freespirit wrote: »Whilst you guys just continue arguing.........
YAY WE WON!!!!
ZOS_GinaBruno wrote: »
Oh now you decided to show up?
ZOS_GinaBruno wrote: »Thanks so much for the support with this one, guys! Looks like voting ends tonight, so let's finish strong!
http://www.mmorpg.com/showFeature.cfm/loadFeature/9253/The-Great-MMO-FaceOff-of-2014-THE-FINALS.html
Psychobunni wrote: »Harleyquinceyeb17_ESO wrote: »I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.
Voted for ESO and EVE since although I'm not a fan of EVE, it still is pretty unique and highly deserving of praise due to the quality, it just isn't my cup of tea .
I'm not glad. it says that all of the things people are begging for on the forums, more classes, better trade system, in game character customization, better grouping system, more end game possibilities, etc etc etc... are not as important as shiny and new ESO. LOTRO has dang near all of the things people post here begging for, its only downside is age and F2P. I don't want this to be a sign to devs to stop listening to the people....on the flip side I hope they understood just how much people despise F2P.
I remember the social component of "spawn camping"...
What i will say is that WoW was not realy good at release. Many many bugs. Much more than in ESO. And not realy content. Small instances for blue equip was fast cleared. In around 2 weeks!
So, now remember. EU release was around 1/2 year later than NA release. Molten Core was patched in 1.1 and the fix of instance id bug was 1.3. The time frame between these both patches was around 1/2 year too. So they needed very long to fix a major bug.
Now compare this informations with that what we got from ZoS in 1/2 year.
I will not say WoW is a bad game. It's a great game. But in my eyes the release of WoW and the vanilla version of WoW was worse than ESO at this moment.
Ehh... the loot from the "small instances" (that took 5-6x longer than ESO vet dungeons) was the best pre-MC (or PvP in some cases).
WoW had actually a pretty smooth launch (atleast from my EU perspective), especially compared to ESO (which I wouldn't call smooth on any scale).
As for the major bugs still unfixed in ESO:
- The only skill catering to stealth gameplay still breaks from pretty much everything (Dark Cloak/Shadowy Disguise).
- Countless PvP bugs/lag
- Werewolves not having any weaknesses, only bonuses in human form (since 1.5)
- Not being able to crit on dmg shields (since launch)
- Multiple NPCs missing voices
Just off the top of my head, and there were much, much worse bugs during ESO launch (bugs preventing you from progressing in the game, bugs preventing you from even playing the game, multiple exploits in PvP & PvE, speed hacks, duping etc)
It's ok to like ESO (I like it also), [snip]
Wohh, stop. The WoW release was one of the rough releases of blizzard games.
Unending queues, crashes, lags. The first week was for me unplayable.
--> http://www.tentonhammer.com/wow/editorial/remembering-the-launch-of-wow
Harleyquinceyeb17_ESO wrote: »I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.
Are you sure your playing the same ESO as the rest of us??
You didn't pop the Skyrim game on accidently??
Lord_Draevan wrote: »Hell yes, ESO won!
Victory dance:
Harleyquinceyeb17_ESO wrote: »
Let's all chill and see.. this is a game. An amazing one for some, a great one for most and a mediocre one for a few. That's just how it is with any given decision
http://www.forbes.com/sites/davidthier/2012/05/08/creative-director-paul-sage-responds-to-concerns-about-elder-scrolls-online/but if their goal was to make elder scrolls online and not an MMO themed off of elder scrolls lore, I think they've largely failed in that regard, because it lacks the openness and immersive world that defines an elders scrolls game. It doesn't make it a bad game as far as MMOs are concerned, but it's hardly an elder scrolls game.Harleyquinceyeb17_ESO wrote: »
Let's all chill and see.. this is a game. An amazing one for some, a great one for most and a mediocre one for a few. That's just how it is with any given decision
ers101284b14_ESO wrote: »http://www.forbes.com/sites/davidthier/2012/05/08/creative-director-paul-sage-responds-to-concerns-about-elder-scrolls-online/but if their goal was to make elder scrolls online and not an MMO themed off of elder scrolls lore, I think they've largely failed in that regard, because it lacks the openness and immersive world that defines an elders scrolls game. It doesn't make it a bad game as far as MMOs are concerned, but it's hardly an elder scrolls game.Harleyquinceyeb17_ESO wrote: »
Let's all chill and see.. this is a game. An amazing one for some, a great one for most and a mediocre one for a few. That's just how it is with any given decision
In an interview with Game Informer, Elder Scrolls Online Creative Director Paul Sage responds to some of the concerns that people have had about his game. Sage is a huge Elder Scrolls fan, it seems like the lore and the world are in knowledgeable and respectful hands. But he’s adamant that they are making a new game set in the Elder Scrolls world, and not an online version of a traditional Elder Scrolls game.
That was in 2012. Why where people expecting it to be Skyrim online?
Harleyquinceyeb17_ESO wrote: »
Let's all chill and see.. this is a game. An amazing one for some, a great one for most and a mediocre one for a few. That's just how it is with any given decision
Current players are sort of a bias audience though, of course they're the ones who would most describe the game that way. Skyrim though sold close to three and a half million copies in its first two days, and has sold 20 million copies to date. The entire purpose of making an elder scrolls MMO is to capitalize on that built in audience. Except they've not done a good job expanding past the traditional MMO audience, largely because it tips too far towards the traditional MMO format for most people's taste. At 750k subs they're hardly dying, but if their goal was to make elder scrolls online and not an MMO themed off of elder scrolls lore, I think they've largely failed in that regard, because it lacks the openness and immersive world that defines an elders scrolls game. It doesn't make it a bad game as far as MMOs are concerned, but it's hardly an elder scrolls game.
As a side note, how is WoW not the top MMO every year when they've got like 12 million subs? Do the rules just specifically say they can't play, or are most WoW players just not interested?