It's nice to see that I'm not the only one who hates upcoming changes to beautiful Pack leader. I still can't believe that I'll lose my white beast - I got used to heavy attacks
When I was Berserker, I could be transformed only while I was constantly grinding mobs (which is not fun). With current Pack Leader, I can be transformed for the duration of solo boss PvE fight (but still can't truly enjoy it, because timer is the real enemy who has my attention most of the time...) if I don't die in process.
I hate to go to awful "sandbox" near the shrine just to look at my beast. I hate that instead of peacefully looking around, reading books, gathering loot or choosing the best setting and pose for screenshot, I must devour corpses, then run and desperately search for bugs/snakes/mice/squirrels/mobs just because I want to remain beast.
Timer: "A player has found a nice place and is about to take a pic of their character... Go to shrine and take all your boring pics there, animal!"
Removing timer will allow us to enjoy our transformation, and not be forced to act like mad killers all the time. I transform, but that doesn't mean that I should lose all common sense - I'm (my character) the same person, just with different appearance.
Indeed!A toggle! LOL that would be so sick. But ridiculously op.
dtm_samuraib16_ESO wrote: »
dtm_samuraib16_ESO wrote: »
Well seeing as in a group of 4 transformed werewolves your timer is about 2:30 on pts, its neat. As your abilities/bloodrage gives you a good amount of time for each use / tick.
Feral pounce gives you 20 sec
Blood rage will give you 25 sec every 5 seconds
The toggle doesnt have to be OP tho.
First of all, ive suggested before, but werewolves should be able to toggle themselves as a mount. All the limitations of a mount but that alone would curb half the issues of rp people have.
Secondly, an actual toggle would work with buffs, in the same vein as vampires. Transform. You get a set damage boost. Wanna deal more damage? Eat more corpses. The more you eat, the higher the stat multiplier, however the more you become a beast and the more vulnerable to whatever it is wolves are weak to(i stopped playing a while ago cuz of how badly the ww are treated in this game). Not to mention, being a ww means you lose access to all your main powers, not everyone would be in wolf mode 24/7. Only if they found it a good way for whatever scenario, or if they just want to run around and enjoy being a wolf.
And lastly, is there not a night time buff? If youre going to insist on a timer, at night it should at least be twice as long if not a good bit longer.. What exactly is the fear here? There are ways to keep it balanced. A toggle means weaker damage, but more chances for ww mastery skills. Vampires arent toggled so they get full access to all their powers, so they will always maintain that advantage. Same with non ww. Losing a majority of powers for the option to stay in form as long as you want, and having damae scale with how much you eat(amongst other things) sounds like a perfect balance imo
dtm_samuraib16_ESO wrote: »
Well seeing as in a group of 4 transformed werewolves your timer is about 2:30 on pts, its neat. As your abilities/bloodrage gives you a good amount of time for each use / tick.
Feral pounce gives you 20 sec
Blood rage will give you 25 sec every 5 seconds
Quick question, is the call of the pack passive done by proximity to other werewolves, or is it by people you are physically grouped with?
For one: I am not so a PvP'er.dtm_samuraib16_ESO wrote: »
Well seeing as in a group of 4 transformed werewolves your timer is about 2:30 on pts, its neat. As your abilities/bloodrage gives you a good amount of time for each use / tick.
Feral pounce gives you 20 sec
Blood rage will give you 25 sec every 5 seconds
The toggle doesnt have to be OP tho.
First of all, ive suggested before, but werewolves should be able to toggle themselves as a mount. All the limitations of a mount but that alone would curb half the issues of rp people have.
Secondly, an actual toggle would work with buffs, in the same vein as vampires. Transform. You get a set damage boost. Wanna deal more damage? Eat more corpses. The more you eat, the higher the stat multiplier, however the more you become a beast and the more vulnerable to whatever it is wolves are weak to(i stopped playing a while ago cuz of how badly the ww are treated in this game). Not to mention, being a ww means you lose access to all your main powers, not everyone would be in wolf mode 24/7. Only if they found it a good way for whatever scenario, or if they just want to run around and enjoy being a wolf.
And lastly, is there not a night time buff? If youre going to insist on a timer, at night it should at least be twice as long if not a good bit longer.. What exactly is the fear here? There are ways to keep it balanced. A toggle means weaker damage, but more chances for ww mastery skills. Vampires arent toggled so they get full access to all their powers, so they will always maintain that advantage. Same with non ww. Losing a majority of powers for the option to stay in form as long as you want, and having damae scale with how much you eat(amongst other things) sounds like a perfect balance imo
The toggle doesnt have to be OP tho.
First of all, ive suggested before, but werewolves should be able to toggle themselves as a mount. All the limitations of a mount but that alone would curb half the issues of rp people have.
Secondly, an actual toggle would work with buffs, in the same vein as vampires. Transform. You get a set damage boost. Wanna deal more damage? Eat more corpses. The more you eat, the higher the stat multiplier, however the more you become a beast and the more vulnerable to whatever it is wolves are weak to(i stopped playing a while ago cuz of how badly the ww are treated in this game). Not to mention, being a ww means you lose access to all your main powers, not everyone would be in wolf mode 24/7. Only if they found it a good way for whatever scenario, or if they just want to run around and enjoy being a wolf.
And lastly, is there not a night time buff? If youre going to insist on a timer, at night it should at least be twice as long if not a good bit longer.. What exactly is the fear here? There are ways to keep it balanced. A toggle means weaker damage, but more chances for ww mastery skills. Vampires arent toggled so they get full access to all their powers, so they will always maintain that advantage. Same with non ww. Losing a majority of powers for the option to stay in form as long as you want, and having damae scale with how much you eat(amongst other things) sounds like a perfect balance imo
Werewolf wouldn't need a nerf even if it was a perma as you lose out on so many things in wolf form.
You do a lot of damage and are quick with extra armor, buutttt....
-Want to mount? Nope
-Want to use a synergy? Too bad
-Want to stealth? No way
-Want to build up ultimate in form? Aw aw aw you didn't say the magic word
-No way to purge snares or roots or other negative effects including dots? Nailed it
-Most expensive abilities in the game? You bet
-Heal baised on worst stats? Check
-Resurrect a fellow ally? Forget about it
-Use some siege? Paws are to clumsy
- extra damage from fighters guild abilities and poison (lots more coming dark brotherhood)
So yeah I think they could be fine in perma form with all the disadvantages.
snowstorm02preub18_ESO wrote: »I'm still hoping against hope that they give WW a taunt.
Example:
Add ability to have own heavy attacks return time to Blood Rage passive.
Turn Pack Leader morph into tank werewolf, with all fears cast by Pack Leader turned into 15 second taunts.
I've been a tank, and a werewolf, since launch. I'd still like to be a tanking werewolf.
So all I have to do is "bumb" a thread at least once a month. And as long as I don't actually post "bump" in a bump post. I'll be able to keep a thread alive forever
nimander99 wrote: »Vampires are in vamp form always... Why cant we be?
starkerealm wrote: »nimander99 wrote: »Vampires are in vamp form always... Why cant we be?
Actually, stage one is basically turned off on PTS. They still have access to their abilities, but all of their vamp passives are disabled. They come online as you descend through the stages.
snowstorm02preub18_ESO wrote: »I'm still hoping against hope that they give WW a taunt.
Example:
Add ability to have own heavy attacks return time to Blood Rage passive.
Turn Pack Leader morph into tank werewolf, with all fears cast by Pack Leader turned into 15 second taunts.
I've been a tank, and a werewolf, since launch. I'd still like to be a tanking werewolf.
It would have to be a single target ability like howl or feral pounce. As there is no aoe taunts in eso.
It's nice to see that I'm not the only one who hates upcoming changes to beautiful Pack leader. I still can't believe that I'll lose my white beast - I got used to heavy attacks
When I was Berserker, I could be transformed only while I was constantly grinding mobs (which is not fun). With current Pack Leader, I can be transformed for the duration of solo boss PvE fight (but still can't truly enjoy it, because timer is the real enemy who has my attention most of the time...) if I don't die in process.
I hate to go to awful "sandbox" near the shrine just to look at my beast. I hate that instead of peacefully looking around, reading books, gathering loot or choosing the best setting and pose for screenshot, I must devour corpses, then run and desperately search for bugs/snakes/mice/squirrels/mobs just because I want to remain beast.
Timer: "A player has found a nice place and is about to take a pic of their character... Go to shrine and take all your boring pics there, animal!"
Removing timer will allow us to enjoy our transformation, and not be forced to act like mad killers all the time. I transform, but that doesn't mean that I should lose all common sense - I'm (my character) the same person, just with different appearance.