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[VICTORY] The Great MMO Face-Off of 2014 - THE FINAL BATTLE - ESO vs. Lord of the Rings Online

  • Harleyquincey
    Harleyquincey
    ✭✭✭
    I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.

    Voted for ESO and EVE since although I'm not a fan of EVE, it still is pretty unique and highly deserving of praise due to the quality, it just isn't my cup of tea :).

    EU Server
    Clavius Lydoris Probus - Imperial Dragonknight Tank
    Co-Founder of [Black Manticore Brigade]
    Proud member of [Sigma Draconis] and [House Zar]
  • Northern_Wolfling
    Northern_Wolfling
    ✭✭✭
    NIIICE :smile:
  • Psychobunni
    Psychobunni
    ✭✭✭✭✭
    I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.

    Voted for ESO and EVE since although I'm not a fan of EVE, it still is pretty unique and highly deserving of praise due to the quality, it just isn't my cup of tea :).

    I'm not glad. it says that all of the things people are begging for on the forums, more classes, better trade system, in game character customization, better grouping system, more end game possibilities, etc etc etc... are not as important as shiny and new ESO. LOTRO has dang near all of the things people post here begging for, its only downside is age and F2P. I don't want this to be a sign to devs to stop listening to the people....on the flip side I hope they understood just how much people despise F2P.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • LarsS
    LarsS
    ✭✭✭✭✭
    Not sure the votings are closed. There is no message on the webpage saying that the votings are closed.
    GM for The Daggerfall Authority EU PC
  • Sindala
    Sindala
    ✭✭✭✭✭
    I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.

    Are you sure your playing the same ESO as the rest of us??
    You didn't pop the Skyrim game on accidently??
    ;)
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Bloodfang
    Bloodfang
    ✭✭✭✭✭
    Sindala wrote: »
    I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.

    Are you sure your playing the same ESO as the rest of us??
    You didn't pop the Skyrim game on accidently??
    ;)

    "Rest of us"?

    Don't count me along you.

    ESO is the the best TES game I've ever played.
    While I never really liked Skyrim, Oblivion and Morrowind are in my opinion way better.

    Also ESO deserved this win, I count it along one of the best MMORPGs ever created, and ESO is not even 1 year old.

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on December 24, 2023 7:09PM
  • Sindala
    Sindala
    ✭✭✭✭✭
    Despair9 wrote: »
    Sindala wrote: »
    I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.

    Are you sure your playing the same ESO as the rest of us??
    You didn't pop the Skyrim game on accidently??
    ;)
    [snip]

    Well there's nothing for me to do in-game now we been told levelling VR chars is a waste of time now.

    [edited to remove quote]
    Edited by ZOS_Icy on December 24, 2023 7:10PM
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • kieso
    kieso
    ✭✭✭✭✭
    Sindala wrote: »
    Despair9 wrote: »
    Sindala wrote: »
    I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.

    Are you sure your playing the same ESO as the rest of us??
    You didn't pop the Skyrim game on accidently??
    ;)
    [snip]

    Well there's nothing for me to do in-game now we been told levelling VR chars is a waste of time now.

    fishing cheevo's!

    [edited to remove quote]
    Edited by ZOS_Icy on December 24, 2023 7:10PM
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    kieso wrote: »
    Oh please Vanilla WOW had no raids yet, it was three dungeons run over and over again to get Blue sets. One was Strat the other two I forgot, its been too long.

    Other than that people just fought at southshore, though that was fun for me it did get old fast.

    Please educate yourself.

    Molten Core was in at launch, cleared 5 months later. They actually released the 2nd tier raid BWL before most guilds had even seen Ragnaros.

    Onyxia's Lair was also in at launch, cleared 2 months afterwards.

    As for dungeons, there were several to run at lvl 60: Dire Maul, Stratholme, Scholomance, Blackrock Depths, UBRS & LBRS, each with multiple wings (each wing taking an hour or two to complete).

    Something to read: http://manaflask.com/en/articles/a-history-of-world-firsts-vanilla
    Edited by DDuke on January 3, 2015 11:49AM
  • Taonnor
    Taonnor
    ✭✭✭✭✭
    DDuke wrote: »
    kieso wrote: »
    Oh please Vanilla WOW had no raids yet, it was three dungeons run over and over again to get Blue sets. One was Strat the other two I forgot, its been too long.

    Other than that people just fought at southshore, though that was fun for me it did get old fast.

    Please educate yourself.

    Molten Core was in at launch, cleared 5 months later. They actually released the 2nd tier raid BWL before most guilds had even seen Ragnaros.

    Onyxia's Lair was also in at launch, cleared 2 months afterwards.

    As for dungeons, there were several to run at lvl 60: Dire Maul, Stratholme, Scholomance, Blackrock Depths, UBRS & LBRS, each with multiple wings (each wing taking an hour or two to complete).

    Something to read: http://manaflask.com/en/articles/a-history-of-world-firsts-vanilla

    Molten Core comes with Patch 1.1 -> http://www.wowwiki.com/Patch_1.1.0

    EU Release (February 15, 2005) version was 1.2.3 -> http://www.wowwiki.com/Public_client_builds

    At this state (1.2.3) Molten Core Instance was still bugged (http://eu.battle.net/wow/en/forum/topic/12844094471). The bug was reported in november on US!! I leaded the first Molten Core raid on my server. And this was a desaster. The half group doesn't come in. We wiped with the half group on the first trash mobs.

    One week later was the second raid. Same desaster. The instance bug splitted the 40 man group in 3 different instances. All with different instance id's.


    Finally the instance fix was with 1.3.0 -> http://www.wowwiki.com/Patch_1.3.0

    The fix was 1 month later on EU servers!! (March 22, 2005)

    Blizzard needed 1/2 year to fix this. At this time they had enough time implement the second raid.



    So... Now compare this with the speed of fixes from @ZoS. Zenimax do a great job. In my opinion much more better than blizzard at this time!
    Edited by Taonnor on January 3, 2015 12:20PM
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    Charakters

    Taonnor Annare, Sorcerer
    Thao Annare, Nightblade
  • Neizir
    Neizir
    ✭✭✭✭✭
    WE WON! ESO has taken the golden crown of 2014, beating LOTRO and thus bagging first place!

    This has been such a brilliant and fun event, and I hope that we can take the crown once again once The Great MMO Face-Off of 2015 comes around in December of this year.

    Here is the final result:

    1st Place: The Elder Scrolls Online

    2nd Place: The Lord of the Rings Online

    3rd place: The Secret World


    Congratulations to us, and I hope we'll be seeing a lively bunch of new players coming our way soon :)
    Neizir Stormstrider

    EU Megaserver

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  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Taonnor wrote: »
    DDuke wrote: »
    kieso wrote: »
    Oh please Vanilla WOW had no raids yet, it was three dungeons run over and over again to get Blue sets. One was Strat the other two I forgot, its been too long.

    Other than that people just fought at southshore, though that was fun for me it did get old fast.

    Please educate yourself.

    Molten Core was in at launch, cleared 5 months later. They actually released the 2nd tier raid BWL before most guilds had even seen Ragnaros.

    Onyxia's Lair was also in at launch, cleared 2 months afterwards.

    As for dungeons, there were several to run at lvl 60: Dire Maul, Stratholme, Scholomance, Blackrock Depths, UBRS & LBRS, each with multiple wings (each wing taking an hour or two to complete).

    Something to read: http://manaflask.com/en/articles/a-history-of-world-firsts-vanilla

    Molten Core comes with Patch 1.1 -> http://www.wowwiki.com/Patch_1.1.0

    EU Release (February 15, 2005) version was 1.2.3 -> http://www.wowwiki.com/Public_client_builds

    US Release (same as Patch 1.1.0): November 23, 2004

    So there were raids at release, unlike the poster I replied to claimed.
    Taonnor wrote: »
    At this state (1.2.3) Molten Core Instance was still bugged (http://eu.battle.net/wow/en/forum/topic/12844094471). The bug was reported in november on US!! I leaded the first Molten Core raid on my server. And this was a desaster. The half group doesn't come in. We wiped with the half group on the first trash mobs.

    One week later was the second raid. Same desaster. The instance bug splitted the 40 man group in 3 different instances. All with different instance id's.

    I never experienced these problems myself (and I don't remember hearing about them either).

    Why are you linking me a thread posted in 2014, which talks about the recent Molten Core LFR that came with WoD?
    Taonnor wrote: »
    Finally the instance fix was with 1.3.0 -> http://www.wowwiki.com/Patch_1.3.0

    The fix was 1 month later on EU servers!! (March 22, 2005)

    Blizzard needed 1/2 year to fix this. At this time they had enough time implement the second raid.

    There's no mention of any "fix" to this game breaking issue (which I doubt even existed) in patch notes of 1.3.0. How are you coming up with this stuff?
    Taonnor wrote: »
    So... Now compare this with the speed of fixes from @ZoS. Zenimax do a great job. In my opinion much more better than blizzard at this time!

    Oh right... the speed of fixes from @ZOS :smiley:

    futurama-fry-meme-generator-not-sure-if-lol-or-maybe-rofl-instead-4d5fd2.jpg
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yay! Congrats ESO and TSW FTW!
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Looks like the voting is still open. No one home there at MMORPG.

    This is what happens when amateurs run contests like this.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Taonnor
    Taonnor
    ✭✭✭✭✭
    DDuke wrote: »
    Taonnor wrote: »
    DDuke wrote: »
    kieso wrote: »
    Oh please Vanilla WOW had no raids yet, it was three dungeons run over and over again to get Blue sets. One was Strat the other two I forgot, its been too long.

    Other than that people just fought at southshore, though that was fun for me it did get old fast.

    Please educate yourself.

    Molten Core was in at launch, cleared 5 months later. They actually released the 2nd tier raid BWL before most guilds had even seen Ragnaros.

    Onyxia's Lair was also in at launch, cleared 2 months afterwards.

    As for dungeons, there were several to run at lvl 60: Dire Maul, Stratholme, Scholomance, Blackrock Depths, UBRS & LBRS, each with multiple wings (each wing taking an hour or two to complete).

    Something to read: http://manaflask.com/en/articles/a-history-of-world-firsts-vanilla

    Molten Core comes with Patch 1.1 -> http://www.wowwiki.com/Patch_1.1.0

    EU Release (February 15, 2005) version was 1.2.3 -> http://www.wowwiki.com/Public_client_builds

    US Release (same as Patch 1.1.0): November 23, 2004

    So there were raids at release, unlike the poster I replied to claimed.
    Taonnor wrote: »
    At this state (1.2.3) Molten Core Instance was still bugged (http://eu.battle.net/wow/en/forum/topic/12844094471). The bug was reported in november on US!! I leaded the first Molten Core raid on my server. And this was a desaster. The half group doesn't come in. We wiped with the half group on the first trash mobs.

    One week later was the second raid. Same desaster. The instance bug splitted the 40 man group in 3 different instances. All with different instance id's.

    I never experienced these problems myself (and I don't remember hearing about them either).

    Why are you linking me a thread posted in 2014, which talks about the recent Molten Core LFR that came with WoD?
    Taonnor wrote: »
    Finally the instance fix was with 1.3.0 -> http://www.wowwiki.com/Patch_1.3.0

    The fix was 1 month later on EU servers!! (March 22, 2005)

    Blizzard needed 1/2 year to fix this. At this time they had enough time implement the second raid.

    There's no mention of any "fix" to this game breaking issue (which I doubt even existed) in patch notes of 1.3.0. How are you coming up with this stuff?
    Taonnor wrote: »
    So... Now compare this with the speed of fixes from @ZoS. Zenimax do a great job. In my opinion much more better than blizzard at this time!

    Oh right... the speed of fixes from @ZOS :smiley:

    futurama-fry-meme-generator-not-sure-if-lol-or-maybe-rofl-instead-4d5fd2.jpg


    Here is the line with the fix:

    Raids & Dungeons
    - "Raid lockout" is fixed. If the leader of your raid group is saved in a different instance than you would otherwise go to, you are added to your leader's instance.

    Blizzard was very quiet around the instance id bug and did no public comments to this. I think the reason was that many people on EU was not ready to go Molten Core at this time. We started very fast raiding Molten Core... Around 2 weeks after EU release.
    Guild

    Gildenleiter von Lux Dei (EU/AD). Offizieller Gildenspotlight für ESOTU!
    Guild leader of Lux Dei (EU/AD). Official Guild Spotlight for ESOTU!

    Addons & Guides

    ESOUI Author Portal: Taonnor
    Addons: Taos AP Session, Taos Group Tools

    Myth AoE Cap: DE Mythos AoE Cap // EN Myth AoE Cap

    What should i change in ESO: DE [DGR] Was würde ich an ESO verändern - "Der große Rundumschlag" // EN [TWS] What should i change in ESO – „The sweeping statement“

    Charakters

    Taonnor Annare, Sorcerer
    Thao Annare, Nightblade
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    DDuke wrote: »
    So there were raids at release, unlike the poster I replied to claimed.

    Technically, the poster you replied to claimed there were no raids "in vanilla wow", not "at release". Which may be an important distinction if by "vanilla wow" he meant the version 1.0.0, which indeed did not have those raids.

    Just sayin'.
  • kieso
    kieso
    ✭✭✭✭✭
    For me vanilla wow is the launch of the game, when the best gear were blues from people running strat, scholo and UBRS which is all anyone bothered with at that time. Other than that I honestly cant remember much.

    But I dont remember there being raids yet or anyone doing them.
    Edited by kieso on January 3, 2015 1:25PM
  • daneyulebub17_ESO
    daneyulebub17_ESO
    ✭✭✭✭✭
    Yay! Glad this game won, it needs any positive publicity it can get after the pile-on it endured at launch.

    But, my god--that mmoprg site! Scrolling to the bottom of comments is torture. I feel like I'm on some geocities site from 1998!
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    Please print this email and keep it for your records.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Taonnor wrote: »
    DDuke wrote: »
    Taonnor wrote: »
    DDuke wrote: »
    kieso wrote: »
    Oh please Vanilla WOW had no raids yet, it was three dungeons run over and over again to get Blue sets. One was Strat the other two I forgot, its been too long.

    Other than that people just fought at southshore, though that was fun for me it did get old fast.

    Please educate yourself.

    Molten Core was in at launch, cleared 5 months later. They actually released the 2nd tier raid BWL before most guilds had even seen Ragnaros.

    Onyxia's Lair was also in at launch, cleared 2 months afterwards.

    As for dungeons, there were several to run at lvl 60: Dire Maul, Stratholme, Scholomance, Blackrock Depths, UBRS & LBRS, each with multiple wings (each wing taking an hour or two to complete).

    Something to read: http://manaflask.com/en/articles/a-history-of-world-firsts-vanilla

    Molten Core comes with Patch 1.1 -> http://www.wowwiki.com/Patch_1.1.0

    EU Release (February 15, 2005) version was 1.2.3 -> http://www.wowwiki.com/Public_client_builds

    US Release (same as Patch 1.1.0): November 23, 2004

    So there were raids at release, unlike the poster I replied to claimed.
    Taonnor wrote: »
    At this state (1.2.3) Molten Core Instance was still bugged (http://eu.battle.net/wow/en/forum/topic/12844094471). The bug was reported in november on US!! I leaded the first Molten Core raid on my server. And this was a desaster. The half group doesn't come in. We wiped with the half group on the first trash mobs.

    One week later was the second raid. Same desaster. The instance bug splitted the 40 man group in 3 different instances. All with different instance id's.

    I never experienced these problems myself (and I don't remember hearing about them either).

    Why are you linking me a thread posted in 2014, which talks about the recent Molten Core LFR that came with WoD?
    Taonnor wrote: »
    Finally the instance fix was with 1.3.0 -> http://www.wowwiki.com/Patch_1.3.0

    The fix was 1 month later on EU servers!! (March 22, 2005)

    Blizzard needed 1/2 year to fix this. At this time they had enough time implement the second raid.

    There's no mention of any "fix" to this game breaking issue (which I doubt even existed) in patch notes of 1.3.0. How are you coming up with this stuff?
    Taonnor wrote: »
    So... Now compare this with the speed of fixes from @ZoS. Zenimax do a great job. In my opinion much more better than blizzard at this time!

    Oh right... the speed of fixes from @ZOS :smiley:

    futurama-fry-meme-generator-not-sure-if-lol-or-maybe-rofl-instead-4d5fd2.jpg


    Here is the line with the fix:

    Raids & Dungeons
    - "Raid lockout" is fixed. If the leader of your raid group is saved in a different instance than you would otherwise go to, you are added to your leader's instance.

    Blizzard was very quiet around the instance id bug and did no public comments to this. I think the reason was that many people on EU was not ready to go Molten Core at this time. We started very fast raiding Molten Core... Around 2 weeks after EU release.

    Ah... I remember now.

    There was a rare bug that happened to some people because of the weekly lockout timers, but it was mostly just people being new to the lockout system.

    Also, I find it hard to believe you had 40 people get to max. level & complete the MC attunement in 2 weeks.
    Especially considering it took first US guild almost 2 months to kill the relatively easy first boss (Lucifron) in MC.
    Sharee wrote: »
    DDuke wrote: »
    So there were raids at release, unlike the poster I replied to claimed.

    Technically, the poster you replied to claimed there were no raids "in vanilla wow", not "at release". Which may be an important distinction if by "vanilla wow" he meant the version 1.0.0, which indeed did not have those raids.

    Just sayin'.

    Vanilla=after release (obviously), before expansions.
    Edited by DDuke on January 3, 2015 1:30PM
  • Taonnor
    Taonnor
    ✭✭✭✭✭
    What i will say is that WoW was not realy good at release. Many many bugs. Much more than in ESO. And not realy content. Small instances for blue equip was fast cleared. In around 2 weeks!

    So, now remember. EU release was around 1/2 year later than NA release. Molten Core was patched in 1.1 and the fix of instance id bug was 1.3. The time frame between these both patches was around 1/2 year too. So they needed very long to fix a major bug.

    Now compare this informations with that what we got from ZoS in 1/2 year.


    I will not say WoW is a bad game. It's a great game. But in my eyes the release of WoW and the vanilla version of WoW was worse than ESO at this moment.
    Guild

    Gildenleiter von Lux Dei (EU/AD). Offizieller Gildenspotlight für ESOTU!
    Guild leader of Lux Dei (EU/AD). Official Guild Spotlight for ESOTU!

    Addons & Guides

    ESOUI Author Portal: Taonnor
    Addons: Taos AP Session, Taos Group Tools

    Myth AoE Cap: DE Mythos AoE Cap // EN Myth AoE Cap

    What should i change in ESO: DE [DGR] Was würde ich an ESO verändern - "Der große Rundumschlag" // EN [TWS] What should i change in ESO – „The sweeping statement“

    Charakters

    Taonnor Annare, Sorcerer
    Thao Annare, Nightblade
  • Taonnor
    Taonnor
    ✭✭✭✭✭
    DDuke wrote: »
    Taonnor wrote: »
    DDuke wrote: »
    Taonnor wrote: »
    DDuke wrote: »
    kieso wrote: »
    Oh please Vanilla WOW had no raids yet, it was three dungeons run over and over again to get Blue sets. One was Strat the other two I forgot, its been too long.

    Other than that people just fought at southshore, though that was fun for me it did get old fast.

    Please educate yourself.

    Molten Core was in at launch, cleared 5 months later. They actually released the 2nd tier raid BWL before most guilds had even seen Ragnaros.

    Onyxia's Lair was also in at launch, cleared 2 months afterwards.

    As for dungeons, there were several to run at lvl 60: Dire Maul, Stratholme, Scholomance, Blackrock Depths, UBRS & LBRS, each with multiple wings (each wing taking an hour or two to complete).

    Something to read: http://manaflask.com/en/articles/a-history-of-world-firsts-vanilla

    Molten Core comes with Patch 1.1 -> http://www.wowwiki.com/Patch_1.1.0

    EU Release (February 15, 2005) version was 1.2.3 -> http://www.wowwiki.com/Public_client_builds

    US Release (same as Patch 1.1.0): November 23, 2004

    So there were raids at release, unlike the poster I replied to claimed.
    Taonnor wrote: »
    At this state (1.2.3) Molten Core Instance was still bugged (http://eu.battle.net/wow/en/forum/topic/12844094471). The bug was reported in november on US!! I leaded the first Molten Core raid on my server. And this was a desaster. The half group doesn't come in. We wiped with the half group on the first trash mobs.

    One week later was the second raid. Same desaster. The instance bug splitted the 40 man group in 3 different instances. All with different instance id's.

    I never experienced these problems myself (and I don't remember hearing about them either).

    Why are you linking me a thread posted in 2014, which talks about the recent Molten Core LFR that came with WoD?
    Taonnor wrote: »
    Finally the instance fix was with 1.3.0 -> http://www.wowwiki.com/Patch_1.3.0

    The fix was 1 month later on EU servers!! (March 22, 2005)

    Blizzard needed 1/2 year to fix this. At this time they had enough time implement the second raid.

    There's no mention of any "fix" to this game breaking issue (which I doubt even existed) in patch notes of 1.3.0. How are you coming up with this stuff?
    Taonnor wrote: »
    So... Now compare this with the speed of fixes from @ZoS. Zenimax do a great job. In my opinion much more better than blizzard at this time!

    Oh right... the speed of fixes from @ZOS :smiley:

    futurama-fry-meme-generator-not-sure-if-lol-or-maybe-rofl-instead-4d5fd2.jpg


    Here is the line with the fix:

    Raids & Dungeons
    - "Raid lockout" is fixed. If the leader of your raid group is saved in a different instance than you would otherwise go to, you are added to your leader's instance.

    Blizzard was very quiet around the instance id bug and did no public comments to this. I think the reason was that many people on EU was not ready to go Molten Core at this time. We started very fast raiding Molten Core... Around 2 weeks after EU release.

    Ah... I remember now.

    There was a rare bug that happened to some people because of the weekly lockout timers, but it was mostly just people being new to the lockout system.

    Also, I find it hard to believe you had 40 people get to max. level & complete the MC attunement in 2 weeks.
    Especially considering it took first US guild almost 2 months to kill the relatively easy first boss (Lucifron) in MC.
    Sharee wrote: »
    DDuke wrote: »
    So there were raids at release, unlike the poster I replied to claimed.

    Technically, the poster you replied to claimed there were no raids "in vanilla wow", not "at release". Which may be an important distinction if by "vanilla wow" he meant the version 1.0.0, which indeed did not have those raids.

    Just sayin'.

    Vanilla=after release (obviously), before expansions.


    Thats true. We was not realy good equiped for MC.

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  • Sharee
    Sharee
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    Taonnor wrote: »
    I will not say WoW is a bad game. It's a great game. But in my eyes the release of WoW and the vanilla version of WoW was worse than ESO at this moment.

    I don't remember much, but i do remember killing a mob, clicking on the loot bag, then kneeling at it for 10 minutes :p
  • DDuke
    DDuke
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    Taonnor wrote: »
    What i will say is that WoW was not realy good at release. Many many bugs. Much more than in ESO. And not realy content. Small instances for blue equip was fast cleared. In around 2 weeks!

    So, now remember. EU release was around 1/2 year later than NA release. Molten Core was patched in 1.1 and the fix of instance id bug was 1.3. The time frame between these both patches was around 1/2 year too. So they needed very long to fix a major bug.

    Now compare this informations with that what we got from ZoS in 1/2 year.


    I will not say WoW is a bad game. It's a great game. But in my eyes the release of WoW and the vanilla version of WoW was worse than ESO at this moment.

    Ehh... the loot from the "small instances" (that took 5-6x longer than ESO vet dungeons) was the best pre-MC (or PvP in some cases).

    WoW had actually a pretty smooth launch (atleast from my EU perspective), especially compared to ESO (which I wouldn't call smooth on any scale).

    As for the major bugs still unfixed in ESO:
    • The only skill catering to stealth gameplay still breaks from pretty much everything (Dark Cloak/Shadowy Disguise).
    • Countless PvP bugs/lag
    • Werewolves not having any weaknesses, only bonuses in human form (since 1.5)
    • Not being able to crit on dmg shields (since launch)
    • Multiple NPCs missing voices

    Just off the top of my head, and there were much, much worse bugs during ESO launch (bugs preventing you from progressing in the game, bugs preventing you from even playing the game, multiple exploits in PvP & PvE, speed hacks, duping etc)


    It's ok to like ESO (I like it also), [snip]

    [edited for baiting]
    Edited by ZOS_Icy on December 24, 2023 7:14PM
  • Taonnor
    Taonnor
    ✭✭✭✭✭
    I remember the social component of "spawn camping"... :smiley:
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  • Akhratos
    Akhratos
    ✭✭✭✭
    I'm glad that ESO finally gets some of its highly deserved positive feedback with this, it is after all not just a great game - it is especially the effort from the development side I feel is overwhelmingly good. So much progress in so little time - that's amazing.

    Voted for ESO and EVE since although I'm not a fan of EVE, it still is pretty unique and highly deserving of praise due to the quality, it just isn't my cup of tea :).

    I'm not glad. it says that all of the things people are begging for on the forums, more classes, better trade system, in game character customization, better grouping system, more end game possibilities, etc etc etc... are not as important as shiny and new ESO. LOTRO has dang near all of the things people post here begging for, its only downside is age and F2P. I don't want this to be a sign to devs to stop listening to the people....on the flip side I hope they understood just how much people despise F2P.

    LOTRO has not everything we asked for ESO, at least that is my experience after almost 5 years playing it. I would say biggest cons of LOTRO are:

    -Horrendous combat and character animations.
    -The worst PVP Ive ever seen in any game (if you can call it pvp, thats it).
    -Now, a P2W cash shop swarming everycorner of the UI.
    -A very bad UI, but thats a personal opinion.
    -A CM that banned half the forums (most of them veteran members) for dissenting him?

    Imho, biggest cons of ESO right now are:

    -Cyrodiil performance. Not everybody has a 3k$ pc to be able to play Cyrodiil fluently.
    -Some combat issues like weapon swapping (tho it got much better in the last months) and some character animations.
    -Balance of different skill lines / builds. With so much freedom to build your character, most of them are all the same for skills/gear due to poor balancing of entire skill lines and poor sets pool to choose from.
    -Sometimes, they do some weird choices regarding their community, like keeping us in the dark or promising things they cant/dont want to fulfill later.
  • Bloodfang
    Bloodfang
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    DDuke wrote: »
    Taonnor wrote: »
    What i will say is that WoW was not realy good at release. Many many bugs. Much more than in ESO. And not realy content. Small instances for blue equip was fast cleared. In around 2 weeks!

    So, now remember. EU release was around 1/2 year later than NA release. Molten Core was patched in 1.1 and the fix of instance id bug was 1.3. The time frame between these both patches was around 1/2 year too. So they needed very long to fix a major bug.

    Now compare this informations with that what we got from ZoS in 1/2 year.


    I will not say WoW is a bad game. It's a great game. But in my eyes the release of WoW and the vanilla version of WoW was worse than ESO at this moment.

    Ehh... the loot from the "small instances" (that took 5-6x longer than ESO vet dungeons) was the best pre-MC (or PvP in some cases).

    WoW had actually a pretty smooth launch (atleast from my EU perspective), especially compared to ESO (which I wouldn't call smooth on any scale).

    As for the major bugs still unfixed in ESO:
    • The only skill catering to stealth gameplay still breaks from pretty much everything (Dark Cloak/Shadowy Disguise).
    • Countless PvP bugs/lag
    • Werewolves not having any weaknesses, only bonuses in human form (since 1.5)
    • Not being able to crit on dmg shields (since launch)
    • Multiple NPCs missing voices

    Just off the top of my head, and there were much, much worse bugs during ESO launch (bugs preventing you from progressing in the game, bugs preventing you from even playing the game, multiple exploits in PvP & PvE, speed hacks, duping etc)


    It's ok to like ESO (I like it also), [snip]

    I've actually played ESO from pre-launch.
    I'd call it one of the smoothest launches ever
    No need to call anyone a blind fanboy lol

    - I didn't experience any lag
    - servers weren't even going down
    - I had 3 bugged quests on my way to 1-50 (only 1 couldn't by bypassed, which got fixed in 1 week anyway)

    I didn't play WoW from launch, but most of the people consider it the worst mmo launch of all time:

    - due to server crashing all the time
    - game being totally unplayable for the first 6 months
    - lagging like crazy, looting wasn't even working
    - and you could go on and on

    [edited to remove quote]
    Edited by ZOS_Icy on December 24, 2023 7:15PM
  • Taonnor
    Taonnor
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    DDuke wrote: »
    Taonnor wrote: »
    What i will say is that WoW was not realy good at release. Many many bugs. Much more than in ESO. And not realy content. Small instances for blue equip was fast cleared. In around 2 weeks!

    So, now remember. EU release was around 1/2 year later than NA release. Molten Core was patched in 1.1 and the fix of instance id bug was 1.3. The time frame between these both patches was around 1/2 year too. So they needed very long to fix a major bug.

    Now compare this informations with that what we got from ZoS in 1/2 year.


    I will not say WoW is a bad game. It's a great game. But in my eyes the release of WoW and the vanilla version of WoW was worse than ESO at this moment.

    Ehh... the loot from the "small instances" (that took 5-6x longer than ESO vet dungeons) was the best pre-MC (or PvP in some cases).

    WoW had actually a pretty smooth launch (atleast from my EU perspective), especially compared to ESO (which I wouldn't call smooth on any scale).

    As for the major bugs still unfixed in ESO:
    • The only skill catering to stealth gameplay still breaks from pretty much everything (Dark Cloak/Shadowy Disguise).
    • Countless PvP bugs/lag
    • Werewolves not having any weaknesses, only bonuses in human form (since 1.5)
    • Not being able to crit on dmg shields (since launch)
    • Multiple NPCs missing voices

    Just off the top of my head, and there were much, much worse bugs during ESO launch (bugs preventing you from progressing in the game, bugs preventing you from even playing the game, multiple exploits in PvP & PvE, speed hacks, duping etc)


    It's ok to like ESO (I like it also), [snip]

    Wohh, stop. The WoW release was one of the rough releases of blizzard games.

    Unending queues, crashes, lags. The first week was for me unplayable.

    --> http://www.tentonhammer.com/wow/editorial/remembering-the-launch-of-wow

    [edited to remove quote]
    Edited by ZOS_Icy on December 24, 2023 7:15PM
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  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Taonnor wrote: »
    DDuke wrote: »
    Taonnor wrote: »
    What i will say is that WoW was not realy good at release. Many many bugs. Much more than in ESO. And not realy content. Small instances for blue equip was fast cleared. In around 2 weeks!

    So, now remember. EU release was around 1/2 year later than NA release. Molten Core was patched in 1.1 and the fix of instance id bug was 1.3. The time frame between these both patches was around 1/2 year too. So they needed very long to fix a major bug.

    Now compare this informations with that what we got from ZoS in 1/2 year.


    I will not say WoW is a bad game. It's a great game. But in my eyes the release of WoW and the vanilla version of WoW was worse than ESO at this moment.

    Ehh... the loot from the "small instances" (that took 5-6x longer than ESO vet dungeons) was the best pre-MC (or PvP in some cases).

    WoW had actually a pretty smooth launch (atleast from my EU perspective), especially compared to ESO (which I wouldn't call smooth on any scale).

    As for the major bugs still unfixed in ESO:
    • The only skill catering to stealth gameplay still breaks from pretty much everything (Dark Cloak/Shadowy Disguise).
    • Countless PvP bugs/lag
    • Werewolves not having any weaknesses, only bonuses in human form (since 1.5)
    • Not being able to crit on dmg shields (since launch)
    • Multiple NPCs missing voices

    Just off the top of my head, and there were much, much worse bugs during ESO launch (bugs preventing you from progressing in the game, bugs preventing you from even playing the game, multiple exploits in PvP & PvE, speed hacks, duping etc)


    It's ok to like ESO (I like it also), [snip]

    Wohh, stop. The WoW release was one of the rough releases of blizzard games.

    Unending queues, crashes, lags. The first week was for me unplayable.

    --> http://www.tentonhammer.com/wow/editorial/remembering-the-launch-of-wow

    Opinions, I guess.

    I prefer queues, crashing & lag to things like the Northpoint fiasco (anyone who was there while it was bugged remembers it), or not being able to reach max. level because main story gets bugged, or having people dupe multiple stacks of legendary materials etc.

    I should probably add that it was because there was atleast a sense of progression (albeit slower due to lag, crashes & queues), where as ESO bugs at launch just completely stopped you in your tracks, or gave other players a competitive edge.

    Again, opinions.

    [edited to remove quote]
    Edited by ZOS_Icy on December 24, 2023 7:16PM
  • freespirit
    freespirit
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    ✭✭✭
    Whilst you guys just continue arguing.........

    YAY WE WON!!!! :D
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Taonnor
    Taonnor
    ✭✭✭✭✭
    Crashing and unending queues are harder than buggy quests.

    The peoples the used the duping exploid were punished...
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