Won against the Secret World and now LOTRO? Seems like ESO is up against the dregs of the MMO industry.
I can agree about LotRO, but TSW is most definitely not a dreg.
At least it's not just another WoW wannabe. It does something original by not having traditional MMO traits like classes and levels. The combat is niche and very comprehensive, but also logical and fun once you begin to understand it. The storytelling, lore and questing is unparallelled. The endgame on the other hand is stretched thin and definitely needs some attention.
The most common comment I've seen from TSW players is that it has ruined their ability to play any other MMOs, because of the freedom of no classes and levels the game offers.
I feel the same way, except for ESO. ESO is the only MMO I've managed to become interested in after playing TSW. There's something very unique and interesting about this game
There are undoubtedly quite a few dregs out there. TSW is not one of them
NadiusMaximus wrote: »Lol.
What?
This game looks better? That's why you would vote for it? Is that the only thing it has left is its looks?
I know guys that play lotor and will ask them to name ten bugs still in game after a six month period. Then I will look at eso over the last six months.
Did that. Lotor wins.
Sorry beautiful, it's not about looks, it's about working correctly.
NadiusMaximus wrote: »Did that. Lotor wins.
Sorry, but I have to disagree. Vanilla WoW was a fantastic MMORPG.
Compared to ESO, there was 10x the amount of end game content when it released (it took 5 months for the World First Ragnaros) & more casual players never really ran out of things to do either (dungeons were worth running, PvP was worth doing etc).
Also the classes were much more defined. You could play a rogue, mage or warrior character, without feeling forced to slot damage shields or heals. Each class had their own playstyle and you really played a role in PvP/PvE.
In ESO, everyone pretty much does the same thing, without any big differences (especially in PvP, with the dmg shield/heal spam going on).
In short, there are many aspects even in today's dumbed down WoW (10 year old game) which I'd actually like to see in ESO, while I do prefer the more action oriented combat of ESO, as well as the lore & graphics of ESO.
Btw did you know that only Cyrodiil is as big as whole Eastern Kingdoms?
Sorry, but I have to disagree. Vanilla WoW was a fantastic MMORPG.
Compared to ESO, there was 10x the amount of end game content when it released (it took 5 months for the World First Ragnaros) & more casual players never really ran out of things to do either (dungeons were worth running, PvP was worth doing etc).
Also the classes were much more defined. You could play a rogue, mage or warrior character, without feeling forced to slot damage shields or heals. Each class had their own playstyle and you really played a role in PvP/PvE.
In ESO, everyone pretty much does the same thing, without any big differences (especially in PvP, with the dmg shield/heal spam going on).
In short, there are many aspects even in today's dumbed down WoW (10 year old game) which I'd actually like to see in ESO, while I do prefer the more action oriented combat of ESO, as well as the lore & graphics of ESO.
[snip] Vanilla WoW had the worst class balance, 2nd worst is WoD. It's really bad because it's WoW, they have one of the worst balancing issues in the whole genre (10 years straight). I've never played a more unbalanced PvP and I've tried so many MMORPGs. In PvE it was never better, right now you have certain classes that are doing 3x more DPS than the worst class (which would be rogue atm).
Btw did you know that only Cyrodiil is as big as whole Eastern Kingdoms? Did you notice how detailed Cyrodiil is? Vanilla WoW was so barren (it still is).
When you say "content", what do you mean with that?
- Barren Zones?
- 1000 -> 3rd class quests?
- Reputation Grind?
ers101284b14_ESO wrote: »Have you lot not figured it out yet? lol
This whole 'face-off' is a set up to promote LotRO.
They come back from behind to take the title from the mighty WOW killer ESO.....lol.
It's all a big scam to basically be a slap in the face to ESO and you lot fell for it hook, line and sinker.
I don't remember ESO ever being called a WoW killer. I know Wildstar was being called that and well.....yeah
I'm not even sure we need any "WoW killer". WoW killed itself 5+ years ago. Sure they are doing fine, but so is runescape, angry birds etc..
To be honest WoW was never that good to begin with. I've played it for 7+ years and the BC experience is nowhere near ESO even though half-finished. So yeah..But then again, if you want a game to be popular you just dumb it down and build it around teenager playerbase..
Sorry, but I have to disagree. Vanilla WoW was a fantastic MMORPG.
Compared to ESO, there was 10x the amount of end game content when it released (it took 5 months for the World First Ragnaros) & more casual players never really ran out of things to do either (dungeons were worth running, PvP was worth doing etc).
Also the classes were much more defined. You could play a rogue, mage or warrior character, without feeling forced to slot damage shields or heals. Each class had their own playstyle and you really played a role in PvP/PvE.
In ESO, everyone pretty much does the same thing, without any big differences (especially in PvP, with the dmg shield/heal spam going on).
In short, there are many aspects even in today's dumbed down WoW (10 year old game) which I'd actually like to see in ESO, while I do prefer the more action oriented combat of ESO, as well as the lore & graphics of ESO.
No need to lie. Vanilla WoW had the worst class balance, 2nd worst is WoD. It's really bad because it's WoW, they have one of the worst balancing issues in the whole genre (10 years straight). I've never played a more unbalanced PvP and I've tried so many MMORPGs. In PvE it was never better, right now you have certain classes that are doing 3x more DPS than the worst class (which would be rogue atm).
Btw did you know that only Cyrodiil is as big as whole Eastern Kingdoms? Did you notice how detailed Cyrodiil is? Vanilla WoW was so barren (it still is).
When you say "content", what do you mean with that?
- Barren Zones?
- 1000 -> 3rd class quests?
- Reputation Grind?
Worst class balance? All classes were actually required at raids, and atleast all archetypes were playable in PvP.
List of things you can not play viably in ESO PvP: rogue, mage, warlock, warrior, druid, hunter (basicly 99% of classic RPG archetypes)
I do agree there were some balance issues (Enhancement Shamans one shotting badly geared people with Windfury comes to mind), but still the PvP was leaps & bounds more balanced than ESO dmg shield/heal fest.
I can find you PvP videos of each class from vanilla WoW to prove they were all atleast competitive in PvP, while I'm quite sure you can't find one that shows a "warrior", "rogue" or "mage" type character that works in ESO PvP.
It doesn't matter either how big or detailed Cyrodiil is either, when you only go back & forth between keeps like a zombie.
There's a lot of potential however, and I have faith it'll be a pleasant experience one day.
Also, I don't see how you find reputation grind as a negative. Similar system could work very well in ESO (as opposed to the RNG Undaunted helms/shoulders).
I don't know how things are in current WoW, I stopped playing/following it after it started dumbing down, somewhere before WotLK.
ers101284b14_ESO wrote: »Have you lot not figured it out yet? lol
This whole 'face-off' is a set up to promote LotRO.
They come back from behind to take the title from the mighty WOW killer ESO.....lol.
It's all a big scam to basically be a slap in the face to ESO and you lot fell for it hook, line and sinker.
I don't remember ESO ever being called a WoW killer. I know Wildstar was being called that and well.....yeah
I'm not even sure we need any "WoW killer". WoW killed itself 5+ years ago. Sure they are doing fine, but so is runescape, angry birds etc..
To be honest WoW was never that good to begin with. I've played it for 7+ years and the BC experience is nowhere near ESO even though half-finished. So yeah..But then again, if you want a game to be popular you just dumb it down and build it around teenager playerbase..
Sorry, but I have to disagree. Vanilla WoW was a fantastic MMORPG.
Compared to ESO, there was 10x the amount of end game content when it released (it took 5 months for the World First Ragnaros) & more casual players never really ran out of things to do either (dungeons were worth running, PvP was worth doing etc).
Also the classes were much more defined. You could play a rogue, mage or warrior character, without feeling forced to slot damage shields or heals. Each class had their own playstyle and you really played a role in PvP/PvE.
In ESO, everyone pretty much does the same thing, without any big differences (especially in PvP, with the dmg shield/heal spam going on).
In short, there are many aspects even in today's dumbed down WoW (10 year old game) which I'd actually like to see in ESO, while I do prefer the more action oriented combat of ESO, as well as the lore & graphics of ESO.
No need to lie. Vanilla WoW had the worst class balance, 2nd worst is WoD. It's really bad because it's WoW, they have one of the worst balancing issues in the whole genre (10 years straight). I've never played a more unbalanced PvP and I've tried so many MMORPGs. In PvE it was never better, right now you have certain classes that are doing 3x more DPS than the worst class (which would be rogue atm).
Btw did you know that only Cyrodiil is as big as whole Eastern Kingdoms? Did you notice how detailed Cyrodiil is? Vanilla WoW was so barren (it still is).
When you say "content", what do you mean with that?
- Barren Zones?
- 1000 -> 3rd class quests?
- Reputation Grind?
Worst class balance? All classes were actually required at raids, and atleast all archetypes were playable in PvP.
List of things you can not play viably in ESO PvP: rogue, mage, warlock, warrior, druid, hunter (basicly 99% of classic RPG archetypes)
I do agree there were some balance issues (Enhancement Shamans one shotting badly geared people with Windfury comes to mind), but still the PvP was leaps & bounds more balanced than ESO dmg shield/heal fest.
I can find you PvP videos of each class from vanilla WoW to prove they were all atleast competitive in PvP, while I'm quite sure you can't find one that shows a "warrior", "rogue" or "mage" type character that works in ESO PvP.
It doesn't matter either how big or detailed Cyrodiil is either, when you only go back & forth between keeps like a zombie.
There's a lot of potential however, and I have faith it'll be a pleasant experience one day.
Also, I don't see how you find reputation grind as a negative. Similar system could work very well in ESO (as opposed to the RNG Undaunted helms/shoulders).
I don't know how things are in current WoW, I stopped playing/following it after it started dumbing down, somewhere before WotLK.
I'm not saying it was that BAD, just that I don't find it as good as "Vanilla ESO". Personal opinion I'm pretty sure Vanilla WoW for sure didn't have as much "Zone" Content as ESO has right from the launch. In that aspect ESO launched with far more Content.
Also when you take into consideration all the fully voiced quests and great story writing there is really no competition anymore.
They did launch with many Dungeons I'll give them that (20), but most of them were so long and dull. Even today it's such a pain going through them. Raids were pretty decent though.
@lordrichter
I did some big researches many months ago
Eastern Kingdoms is supposedly around 100 square kilometers.
If I'm not mistaken during beta there was some video about how Cyrodiil is 10 x 10. Someone correct me if I'm wrong.
I think it took me about the same amount of time to get 1-60, as it took 1-VR5~ in ESO. It was so long ago that I can't say for certain.
The dungeons being long was actually a good thing (requested by many people in ESO as well), and I personally didn't find them dull at all (especially compared to ESO, where they're hardly worth running).
AshySamurai wrote: »And all go offtopic again. Need to stop it. Again.
›Elder Scrolls Online
52.0%
›Lord of the Rings Online
48.0%
AshySamurai wrote: »And all go offtopic again. Need to stop it. Again.
›Elder Scrolls Online
52.0%
›Lord of the Rings Online
48.0%
AshySamurai wrote: »And all go offtopic again. Need to stop it. Again.
›Elder Scrolls Online
52.0%
›Lord of the Rings Online
48.0%
AshySamurai wrote: »And all go offtopic again. Need to stop it. Again.
›Elder Scrolls Online
52.0%
›Lord of the Rings Online
48.0%
No worries I'm multi-tasking today
Spending time spamming in Zones, it seems like it's working.
lordrichter wrote: »AshySamurai wrote: »And all go offtopic again. Need to stop it. Again.
›Elder Scrolls Online
52.0%
›Lord of the Rings Online
48.0%
No worries I'm multi-tasking today
Spending time spamming in Zones, it seems like it's working.
I am hoping you are using "spamming" as a form of hyperbole.
I have been in several zones today and only the occasional peep on the subject. I don't want so many announcements that people get reported
As a long time veteran of LotrO which I have played since day one, and being also a player here since beta - I have to say that as usual, people overlook a lot of obvious with these polls.
In many ways, LotrO is like WoW (aside from it's systems) in that it is a massive game, been around now for many years, and it has seen many ups and downs. Most especially, it's community is by far... FAR... way more resilient than this one here - just by virtue of sheer longevity and willingness to endure what we have both in game and on the game forums. That it was nearly killed off altogether by a former CM who thankfully FINALLY departed before he finished banning from the official forums every single player who even hinted at a problem with the game, ish a testament in of itself - I care not what the outcome of the poll is on that front. For those of you still around on OF, you know who and what I mean....
This game here and it's community is way too young, has not gelled, and is still fighting within itself to form. That we are still here and still playing is only part of the process. My hope is that the game matures and that the community will invest not only it's time playing but also some of its heart into creating a community that is more invested in helping each other as players to grow the game than in talking smack in chat, gouging other players at guild stores, and just generally being out for themselves. Heck we where more "together" during beta than at present, IMHO.
As far as which is a better game - they are simply apples and oranges. Not a worthy comparison.
As a long time veteran of LotrO which I have played since day one, and being also a player here since beta - I have to say that as usual, people overlook a lot of obvious with these polls.
In many ways, LotrO is like WoW (aside from it's systems) in that it is a massive game, been around now for many years, and it has seen many ups and downs. Most especially, it's community is by far... FAR... way more resilient than this one here - just by virtue of sheer longevity and willingness to endure what we have both in game and on the game forums. That it was nearly killed off altogether by a former CM who thankfully FINALLY departed before he finished banning from the official forums every single player who even hinted at a problem with the game, ish a testament in of itself - I care not what the outcome of the poll is on that front. For those of you still around on OF, you know who and what I mean....
This game here and it's community is way too young, has not gelled, and is still fighting within itself to form. That we are still here and still playing is only part of the process. My hope is that the game matures and that the community will invest not only it's time playing but also some of its heart into creating a community that is more invested in helping each other as players to grow the game than in talking smack in chat, gouging other players at guild stores, and just generally being out for themselves. Heck we where more "together" during beta than at present, IMHO.
As far as which is a better game - they are simply apples and oranges. Not a worthy comparison.