Do you think things have gotten too Loud and Flashy?

  • Muizer
    Muizer
    ✭✭✭✭✭
    Yes
    Too flasy and loud? A bit. Too gaudy and silly? Most definitely.

    ZOS have done a pretty poor job guarding the Elder Scrolls artistic style when it comes to things like costumes, skins and mounts. I would certainly welcome a way to turn all of that off.
    Edited by Muizer on 25 June 2024 16:54
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other
    theres a few things which are a tad overtuned in terms of brightness (prior thierric weapons and some mounts) and sound (tarnished nightmare)

    but on a whole i dont think theres anything wrong with the alternate animations, i like the variety
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Fischblut
    Fischblut
    ✭✭✭✭✭
    ✭✭
    Other
    Combat effects were always blinding, and some bosses in Gold Road just make me stand there among shower of lights and try to find what to attack :(

    But as for player's cosmetics, I prefer this fantasy world full of magic and exciting things. I appreciate when I see players around me having interesting mounts, emotes and mementos :) Other players and their style choices in multiplayer games are interesting!

    It doesn't mean that I'm never bothered by some effects, but I don't want to turn them off because they are part of the world and other player's style. For example, I am always uncomfortable from red tornado effect when somebody summons Cursebound Senche-raht in Cyrodiil/Imperial City, because it reminds me of Nightblade bomber :D Or pink solid effect from one of custom recall items when zoomed in.
    I rarely use awesome Harrowstorm Bear because I was tired of loud summoning effect as I was constantly re-mounting to pick flowers. But I still love this bear and his effects!

    Recently I've learned that other players can actually see custom gathering animations, because I finally noticed other player using one of those. Now I buy and use them too, but only one for each gathering action.
  • Araneae6537
    Araneae6537
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    I only like normal mounts and armour so none of that flashy stuff for me. Same for the majority of skins, you won't find me wearing one.

    However, I don't think there should be a toggle, as the whole point of fashion is that others can see it.

    I think the only acceptable toggle would be when the owner of the flashy stuff can switch it on or off (like the mount options for speed, stamina etc), instead of a universal one.

    I strongly disagree. These things disrupt other’s gameplay and can trigger headaches and other symptoms. I’m not objecting to seeing whatever silly mount, I just want to toggle off the disruptive summoning sound and animation. And aren’t harvesting animations only seen by the player? But people still use those. Custom recalls should be the same way.

    Edit: Thank you for the correction, @Necrotech_Master Now I’m trying to think whether I’ve ever seen players harvest… At surveys, they seem to go from node to node without taking any other action. 🤔

    Regardless, there should be a way to not see or hear custom recalls. Too many are too large, bright, and now noisy as well. No one should care unless their real aim is to annoy other players.
    Edited by Araneae6537 on 25 June 2024 17:45
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other
    I only like normal mounts and armour so none of that flashy stuff for me. Same for the majority of skins, you won't find me wearing one.

    However, I don't think there should be a toggle, as the whole point of fashion is that others can see it.

    I think the only acceptable toggle would be when the owner of the flashy stuff can switch it on or off (like the mount options for speed, stamina etc), instead of a universal one.

    I strongly disagree. These things disrupt other’s gameplay and can trigger headaches and other symptoms. I’m not objecting to seeing whatever silly mount, I just want to toggle off the disruptive summoning sound and animation. And aren’t harvesting animations only seen by the player? But people still use those. Custom recalls should be the same way.

    you can see other players custom harvesting animations as well

    most of them are really subtle though like theres 2 or 3 wood chopping ones which use the same animation and only have a different axe
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Grizzbeorn
    Grizzbeorn
    ✭✭✭✭✭
    ✭✭✭
    Syldras wrote: »
    In the bank? With no demons around?

    Um, yeah? I know you know it's logical. You're always going on about logic.
    Magick exists all throughout Nirn, indoors and out, and demons are not the only magickal entities.
    We are too.
    Players *choosing* to set it off in an enclosed indoor space where it isn't necessary might not be logical, but the possibility of it happening is.

    That's not to say that an option to turn off flashy effects (visual and aural) wouldn't be nice for people who don't want to experience them, and I'm not arguing against such an option.

    Edited by Grizzbeorn on 25 June 2024 17:30
      PC/NA Warden Main
    • Syldras
      Syldras
      ✭✭✭✭✭
      ✭✭✭✭✭
      Yes
      Grizzbeorn wrote: »
      Um, yeah? I know you know it's logical. You're always going on about logic.
      Magick exists all throughout Nirn, indoors and out, and demons are not the only magickal entities.
      We are too.
      Players *choosing* to set it off in an enclosed indoor space where it isn't necessary might not be logical, but the possibility of it happening is.

      You can't justify every weird behavior with "But it's a world where magic exists!" You know what would normally happen if someone started to summon a dark anchor or placing skull candles in the middle of the bank, in front of guards? They would certainly be transported somewhere else. To prison.
      @Syldras | PC | EU
      The forceful expression of will gives true honor to the Ancestors.
      Sarayn Andrethi, Telvanni mage (Main)
      Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
      Malacar Sunavarlas, Altmer Ayleid vampire
    • I_killed_Vivec
      I_killed_Vivec
      ✭✭✭✭✭
      ✭✭
      Other
      A bit.

      I must admit that I was surprised when someone activated the Coldharbour recall ... at the Davons Watch wayshrine where I had just arrived.

      For a moment I thought I'd have to power up...
    • Grizzbeorn
      Grizzbeorn
      ✭✭✭✭✭
      ✭✭✭
      Syldras wrote: »
      Grizzbeorn wrote: »
      Um, yeah? I know you know it's logical. You're always going on about logic.
      Magick exists all throughout Nirn, indoors and out, and demons are not the only magickal entities.
      We are too.
      Players *choosing* to set it off in an enclosed indoor space where it isn't necessary might not be logical, but the possibility of it happening is.

      You can't justify every weird behavior with "But it's a world where magic exists!" You know what would normally happen if someone started to summon a dark anchor or placing skull candles in the middle of the bank, in front of guards? They would certainly be transported somewhere else. To prison.

      Where am I trying to justify anything by simply making a factual statement?

      You even quoted the part where I said that players choosing to set off such effects in some places isn't logical.
      Just like all of the weirdos who can't stand still and simply must constantly jump or run around in circles incessantly.

        PC/NA Warden Main
      • Syldras
        Syldras
        ✭✭✭✭✭
        ✭✭✭✭✭
        Yes
        Grizzbeorn wrote: »
        Where am I trying to justify anything by simply making a factual statement?
        You even quoted the part where I said that players choosing to set off such effects in some places isn't logical.
        Just like all of the weirdos who can't stand still and simply must constantly jump or run around in circles incessantly.

        Generic you. Not you as a person.

        I think it's generally a bad design decision you(=one, or in this case: the people who are in charge for it) should avoid. Even if something is theoretically possible because magic exists, it should not be made available as something players can use everywhere if it doesn't fit the rest of the lore - like it would be a criminal offense, cause outrage amongst the people, etc. If npcs would react accordingly, fine. But they don't (which I do understand from a technical point of view), and that causes a contradictive situation which, for people who care about lore and immersion, breaks the atmosphere.

        Edited by Syldras on 25 June 2024 18:13
        @Syldras | PC | EU
        The forceful expression of will gives true honor to the Ancestors.
        Sarayn Andrethi, Telvanni mage (Main)
        Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
        Malacar Sunavarlas, Altmer Ayleid vampire
      • CMDR_Un1k0rn
        CMDR_Un1k0rn
        ✭✭✭✭✭
        ✭✭
        Yes
        All I wish for, is a toggle to disable summoning animations. The mounts themselves aren't too bad. Actually, I would like to be able to toggle off my own summon animations, not just those of others.
        In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
      • TechMaybeHic
        TechMaybeHic
        ✭✭✭✭✭
        ✭✭
        Yes
        On all this, I don't want to be misunderstood that I don't like the flash. I think a lot of it is cool. My complaint is the white washing mechanically important effects.
      • Grizzbeorn
        Grizzbeorn
        ✭✭✭✭✭
        ✭✭✭
        Syldras wrote: »
        Even if something is theoretically possible because magic exists, it should not be made available as something players can use everywhere if it doesn't fit the rest of the lore - like it would be a criminal offense, cause outrage amongst the people, etc. If npcs would react accordingly, fine. But they don't (which I do understand from a technical point of view), and that causes a contradictive situation which, for people who care about lore and immersion, breaks the atmosphere.

        I don't disagree with you.
        People (I'm not one of them) already make a HUGE stink over the things that currently ARE tagged as criminal offenses (certain Necro and Werewolf skills, for example).
        Could you imagine the outrage if even more things were properly made criminal? We'd run out of popcorn.

        Edited to close quote tag.
        Edited by Grizzbeorn on 25 June 2024 18:32
          PC/NA Warden Main
        • ghastley
          ghastley
          ✭✭✭✭✭
          Yes
          What the user of the mount/emote/skill/whatever sees does not have to be what I see. In particular, I don’t want other players effects obscuring what I need to see. Let me turn them off on my client.
        • SilverBride
          SilverBride
          ✭✭✭✭✭
          ✭✭✭✭✭
          Yes
          Grizzbeorn wrote: »
          People (I'm not one of them) already make a HUGE stink over the things that currently ARE tagged as criminal offenses (certain Necro and Werewolf skills, for example).
          Could you imagine the outrage if even more things were properly made criminal? We'd run out of popcorn.

          If a Necromancer's minion just standing in town is a criminal offense then why isn't summoning a Dark Portal?
          PCNA
        • chessalavakia_ESO
          chessalavakia_ESO
          ✭✭✭✭✭
          Other
          Syldras wrote: »
          However, I don't think there should be a toggle, as the whole point of fashion is that others can see it.
          I think the only acceptable toggle would be when the owner of the flashy stuff can switch it on or off (like the mount options for speed, stamina etc), instead of a universal one.

          Is that so? I dress my characters and assign mounts to them the way I imagine them roleplay-wise, and I do it because this is the way I want to see them, both for reasons of immersion and also beause it fits my personal aesthetic preferences. What others think about it doesn't matter to me and I certainly don't care for admiration from random people on the internet. Of course, you do yours, etc, but I'm quite sure that there any many players who use these things mainly for themselves, not for others.

          My impression is for many big spenders it is about drawing attention from other people as much or more than liking the way they look.

          If you PvP in many games you'll see people that deliberately pick cosmetic choices that are hideous and stand out so that they can show off their success more even at the cost of effectiveness as they blend in less with cover.

          You'll also notice that even games where you don't actually see your own visuals much people still will purchase visuals.

        • TaSheen
          TaSheen
          ✭✭✭✭✭
          ✭✭✭✭✭
          Other
          Syldras wrote: »
          Is that so? I dress my characters and assign mounts to them the way I imagine them roleplay-wise, and I do it because this is the way I want to see them, both for reasons of immersion and also beause it fits my personal aesthetic preferences. What others think about it doesn't matter to me and I certainly don't care for admiration from random people on the internet. Of course, you do yours, etc, but I'm quite sure that there any many players who use these things mainly for themselves, not for others.

          Yes, this exactly. I never worry about anyone's reaction to my characters' looks. I play dress-up with them to suit myself....

          ______________________________________________________

          "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

          PC NA, PC EU (non steam)- four accounts, many alts....
        • CrashTest
          CrashTest
          ✭✭✭✭✭
          Yes
          you can see other players custom harvesting animations as well

          You can see those from a mile away. Just want to say thanks to people who use these node beacons because you've shown me nodes I didn't know existed and your lucrative farming routes.
        • silky_soft
          silky_soft
          ✭✭✭✭✭
          Yes
          All the modern flashy stuff should be client side by default with the option to turn it on to join the rave.
          Here $15, goat mount please. Not gambling or paying 45 : lol :
          20% base speed for high ping players.
          Streak moves you faster then speed cap.
          They should of made 4v4v4v4 instead of 8v8.
        • ArchangelIsraphel
          ArchangelIsraphel
          ✭✭✭✭✭
          ✭✭✭✭
          No
          TaSheen wrote: »
          Syldras wrote: »
          Is that so? I dress my characters and assign mounts to them the way I imagine them roleplay-wise, and I do it because this is the way I want to see them, both for reasons of immersion and also beause it fits my personal aesthetic preferences. What others think about it doesn't matter to me and I certainly don't care for admiration from random people on the internet. Of course, you do yours, etc, but I'm quite sure that there any many players who use these things mainly for themselves, not for others.

          Yes, this exactly. I never worry about anyone's reaction to my characters' looks. I play dress-up with them to suit myself....

          Agreed completely! I buy cosmetics for myself, because they suit my character and their story. It wouldn't bother me in the least to have certain lighting effects toggleable so others aren't being bothered by them.

          I created my characters for myself, not for other people. I don't need the validation of others to enjoy them, or to find amusement in a flashy mount I bought for my personal fun because I like riding it.

          I don't want them to stop producing crazy mounts, but I do think they should consider the health of players affected by them before going further with such things. Give them toggles, make both sides happy.
          Legends never die
          They're written down in eternity
          But you'll never see the price it costs
          The scars collected all their lives
          When everything's lost, they pick up their hearts and avenge defeat
          Before it all starts, they suffer through harm just to touch a dream
          Oh, pick yourself up, 'cause
          Legends never die
        • TaSheen
          TaSheen
          ✭✭✭✭✭
          ✭✭✭✭✭
          Other
          Agreed completely! I buy cosmetics for myself, because they suit my character and their story. It wouldn't bother me in the least to have certain lighting effects toggleable so others aren't being bothered by them.

          I created my characters for myself, not for other people. I don't need the validation of others to enjoy them, or to find amusement in a flashy mount I bought for my personal fun because I like riding it.

          I don't want them to stop producing crazy mounts, but I do think they should consider the health of players affected by them before going further with such things. Give them toggles, make both sides happy.

          Actually, regardless that I don't really notice them, I do agree that toggles would be great so those who do see them can choose to NOT see them - especially if seeing them causes health issues. Causing players health issues is really inexcusable....
          ______________________________________________________

          "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

          PC NA, PC EU (non steam)- four accounts, many alts....
        • ArchangelIsraphel
          ArchangelIsraphel
          ✭✭✭✭✭
          ✭✭✭✭
          No
          TaSheen wrote: »
          Agreed completely! I buy cosmetics for myself, because they suit my character and their story. It wouldn't bother me in the least to have certain lighting effects toggleable so others aren't being bothered by them.

          I created my characters for myself, not for other people. I don't need the validation of others to enjoy them, or to find amusement in a flashy mount I bought for my personal fun because I like riding it.

          I don't want them to stop producing crazy mounts, but I do think they should consider the health of players affected by them before going further with such things. Give them toggles, make both sides happy.

          Actually, regardless that I don't really notice them, I do agree that toggles would be great so those who do see them can choose to NOT see them - especially if seeing them causes health issues. Causing players health issues is really inexcusable....

          Exactly. Especially when those health issues are preventable with a bit of preemptive planning on the part of the devs.

          (I probably should have picked "other" for my poll response since my opinion sits between the two camps when I begin considering the health aspects, but I digress)
          Legends never die
          They're written down in eternity
          But you'll never see the price it costs
          The scars collected all their lives
          When everything's lost, they pick up their hearts and avenge defeat
          Before it all starts, they suffer through harm just to touch a dream
          Oh, pick yourself up, 'cause
          Legends never die
        • Gaebriel0410
          Gaebriel0410
          ✭✭✭✭✭
          Syldras wrote: »
          However, I don't think there should be a toggle, as the whole point of fashion is that others can see it.
          I think the only acceptable toggle would be when the owner of the flashy stuff can switch it on or off (like the mount options for speed, stamina etc), instead of a universal one.

          Is that so? I dress my characters and assign mounts to them the way I imagine them roleplay-wise, and I do it because this is the way I want to see them, both for reasons of immersion and also beause it fits my personal aesthetic preferences. What others think about it doesn't matter to me and I certainly don't care for admiration from random people on the internet. Of course, you do yours, etc, but I'm quite sure that there any many players who use these things mainly for themselves, not for others.

          Oh I actually agree with that, I pretty much do the same myself. I don't dress up to gain the admiration of others. But that said, I think showing your creations to others, as well as seeing what outfits others come up with, is also part of the fun.

          That's why I hope that if they ever do a toggle for those effects, it won't be a universal one but instead one where the individual players can turn the flashy stuff on or off, so that all players can decide for themselves. Because what I find hideous (like overtly flashy mounts or skins), someone else might find beautiful.


        • TaSheen
          TaSheen
          ✭✭✭✭✭
          ✭✭✭✭✭
          Other
          I wonder.... if the fact that everyone HAS to see the flashbangs is a marketing ploy....
          ______________________________________________________

          "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

          PC NA, PC EU (non steam)- four accounts, many alts....
        • NeoniKa
          NeoniKa
          ✭✭✭
          Yes
          I loved all Elder Scrolls games I played, and I'm enjoying some parts of ESO too. Unfortunately, things like noisy pets and flashy mounts are putting me a little away from most group content in the game. But an option to hide pets, flashy mounts and alternative recalls in towns, dungeons and trials would help a lot.
        • Orbital78
          Orbital78
          ✭✭✭✭
          No
          I want to see all the flashy stuff, I bought a gaming rig for that. Imo there isn't enough, but the Arcanist was a good step in the right direction. Hopefully the Druid builds on it.
        • TaSheen
          TaSheen
          ✭✭✭✭✭
          ✭✭✭✭✭
          Other
          Orbital78 wrote: »
          I want to see all the flashy stuff, I bought a gaming rig for that. Imo there isn't enough, but the Arcanist was a good step in the right direction. Hopefully the Druid builds on it.

          What Druid?
          ______________________________________________________

          "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

          PC NA, PC EU (non steam)- four accounts, many alts....
        • tomofhyrule
          tomofhyrule
          ✭✭✭✭✭
          ✭✭✭✭
          Other
          Another thing to consider - "it breaks the lore" is a bit... loose when considering this series. Heck, there's still a section of people who think ESO is completely non-canon because how dare other people exist in my universe.

          Everyone will have a personal different point-of-no-return, and everyone can excuse certain things and let others go. Ergo, just because one person sees something as lorebreaking, it doesn't mean it's completely lorebreaking to others. And yes, we could even apply that logic to things like the new Dark Anchor teleport easily - am I supposed to believe that nobody in this entire game is trying to play one character as a Worm Cultist? After all, they can easily not do the MQ, wear Worm Cult armor, play as a necromancer class, etc. The Dark Anchor teleport is pretty perfect for that character.

          Yes, some people choose the flashiest things specifically to show off. Some people choose punny names instead of anything close to lore (that one's big in PvP). But that's the way they choose to play.

          I know for my characters, I've got 4 pages of backstory minimum for each of them, and the shortest two pretty well need to be rewritten since I've changed a few things. I'm sure that someone would pick apart the lore of each of my characters and object though since they don't fit their personal lore (despite the amount of time I spend researching lorebooks and TES esoteria to fit them in as well as I can). And yes, some of them even have reasons to use something flashier-than-normal. As an example: My main is an Orc who grew up in Skyrim, so he mostly has a Nord aesthetic. He's has a white wolf as his companion since he Hoknir died in Bal Foyen and he went to raise his pup. But the wolf was killed when Molag Bal invaded the negotiations at Stirk. Meridia gifted him a wolf made of radiant light to ride around. So yes, my main using the glowy Sovngarde Clawthane wolf mount is 100% story based.

          I would have no problem with a "hide other players' stuff" option because I put on my cosmetics for myself. But some of the responses here are venturing too close to "I don't like this/it doesn't fit in my personal lore so therefore nobody should have it!" which I do think is not an appropriate ask.
        • tomfant
          tomfant
          ✭✭✭✭
          Yes
          I get it that ppl want to show off their shinies.

          However, if I cannot see anything for a couple of seconds because someone dropped a pink recall bubble into my face or someone with a flashy mount rides by and the visuals fill my entire screen thats crossing a red line for me. Those things are way too intrusive and totally destroying immersion.

          Edit typo
          Edited by tomfant on 26 June 2024 03:22
        • Syldras
          Syldras
          ✭✭✭✭✭
          ✭✭✭✭✭
          Yes
          Everyone will have a personal different point-of-no-return, and everyone can excuse certain things and let others go. Ergo, just because one person sees something as lorebreaking, it doesn't mean it's completely lorebreaking to others. And yes, we could even apply that logic to things like the new Dark Anchor teleport easily - am I supposed to believe that nobody in this entire game is trying to play one character as a Worm Cultist? After all, they can easily not do the MQ, wear Worm Cult armor, play as a necromancer class, etc. The Dark Anchor teleport is pretty perfect for that character.

          Inside the bank?

          I know, I know. The guards won't even notice it anymore as they're busy observing of all the Soulrazer Knights, spriggans, draugr and lichs that for whatever reason demand to talk to the bankers.
          @Syldras | PC | EU
          The forceful expression of will gives true honor to the Ancestors.
          Sarayn Andrethi, Telvanni mage (Main)
          Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
          Malacar Sunavarlas, Altmer Ayleid vampire
        Sign In or Register to comment.