ExiledKhallisi wrote: »My guess is @Thejollygreenone is actually an avid vampire/magic a user who wants to see stamina and werewolf buffs not actually be buffs. Your logic makes no sense at all.
You think its OK for werewolf ultimate to deal LESS or EQUAL DPS to human form. That makes the ultimate useless. Would rather keep all my human form utility and use a beneficial ultimate skipping the poison vulnerability.
You are the only anti buff advocate for stamina I have seen.
I don't heavy attack a lot. I don't think any one else does either. its pretty useless to me.
Thejollygreenone wrote: »I don't heavy attack a lot. I don't think any one else does either. its pretty useless to me.
Heavy attacking is a pretty important part of pve DW and 2h single target dps. For DW, the general rotation is swapping flurries with heavy attacks, for 2h it's wrecking blow with heavy attacks. These combinations of abilities produce respectable sustainable numbers in the right hands.
Just wanted to point out that a bunch of other people do use heavy attacks. While there are also people who don't use heavy attacks like yourself, just felt I'd like to clarify. They do indeed have a use, and many people use them including myself. It's ok if you don't though of course, whatever works for the individual is what I say.
Thejollygreenone wrote: »I don't heavy attack a lot. I don't think any one else does either. its pretty useless to me.
Heavy attacking is a pretty important part of pve DW and 2h single target dps. For DW, the general rotation is swapping flurries with heavy attacks, for 2h it's wrecking blow with heavy attacks. These combinations of abilities produce respectable sustainable numbers in the right hands.
Just wanted to point out that a bunch of other people do use heavy attacks. While there are also people who don't use heavy attacks like yourself, just felt I'd like to clarify. They do indeed have a use, and many people use them including myself. It's ok if you don't though of course, whatever works for the individual is what I say.
I didn't say I don't use heavy attacks. I just said not a lot. I use a 2hander. I myself hate wrecking blow. Idk why they insist on having something as slow as wrecking blow. Executioner is not a slow move. You can weave it. wrecking blow.. not so much. And I sure wouldn't combine it with a heavy attack. but your right. to each his own. I may heavy attack to get my stam back if I have expelled all of my stamina or my personal favorite finishing rotation for a singular regular mob would be a heavy attack cancelled animation with executioner. For bosses, weaving executioner works wonders. Heavy attacks are useful for staff wielders. I havn't used to much of the duel wielding either. So it may be good for your NB. Not so good for my DK build. SO I guess to be more specific, I think its useless to make hole passives around light and heavy attacks. Passives around any attack, chance to proc, or passives that are active and in use all the time such as player gets 5 percent increased healing, are far more useful to everyone. No matter how they play.
@Thejollygreenone For my Dk, or really I guess, any other class could find weaving something else in place of wrecking blow and heavy attack to put out more damage. I myself use fiery whip weaving till he gets to around 30% which is where bam! Im suddenly the DPS with the big guns. Since im not the type to wear light armor and staff, where I can impulse all day like other dks, sorcs, and anyone else that uses that. Im not gonna question your 1200 heavy attacks and 1400 wrecking blow crits. Since this would lead to a possible page and a half discussion on the 2 hander and DW on a ww thread.
at least we can agree on one thing, the universal passives. Though if they want a reason to back it up, you may have shattered my argument and then they will keep working in heavy attack reliant passives. ugh.... thanks. jollygreenone. lol.
LOL how did you make the troll face and more importantly i would love to see some werewolf dialog as you pass by the guards. And they say you smell like wet dog or you have an blood lust in you're eye my fiend... i don't want to stand to close.
Couple of questions for the ww experts here.
Blood Rage passive, does this only work when the ww ult is on the same bar you are taking damage on? Example: Say i am on bar 1 with standard of might slotted, but i have the ww ult on bar 2, blood rage doesn't give me any ult gain unless i switch to bar 2 and take damage correct?
On the PTS the ultimate was still 400. According to 1.5.2 patch notes, they reduced it to 300, but I am still downloading the patch so I haven't seen for myself. On the PTS you still lose all ultimate accrued during the transformation.Question 2, for those that have been testing on PTS, is the ww ult still very expensive for what you get in return? Or has it been dropped down to 200 like standard? I am on EU and haven't been on PTS so haven't checked it out yet.
Couple of questions for the ww experts here.
Blood Rage passive, does this only work when the ww ult is on the same bar you are taking damage on? Example: Say i am on bar 1 with standard of might slotted, but i have the ww ult on bar 2, blood rage doesn't give me any ult gain unless i switch to bar 2 and take damage correct?
Question 2, for those that have been testing on PTS, is the ww ult still very expensive for what you get in return? Or has it been dropped down to 200 like standard? I am on EU and haven't been on PTS so haven't checked it out yet.
Thejollygreenone wrote: »
Yes bloodrage effects you even if you don't have werewolf ultimate on either of your bars...
Thejollygreenone wrote: »
Yes bloodrage effects you even if you don't have werewolf ultimate on either of your bars...
That is not the experience I've had nor what the tool-tip says. I think you got it backwards. From everything I've seen it needs to be on the active bar to get extra ultimate while taking damage.
I like now that the pack leader finally benefits from its ability. Even though its only few sec for per heavy attack, I can weave in with my attacks to keep my self in werewolf form. I see there trying to make heavy attacks more useful. I like this but if they can make it more useful in pvp then it would be a success.i just love the new updates right now i don't have a lot to say as far as werewolf improvements.
draeganb16_ESO wrote: »The pack leader is finally more usefull ! 2 more seconds for a heavy attacks is a bit weak anyway. It is the time you need to make that heavy attack.
To help you stay in form during long boss fight, you need to spam heavy attack directly interrupted after 1 second by a skill to immediatly repeat that pattern. Sometime, just make a light attack to refresh the bleeding if needed.
Even with this trick, you cannot last permanently because it need you to make that everytime and it's not possible again certain bosses
After the changes from update 5 you would think everything would be good but trying to level the new skills at higher levels is tough considering how weak werewolves are and how short the transformation is. To bad the active abilities were not created to work while in human form and the transformation just an awesome ultimate.