Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
Wrong, during beta they published 2 producer letters explaining why it wasn't a standard generic MMO and what was their vision. Anyone who participated at least in the beta weekends can tell you.Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
You won't find because as they have stated, they internally don't even agree about what the UI should be like and what it should contain which is why some things that existed in beta and alpha didn't make it to live. Sad to call people ignorant when all you say is based on makeup stories from your wild imagination.
This is an MMORPG based on TES lore. Nothing more, nothing less.
You're welcome.
Wrong, during beta they published 2 producer letters explaining why it wasn't a standard generic MMO and what was their vision. Anyone who participated at least in the beta weekends can tell you.Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
You won't find because as they have stated, they internally don't even agree about what the UI should be like and what it should contain which is why some things that existed in beta and alpha didn't make it to live. Sad to call people ignorant when all you say is based on makeup stories from your wild imagination.
This is an MMORPG based on TES lore. Nothing more, nothing less.
You're welcome.
But it's pointless, you wouldn't understand or agree and anyway the HUD is not changing so...
Wrong, during beta they published 2 producer letters explaining why it wasn't a standard generic MMO and what was their vision. Anyone who participated at least in the beta weekends can tell you.Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
You won't find because as they have stated, they internally don't even agree about what the UI should be like and what it should contain which is why some things that existed in beta and alpha didn't make it to live. Sad to call people ignorant when all you say is based on makeup stories from your wild imagination.
This is an MMORPG based on TES lore. Nothing more, nothing less.
You're welcome.
But it's pointless, you wouldn't understand or agree and anyway the HUD is not changing so...
I was there in beta and never saw anything like this, moreover, the game is half dead and one of the top complains of people leaving is the sucky UI.
At one point they'll have to address this , preferably before TES6 and all the solo players quit the game since they are the only ones fearing a good UI.
Wrong, during beta they published 2 producer letters explaining why it wasn't a standard generic MMO and what was their vision. Anyone who participated at least in the beta weekends can tell you.Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
You won't find because as they have stated, they internally don't even agree about what the UI should be like and what it should contain which is why some things that existed in beta and alpha didn't make it to live. Sad to call people ignorant when all you say is based on makeup stories from your wild imagination.
This is an MMORPG based on TES lore. Nothing more, nothing less.
You're welcome.
But it's pointless, you wouldn't understand or agree and anyway the HUD is not changing so...
I was there in beta and never saw anything like this, moreover, the game is half dead and one of the top complains of people leaving is the sucky UI.
At one point they'll have to address this , preferably before TES6 and all the solo players quit the game since they are the only ones fearing a good UI.
Well then, we are set for a couple of years, just sit back and relax.
Ah, you mind passing us a link to whatever numbers you have about subs numbers?
Wrong, during beta they published 2 producer letters explaining why it wasn't a standard generic MMO and what was their vision. Anyone who participated at least in the beta weekends can tell you.Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
You won't find because as they have stated, they internally don't even agree about what the UI should be like and what it should contain which is why some things that existed in beta and alpha didn't make it to live. Sad to call people ignorant when all you say is based on makeup stories from your wild imagination.
This is an MMORPG based on TES lore. Nothing more, nothing less.
You're welcome.
But it's pointless, you wouldn't understand or agree and anyway the HUD is not changing so...
I was there in beta and never saw anything like this, moreover, the game is half dead and one of the top complains of people leaving is the sucky UI.
At one point they'll have to address this , preferably before TES6 and all the solo players quit the game since they are the only ones fearing a good UI.
Well then, we are set for a couple of years, just sit back and relax.
Ah, you mind passing us a link to whatever numbers you have about subs numbers?
Won't waste time on this just look at any website that makes statistics about the most played games (xfire, Raptr, Steam etc etc etc), you'll see WOW, LOL DOTA in Top 5 and ESO will be below position 15 if it's even in the results.
Wrong, during beta they published 2 producer letters explaining why it wasn't a standard generic MMO and what was their vision. Anyone who participated at least in the beta weekends can tell you.Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
You won't find because as they have stated, they internally don't even agree about what the UI should be like and what it should contain which is why some things that existed in beta and alpha didn't make it to live. Sad to call people ignorant when all you say is based on makeup stories from your wild imagination.
This is an MMORPG based on TES lore. Nothing more, nothing less.
You're welcome.
But it's pointless, you wouldn't understand or agree and anyway the HUD is not changing so...
I was there in beta and never saw anything like this, moreover, the game is half dead and one of the top complains of people leaving is the sucky UI.
At one point they'll have to address this , preferably before TES6 and all the solo players quit the game since they are the only ones fearing a good UI.
Well then, we are set for a couple of years, just sit back and relax.
Ah, you mind passing us a link to whatever numbers you have about subs numbers?
michaelb14a_ESO2 wrote: »Wrong, during beta they published 2 producer letters explaining why it wasn't a standard generic MMO and what was their vision. Anyone who participated at least in the beta weekends can tell you.Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
You won't find because as they have stated, they internally don't even agree about what the UI should be like and what it should contain which is why some things that existed in beta and alpha didn't make it to live. Sad to call people ignorant when all you say is based on makeup stories from your wild imagination.
This is an MMORPG based on TES lore. Nothing more, nothing less.
You're welcome.
But it's pointless, you wouldn't understand or agree and anyway the HUD is not changing so...
I was there in beta and never saw anything like this, moreover, the game is half dead and one of the top complains of people leaving is the sucky UI.
At one point they'll have to address this , preferably before TES6 and all the solo players quit the game since they are the only ones fearing a good UI.
Well then, we are set for a couple of years, just sit back and relax.
Ah, you mind passing us a link to whatever numbers you have about subs numbers?
I don't really understand what it is you two disagree on. Can we all agree that the UI is a point of failure in the game? Regardless of if your a potential console player or perma PC player, consoles will NOT get the option of addons. This alone will severely hurt the games console potential b/c of the poorly designed UI. How do we know that? You don't need sub numbers, just ask yourself:
"if tomorrow ZOS completely removed the API and disallowed UI addons completely... what would happen?"
Answer:
You would see a mass exodus of players, so large it would probably be catastrophic and the game would never recover. That's the experience the console version promises. Who cares if the UI design was inspired by cross platform or console design? Even if your happy with the UI, enough people's experience relies so heavily on addons that without it the game fails. Either way, the UI design is so career endingly bad that it guarantees cross-platform failure unless it's changed.
show me the non addon combat log of this game plz .....................Rune_Relic wrote: »r.jan_emailb16_ESO wrote: »R1ckyDaMan wrote: »r.jan_emailb16_ESO wrote: »R1ckyDaMan wrote: »Yep that is why I can complete anything just fine without needing a single addon and you lot are crying for more information...
That's the case because there is no real challenge in this game besides the new trial. I want to play top notch, so I need more information. If you don't want it, fine with me. But that's no reason why I shouldn't have that possibility (aka a useful interface).
The interface is fine for what the game provides, if that is not good for you then maybe go play a game that is good for you?
[snip]
It is not. Iirc, we are supposed to tell what happens from the animations ingame. While this is possible if you're playing on your own (for this, the standard UI is enough, thats right) it's bad for group play. I can't tell if my buffs/debuffs are still up or not; I can't even tell if my skills are working as I expect them to work. That's where addons are needed. Or can you tell me, how debuffs work on bosses? If dots are overwritten by another player using the same skill? How to manage magicka-efficient uptime of half a dozen buffs/debuffs? How would you find out the mechanics for skills (what they scale off, etc.) without reliable feedback? Oh, and did you know that there are/have been a few bugged skills and stats which most likely would have not been discovered without people using addons?
All of that can be covered in a combat log. It doesn't have to be on screen.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
show me the non addon combat log of this game plz .....................Rune_Relic wrote: »r.jan_emailb16_ESO wrote: »R1ckyDaMan wrote: »r.jan_emailb16_ESO wrote: »R1ckyDaMan wrote: »Yep that is why I can complete anything just fine without needing a single addon and you lot are crying for more information...
That's the case because there is no real challenge in this game besides the new trial. I want to play top notch, so I need more information. If you don't want it, fine with me. But that's no reason why I shouldn't have that possibility (aka a useful interface).
The interface is fine for what the game provides, if that is not good for you then maybe go play a game that is good for you?
[snip]
It is not. Iirc, we are supposed to tell what happens from the animations ingame. While this is possible if you're playing on your own (for this, the standard UI is enough, thats right) it's bad for group play. I can't tell if my buffs/debuffs are still up or not; I can't even tell if my skills are working as I expect them to work. That's where addons are needed. Or can you tell me, how debuffs work on bosses? If dots are overwritten by another player using the same skill? How to manage magicka-efficient uptime of half a dozen buffs/debuffs? How would you find out the mechanics for skills (what they scale off, etc.) without reliable feedback? Oh, and did you know that there are/have been a few bugged skills and stats which most likely would have not been discovered without people using addons?
All of that can be covered in a combat log. It doesn't have to be on screen.
you see the problem? this ui is pure garbage on so many lvls its disgusting.
wich addons should have been implemented from the beginning?
advanced filters
a grp window mod like "warlegends grp window/ggframes" allowing rezising and moving of the group window/raid frame
a minimap - instead of having a minimap in one corner of the screen we are forced to overlay the whole screen without beeing able to see the game while navigating wich is one of the intended goals ^^
atleast "azurah" - to allow the movement of the given hud elemenets like player healthbar etc - you dont want the player to play the ui but you spread the hud elements all over the screen instead of bringing them together or atleast give us the option to do so ^^
a combat log option like "CLS" with actual information of what attacks have been used by and towards you.
well thats what my ui looks like: http://www.directupload.net/file/u/29426/xf9kwok9_jpg.htm +toggleable minimapRune_Relic wrote: »My main concern is the main LIVE screen.
NOT the ALT and ESC screens....do what you like with those..they need work.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
well thats what my ui looks like: http://www.directupload.net/file/u/29426/xf9kwok9_jpg.htm +toggleable minimapRune_Relic wrote: »My main concern is the main LIVE screen.
NOT the ALT and ESC screens....do what you like with those..they need work.
and the mods making it look like that should have been in the base ui from the beginning aswell.
thats a summ of 4 or 5 addons tweaking the main ui slightly.
and sth like 40 to fix all the bagground failures made ^^
Generally I find the UI fine.
Sure you could do more with more information - but we don't *need* that information. As a QOL change it makes sense but its also a form of empowerment that if introduced does provide an advantage.
The UI design elements that do bug me are Quick-Slot wheel and lack of keyboard search support, which have clearly been designed for a console port.
Edit: key-board//keyboard. Not quite sure what a key-board is.. A board for keys?
well thats what my ui looks like: http://www.directupload.net/file/u/29426/xf9kwok9_jpg.htm +toggleable minimapRune_Relic wrote: »My main concern is the main LIVE screen.
NOT the ALT and ESC screens....do what you like with those..they need work.
and the mods making it look like that should have been in the base ui from the beginning aswell.
thats a summ of 4 or 5 addons tweaking the main ui slightly.
and sth like 40 to fix all the bagground failures made ^^
lordspyder wrote: »well thats what my ui looks like: http://www.directupload.net/file/u/29426/xf9kwok9_jpg.htm +toggleable minimapRune_Relic wrote: »My main concern is the main LIVE screen.
NOT the ALT and ESC screens....do what you like with those..they need work.
and the mods making it look like that should have been in the base ui from the beginning aswell.
thats a summ of 4 or 5 addons tweaking the main ui slightly.
and sth like 40 to fix all the bagground failures made ^^
That is absolutely terrible. If you think that is a good idea then you need to keep your mouth shut about what would make a good UI. You obviously have no concept of what a UI should be...
Don't get me wrong I think there is definitely room for improvement, but good god man.
Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome
Your Obviously new to MMOs and a console Fan boy. The UI is crap, has been since BETA, the bugs are out of control still apparently, but they are getting ready to launch on PS4, and Xbox 1. This just supports the theory that it was geared toward consoles, and not PC formats. Using programmers with limited knowledge of real MMO playing is the downfall of this game, which is why so many canceled and left it, and now they are going F2P. So you wasted a but load of money on a monthly sub, paying for early release on a box version, and just plain got rolled over so they could fund their defunct PC game over to console. I am sure their will be an abundance of 10-15 year old who jump on it with ZERO knowledge of how an MMO actually works. My system is built for PC gaming, not console gaming masked by the idea of it is a PC game. I supposed I could have just bought an Xbox stick, and played this piece of crap much easier.Probably right, and its sad they broke the UI for the consoles if it will never show up there.michaelb14a_ESO2 wrote: »$10 this game doesn't ever make it to consoles... and if it does, anyone remember "Two Worlds" when it was released? ESO barely functions on the PC game mechanics wise. I can't imagine how aweful and sluggish it would be on a console. You think they are slow fixing things and getting hot fixes our on the PC? Imagine when every update has to clear and get approval from Microsoft or Sony before even going out....complete nightmare.
If it does show up my guess it will be delayed long enough and show up on XB1 and PS4 only.
Someone never played a TES game before, evidently.
Who cares, this isn't a TES game, it's an MMORG based on TES lore . Plus Skyrim's awfull UI is also existing because of console port, same with Oblivion.
This is acceptable for single player games, not for MMORPGs.
That just show, if necessary, how clueless you are. I wish I could find a link to the "devs vision" for this game so maybe you'd understand why what you say is bull.
This is TES Online, it's not a single player NOR a generic hotbar MMO
You are welcome