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I can't do it... I can't level anymore. Please remove the Veteran Ranks now instead of waiting.

  • MCMancub
    MCMancub
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    Varicite wrote: »
    MCMancub wrote: »
    Varicite wrote: »
    It absolutely IS tedious. And doing it multiple times across my 16 characters is even more tedious.
    Bingo. Found the problem. There is next to no reason you would ever need 16 characters in this game. You can do literally everything on one character except for your current class limitations. That being the case, the max you could ever need to do everything possible in the game is 4. If you have 16 characters, that's your prerogative, but the developers by no means have to, or should, cater to your whim.

    Hmm, 8 character slots. But I shouldn't use them. Because the devs clearly don't intend for people to use their character slots.

    And if people DO use those character slots, they had better NOT be leveling those toons up. Clearly not intended.

    Gotcha.

    I never once said you shouldn't be playing additional characters or leveling them. Level up your reading comprehension. I said if you choose to level 16 characters, four times as many as are needed to do everything in the game, then you're not allowed to say the game is getting repetitive.
  • Rune_Relic
    Rune_Relic
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    bg22 wrote: »
    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    Do I really have to answer that?

    I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.

    It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"

    But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."

    The thing is it takes two days to hit level 50...

    ..and how long does it take you to get every skyshard to enable all the crafting armour and weapon skills after that plus the achievements ?
    Anything that can be exploited will be exploited
  • Anilahation
    Anilahation
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    Rune_Relic wrote: »
    bg22 wrote: »
    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    Do I really have to answer that?

    I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.

    It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"

    But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."

    The thing is it takes two days to hit level 50...

    ..and how long does it take you to get every skyshard to enable all the crafting armour and weapon skills after that plus the achievements ?


    my crafting is maxed on my main so why wOuld I need to do that again?

    also I tend to get the skyshards and do the skill point quest after I hit 50.
  • xaraan
    xaraan
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    I don't think that when vet ranks are removed you will just instantly become the equivalent of v14 right, there will still be the same need to gain that same xp and gear.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Minack
    Minack
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    MCMancub wrote: »
    Varicite wrote: »
    MCMancub wrote: »
    Varicite wrote: »
    It absolutely IS tedious. And doing it multiple times across my 16 characters is even more tedious.
    Bingo. Found the problem. There is next to no reason you would ever need 16 characters in this game. You can do literally everything on one character except for your current class limitations. That being the case, the max you could ever need to do everything possible in the game is 4. If you have 16 characters, that's your prerogative, but the developers by no means have to, or should, cater to your whim.

    Hmm, 8 character slots. But I shouldn't use them. Because the devs clearly don't intend for people to use their character slots.

    And if people DO use those character slots, they had better NOT be leveling those toons up. Clearly not intended.

    Gotcha.

    I never once said you shouldn't be playing additional characters or leveling them. Level up your reading comprehension. I said if you choose to level 16 characters, four times as many as are needed to do everything in the game, then you're not allowed to say the game is getting repetitive.

    Even completing Cadwell's S&G four times should be classified as a crime against humanity. I've done it 3 times and I'm trying to finish a fourth. I knew it was a trash mechanic before the game even launched. The fact that the VR grind is still in game after a year tells me the people making decisions at ZOS are completely out of touch with their own game.

    I would like to shite all over Thornblade EP for playing with such an obvious population disparity, but I can sympathize with their lack of desire when it comes to rerolling a different faction.
  • wraith808
    wraith808
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    Iago wrote: »
    compared insane amount of XP you needed to gain veteran ranks before the 1 million experience points you need now are nothing.

    That's an illusion foisted upon us. Before the VP that you gained was scaled to your VR. I know, because as a VR1 I went through a lot of content with my VR5-8 guildies, and they were making a TON more experience than me for the same content, and at the end of the night, we were at the same % change in our Veteran Level.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • Varicite
    Varicite
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    MCMancub wrote: »
    Varicite wrote: »
    MCMancub wrote: »
    Varicite wrote: »
    It absolutely IS tedious. And doing it multiple times across my 16 characters is even more tedious.
    Bingo. Found the problem. There is next to no reason you would ever need 16 characters in this game. You can do literally everything on one character except for your current class limitations. That being the case, the max you could ever need to do everything possible in the game is 4. If you have 16 characters, that's your prerogative, but the developers by no means have to, or should, cater to your whim.

    Hmm, 8 character slots. But I shouldn't use them. Because the devs clearly don't intend for people to use their character slots.

    And if people DO use those character slots, they had better NOT be leveling those toons up. Clearly not intended.

    Gotcha.

    I never once said you shouldn't be playing additional characters or leveling them. Level up your reading comprehension. I said if you choose to level 16 characters, four times as many as are needed to do everything in the game, then you're not allowed to say the game is getting repetitive.

    I am actually allowed to say anything that I like, w/in the TOS.

    I know that 16 characters is frivolous (I have 2 accounts), but each account has 8 character slots. I actually only have 6 VR-level characters (I delete a lot), and I tend to build them for specific purposes.

    While YOU may make a breton sorc and use it for a stamina build, I will make a breton magicka sorc and if I want to use a stam build, I will simply make another Sorc as a redguard, for example.

    Not that any of that matters, as there are 8 character slots per account and ZOS should fully expect that players will use them. I don't really care if YOU think that having more than 4 characters at all is stupid, because we play the game differently.

    All that really matters is that, yes, ZOS does need to expect that players will use all of their available character slots and level those characters eventually, meaning going through the VR grind 8 separate times.

    Going through VR content 8 times is still extremely tedious.
  • wraith808
    wraith808
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    A thread to get more information so that we can at least get some anecdotal experiences towards rate of VR leveling: http://forums.elderscrollsonline.com/en/discussion/162764/gaining-veteran-xp-per-alliance

    Not really trying to debate in that thread... there's more than enough of those around. Just trying to gather information.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • Rune_Relic
    Rune_Relic
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    Rune_Relic wrote: »
    bg22 wrote: »
    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    Do I really have to answer that?

    I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.

    It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"

    But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."

    The thing is it takes two days to hit level 50...

    ..and how long does it take you to get every skyshard to enable all the crafting armour and weapon skills after that plus the achievements ?


    my crafting is maxed on my main so why wOuld I need to do that again?

    also I tend to get the skyshards and do the skill point quest after I hit 50.

    You get my point then.
    Horizontal progression post 50.
    You gain skills...not power.
    Edited by Rune_Relic on April 3, 2015 4:34PM
    Anything that can be exploited will be exploited
  • Seraphyel
    Seraphyel
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    Audigy wrote: »
    You are so wrong with what you say, its a pity that you really believe it. MMO´s are not about Trials and Premades only. MMO´s are about the story, the lore and the adventure. Playing a role in a huge world with quests, dungeons, pvp while working on your character. If I say character then I mean character, not collecting virtual currencies to buy items or looting the same boss every few days.

    Character progression, learning new things while unlearning the old, improving your house, the relationships to NPC´s, while screwing off others- this is an MMO.

    Grinding dungeons for virtual fame is not and I hope ESO will never ever turn into another WOW. Players who bought ESO wanted a breathing world and not vendors who sell raid loot.

    Sorry that I must be so direct, but its making me very angry if people who are obviously new to MMO´s always claim that MMOs need those dungeon and raid mechanics and nothing else.

    No, I am not wrong, I am right.

    Did you play other MMORPGs before ESO? Did you?

    Did you play WoW? Did you get to see Alliance & Horde at the same time while playing one character? SW:TOR? Did you get to see Empire and Republic at the same time while playing one character? RIFT? Any MMORPG with more than one faction? In none of them you had to go through opposing faction storylines. You know why dou hadn't to do them? Because it's just illogical and totally out of place. It's dumb to be forced to play your enemy factions, that's it. Everybody who knows MMORPGs knows that and ESO is the only MMORPG that totally destroys the faction-feeling because you chose not one, you chose three factions because of the way Veteran Ranks are designed. Here you have to play all three factions because Zenimax wasn't able to develop endgame content.

    So yes, MMORPGs are about story and lore and adventure, but Veteran Ranks / Zones are not what you say, they are just a tedious copy & paste grind of opposing factions.

    There may be people that like VR but the overwhelming majority is just despising it.
    Hexos wrote: »
    Blame the WOW Babies and MMO virgins in closed beta who "overreacted" to the faction locks. I got the strong impression that ZoS intended ESo to be like DAOC and we would have faction pride.

    Thanks to these folks, you now "have" to level through all 3 factions. I did, and still think the decision to remove faction locks was a bad one.

    You are so wrong with that statement.

    No WoW baby would have complained about the way it as. EVERY MMORPG with different factions separates them, only in ESO everything is mingled up because of some guys that never played MMORPGs and thought this would be a one-faction-online-Skyrim where they have to see every quest with just one character.
    Edited by Seraphyel on April 3, 2015 4:42PM
  • Arato
    Arato
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    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    It bars you from content. It makes you less effective for PVP, no trial guild will take you, many vet dungeon groups won't take you depending on role.
  • Arato
    Arato
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    Iago wrote: »
    Iago wrote: »
    Elder_III wrote: »
    If you complete the content in each zone you will be max level with no difficulty at all.

    After 1.6 during my spring break I completed silver and gold clearing the entire zone before I moved on to the next, I started at VR2 and I ended gold at VR10 (10.7)

    That means I have another 4 levels to "grind out"...



    did you miss any content?

    The group content is the only missed content, because I cant find a group ever level VR 3-10 it seems

    have you tried the solo any of the group content? if you haven't give it a try. most of it has been nerfed to the point you really don't need a group to do it. the only areas that you still need a group for are the dungeons like spindle clutch crypt of hearts and city of ash etc.....

    I've done everything except some of the veteran group dungeons (hard to find a group as an under leveled tank) and I ended Cadwell's Gold at VR 10. I did all the Cyrodiil quests I could find and did all the cities anchors and delves, and it put me at about 300k xp past VR11. So I only have craglorn left and I'm waiting on some friends to catch up but I highly doubt there's 3 ranks of quests there.

    So now I'm repeating Cyrodiil quests because grinding as a tank ... I'd rather brush my teeth with sandpaper.
  • Cuyler
    Cuyler
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    Seraphyel wrote: »
    Audigy wrote: »
    You are so wrong with what you say, its a pity that you really believe it. MMO´s are not about Trials and Premades only. MMO´s are about the story, the lore and the adventure. Playing a role in a huge world with quests, dungeons, pvp while working on your character. If I say character then I mean character, not collecting virtual currencies to buy items or looting the same boss every few days.

    Character progression, learning new things while unlearning the old, improving your house, the relationships to NPC´s, while screwing off others- this is an MMO.

    Grinding dungeons for virtual fame is not and I hope ESO will never ever turn into another WOW. Players who bought ESO wanted a breathing world and not vendors who sell raid loot.

    Sorry that I must be so direct, but its making me very angry if people who are obviously new to MMO´s always claim that MMOs need those dungeon and raid mechanics and nothing else.

    No, I am not wrong, I am right.

    Did you play other MMORPGs before ESO? Did you?

    Did you play WoW? Did you get to see Alliance & Horde at the same time while playing one character? SW:TOR? Did you get to see Empire and Republic at the same time while playing one character? RIFT? Any MMORPG with more than one faction? In none of them you had to go through opposing faction storylines. You know why dou hadn't to do them? Because it's just illogical and totally out of place. It's dumb to be forced to play your enemy factions, that's it. Everybody who knows MMORPGs knows that and ESO is the only MMORPG that totally destroys the faction-feeling because you chose not one, you chose three factions because of the way Veteran Ranks are designed. Here you have to play all three factions because Zenimax wasn't able to develop endgame content.

    So yes, MMORPGs are about story and lore and adventure, but Veteran Ranks / Zones are not what you say, they are just a tedious copy & paste grind of opposing factions.

    There may be people that like VR but the overwhelming majority is just despising it.
    Hexos wrote: »
    Blame the WOW Babies and MMO virgins in closed beta who "overreacted" to the faction locks. I got the strong impression that ZoS intended ESo to be like DAOC and we would have faction pride.

    Thanks to these folks, you now "have" to level through all 3 factions. I did, and still think the decision to remove faction locks was a bad one.

    You are so wrong with that statement.

    No WoW baby would have complained about the way it as. EVERY MMORPG with different factions separates them, only in ESO everything is mingled up because of some guys that never played MMORPGs and thought this would be a one-faction-online-Skyrim where they have to see every quest with just one character.

    .....it's a preference and your opinion. referring to your opinion as right or wrong.....well again....that's your opinion. Having experience or not playing mmo's doesn't change the fact that it's your opinion to either love or hate VR.

    Edit: there is no magical "rules for mmo's" codex. A developer is free to create a fantasy world of their choosing.
    Edited by Cuyler on April 3, 2015 4:54PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Flexus
    Flexus
    Soul Shriven
    Im still low level and i hope the vet ranks will be there when i ding 50 around june! It goes quite fast if you just rush and u can do pvp in the mean time while ur bored or a dungeon, i hope nothing changes ty.
  • bg22
    bg22
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    Gyudan wrote: »
    The main reason why VR is still here is to provide an artifial time sink for players until ZoS releases new content in 6 months. If they removed it now, you'd soon realise how little there is to do at "endgame" ...

    They don't have to remove content... You can still do gold and silver if you wish, and now EVERYONE above 50 can raid. All for champion points, of course.

    Nothing has to change EXCEPT for the giant gap created by Veteran Ranks.
  • Seraphyel
    Seraphyel
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    Hexos wrote: »
    .....it's a preference and your opinion. referring to your opinion as right or wrong.....well again....that's your opinion. Having experience or not playing mmo's doesn't change the fact that it's your opinion to either love or hate VR.

    Edit: there is no magical "rules for mmo's" codex. A developer is free to create a fantasy world of their choosing.

    It's not only my opinion, it's how MMORPGs are developed. And with something like VR you really can see that Zenimax had no experience or notion how to develop an MMORPG that can accomplish some standards in 2014.

    As I said, ESO is the only MMORPG that breaks up the faction bonds (and without a story or any logic behind it). Sometimes it's better to follow some kind of standards instead of developing something new that is mediocre at best. ESO is the perfect example for my statement. They wanted to make something new but mostly took the bad parts out of both worlds and combined them to something ... yeah, bad. That's how it was last year, that's how it is now.

    However, some may like the VR thing as it is now, but that's doubtlessly a minority.
    Edited by Seraphyel on April 3, 2015 5:08PM
  • Endurance
    Endurance
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    Dudis wrote: »
    You can grind a VR every two hours... idk the complaint.

    Where?

    Just find a zombie camp with decent spawn, that'l lget you to vr 10 or so, then go here

    https://www.youtube.com/watch?v=M6UF5xkVPBo

    no offense but you arent even being helpful your just gonna get that whole area nerfed next patch
    I'm outta here
  • wraith808
    wraith808
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    bg22 wrote: »
    Gyudan wrote: »
    The main reason why VR is still here is to provide an artifial time sink for players until ZoS releases new content in 6 months. If they removed it now, you'd soon realise how little there is to do at "endgame" ...

    They don't have to remove content... You can still do gold and silver if you wish, and now EVERYONE above 50 can raid. All for champion points, of course.

    Nothing has to change EXCEPT for the giant gap created by Veteran Ranks.

    Quite a bit has to change, in all honesty. Crafting, balancing power achieved by those that have already gone through the leveling process (I'd hope the wouldn't just take achievement away), scaling of instances, sets... you get the idea. Instead of throwing the baby out with the bathwater and hoping that no one will notice how flawed that is, I hope they take their time and design what comes after with more care and thought than what came before, rather than just ripping it all out.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • joshisanonymous
    joshisanonymous
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    Honestly, I feel like it only takes a long time if you care about following the story and all the extra stuff. I'm sure it's significantly faster if you're skipping over all the dialogue and only doing the quests that provide skyshards and not collecting mats and not doing writs and not hitting your daily fencing cap, etc. It's still not a two casual nights of play sort of thing, but you really shouldn't feel like 30 seconds of PvE is too much. How on Earth did you get to VR1 to begin with? Why do you even play RPGs?
    Fedrals: PC / NA / EP / NB

  • Seraphyel
    Seraphyel
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    How on Earth did you get to VR1 to begin with? Why do you even play RPGs?

    The way from 1-50 is the usual journey every MMORPG has. The way from VR1-14 is the usual journey twice (so you did it three times and reached level 150+ instead of VR14).

    Nobody has a problem with leveling from 1-50 but 50 should be the logical end. But it isn't.

    What about adding another thing like that? 50 VR14 CP200? Sounds nice? Oh yeah...
  • nathan_bri
    nathan_bri
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    bg22 wrote: »
    ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.

    You do understand that whatever replaces Veteran Ranks is going to be merely a change in name, right? You must still have gear gating, or a brand-new 50 could wear the current VR14 BiS gear immediately. Whatever replaces it is still going to require time and effort, probably equivalent to whatever it takes to get to VR14 now.
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    PvP is great EXP atm.

    your right about the PvE past Coldharbor not being intresting enough for the slow levels tho imo.
    I play every class in every situation. I love them all.
  • Ysne58
    Ysne58
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    bg22 wrote: »
    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    Do I really have to answer that?

    I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.

    It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"

    But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."

    The thing is it takes two days to hit level 50...

    It takes a lot longer than two days to hit level 50 if you are not cheating.
  • Ysne58
    Ysne58
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    MCMancub wrote: »
    Varicite wrote: »
    MCMancub wrote: »
    Varicite wrote: »
    It absolutely IS tedious. And doing it multiple times across my 16 characters is even more tedious.
    Bingo. Found the problem. There is next to no reason you would ever need 16 characters in this game. You can do literally everything on one character except for your current class limitations. That being the case, the max you could ever need to do everything possible in the game is 4. If you have 16 characters, that's your prerogative, but the developers by no means have to, or should, cater to your whim.

    Hmm, 8 character slots. But I shouldn't use them. Because the devs clearly don't intend for people to use their character slots.

    And if people DO use those character slots, they had better NOT be leveling those toons up. Clearly not intended.

    Gotcha.

    I never once said you shouldn't be playing additional characters or leveling them. Level up your reading comprehension. I said if you choose to level 16 characters, four times as many as are needed to do everything in the game, then you're not allowed to say the game is getting repetitive.

    You do not have the right to tell anyone else what they can or cannot say. It absolutely is tedious even the first time around. @Varicite and the others pointing this out are absolutely 100% correct on this.
  • Dekkameron
    Dekkameron
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    Ysne58 wrote: »
    bg22 wrote: »
    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    Do I really have to answer that?

    I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.

    It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"

    But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."

    The thing is it takes two days to hit level 50...

    It takes a lot longer than two days to hit level 50 if you are not cheating.

    I'm a pretty hardcore leveller.. and i generally try to do a zone a day (10 levelish) any faster than that i assume would be grinding mobs in a dubious fashion
    - Veteran Combat Librarian -
  • aander91
    aander91
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    Just hit v1 few weeks ago and I've yet to hit v2...and I love it.

    1-50 was relatively quick, I like that now that I'm given access to all the content, I still have a lot ahead of me. Very happy with the pacing of V ranks at this point. Although I do see a big issue regarding the large spread between V ranks and finding appropriate dungeon groups. Been burned on that quite a few times, so I won't necessarily be happy to see them go but I'm on board.
  • theweakminded
    theweakminded
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    Ysne58 wrote: »
    bg22 wrote: »
    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    Do I really have to answer that?

    I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.

    It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"

    But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."

    The thing is it takes two days to hit level 50...

    It takes a lot longer than two days to hit level 50 if you are not cheating.

    2 days of played time is not the same as 2 days
  • Guppet
    Guppet
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    Ysne58 wrote: »
    bg22 wrote: »
    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    Do I really have to answer that?

    I (and thousands of other players) want to be competitive in Cyrodiil and be able to raid (trials) without going through 150 levels of content.

    It should be, "Congrats you've hit lvl 50. Now, raid for gear and go compete in Cyrodiil!"

    But it's, "Congrats you've hit lvl 50. Now, do it again twice, until you've played through 150 levels of content. Enjoy."

    The thing is it takes two days to hit level 50...

    It takes a lot longer than two days to hit level 50 if you are not cheating.

    2 days of played time is not the same as 2 days

    Takes over twice that long if you do it via questing and actually listen to the quests (like most people would do on the first run through). 50 hours is possible, but only by grinding mobs, which is not the intended path to 50. The devs clearly intend you to quest and complete zones, it's paced for that to be the case.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    McGordon wrote: »
    Need to remove Veteran levels? Why? what after then? Will remove champion system, and then levels at all?
    Im V3 sorc and Im really enjoying this game. I like PVM. I like PVP too. Yes for V3 its hard against V14, but this is why lvl system is, higher lvl is stronger and that's all.
    Vet system is not the problem, problem is that PVP don't give enough Exp.
    Is far as I know everyone can heal... right? so need more XP from healing others, that would be a key!

    They already stated they were removing them. It's just a question of when now. Your questions are futile at this point.
    akray21 wrote: »
    The grind is real... I did grinding in Craglorn to get to V14... took weeks of boring gameplay
    This actually might be the longest most boring grind of any MMO I have played. I feel like the quests might actually be engaging if I had the time to actually pay attention to them. 1-14 is just awful and it's really not commensurate to any feeling of accomplishment or reward.
    neueregel wrote: »
    I agree completely. I mean. I got a job last week, and the nerve of my boss to want me to work my way up the corporate latter and put in time and accomplishments in like everyone else did to advance. I want to be CIO like yesterday... I mean, I have to be CIO to compete with the rest of the world! it is so unfair! /s off

    I guess if i hate this corporate 'grind' to the top... I should find a new job to play...
    This is a game. It's supposed to be fun. It's not supposed to be torture. Nice try though.

    150 lvls of content? Isn't there only 14 VR? By my math that would be 64 lvls of content. Wow has 100. Whats the issue?
    It takes longer to get 10 veteran ranks than it does 10 levels. They are not equitable.


    Arato wrote: »
    Gidorick wrote: »
    Why does it matter? Just don't worry about it if you don't want to level any more.

    It bars you from content. It makes you less effective for PVP, no trial guild will take you, many vet dungeon groups won't take you depending on role.
    1.6 completely changed the way things are played. I no longer enjoy my nightblade. Unfortunately my sorcerer was only 6 and is now 9 but still has a way to go before 14. In the meantime I can't go on trials with my guild because I am not high enough. This wouldn't even be an issue if they didn't have classes to begin with. But not only do they have classes they have this stupid themepark setup.

    What follows are the kinds of people that want to remove vet levels:

    -People that think ZOS devs are incompetent and/or lazy.

    -People that are too lazy to play the game and gain XP. (Also needed in the CS, o/c; boy, is it needed...)

    -People that say ESO has no endgame.

    -People that say ESO pvp is nothing but a laggy mess 24/7.

    -People that don't like the quests/story or questing in general.

    -People that don't have time to play.

    -People that think ESO is boring.

    In other words, people that have NO BUSINESS playing this game. Why are you still here, causing cancer to the community if the game does not meet your expectations and/or entertainment needs?
    You really need to pay attention. ZOS said they are removing them not us. We just want them to do it sooner than later. I already leveled my character up to v14, I already did Cadwell's silver and gold (twice now), and I don't think anyone should have to do it even once. Maybe you like the way it currently is. Fine. But they said they are changing it. Raising it to 12 and then again to 14 was supposed to be a temporary solution which at the time many of us protested against. By the time they actually remove the veteran caps my second alt will have already been 14, that doesn't mean I think they should keep it even if I:

    - Think ZOS devs are incompetent and/or lazy.

    -Am too lazy to play the game and gain XP. (Also needed in the CS, o/c; boy, is it needed...)

    -Say ESO has no endgame.

    -Say ESO pvp is nothing but a laggy mess 24/7.

    -Don't like the quests/story or questing in general.

    -Don't have time to play.

    -Think ESO is boring.

    Those are actually not true statements, but it doesn't matter, because the vet levels are supposed to be removed anyway.





    Edited by eventide03b14a_ESO on April 3, 2015 6:56PM
    :trollin:
  • bg22
    bg22
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    nathan_bri wrote: »
    bg22 wrote: »
    ZoS... Please just remove them now. It does NOTHING to help your game. In fact, it really, really just hurts it.

    You do understand that whatever replaces Veteran Ranks is going to be merely a change in name, right? You must still have gear gating, or a brand-new 50 could wear the current VR14 BiS gear immediately. Whatever replaces it is still going to require time and effort, probably equivalent to whatever it takes to get to VR14 now.

    That's what the champion system is man.. lol

    This is old news.
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