Bingo. Found the problem. There is next to no reason you would ever need 16 characters in this game. You can do literally everything on one character except for your current class limitations. That being the case, the max you could ever need to do everything possible in the game is 4. If you have 16 characters, that's your prerogative, but the developers by no means have to, or should, cater to your whim.It absolutely IS tedious. And doing it multiple times across my 16 characters is even more tedious.
Hmm, 8 character slots. But I shouldn't use them. Because the devs clearly don't intend for people to use their character slots.
And if people DO use those character slots, they had better NOT be leveling those toons up. Clearly not intended.
Gotcha.
JoseDelgadoCub17_ESO wrote: »Why does it matter? Just don't worry about it if you don't want to level any more.
Do I really have to answer that?
I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.
It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"
But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."
The thing is it takes two days to hit level 50...
Rune_Relic wrote: »JoseDelgadoCub17_ESO wrote: »Why does it matter? Just don't worry about it if you don't want to level any more.
Do I really have to answer that?
I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.
It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"
But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."
The thing is it takes two days to hit level 50...
..and how long does it take you to get every skyshard to enable all the crafting armour and weapon skills after that plus the achievements ?
Bingo. Found the problem. There is next to no reason you would ever need 16 characters in this game. You can do literally everything on one character except for your current class limitations. That being the case, the max you could ever need to do everything possible in the game is 4. If you have 16 characters, that's your prerogative, but the developers by no means have to, or should, cater to your whim.It absolutely IS tedious. And doing it multiple times across my 16 characters is even more tedious.
Hmm, 8 character slots. But I shouldn't use them. Because the devs clearly don't intend for people to use their character slots.
And if people DO use those character slots, they had better NOT be leveling those toons up. Clearly not intended.
Gotcha.
I never once said you shouldn't be playing additional characters or leveling them. Level up your reading comprehension. I said if you choose to level 16 characters, four times as many as are needed to do everything in the game, then you're not allowed to say the game is getting repetitive.
compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.
Bingo. Found the problem. There is next to no reason you would ever need 16 characters in this game. You can do literally everything on one character except for your current class limitations. That being the case, the max you could ever need to do everything possible in the game is 4. If you have 16 characters, that's your prerogative, but the developers by no means have to, or should, cater to your whim.It absolutely IS tedious. And doing it multiple times across my 16 characters is even more tedious.
Hmm, 8 character slots. But I shouldn't use them. Because the devs clearly don't intend for people to use their character slots.
And if people DO use those character slots, they had better NOT be leveling those toons up. Clearly not intended.
Gotcha.
I never once said you shouldn't be playing additional characters or leveling them. Level up your reading comprehension. I said if you choose to level 16 characters, four times as many as are needed to do everything in the game, then you're not allowed to say the game is getting repetitive.
JoseDelgadoCub17_ESO wrote: »Rune_Relic wrote: »JoseDelgadoCub17_ESO wrote: »Why does it matter? Just don't worry about it if you don't want to level any more.
Do I really have to answer that?
I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.
It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"
But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."
The thing is it takes two days to hit level 50...
..and how long does it take you to get every skyshard to enable all the crafting armour and weapon skills after that plus the achievements ?
my crafting is maxed on my main so why wOuld I need to do that again?
also I tend to get the skyshards and do the skill point quest after I hit 50.
You are so wrong with what you say, its a pity that you really believe it. MMO´s are not about Trials and Premades only. MMO´s are about the story, the lore and the adventure. Playing a role in a huge world with quests, dungeons, pvp while working on your character. If I say character then I mean character, not collecting virtual currencies to buy items or looting the same boss every few days.
Character progression, learning new things while unlearning the old, improving your house, the relationships to NPC´s, while screwing off others- this is an MMO.
Grinding dungeons for virtual fame is not and I hope ESO will never ever turn into another WOW. Players who bought ESO wanted a breathing world and not vendors who sell raid loot.
Sorry that I must be so direct, but its making me very angry if people who are obviously new to MMO´s always claim that MMOs need those dungeon and raid mechanics and nothing else.
Blame the WOW Babies and MMO virgins in closed beta who "overreacted" to the faction locks. I got the strong impression that ZoS intended ESo to be like DAOC and we would have faction pride.
Thanks to these folks, you now "have" to level through all 3 factions. I did, and still think the decision to remove faction locks was a bad one.
Amsel_McKay wrote: »Amsel_McKay wrote: »If you complete the content in each zone you will be max level with no difficulty at all.
After 1.6 during my spring break I completed silver and gold clearing the entire zone before I moved on to the next, I started at VR2 and I ended gold at VR10 (10.7)
That means I have another 4 levels to "grind out"...
did you miss any content?
The group content is the only missed content, because I cant find a group ever level VR 3-10 it seems
have you tried the solo any of the group content? if you haven't give it a try. most of it has been nerfed to the point you really don't need a group to do it. the only areas that you still need a group for are the dungeons like spindle clutch crypt of hearts and city of ash etc.....
You are so wrong with what you say, its a pity that you really believe it. MMO´s are not about Trials and Premades only. MMO´s are about the story, the lore and the adventure. Playing a role in a huge world with quests, dungeons, pvp while working on your character. If I say character then I mean character, not collecting virtual currencies to buy items or looting the same boss every few days.
Character progression, learning new things while unlearning the old, improving your house, the relationships to NPC´s, while screwing off others- this is an MMO.
Grinding dungeons for virtual fame is not and I hope ESO will never ever turn into another WOW. Players who bought ESO wanted a breathing world and not vendors who sell raid loot.
Sorry that I must be so direct, but its making me very angry if people who are obviously new to MMO´s always claim that MMOs need those dungeon and raid mechanics and nothing else.
No, I am not wrong, I am right.
Did you play other MMORPGs before ESO? Did you?
Did you play WoW? Did you get to see Alliance & Horde at the same time while playing one character? SW:TOR? Did you get to see Empire and Republic at the same time while playing one character? RIFT? Any MMORPG with more than one faction? In none of them you had to go through opposing faction storylines. You know why dou hadn't to do them? Because it's just illogical and totally out of place. It's dumb to be forced to play your enemy factions, that's it. Everybody who knows MMORPGs knows that and ESO is the only MMORPG that totally destroys the faction-feeling because you chose not one, you chose three factions because of the way Veteran Ranks are designed. Here you have to play all three factions because Zenimax wasn't able to develop endgame content.
So yes, MMORPGs are about story and lore and adventure, but Veteran Ranks / Zones are not what you say, they are just a tedious copy & paste grind of opposing factions.
There may be people that like VR but the overwhelming majority is just despising it.Blame the WOW Babies and MMO virgins in closed beta who "overreacted" to the faction locks. I got the strong impression that ZoS intended ESo to be like DAOC and we would have faction pride.
Thanks to these folks, you now "have" to level through all 3 factions. I did, and still think the decision to remove faction locks was a bad one.
You are so wrong with that statement.
No WoW baby would have complained about the way it as. EVERY MMORPG with different factions separates them, only in ESO everything is mingled up because of some guys that never played MMORPGs and thought this would be a one-faction-online-Skyrim where they have to see every quest with just one character.
The main reason why VR is still here is to provide an artifial time sink for players until ZoS releases new content in 6 months. If they removed it now, you'd soon realise how little there is to do at "endgame" ...
.....it's a preference and your opinion. referring to your opinion as right or wrong.....well again....that's your opinion. Having experience or not playing mmo's doesn't change the fact that it's your opinion to either love or hate VR.
Edit: there is no magical "rules for mmo's" codex. A developer is free to create a fantasy world of their choosing.
eventide03b14a_ESO wrote: »JoseDelgadoCub17_ESO wrote: »You can grind a VR every two hours... idk the complaint.
Where?
Just find a zombie camp with decent spawn, that'l lget you to vr 10 or so, then go here
https://www.youtube.com/watch?v=M6UF5xkVPBo
The main reason why VR is still here is to provide an artifial time sink for players until ZoS releases new content in 6 months. If they removed it now, you'd soon realise how little there is to do at "endgame" ...
They don't have to remove content... You can still do gold and silver if you wish, and now EVERYONE above 50 can raid. All for champion points, of course.
Nothing has to change EXCEPT for the giant gap created by Veteran Ranks.
joshisanonymous wrote: »How on Earth did you get to VR1 to begin with? Why do you even play RPGs?
ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.
JoseDelgadoCub17_ESO wrote: »Why does it matter? Just don't worry about it if you don't want to level any more.
Do I really have to answer that?
I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.
It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"
But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."
The thing is it takes two days to hit level 50...
Bingo. Found the problem. There is next to no reason you would ever need 16 characters in this game. You can do literally everything on one character except for your current class limitations. That being the case, the max you could ever need to do everything possible in the game is 4. If you have 16 characters, that's your prerogative, but the developers by no means have to, or should, cater to your whim.It absolutely IS tedious. And doing it multiple times across my 16 characters is even more tedious.
Hmm, 8 character slots. But I shouldn't use them. Because the devs clearly don't intend for people to use their character slots.
And if people DO use those character slots, they had better NOT be leveling those toons up. Clearly not intended.
Gotcha.
I never once said you shouldn't be playing additional characters or leveling them. Level up your reading comprehension. I said if you choose to level 16 characters, four times as many as are needed to do everything in the game, then you're not allowed to say the game is getting repetitive.
JoseDelgadoCub17_ESO wrote: »Why does it matter? Just don't worry about it if you don't want to level any more.
Do I really have to answer that?
I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.
It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"
But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."
The thing is it takes two days to hit level 50...
It takes a lot longer than two days to hit level 50 if you are not cheating.
JoseDelgadoCub17_ESO wrote: »Why does it matter? Just don't worry about it if you don't want to level any more.
Do I really have to answer that?
I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.
It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"
But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."
The thing is it takes two days to hit level 50...
It takes a lot longer than two days to hit level 50 if you are not cheating.
theweakminded wrote: »JoseDelgadoCub17_ESO wrote: »Why does it matter? Just don't worry about it if you don't want to level any more.
Do I really have to answer that?
I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.
It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"
But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."
The thing is it takes two days to hit level 50...
It takes a lot longer than two days to hit level 50 if you are not cheating.
2 days of played time is not the same as 2 days
Need to remove Veteran levels? Why? what after then? Will remove champion system, and then levels at all?
Im V3 sorc and Im really enjoying this game. I like PVM. I like PVP too. Yes for V3 its hard against V14, but this is why lvl system is, higher lvl is stronger and that's all.
Vet system is not the problem, problem is that PVP don't give enough Exp.
Is far as I know everyone can heal... right? so need more XP from healing others, that would be a key!
This actually might be the longest most boring grind of any MMO I have played. I feel like the quests might actually be engaging if I had the time to actually pay attention to them. 1-14 is just awful and it's really not commensurate to any feeling of accomplishment or reward.The grind is real... I did grinding in Craglorn to get to V14... took weeks of boring gameplay
This is a game. It's supposed to be fun. It's not supposed to be torture. Nice try though.I agree completely. I mean. I got a job last week, and the nerve of my boss to want me to work my way up the corporate latter and put in time and accomplishments in like everyone else did to advance. I want to be CIO like yesterday... I mean, I have to be CIO to compete with the rest of the world! it is so unfair! /s off
I guess if i hate this corporate 'grind' to the top... I should find a new job to play...
It takes longer to get 10 veteran ranks than it does 10 levels. They are not equitable.EricGraham1987_ESO wrote: »150 lvls of content? Isn't there only 14 VR? By my math that would be 64 lvls of content. Wow has 100. Whats the issue?
1.6 completely changed the way things are played. I no longer enjoy my nightblade. Unfortunately my sorcerer was only 6 and is now 9 but still has a way to go before 14. In the meantime I can't go on trials with my guild because I am not high enough. This wouldn't even be an issue if they didn't have classes to begin with. But not only do they have classes they have this stupid themepark setup.
You really need to pay attention. ZOS said they are removing them not us. We just want them to do it sooner than later. I already leveled my character up to v14, I already did Cadwell's silver and gold (twice now), and I don't think anyone should have to do it even once. Maybe you like the way it currently is. Fine. But they said they are changing it. Raising it to 12 and then again to 14 was supposed to be a temporary solution which at the time many of us protested against. By the time they actually remove the veteran caps my second alt will have already been 14, that doesn't mean I think they should keep it even if I:b_archaonpreeb18_ESO wrote: »What follows are the kinds of people that want to remove vet levels:
-People that think ZOS devs are incompetent and/or lazy.
-People that are too lazy to play the game and gain XP. (Also needed in the CS, o/c; boy, is it needed...)
-People that say ESO has no endgame.
-People that say ESO pvp is nothing but a laggy mess 24/7.
-People that don't like the quests/story or questing in general.
-People that don't have time to play.
-People that think ESO is boring.
In other words, people that have NO BUSINESS playing this game. Why are you still here, causing cancer to the community if the game does not meet your expectations and/or entertainment needs?
nathan_bri wrote: »ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.
You do understand that whatever replaces Veteran Ranks is going to be merely a change in name, right? You must still have gear gating, or a brand-new 50 could wear the current VR14 BiS gear immediately. Whatever replaces it is still going to require time and effort, probably equivalent to whatever it takes to get to VR14 now.