Uriel_Nocturne wrote: »Looking over the eight pages of this thread, a realization occurs to me.
Half of our issues right now are created by Zenimax and their timing.
Whether you are for the removal of VR's or are against the removal, the timing and nature of the announcement sucks. They announced that VR's are going away with the release of the Dark Brotherhood. OK, I can understand that. But that's all they've told us.
They basically said: "OK guys, here's a sneak peek at what we're doing. We know that the removal of VR's is an extremely divisive issue in the Community, but we're only letting you know that they're going away and not telling you even the slightest bit about how we're doing it! So go ahead and speculate aimlessly and flame the dog crap out of each other while we hold off on any actual information for a month or longer!"
@ZOS_GinaBruno : While I am generally supportive of Zenimax, your handling of this game, and the updates you make to it to keep it running well and fun in most every aspect; I highly resent a bomb of this magnitude dropping on this Forum Community with zero information to keep the furor to a respectable level. Especially with such an emotionally charged issue about a game that people obviously feel deeply involved with.
This could have been handled much better. I also understand that as Community Manager, your hands were most likely very well tied as far as what information you were/were not allowed to share. So my ire isn't directed at you primarily. My ire is devoted to the people above you whom have ham-stringed you and did not allow any substantive information to be released regarding an issue of this magnitude.
Any Forum wars are your fault, Zenimax. I hope that's clear.
tbh thats one of the main reasons i got eso plus.... 98% of my bank storage is crafting material lol
ZOS_GinaBruno wrote: »Hey guys! We know there's a lot of questions about how Veteran Rank removal is going to work, and we will be publishing details on everything in the near future. Remember this article was just a first look; we're not going to leave you high and dry on the details for big changes like this.
lordrichter wrote: »
tbh thats one of the main reasons i got eso plus.... 98% of my bank storage is crafting material lol
Yeah, but I am not sure this will help bank space, if you have two crafters that need the same resources.
Uriel_Nocturne wrote: »Looking over the eight pages of this thread, a realization occurs to me.
Half of our issues right now are created by Zenimax and their timing.
Whether you are for the removal of VR's or are against the removal, the timing and nature of the announcement sucks. They announced that VR's are going away with the release of the Dark Brotherhood. OK, I can understand that. But that's all they've told us.
They basically said: "OK guys, here's a sneak peek at what we're doing. We know that the removal of VR's is an extremely divisive issue in the Community, but we're only letting you know that they're going away and not telling you even the slightest bit about how we're doing it! So go ahead and speculate aimlessly and flame the dog crap out of each other while we hold off on any actual information for a month or longer!"
@ZOS_GinaBruno : While I am generally supportive of Zenimax, your handling of this game, and the updates you make to it to keep it running well and fun in most every aspect; I highly resent a bomb of this magnitude dropping on this Forum Community with zero information to keep the furor to a respectable level. Especially with such an emotionally charged issue about a game that people obviously feel deeply involved with.
This could have been handled much better. I also understand that as Community Manager, your hands were most likely very well tied as far as what information you were/were not allowed to share. So my ire isn't directed at you primarily. My ire is devoted to the people above you whom have ham-stringed you and did not allow any substantive information to be released regarding an issue of this magnitude.
Any Forum wars are your fault, Zenimax. I hope that's clear.
While that's going to be great whenever "Soon" comes around, and issue this divisive should never have been broached without at least some supporting information.ZOS_GinaBruno wrote: »Hey guys! We know there's a lot of questions about how Veteran Rank removal is going to work, and we will be publishing details on everything in the near future. Remember this article was just a first look; we're not going to leave you high and dry on the details for big changes like this.
lordrichter wrote: »
tbh thats one of the main reasons i got eso plus.... 98% of my bank storage is crafting material lol
Yeah, but I am not sure this will help bank space, if you have two crafters that need the same resources.
The bag will most likely be like account wide like the bank.
And look over the sheer bull-*** of the past 8-9 pages of flaming and vitriolic arguing. You're still going to try to tell me that some information alongside the reveal of VR's going away wouldn't have helped keep a lid on the furor?Uriel_Nocturne wrote: »Looking over the eight pages of this thread, a realization occurs to me.
Half of our issues right now are created by Zenimax and their timing.
Whether you are for the removal of VR's or are against the removal, the timing and nature of the announcement sucks. They announced that VR's are going away with the release of the Dark Brotherhood. OK, I can understand that. But that's all they've told us.
They basically said: "OK guys, here's a sneak peek at what we're doing. We know that the removal of VR's is an extremely divisive issue in the Community, but we're only letting you know that they're going away and not telling you even the slightest bit about how we're doing it! So go ahead and speculate aimlessly and flame the dog crap out of each other while we hold off on any actual information for a month or longer!"
@ZOS_GinaBruno : While I am generally supportive of Zenimax, your handling of this game, and the updates you make to it to keep it running well and fun in most every aspect; I highly resent a bomb of this magnitude dropping on this Forum Community with zero information to keep the furor to a respectable level. Especially with such an emotionally charged issue about a game that people obviously feel deeply involved with.
This could have been handled much better. I also understand that as Community Manager, your hands were most likely very well tied as far as what information you were/were not allowed to share. So my ire isn't directed at you primarily. My ire is devoted to the people above you whom have ham-stringed you and did not allow any substantive information to be released regarding an issue of this magnitude.
Any Forum wars are your fault, Zenimax. I hope that's clear.
haha
info is apparently never enough for some people
- If you say: "we are thinking about it"..... some people demand: "are you working on it !"
- if you say: "we are working on it".... some people say: "are you working on it ?"
- if you say again and again and again: "we are working on it"....... some people demand: "ETA, ETA, ETA... "
- If you give an ETA..... some people say: "but what exactly ?, give us more info, we demand...."
- If you give more info...... some people will say that the sky will fall down and it is bugged anyway
- If the PTS is released and the natch potes as well..... some other people start testing
Uriel_Nocturne wrote: »And look over the sheer bull-*** of the past 8-9 pages of flaming and vitriolic arguing. You're still going to try to tell me that some information alongside the reveal of VR's going away wouldn't have helped keep a lid on the furor?Uriel_Nocturne wrote: »Looking over the eight pages of this thread, a realization occurs to me.
Half of our issues right now are created by Zenimax and their timing.
Whether you are for the removal of VR's or are against the removal, the timing and nature of the announcement sucks. They announced that VR's are going away with the release of the Dark Brotherhood. OK, I can understand that. But that's all they've told us.
They basically said: "OK guys, here's a sneak peek at what we're doing. We know that the removal of VR's is an extremely divisive issue in the Community, but we're only letting you know that they're going away and not telling you even the slightest bit about how we're doing it! So go ahead and speculate aimlessly and flame the dog crap out of each other while we hold off on any actual information for a month or longer!"
@ZOS_GinaBruno : While I am generally supportive of Zenimax, your handling of this game, and the updates you make to it to keep it running well and fun in most every aspect; I highly resent a bomb of this magnitude dropping on this Forum Community with zero information to keep the furor to a respectable level. Especially with such an emotionally charged issue about a game that people obviously feel deeply involved with.
This could have been handled much better. I also understand that as Community Manager, your hands were most likely very well tied as far as what information you were/were not allowed to share. So my ire isn't directed at you primarily. My ire is devoted to the people above you whom have ham-stringed you and did not allow any substantive information to be released regarding an issue of this magnitude.
Any Forum wars are your fault, Zenimax. I hope that's clear.
haha
info is apparently never enough for some people
- If you say: "we are thinking about it"..... some people demand: "are you working on it !"
- if you say: "we are working on it".... some people say: "are you working on it ?"
- if you say again and again and again: "we are working on it"....... some people demand: "ETA, ETA, ETA... "
- If you give an ETA..... some people say: "but what exactly ?, give us more info, we demand...."
- If you give more info...... some people will say that the sky will fall down and it is bugged anyway
- If the PTS is released and the natch potes as well..... some other people start testing
Try looking here.aubrey.baconb16_ESO wrote: »Lava_Croft wrote: »Sithis help us all while we are still neck-deep in the disaster that is the Thieves Guild update.
What? It had a dodgy start for the first two days. Not had a problem since. Not even ankle deep never mind neck deep.
It's so sad how I'm more excited for the basic things like locking items, character names actually showing up etc than the Dlc (which I'm also hyped about) but seriously, why are again BASIC things like item locking and character nameplates only now coming to a game that's been released for 2 years? I'm sorry but as far as Bethesda titles go, I will never purchase another game that Zos has had anything to do with. Unfortunately that includes doom 4. 90% sure I Won't be buying it because ZOS has touched it.
More basic stuff maybe for the future?It's so sad how I'm more excited for the basic things like locking items, character names actually showing up etc than the Dlc (which I'm also hyped about) but seriously, why are again BASIC things like item locking and character nameplates only now coming to a game that's been released for 2 years?
Is two weeks "near"?ZOS_GinaBruno wrote: »Hey guys! We know there's a lot of questions about how Veteran Rank removal is going to work, and we will be publishing details on everything in the near future. Remember this article was just a first look; we're not going to leave you high and dry on the details for big changes like this.
I really hope this near future is near. As one can easily notice on just this post, we are kind of dying to get more information.
Shadesofkin wrote: »I'm glad most of the things we've expected are being introduced. I'm concerned there aren't any new 4-man dungeons, BUT a scaled Sanctum isn't awful news.
Hopefully they'll make the Mantikora fight less RNG bullsh*t while they are at it
Uriel_Nocturne wrote: »And look over the sheer bull-*** of the past 8-9 pages of flaming and vitriolic arguing. You're still going to try to tell me that some information alongside the reveal of VR's going away wouldn't have helped keep a lid on the furor?Uriel_Nocturne wrote: »Looking over the eight pages of this thread, a realization occurs to me.
Half of our issues right now are created by Zenimax and their timing.
Whether you are for the removal of VR's or are against the removal, the timing and nature of the announcement sucks. They announced that VR's are going away with the release of the Dark Brotherhood. OK, I can understand that. But that's all they've told us.
They basically said: "OK guys, here's a sneak peek at what we're doing. We know that the removal of VR's is an extremely divisive issue in the Community, but we're only letting you know that they're going away and not telling you even the slightest bit about how we're doing it! So go ahead and speculate aimlessly and flame the dog crap out of each other while we hold off on any actual information for a month or longer!"
@ZOS_GinaBruno : While I am generally supportive of Zenimax, your handling of this game, and the updates you make to it to keep it running well and fun in most every aspect; I highly resent a bomb of this magnitude dropping on this Forum Community with zero information to keep the furor to a respectable level. Especially with such an emotionally charged issue about a game that people obviously feel deeply involved with.
This could have been handled much better. I also understand that as Community Manager, your hands were most likely very well tied as far as what information you were/were not allowed to share. So my ire isn't directed at you primarily. My ire is devoted to the people above you whom have ham-stringed you and did not allow any substantive information to be released regarding an issue of this magnitude.
Any Forum wars are your fault, Zenimax. I hope that's clear.
haha
info is apparently never enough for some people
- If you say: "we are thinking about it"..... some people demand: "are you working on it !"
- if you say: "we are working on it".... some people say: "are you working on it ?"
- if you say again and again and again: "we are working on it"....... some people demand: "ETA, ETA, ETA... "
- If you give an ETA..... some people say: "but what exactly ?, give us more info, we demand...."
- If you give more info...... some people will say that the sky will fall down and it is bugged anyway
- If the PTS is released and the natch potes as well..... some other people start testing
I'm really excited about the district conquerer aspect, but why is there nothing about the duel function?
@Torbschka @link Duelling and barbershop were only just announced as in development. It'll likely be quite some time before they actually appear in-game.Any news of mid game character customization? Like a barber shop, character editor, etc? In this update, or the next big update?
Thanks!
It should just say Level 50 and nothing more. They've never suggested any changes to the Champion System, and one of the features of the system is that "Champion Ranks" are invisible. If they changed it so that those were shown, they'd be bringing back one of the things that was bad about VRs (the visible player gap between VR1 and VR16).I'm curious about something... Instead of it showing our veteran rank near our names, will it instead show how many champion points we have? Or will it just say our names in general?
@tinythinker I've never really looked into this. Does this apply to every single CP, or is it only to CP spent in certain constellations? How much extra does each CP give?tinythinker wrote: »Champ points give you more heath, stamina, and magicka outright plus whatever perks you invest them in.
@SerasWhip No they won't, they'll become what they always should have been from the beginning - optional. They will be an option for gaining XP and skill points. No more of the implied forced progression that suggests you need to do Silver before Gold before Craglorn before <everything else> due to an arbitrary VR number each was assigned. That's also why "Champion Rank" should stay invisible - assigning the Silver zones as CP1-50 and the Gold zones as CP51-100 (for example) just reintroduces that implied linearity that should not exist.why did you do this to us.. Now other alliances' quests will be useless
Struggling to get my head around this - when we lose the vet ranks - will we lose all the skill points we acquired?
@Baranthus @MoreDino The previously-suggested plan is to move those extra points into the 1-50 levelling, so instead of just getting 1 point every level, you'll get 2 points on multiples of 5 and 3 points on multiples of 10.Anything official been mentioned on how the 15 attribute and skill points from vet levels are being handled? Will I lose them on my vet16s? Will new level 50 characters automatically be issued 15 points of each to be on par with older characters?
Uriel_Nocturne wrote: »And look over the sheer bull-*** of the past 8-9 pages of flaming and vitriolic arguing. You're still going to try to tell me that some information alongside the reveal of VR's going away wouldn't have helped keep a lid on the furor?
VRs never originally had skill points and attribute points attached to them. The worst thing that ZOS ever did was adding those points to VR progression. If you take that fact into consideration, I see no negative side to removing VRs. All VRs do is separate players from content by an arbitrary number - they weren't supposed to be a content gating mechanism, they were supposed to be a reward for playing past 50. When they added content at VR11, VRs suddenly stopped being a reward for continued playing and instead became a grind wall to overcome. Removing VRs and transitioning to CPs should return us to that original design - a reward for playing, not a number to reach so that more content becomes available. They wouldn't have needed to remove VRs at all if they'd just implemented new content within VR1-10 instead of successively increasing the VR level that each content drop was designed for.Uriel_Nocturne wrote: »CP's only bring passive effects (and fractions of a percentage point at a time I might add).
The move is going from feeling like you're actually accomplishing something (Vet Ranks), to a horizontal plateau where nothing really changes from CP to CP. This type of horizontal movement in character development creates stagnation, especially in the PvE side of the game.
With the changing of traits.. I'll suspect needing to craft a new set.
And this line right here just invalidated the rest of your rebuttal...Korah_Eaglecry wrote: »ZOS doesnt owe you or any of the crybabies in this thread jack****.Uriel_Nocturne wrote: »And look over the sheer bull-*** of the past 8-9 pages of flaming and vitriolic arguing. You're still going to try to tell me that some information alongside the reveal of VR's going away wouldn't have helped keep a lid on the furor?Uriel_Nocturne wrote: »Looking over the eight pages of this thread, a realization occurs to me.
Half of our issues right now are created by Zenimax and their timing.
Whether you are for the removal of VR's or are against the removal, the timing and nature of the announcement sucks. They announced that VR's are going away with the release of the Dark Brotherhood. OK, I can understand that. But that's all they've told us.
They basically said: "OK guys, here's a sneak peek at what we're doing. We know that the removal of VR's is an extremely divisive issue in the Community, but we're only letting you know that they're going away and not telling you even the slightest bit about how we're doing it! So go ahead and speculate aimlessly and flame the dog crap out of each other while we hold off on any actual information for a month or longer!"
@ZOS_GinaBruno : While I am generally supportive of Zenimax, your handling of this game, and the updates you make to it to keep it running well and fun in most every aspect; I highly resent a bomb of this magnitude dropping on this Forum Community with zero information to keep the furor to a respectable level. Especially with such an emotionally charged issue about a game that people obviously feel deeply involved with.
This could have been handled much better. I also understand that as Community Manager, your hands were most likely very well tied as far as what information you were/were not allowed to share. So my ire isn't directed at you primarily. My ire is devoted to the people above you whom have ham-stringed you and did not allow any substantive information to be released regarding an issue of this magnitude.
Any Forum wars are your fault, Zenimax. I hope that's clear.
haha
info is apparently never enough for some people
- If you say: "we are thinking about it"..... some people demand: "are you working on it !"
- if you say: "we are working on it".... some people say: "are you working on it ?"
- if you say again and again and again: "we are working on it"....... some people demand: "ETA, ETA, ETA... "
- If you give an ETA..... some people say: "but what exactly ?, give us more info, we demand...."
- If you give more info...... some people will say that the sky will fall down and it is bugged anyway
- If the PTS is released and the natch potes as well..... some other people start testing
ZOS_GinaBruno wrote: »Hey guys! We know there's a lot of questions about how Veteran Rank removal is going to work, and we will be publishing details on everything in the near future. Remember this article was just a first look; we're not going to leave you high and dry on the details for big changes like this.
Uriel_Nocturne wrote: »Actually, you're wrong.Uriel_Nocturne wrote: »And that's the point I've been trying to make to everyone.Uriel_Nocturne wrote: »And like Paris Hilton, there will be nothing to strive for since any Alt's will be "born into" max level.Uriel_Nocturne wrote: »But that's why we play video games. So I don't have to compare my games to real life.Uriel_Nocturne wrote: »You missed the point.Uriel_Nocturne wrote: »Exactly my point.Uriel_Nocturne wrote: »Exactly my point.Uriel_Nocturne wrote: »Pretty much.7788b14_ESO wrote: »What will VR be replaced with? Do you just login and see all your characters at level 50? Or will you see level 54 instead of VR4? Will there be problems with wearing gear or weapons sets, or will they be totally reworked or just disappear? This is like a major thing that should have some details given. Are people currently leveling VR ranks for nothing? This is going to be interesting.
All progression will be based on champion points after level 50.
Veteren gear level requirements( Like a VR 16 chest piece) will be replaced with champion point requirements. (Like a CP 300 Chest Piece)
Really? So champion points thats it. There will be no level 51 or any other new kind of leveling system?
They've favored horizontal progression over actually progressing and growing a character for this game.7788b14_ESO wrote: »What will VR be replaced with? Do you just login and see all your characters at level 50? Or will you see level 54 instead of VR4? Will there be problems with wearing gear or weapons sets, or will they be totally reworked or just disappear? This is like a major thing that should have some details given. Are people currently leveling VR ranks for nothing? This is going to be interesting.
All progression will be based on champion points after level 50.
Veteren gear level requirements( Like a VR 16 chest piece) will be replaced with champion point requirements. (Like a CP 300 Chest Piece)
Really? So champion points thats it. There will be no level 51 or any other new kind of leveling system?
thats is correct, champion points were implemented as the complete replacement of vet system ... so lvl 50 will be the max level, then its champion points only after that
Well no offense to anyone or Zenimax but that seems really stupid. So really any kind of real progression of a character is gonna be removed. And what its being replaced with is, well not any kind of progression or leveling. What the heck? O.o How have people been looking forward to the removal of Veteran Ranks when its gonna be replaced with...nothing really.
As things stand now, I've got one VR16, one VR7, two VR6's. I'm at 337 CP right now, so all of my VR characters will be able to run with Rubedite/Ancestor Silk/Ruby Ash equipment the second that patch finishes downloading.
They'll all be "Max level". But then what?
What is there to strive for? Exploring the other Alliances? The Daggerfall Covenant is boring enough to put me to sleep on those insomnia nights. While I generally like the Aldmeri Dominion, they should have named it "The Explore Grahtwood Indefinitely Alliance"...
With the VR levels, I always had something to strive for. If not on my Main Sorcerer (my VR16), then by working on my Templar (my VR7). But there was always something to strive for. That next Vet Rank. That next Tier of equipment to craft.
Now... just like all of those other MMO's that instituted horizontal character improvement instead of upwardly mobile Character progressions via additional levels... I left those other MMO's because horizontal characters are damn boring.
There's nothing to strive for with that model.
And I really hope that boredom doesn't set in with ESO. I really, really like this game...
High five Uriel_Nocturne. Ive taken some gaming breaks now and then so I could have been VT 16 by now but Im at Veteran 6 on my main. But when the next update comes I will most likely scratch my head and totally be like "now what?". Ive gained 3 Veteran levels recently. All because Ive been totally like "I wanna get to Veteran 16!". Now its like all drive will be gone. Its not that I want to just have that "Veteran" and then whatever level I am above my name. Its just that now everyone will just be...stuck really.
They're instituting a stagnant, horizontal character progression system and placing too much emphasis on background passive increases (the CP constellation nodes) rather than actually giving you something to strive for with your characters.
Another change made to cater to impatient PvP players with little thought to how it will stagnate the rest of the game.
I'm sorry...Veteran levels are in no way something to strive for.
There is absolutely zero difference between a VR rank and a Champion Rank in terms of increasing in level...Only Champion Rank is actually better in terms of giving reward.
The level plus the added Skill point, possibility of a new Skill ability opening up, and more, all of these are part of the upward mobility I described as the part of attaining a new level.
CP's only bring passive effects (and fractions of a percentage point at a time I might add).
The move is going from feeling like you're actually accomplishing something (Vet Ranks), to a horizontal plateau where nothing really changes from CP to CP. This type of horizontal movement in character development creates stagnation, especially in the PvE side of the game.
You know, the other 3/4 of the game that doesn't include PvP and their impatient "I want my Alts max level NOW!!!" player base.
Horizontal progression is not that bad as you think. It is more like in real life - well, there are a few levels to acquire (like academical grades), but otherwise it is mainly horizontal progression. We can still feel accomplished in real life, can't we?-
In video games, it feels good to be running around as a minor Deity. In real life, not so possible.
Depends on your real life, I am kind of a minor deity for my employees. Even I do not feel like it, but in fact, if I would mess up, they would have to suffer. I take my responsibilities seriously due to that. I do not have to feel superior in a game nor in real life. I might be in some sectors, but in others I don't. People have different talents, there is not really an objective "better".
Edit: what I want to say with it, feeling like a champion, just because levels make you to one, is a bit cheap. That is like Paris Hilton, she feels like the god given gift to the world - but she is born into this level, she has not accomplished it and regardless how much of a minor deity she might feel to be, to me she is nothing like that. She has just inherited wealth and is spending it - anyone can do that, when born into this level.
Argh, you are right, I forgot about that this is account-wide now.
While this might be good for the fraction of the player base who are impatient and want all their Alts at max level with the smallest possible effort, the other 3/4 of the game will hit that stagnation of a horizontal plateau for character development.
It brings out a "what's the point" mentality to doing anything in the PvE game aside from your starting Alliance.
Additional level aren't content in any way. If you don't enjoy dungeons and finished every quest, you're done with PvE. There is no point to vet ranks other than excluding players a long time until they can focus on being truly competent.
Levels are best described as "upward mobility". It's something to strive for that is higher than you were before. It makes the journey through the levels as much of an accomplishment as the "destination" end level (i.e. VR16).
This applies even to the "end game" levels which are the Vet Ranks.
With the removal of those and a focus on CP's (which only give you passive, background improvements), it creates a "plateau" of progression. Your character isn't actually going anywhere or growing anymore. The increases to "power" are minimal if noticeable in any way because each CP assigned only gives you a couple of tenths of a percent increase to your abilities.
This creates a stagnated environment where there's little to no point to progressing beyond your home Alliance.
As I've said many times; this change from VR's to CP-only charcter progression only benefits the 1/4 of the game that is PvP, and even then it only benefits the small percentage of the 1/4 who are too impatient and want all of their Alts to be at max level with the smallest effort possible.
No other MMO allows this or has a system in place like this. This is what making sweeping changes to a game based upon the smallest fraction of a player base does to MMO's.
This type of plateau has killed player populations in at least five MMO's I can name off the top of my head, as players get bored because there's nowhere to grow a character after finishing the first third of the game.
I'm curious to see what they do with the "UNDESIRABLE" traits, like well-fitted, sturdy, powered, charged and so on.. I would love to see a real change with these traits that's actually useful.
@tinythinker I've never really looked into this. Does this apply to every single CP, or is it only to CP spent in certain constellations? How much extra does each CP give?tinythinker wrote: »Champ points give you more heath, stamina, and magicka outright plus whatever perks you invest them in.
ZOS_GinaBruno wrote: »Hey guys! We know there's a lot of questions about how Veteran Rank removal is going to work, and we will be publishing details on everything in the near future. Remember this article was just a first look; we're not going to leave you high and dry on the details for big changes like this.
ZOS_GinaBruno wrote: »Hey guys! We know there's a lot of questions about how Veteran Rank removal is going to work, and we will be publishing details on everything in the near future. Remember this article was just a first look; we're not going to leave you high and dry on the details for big changes like this.
getting higher and dryer by the day
ZOS_GinaBruno wrote: »Yep! It's happening in the next update, for real.