolmens). Furthermore, you used to be able to do a 10/15 minute run of vet wayrest sewers and get ~7% of a veteran level. That's no where even close to being true now.
Finally, and most importantly, the people you mention with multiple veteran levels are probably in the supermajority of players that leveled in craglorn back when it was feasible to do so. Anomalies, kardala, burials, boss circle, thief exploit, scorpion exploit, etc. You used to be able to go from V1 to V14 in a weekend. I know, because I ran in a circle killing bosses for 2 days one weekend and did so myself.
These options are no longer available to people leveling alts or new players, and now they have to do the full grind through silver and gold, but get less % towards a vet level for doing so then you would have in the first 9 months of the game.
So let's not compare apples to oranges hmm?
Yeah... The dude speaks of someone that has (I'd guess) around 150+ days /played, and is to ignorant to realize everything you just said.
Busting out Veteran Ranks used to be a breeze... Now it's painful. Hence my post.
Vet ranks are busted. No way around it. We know it. But those whom play 8 hours/day think that playing 10 days of /played to hit V14 is nothing. lol
DakotaCoty wrote: »
TL;DR - Veteran levels are extremely soul-draining on alt characters or for people whom play multiple characters at once.
deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
deepseamk20b14_ESO wrote: »What would happen? VR14 would become lvl 64? Getting rid of VR14 would really poss a lot of people off. All the gear and power reduced to what? Idk man, I really don't think ZoS could do it without screwing it up.
they arent removing veteran ranks at all.. its those same crybabies that were making topics about how easy 1~50 is in 2.0.x now they cant handle veteran content they want it removed
1-14 isn't so bad if you do it the right way (grinding).
Can be done in about 20 hours played and you'll get damn near 150k gold for your troubles too.
That said, yes, please remove them!
I'd like to know how you're getting v1-14 in 20 hours.
Anyways, I work and have a family....I can do about 50% a VR on the days I work. I can easily do 1-2 VRs on a Sat. or Sun. When at that pace it takes roughly 2.5 weeks to go from v1-14....which I think is reasonable. Any faster any IMO it would just be giving it away.
We can sure argue if VR´s are good, well thought out or have their issues, but to come here and say that the game should only consist of mindless Trials and Leaderboards, just like every other MMO out there makes me sigh.
What is so good about running 2 or 3 trials for months, hunting leaderboard scores and items? What does this give a player, after all its always the same boring script that you run. Enter dungeon, drink and eat buff food, execute tactics, loot and leave. This every week, every day... seriously this is just not a very pleasant perspective for an MMO.
I am honestly extremely happy that ESO offers us 50 levels + 10 VR´s in which we don't have to bother with the mindless dungeon grinding of other games. Where we can experience the story and lore of Tamriel, where we players don't need to prove our worth every second to so called "leaders", where we don't must fill up our HDD space with Addons that we "need" to compete. Where we don't need to join TS with screaming individuals that rage after every wipe.
I don't know, but the day when this experience is replaced by Trial content as the OP demands, I am gone. Its just not what I see as an MMO, I want a living world with NPC´s, Quests and new things to discover. Dungeon Grinders we have already enough, no need to turn ESO in one as well.
No offence, but I am really tired of the same "more Trials, remove leveling" that pops up in every MMO since WOTLK removed the "way is the goal" from the genre.
Players who want to complete in the PvE that really matters (once you've loyally defended your alliance), only want to get sweet gear from dungeon runs (trials, etc.) and compete for top times, raid with friends, etc..
But they're forced to become a traitor and defend the other alliances (which many of us dispise).
ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.
I have trouble logging in for more than a few minutes at a time because it is getting boring. And I usually have a higher tolerance for boring.
We can sure argue if VR´s are good, well thought out or have their issues, but to come here and say that the game should only consist of mindless Trials and Leaderboards, just like every other MMO out there makes me sigh.
What is so good about running 2 or 3 trials for months, hunting leaderboard scores and items? What does this give a player, after all its always the same boring script that you run. Enter dungeon, drink and eat buff food, execute tactics, loot and leave. This every week, every day... seriously this is just not a very pleasant perspective for an MMO.
I am honestly extremely happy that ESO offers us 50 levels + 10 VR´s in which we don't have to bother with the mindless dungeon grinding of other games. Where we can experience the story and lore of Tamriel, where we players don't need to prove our worth every second to so called "leaders", where we don't must fill up our HDD space with Addons that we "need" to compete. Where we don't need to join TS with screaming individuals that rage after every wipe.
I don't know, but the day when this experience is replaced by Trial content as the OP demands, I am gone. Its just not what I see as an MMO, I want a living world with NPC´s, Quests and new things to discover. Dungeon Grinders we have already enough, no need to turn ESO in one as well.
No offence, but I am really tired of the same "more Trials, remove leveling" that pops up in every MMO since WOTLK removed the "way is the goal" from the genre.
You are so wrong with what you say, its a pity that you really believe it. MMO´s are not about Trials and Premades only. MMO´s are about the story, the lore and the adventure. Playing a role in a huge world with quests, dungeons, pvp while working on your character. If I say character then I mean character, not collecting virtual currencies to buy items or looting the same boss every few days.
Character progression, learning new things while unlearning the old, improving your house, the relationships to NPC´s, while screwing off others- this is an MMO.
Grinding dungeons for virtual fame is not and I hope ESO will never ever turn into another WOW. Players who bought ESO wanted a breathing world and not vendors who sell raid loot.
Sorry that I must be so direct, but its making me very angry if people who are obviously new to MMO´s always claim that MMOs need those dungeon and raid mechanics and nothing else.