draeganb16_ESO wrote: »Actually, they listen to us : (After many months...)
"You can now safely press the button for the werewolf ultimate repeatedly without fear of immediately reverting back to normal again."
CheeseDivinity wrote: »draeganb16_ESO wrote: »Actually, they listen to us : (After many months...)
"You can now safely press the button for the werewolf ultimate repeatedly without fear of immediately reverting back to normal again."
Sadly this got me more excited than when I won £50 on a £1 lottery ticket. The amount of transformations wasted because of this..
Out of curiosity, do we have any idea when we might see these other changes?
CheeseDivinity wrote: »draeganb16_ESO wrote: »Actually, they listen to us : (After many months...)
"You can now safely press the button for the werewolf ultimate repeatedly without fear of immediately reverting back to normal again."
Sadly this got me more excited than when I won £50 on a £1 lottery ticket. The amount of transformations wasted because of this..
Out of curiosity, do we have any idea when we might see these other changes?
*Soon.
But honestly, I hope next pts patch (monday?).
draeganb16_ESO wrote: »@CheeseDivinity : I'm a werewolf since the release of the game and those "surprises fix" you are wishing for never ever happened. They always write it in the patch note before sadly.
(Execpt for the stealth nerfs but that's another case...)
PsychoKRATOS1 wrote: »I'm gonna underline ... It takes less than a millisecond to change ability bars.
They could have a notification like a darkened but flashing stamina bar to indicate you can transform.
And in this case, yes, werewolf is a skill tree :P
However If you remove the ultimate ability for transformation you remove the werewolves only drawback. Let's face it, you still kick like a mule even with the various bugs, well I have and do in my experience when I'm using WW, serves you right if you get downed in 4 seconds for jumping into a crowd of players.
I concede, yes you are a werewolf it's an innate trait you possess, but what other ultimate ability lasts 30 seconds + allows you to exert carnage onto your enemies fear a bunch of players (3 max I think?) and have quite laughable attempts one on one against you just parried away, where people try and kill you, just to be overwhelmed by your superior strength?
No other
You can't have your cake and eat it too. It's obviously for balancing purposes.
defilade__ESO wrote: »PsychoKRATOS1 wrote: »I'm gonna underline ... It takes less than a millisecond to change ability bars.
They could have a notification like a darkened but flashing stamina bar to indicate you can transform.
And in this case, yes, werewolf is a skill tree :P
However If you remove the ultimate ability for transformation you remove the werewolves only drawback. Let's face it, you still kick like a mule even with the various bugs, well I have and do in my experience when I'm using WW, serves you right if you get downed in 4 seconds for jumping into a crowd of players.
I concede, yes you are a werewolf it's an innate trait you possess, but what other ultimate ability lasts 30 seconds + allows you to exert carnage onto your enemies fear a bunch of players (3 max I think?) and have quite laughable attempts one on one against you just parried away, where people try and kill you, just to be overwhelmed by your superior strength?
No other
You can't have your cake and eat it too. It's obviously for balancing purposes.
I think you misunderstood me, I'm not suggesting we just allow ourselves to morph into WW without meeting the required amount of Ultimate, I'm saying I should not have to slot it in order to transform.
As it is now, we cannot transform unless the Ultimate in on a skill bar. To me that is silly. Go ahead, track our Ultimate so we cannot transform until we build up enough points. But it's silly to require we slot it on a particular weapon's skill bar, and even sillier in the PTS where we cannot receive our 15% stamina regen unless the ulti is slotted on a freaking skill bar. As if, I can remember how to recover stamina and transform into a WW on my bow bar because my WW Ultimate is slotted on it, but if I swap to my destruction staff weapon, I suddenly cannot remember how to transform, nor how to regen stamina?
I'm suggesting they place the WW ultimate in a new location within the UI, like to the right of the current Ultimate slot. Transforming into a WW will still require the same ultimate points before it becomes useable, but it no longer matters which weapon bar we equip.
Belthor_Moonblood wrote: »defilade__ESO wrote: »PsychoKRATOS1 wrote: »I'm gonna underline ... It takes less than a millisecond to change ability bars.
They could have a notification like a darkened but flashing stamina bar to indicate you can transform.
And in this case, yes, werewolf is a skill tree :P
However If you remove the ultimate ability for transformation you remove the werewolves only drawback. Let's face it, you still kick like a mule even with the various bugs, well I have and do in my experience when I'm using WW, serves you right if you get downed in 4 seconds for jumping into a crowd of players.
I concede, yes you are a werewolf it's an innate trait you possess, but what other ultimate ability lasts 30 seconds + allows you to exert carnage onto your enemies fear a bunch of players (3 max I think?) and have quite laughable attempts one on one against you just parried away, where people try and kill you, just to be overwhelmed by your superior strength?
No other
You can't have your cake and eat it too. It's obviously for balancing purposes.
I think you misunderstood me, I'm not suggesting we just allow ourselves to morph into WW without meeting the required amount of Ultimate, I'm saying I should not have to slot it in order to transform.
As it is now, we cannot transform unless the Ultimate in on a skill bar. To me that is silly. Go ahead, track our Ultimate so we cannot transform until we build up enough points. But it's silly to require we slot it on a particular weapon's skill bar, and even sillier in the PTS where we cannot receive our 15% stamina regen unless the ulti is slotted on a freaking skill bar. As if, I can remember how to recover stamina and transform into a WW on my bow bar because my WW Ultimate is slotted on it, but if I swap to my destruction staff weapon, I suddenly cannot remember how to transform, nor how to regen stamina?
I'm suggesting they place the WW ultimate in a new location within the UI, like to the right of the current Ultimate slot. Transforming into a WW will still require the same ultimate points before it becomes useable, but it no longer matters which weapon bar we equip.
Wow, just wow. The werewolf transformation is an ultimate which is why you need to slot it to use it. And in regards to needing it on your bar to get the stamina regen it is a good thing. It keeps people from only becoming werewolves simply for that perk with no intentions on using the ability.
I agree with moonblood here, this would do nothing to stop the min maxers again from picking up werewolf for the free stam recovery.
Belthor_Moonblood wrote: »Wow, just wow. The werewolf transformation is an ultimate which is why you need to slot it to use it. And in regards to needing it on your bar to get the stamina regen it is a good thing. It keeps people from only becoming werewolves simply for that perk with no intentions on using the ability.
World
Werewolf
Removed Stamina Regeneration from Lycanthropy; it now requires Werewolf Transformation to be slotted in your ability bar.
Vampire
Reduced the fire damage you receive to 25% from 40%.
Supernatural Recovery (passive): This passive now only works while any Vampire ability is slotted in your ability bar.
RIP Werewolf and Vamps…
Quoted from Delitia`s gaming.
This change will come with imperial city.
Make it worth it... to slot a useless ultimate zos...
Some issues still faced by werewolves
- No reflect
- Our heal is based on magica, spell damade, and spell crit
- spell damade, and spell crit
- No damage shield at all
- No evasion
- No stealth
- No access to major/minor regen
- No bolt escape
- No crit buff
- Short major brutality buff... 4 sec...
- Short timer
- No way to increase armor and spell resistance (PTS yessssss)
- High ultimate
- Devour is wayyyy to long
This is supposed to be an ultimate form. Werewolves still have to sacrifice too much for what we (gain). I'm not asking for all of this, that is crazy. Here are some perposed changes.
The easiest fix that you should be paying me for!
-Grant an increase to all stats.... as of now only stamina is increased. This will increase our heals/ overall survivability with a larger healthpool.
-Grant minor regen when transformed
-Decrease devour animation to One second or less instant animation would be amazing! , grants a restore to all resources. bout 20% of pool, and a major crit buff to weapon crit and spell crit.. No cooldown! If templars can instant cast repentance why can't werewolf quick snack? And no cap on max time in form!
What does it mean for werewolf?
1. Higher survivability, by way of larger heals and more casts, without changing skills
2. A slight increase to sustain in both magic abilities and stamina
3. A reason to want to eat, adding to both survival and damage
PsychoKRATOS1 wrote: »11. Yes because you're OP as *** and when a lv 40 (me) can lay waste to several vrvr2 - 11/14 gank squads of 3 players sometimes 4 in WW form, in the time given. Begs the question why I'd need more time?
CheeseDivinity wrote: »PsychoKRATOS1 wrote: »11. Yes because you're OP as *** and when a lv 40 (me) can lay waste to several vrvr2 - 11/14 gank squads of 3 players sometimes 4 in WW form, in the time given. Begs the question why I'd need more time?
I bet they were super mad when they came back from afk!
I'm not asking for all of this, that is crazy. Here are some perposed changes.
draeganb16_ESO wrote: »@PsychoKRATOS1 : I agree with your statement about the listing of Prothwata but he said in his post :I'm not asking for all of this, that is crazy. Here are some perposed changes.
He was not asking that much, brother, keep your anger for your prey. We have traveled a long to become true servant of Hircine thanks to ZOS and it actually viable.
PS : I assume that CheeseDivinity was not please of your little "bragging", no need to feed the troll. Let's talk about werewolf and not achievements