I know some endgamers get pissy when someone signs up as a HA in a run.
I personally don't care if a HA is in the run as long as they do the same amount of dps as everyone else.
But HA sorcs are indeed ez mode, I haven't done vma for ages and vsh since it was released (to get the skin), I popped in both arena's with HA sorc (not storm set, just some meme mag set) and got the trifecta in both super easy non HA sorcs will have to learn the arena and mechanics while a HA sorc can come in and do it easily while ignoring most mechanics.
I know some endgamers get pissy when someone signs up as a HA in a run.
I personally don't care if a HA is in the run as long as they do the same amount of dps as everyone else.
But HA sorcs are indeed ez mode, I haven't done vma for ages and vsh since it was released (to get the skin), I popped in both arena's with HA sorc (not storm set, just some meme mag set) and got the trifecta in both super easy non HA sorcs will have to learn the arena and mechanics while a HA sorc can come in and do it easily while ignoring most mechanics.
TBF HA petsorc easy mode for vMA has been around for literally years. A guildie of mine was advertising it at least 5 years ago, probably longer. Oakensoul just kicks it up a notch.
I don't see many commenters here denying that oakenbuilds are much easier to play, but that's exactly what the ring was intended to do. Making things more accessible will also attract players that don't actually need the help, but just want to put in less effort and still complete content. ZOS will decide where the line is drawn between accessiblilty and challenge and we as the players will have to adjust. Oakensoul advocates will also have to accept that the ring, and future accessibility aids, will be buffed and nerfed just like any other item.
I know some endgamers get pissy when someone signs up as a HA in a run.
I personally don't care if a HA is in the run as long as they do the same amount of dps as everyone else.
But HA sorcs are indeed ez mode, I haven't done vma for ages and vsh since it was released (to get the skin), I popped in both arena's with HA sorc (not storm set, just some meme mag set) and got the trifecta in both super easy non HA sorcs will have to learn the arena and mechanics while a HA sorc can come in and do it easily while ignoring most mechanics.
TBF HA petsorc easy mode for vMA has been around for literally years. A guildie of mine was advertising it at least 5 years ago, probably longer. Oakensoul just kicks it up a notch.
I don't see many commenters here denying that oakenbuilds are much easier to play, but that's exactly what the ring was intended to do. Making things more accessible will also attract players that don't actually need the help, but just want to put in less effort and still complete content. ZOS will decide where the line is drawn between accessiblilty and challenge and we as the players will have to adjust. Oakensoul advocates will also have to accept that the ring, and future accessibility aids, will be buffed and nerfed just like any other item.
I think there is a fair distinction between accessibility and ease.
Let's take solo arenas as a baseline for it, since those are balanced for an individual player.
I can do a two bar sorc build through Vet Vateshran in around 43 minutes, or 2 minutes under the speed run.
I can do an oakensorc build through Vet Vateshran in 30 minutes.
I can do that same two bar sorc through vet Maelstrom in like 48-50 minutes. The same oakensorc can do 37-40 minutes.
Accessibility would mean that the oaken sorcs would be able to achieve the speed runs with some effort and care, similar in comparison to solo setups. Ease is that the oaken builds can do those same achievements 20-30% faster on straight DPS setups, without any worry about sustain.
SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
I know some endgamers get pissy when someone signs up as a HA in a run.
I personally don't care if a HA is in the run as long as they do the same amount of dps as everyone else.
But HA sorcs are indeed ez mode, I haven't done vma for ages and vsh since it was released (to get the skin), I popped in both arena's with HA sorc (not storm set, just some meme mag set) and got the trifecta in both super easy non HA sorcs will have to learn the arena and mechanics while a HA sorc can come in and do it easily while ignoring most mechanics.
TBF HA petsorc easy mode for vMA has been around for literally years. A guildie of mine was advertising it at least 5 years ago, probably longer. Oakensoul just kicks it up a notch.
I don't see many commenters here denying that oakenbuilds are much easier to play, but that's exactly what the ring was intended to do. Making things more accessible will also attract players that don't actually need the help, but just want to put in less effort and still complete content. ZOS will decide where the line is drawn between accessiblilty and challenge and we as the players will have to adjust. Oakensoul advocates will also have to accept that the ring, and future accessibility aids, will be buffed and nerfed just like any other item.
I think there is a fair distinction between accessibility and ease.
Let's take solo arenas as a baseline for it, since those are balanced for an individual player.
I can do a two bar sorc build through Vet Vateshran in around 43 minutes, or 2 minutes under the speed run.
I can do an oakensorc build through Vet Vateshran in 30 minutes.
I can do that same two bar sorc through vet Maelstrom in like 48-50 minutes. The same oakensorc can do 37-40 minutes.
Accessibility would mean that the oaken sorcs would be able to achieve the speed runs with some effort and care, similar in comparison to solo setups. Ease is that the oaken builds can do those same achievements 20-30% faster on straight DPS setups, without any worry about sustain.
You're still looking at it from an able-bodied perspective. What's super easy for an experienced player with access to all the best gear may still be a challenge for someone without these advantages. Another good example is dolmens. I'm a very experienced player but far from top tier, and dolmens stopped being a challenge years ago. However, I have guildies that have played for 2+ years and still struggle with them due to physical and mental factors.
I don't think there's any way for ZOS to provide accessibility aids in the game without making parts of it trivially easy, and I don't really see a problem with this.
FantasticFreddie wrote: »RodneyRegis wrote: »Some people just won't ever get gryphon heart (obviously that trifecta chosen for a reason), not because they have arthritis, but because they aren't good enough. Maybe that's OK. Maybe there's no right to do so, and no need for a game developer to allow them to do it to the detriment of everybody who worked for it. Maybe not though.
Ah yes. The old, "Making it easier devalues those who already have it" argument. Please help me understand how making it easier is a "detriment" to those who already did it? Maybe I'm missing something, since I've never felt that someone coming after me and expending less effort to achieve something I did was a detriment.
Just because you're like that doesn't mean everyone else is or anyone is in the wrong for feeling upset about people getting something in an easier manner than they did. However, the more important aspect to note is that if something can be done in an easier manner, that will become the way to do it. I don't want to play HA, I love my build I worked hard on crafting. But the way things are going is that people have to use oakenHA (often a sorc) to get into groups. If they do get in, then they don't get yolnakriin and get outparsed by people expending a lot less effort with a lot more survivability. If I want to do vAS as a DPS ever again I will have to create an oakenHA lightning build or server hop until I find a guild that doesn't do oakensoul runs.
Trifectas are the crown of endgame. They should not be made easier. Not even by power creep. No one's forcing you to do them. The glory of trifecta completions shouldn't be taken away from those who do them. IR has become fundamentally easier, and now has less value than it did before. That will happen to every trifecta that is doable with oakenHA in its current iteration. It's not inherently evil to want trifectas to have value and be known to be difficult. It's like having a collector's item of only 100 that you earned through weeks if not months or years of training just to later have it become a collector's item of 500,000 that people earn through running a short obstacle course. If this belief makes me an elitist then I will be one proudly.
I know this guy. He is my friend but when I stream half naked for him in raids, he kept asking me to take off my oakensoul?? I don't see why I should when I do the most damage in total on oakensoul. He also ask me to gold out my weapons in vSS hm prog but I already spent my money on buying spell power pot which he also asked me to buy.
He is nice though and a good raid lead (when he doesn't scream at me to take off oakensoul or not to tank on a werewolf build)
Weapons are always the first thing to be golded out. You should not be in a trial hardmode progression if you refuse to gold out your weapons. For any reason. It makes a big difference in things. You also really shouldn't be tanking as a werewolf in a trial either unless it's a werewolf fun trial... tank is required to chain and have several (de-)buffs. In a dungeon for fun fine but I would even find it questionable in veteran... I have a werewolf tank and I only use it in normal dungeons. It's group content, you have to be willing to do things in the name of the group.
I guess I'll just have to accept that I'll never understand this sentiment. If I know that others achieved something I did because it was made easier, I just accept that it's now easier and move on. It doesn't change how much effort I know I put into it. I also put zero prestige into skins and titles, but rather pursue them if they appeal to me asthetically.
I guess this is the main divide between those who dislike Oakenbuilds and those who don't. People who attach prestige to titles and skins don't want them made easier, for whatever reason. I don't know how they deal with the fact that power creep has done more over the years to allow more players to get these achievements than Oakensoul has, but like others have said, to each their own. We can all advocate for our views on this til our fingers bleed and ZOS will still do what they will.
For me, it's a combination of things.
I don't like the complete imbalance of effort an Oakensorc brings to a group. I also want certain things to maintain a significant level of challenge for me and my groups-- and while you can say "well just don't use it then!!" deliberately making something harder than it is for no reason feels hollow.
It also feels like people who use Oakensoul stop learning or improving, and I don't like that or think it's good for the game
FrancisCrawford wrote: »RodneyRegis wrote: »It's not 10x harder to do the same content with a 2 bar build. It's way more than that.
I have a vMA 1 bar build which uses no skills. I'm down to 3 deaths without sigils, going for another flawless with it. Not a single skill fired in the entire arena. OK I'm gated behind end-game mechanics such as the odd roll dodge to avoid taking aim, which is maybe a bit unfair of ZOS to expect of me, along with respawning pets now and again. But luckily no synergies or potions required, and I didn't need to bother with good traits or gold gear, so there's that. I'm wondering now if I could put on walk and autorun and kite everything to avoid needing to actually direct my character with keys.
I should think I could get my 8 year old daughter to hit 80k on a dummy in an afternoon, if I could get her to concentrate long enough.
But sure, it's not THAT easy.
Congratulations! You surpassed the 2019 state of the art!!! (No-skills runs back then used sigils.)
Well, maybe. After all: If you used and respawned pets, you were using skills.https://www.youtube.com/watch?v=NraXZtHn6NE
RodneyRegis wrote: »FantasticFreddie wrote: »RodneyRegis wrote: »Some people just won't ever get gryphon heart (obviously that trifecta chosen for a reason), not because they have arthritis, but because they aren't good enough. Maybe that's OK. Maybe there's no right to do so, and no need for a game developer to allow them to do it to the detriment of everybody who worked for it. Maybe not though.
Ah yes. The old, "Making it easier devalues those who already have it" argument. Please help me understand how making it easier is a "detriment" to those who already did it? Maybe I'm missing something, since I've never felt that someone coming after me and expending less effort to achieve something I did was a detriment.
Just because you're like that doesn't mean everyone else is or anyone is in the wrong for feeling upset about people getting something in an easier manner than they did. However, the more important aspect to note is that if something can be done in an easier manner, that will become the way to do it. I don't want to play HA, I love my build I worked hard on crafting. But the way things are going is that people have to use oakenHA (often a sorc) to get into groups. If they do get in, then they don't get yolnakriin and get outparsed by people expending a lot less effort with a lot more survivability. If I want to do vAS as a DPS ever again I will have to create an oakenHA lightning build or server hop until I find a guild that doesn't do oakensoul runs.
Trifectas are the crown of endgame. They should not be made easier. Not even by power creep. No one's forcing you to do them. The glory of trifecta completions shouldn't be taken away from those who do them. IR has become fundamentally easier, and now has less value than it did before. That will happen to every trifecta that is doable with oakenHA in its current iteration. It's not inherently evil to want trifectas to have value and be known to be difficult. It's like having a collector's item of only 100 that you earned through weeks if not months or years of training just to later have it become a collector's item of 500,000 that people earn through running a short obstacle course. If this belief makes me an elitist then I will be one proudly.
I know this guy. He is my friend but when I stream half naked for him in raids, he kept asking me to take off my oakensoul?? I don't see why I should when I do the most damage in total on oakensoul. He also ask me to gold out my weapons in vSS hm prog but I already spent my money on buying spell power pot which he also asked me to buy.
He is nice though and a good raid lead (when he doesn't scream at me to take off oakensoul or not to tank on a werewolf build)
Weapons are always the first thing to be golded out. You should not be in a trial hardmode progression if you refuse to gold out your weapons. For any reason. It makes a big difference in things. You also really shouldn't be tanking as a werewolf in a trial either unless it's a werewolf fun trial... tank is required to chain and have several (de-)buffs. In a dungeon for fun fine but I would even find it questionable in veteran... I have a werewolf tank and I only use it in normal dungeons. It's group content, you have to be willing to do things in the name of the group.
I guess I'll just have to accept that I'll never understand this sentiment. If I know that others achieved something I did because it was made easier, I just accept that it's now easier and move on. It doesn't change how much effort I know I put into it. I also put zero prestige into skins and titles, but rather pursue them if they appeal to me asthetically.
I guess this is the main divide between those who dislike Oakenbuilds and those who don't. People who attach prestige to titles and skins don't want them made easier, for whatever reason. I don't know how they deal with the fact that power creep has done more over the years to allow more players to get these achievements than Oakensoul has, but like others have said, to each their own. We can all advocate for our views on this til our fingers bleed and ZOS will still do what they will.
For me, it's a combination of things.
I don't like the complete imbalance of effort an Oakensorc brings to a group. I also want certain things to maintain a significant level of challenge for me and my groups-- and while you can say "well just don't use it then!!" deliberately making something harder than it is for no reason feels hollow.
It also feels like people who use Oakensoul stop learning or improving, and I don't like that or think it's good for the game
Exactly. This is the other problem. Making people who have never experienced harder content or the mechanics therein play other content which is way above their level because of an OP crutch just means that you end up with loads of people in groups who don't play necessary mechanics. Watching the same players die over and over again as soon as olms jumps the first time is very boring.
That literally doesn't make sense. If achievements mean nothing then why the need to give them away like candy?SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
This is a game. Getting a trifecta is nice & well done & all that, but seriously, it’s fundamentally just pressing buttons, and doesn’t really have any relevance to reality. So why get all huffy about it? Let people enjoy themselves! Surely this is meant to be fun?!
(And if I do have to care, I’m more bothered about paid carries - that is what has already diminished those achievements anyway)
I know some endgamers get pissy when someone signs up as a HA in a run.
I personally don't care if a HA is in the run as long as they do the same amount of dps as everyone else.
But HA sorcs are indeed ez mode, I haven't done vma for ages and vsh since it was released (to get the skin), I popped in both arena's with HA sorc (not storm set, just some meme mag set) and got the trifecta in both super easy non HA sorcs will have to learn the arena and mechanics while a HA sorc can come in and do it easily while ignoring most mechanics.
TBF HA petsorc easy mode for vMA has been around for literally years. A guildie of mine was advertising it at least 5 years ago, probably longer. Oakensoul just kicks it up a notch.
I don't see many commenters here denying that oakenbuilds are much easier to play, but that's exactly what the ring was intended to do. Making things more accessible will also attract players that don't actually need the help, but just want to put in less effort and still complete content. ZOS will decide where the line is drawn between accessiblilty and challenge and we as the players will have to adjust. Oakensoul advocates will also have to accept that the ring, and future accessibility aids, will be buffed and nerfed just like any other item.
I think there is a fair distinction between accessibility and ease.
Let's take solo arenas as a baseline for it, since those are balanced for an individual player.
I can do a two bar sorc build through Vet Vateshran in around 43 minutes, or 2 minutes under the speed run.
I can do an oakensorc build through Vet Vateshran in 30 minutes.
I can do that same two bar sorc through vet Maelstrom in like 48-50 minutes. The same oakensorc can do 37-40 minutes.
Accessibility would mean that the oaken sorcs would be able to achieve the speed runs with some effort and care, similar in comparison to solo setups. Ease is that the oaken builds can do those same achievements 20-30% faster on straight DPS setups, without any worry about sustain.
You're still looking at it from an able-bodied perspective. What's super easy for an experienced player with access to all the best gear may still be a challenge for someone without these advantages. Another good example is dolmens. I'm a very experienced player but far from top tier, and dolmens stopped being a challenge years ago. However, I have guildies that have played for 2+ years and still struggle with them due to physical and mental factors.
I don't think there's any way for ZOS to provide accessibility aids in the game without making parts of it trivially easy, and I don't really see a problem with this.
PrincessOfThieves wrote: ».I know some endgamers get pissy when someone signs up as a HA in a run.
I personally don't care if a HA is in the run as long as they do the same amount of dps as everyone else.
But HA sorcs are indeed ez mode, I haven't done vma for ages and vsh since it was released (to get the skin), I popped in both arena's with HA sorc (not storm set, just some meme mag set) and got the trifecta in both super easy non HA sorcs will have to learn the arena and mechanics while a HA sorc can come in and do it easily while ignoring most mechanics.
TBF HA petsorc easy mode for vMA has been around for literally years. A guildie of mine was advertising it at least 5 years ago, probably longer. Oakensoul just kicks it up a notch.
I don't see many commenters here denying that oakenbuilds are much easier to play, but that's exactly what the ring was intended to do. Making things more accessible will also attract players that don't actually need the help, but just want to put in less effort and still complete content. ZOS will decide where the line is drawn between accessiblilty and challenge and we as the players will have to adjust. Oakensoul advocates will also have to accept that the ring, and future accessibility aids, will be buffed and nerfed just like any other item.
I think there is a fair distinction between accessibility and ease.
Let's take solo arenas as a baseline for it, since those are balanced for an individual player.
I can do a two bar sorc build through Vet Vateshran in around 43 minutes, or 2 minutes under the speed run.
I can do an oakensorc build through Vet Vateshran in 30 minutes.
I can do that same two bar sorc through vet Maelstrom in like 48-50 minutes. The same oakensorc can do 37-40 minutes.
Accessibility would mean that the oaken sorcs would be able to achieve the speed runs with some effort and care, similar in comparison to solo setups. Ease is that the oaken builds can do those same achievements 20-30% faster on straight DPS setups, without any worry about sustain.
You're still looking at it from an able-bodied perspective. What's super easy for an experienced player with access to all the best gear may still be a challenge for someone without these advantages. Another good example is dolmens. I'm a very experienced player but far from top tier, and dolmens stopped being a challenge years ago. However, I have guildies that have played for 2+ years and still struggle with them due to physical and mental factors.
I don't think there's any way for ZOS to provide accessibility aids in the game without making parts of it trivially easy, and I don't really see a problem with this.
We already have different difficulty settings to accomodate players of varying skill/ability levels. Each dungeon and trials has normal, veteran and veteran hardmode options. If you cannot do vet, then just play on normal. I am disabled and I struggle with anxiety and depression, but I honestly don't think that the game must be balanced around me because of this. When I'm having a bad day, I just do some normal dungeons or housing instead of demanding that the hardest hardmodes must be made easy because of this.
PrincessOfThieves wrote: »Why should there be an easy mode for hardmodes?
I know that there are but that doesn’t change the fact I want to DPS and I cannot find a group that will let me do that on my own build.
SeaGtGruff wrote: »PrincessOfThieves wrote: »Why should there be an easy mode for hardmodes?
This actually strikes me as kind of funny, because I think the reason so many players are so hung up (in my opinion) on their DPS is because they want to make the content easier for them to clear. As Rich put it in his streams (if I can remember the way he put it), players like to find the path of least resistance, or something to that effect.
SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
There's far more people complaining about people who hate HA builds than actual people who hate HA builds.
SeaGtGruff wrote: »PrincessOfThieves wrote: »Why should there be an easy mode for hardmodes?
This actually strikes me as kind of funny, because I think the reason so many players are so hung up (in my opinion) on their DPS is because they want to make the content easier for them to clear. As Rich put it in his streams (if I can remember the way he put it), players like to find the path of least resistance, or something to that effect. This attitude isn't necessarily true of everyone, at least not in equal degrees, but generally speaking (and whether we're talking about single-player RPGs or MMORPGs) players try to find attribute spreads, skills, weapons, and armor that increases their chances of surviving the most difficult foes and kill things more quickly. In short, pretty much everyone is looking for their own "easy mode," whether they're doing it on their own through "theory crafting" or just following builds that the "experts" have posted. Why should the players who happen to use HAs be viewed and treated any differently in that respect than the players who prefer to use LA weaving with the "correct" ability bar setups and skill rotations which they practice for hours or days on end until they can do it perfectly and almost automatically via "muscle memory"?I know that there are but that doesn’t change the fact I want to DPS and I cannot find a group that will let me do that on my own build.
I think that's a problem caused primarily by player attitudes and prejudices. As far as I've ever seen in gaming, it really doesn't matter what the devs put into a game, or how they nerf or buff things after the fact to try to maintain "balance," because no matter what is added to the game or changed later on, there will always be players who will try to find a way to capitalize on (or "exploit," if you will, but not in the sense of abusing an unintended glitch for unfair advantage) anything and everything in the game. If it doesn't help as much as other things do, or has more drawbacks than other things do, it will get pushed aside and anyone who's "stupid" enough to use it will become an object of scorn and ridicule. Terms such as L2P or GOML are (in my opinion) all about following along with whatever the "experts" say. It reminds me of a scene from a movie-- Midnight Express, I think?-- where a group of prisoners are pacing mindlessly in a circle around an object, all going at the same pace and in the same direction. Then the hero of the movie decides to be defiant and buck the flow, so he turns around and starts to pace in the opposite direction. The other prisoners freak out and start to yell at him and hit him for "going the wrong way."
You just have to be daring enough, and deaf enough, to do your own thing if you really want to, regardless of how anyone else reacts to it. If you're wanting to do some sort of group activity-- i.e., something that can't be soloed-- then you can try to find a group who will be fine with letting you do your thing your way, who won't freak out and start flailing away at you for refusing to march to the beat of the same drum that they do.
SeaGtGruff wrote: »PrincessOfThieves wrote: »Why should there be an easy mode for hardmodes?
This actually strikes me as kind of funny, because I think the reason so many players are so hung up (in my opinion) on their DPS is because they want to make the content easier for them to clear. As Rich put it in his streams (if I can remember the way he put it), players like to find the path of least resistance, or something to that effect. This attitude isn't necessarily true of everyone, at least not in equal degrees, but generally speaking (and whether we're talking about single-player RPGs or MMORPGs) players try to find attribute spreads, skills, weapons, and armor that increases their chances of surviving the most difficult foes and kill things more quickly. In short, pretty much everyone is looking for their own "easy mode," whether they're doing it on their own through "theory crafting" or just following builds that the "experts" have posted. Why should the players who happen to use HAs be viewed and treated any differently in that respect than the players who prefer to use LA weaving with the "correct" ability bar setups and skill rotations which they practice for hours or days on end until they can do it perfectly and almost automatically via "muscle memory"?I know that there are but that doesn’t change the fact I want to DPS and I cannot find a group that will let me do that on my own build.
I think that's a problem caused primarily by player attitudes and prejudices. As far as I've ever seen in gaming, it really doesn't matter what the devs put into a game, or how they nerf or buff things after the fact to try to maintain "balance," because no matter what is added to the game or changed later on, there will always be players who will try to find a way to capitalize on (or "exploit," if you will, but not in the sense of abusing an unintended glitch for unfair advantage) anything and everything in the game. If it doesn't help as much as other things do, or has more drawbacks than other things do, it will get pushed aside and anyone who's "stupid" enough to use it will become an object of scorn and ridicule. Terms such as L2P or GOML are (in my opinion) all about following along with whatever the "experts" say. It reminds me of a scene from a movie-- Midnight Express, I think?-- where a group of prisoners are pacing mindlessly in a circle around an object, all going at the same pace and in the same direction. Then the hero of the movie decides to be defiant and buck the flow, so he turns around and starts to pace in the opposite direction. The other prisoners freak out and start to yell at him and hit him for "going the wrong way."
You just have to be daring enough, and deaf enough, to do your own thing if you really want to, regardless of how anyone else reacts to it. If you're wanting to do some sort of group activity-- i.e., something that can't be soloed-- then you can try to find a group who will be fine with letting you do your thing your way, who won't freak out and start flailing away at you for refusing to march to the beat of the same drum that they do.
The thing with HA is how it is much easier than traditional for several reasons. I know now not everyone finds the ease of use with a HA build but the top end of the build is easier than the top end of traditional, and has the same result. Hence exactly why people are making oakenHA sorcerer the possible meta. But regardless, my biggest and most important issue has to do with endgamers. And I absolutely and entirely agree with your description. I’ve always felt like playing how I want to requires ZOS to shepherd the pack. Luckily, how I want to play aligns with ZOS’ values… I don’t want to do HA (nerf is because HA is too close to traditional) and I love doing mechanics. But nearly everyone wants to make things as easy as possible. Full burn through mechanics was how things were before but ZOS introduced overburn as a common occurrence and it protected mechanics. That’s all I want, for ZOS to protect traditional builds by shaking endgamers off of oakenHA. I guess thanks for the confidence though, I’ve never tried to ask to go against the wishes of group leads. I just don’t think it’s worth the possible scene, let alone with the high chance of in the group (or at this point, any group. Literally no guild group is safe) hearing at least one person complain about the build they’re willingly using themselves. At the very least I want to avoid the negativity… and that I cannot escape from.
I’ve always tried to be the endgamer I wish I had when I was new. No straight to the META as the only option, no “it’s old content it’s so easy”, no “your DPS is too low for my standards even though there’s no DPS check”. I make my own builds that work, keeping a theme to them. I worked my own way to 100k. I don’t even own kilt. It was a long road. I was a frost warden before it became the “only way to play magden”. But this oakenHA thing has been my match. All that work, all the joy of getting things done the way I want to, and now I can’t even confidently get into groups I want to play with, even with people I know. And it’s only getting worse. My only hope is ZOS continues nerfing oakenHA until endgame lets go of it. I guess unless ZOS wants to buff traditional builds but again, mechanics.
I hope people can see why I’m so deep into these threads. People who are new are doing content at levels they hadn’t before while my endgame is crashing and burning with no fire extinguisher and no fire escape. There is no “play with people who agree with you” when 99% of endgame wants to do things the easiest way. Out of all the people I know, I can only be confident that three (3) of them wouldn’t pull a “you should use oakenHA its so much easier” on me. Three.
FrancisCrawford wrote: »SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
There's far more people complaining about people who hate HA builds than actual people who hate HA builds.
It matters little whether people actually hate my fun, or just want to lovingly and compassionately nerf it away.
FrancisCrawford wrote: »SeaGtGruff wrote: »PrincessOfThieves wrote: »Why should there be an easy mode for hardmodes?
This actually strikes me as kind of funny, because I think the reason so many players are so hung up (in my opinion) on their DPS is because they want to make the content easier for them to clear. As Rich put it in his streams (if I can remember the way he put it), players like to find the path of least resistance, or something to that effect. This attitude isn't necessarily true of everyone, at least not in equal degrees, but generally speaking (and whether we're talking about single-player RPGs or MMORPGs) players try to find attribute spreads, skills, weapons, and armor that increases their chances of surviving the most difficult foes and kill things more quickly. In short, pretty much everyone is looking for their own "easy mode," whether they're doing it on their own through "theory crafting" or just following builds that the "experts" have posted. Why should the players who happen to use HAs be viewed and treated any differently in that respect than the players who prefer to use LA weaving with the "correct" ability bar setups and skill rotations which they practice for hours or days on end until they can do it perfectly and almost automatically via "muscle memory"?I know that there are but that doesn’t change the fact I want to DPS and I cannot find a group that will let me do that on my own build.
I think that's a problem caused primarily by player attitudes and prejudices. As far as I've ever seen in gaming, it really doesn't matter what the devs put into a game, or how they nerf or buff things after the fact to try to maintain "balance," because no matter what is added to the game or changed later on, there will always be players who will try to find a way to capitalize on (or "exploit," if you will, but not in the sense of abusing an unintended glitch for unfair advantage) anything and everything in the game. If it doesn't help as much as other things do, or has more drawbacks than other things do, it will get pushed aside and anyone who's "stupid" enough to use it will become an object of scorn and ridicule. Terms such as L2P or GOML are (in my opinion) all about following along with whatever the "experts" say. It reminds me of a scene from a movie-- Midnight Express, I think?-- where a group of prisoners are pacing mindlessly in a circle around an object, all going at the same pace and in the same direction. Then the hero of the movie decides to be defiant and buck the flow, so he turns around and starts to pace in the opposite direction. The other prisoners freak out and start to yell at him and hit him for "going the wrong way."
You just have to be daring enough, and deaf enough, to do your own thing if you really want to, regardless of how anyone else reacts to it. If you're wanting to do some sort of group activity-- i.e., something that can't be soloed-- then you can try to find a group who will be fine with letting you do your thing your way, who won't freak out and start flailing away at you for refusing to march to the beat of the same drum that they do.
The thing with HA is how it is much easier than traditional for several reasons. I know now not everyone finds the ease of use with a HA build but the top end of the build is easier than the top end of traditional, and has the same result. Hence exactly why people are making oakenHA sorcerer the possible meta. But regardless, my biggest and most important issue has to do with endgamers. And I absolutely and entirely agree with your description. I’ve always felt like playing how I want to requires ZOS to shepherd the pack. Luckily, how I want to play aligns with ZOS’ values… I don’t want to do HA (nerf is because HA is too close to traditional) and I love doing mechanics. But nearly everyone wants to make things as easy as possible. Full burn through mechanics was how things were before but ZOS introduced overburn as a common occurrence and it protected mechanics. That’s all I want, for ZOS to protect traditional builds by shaking endgamers off of oakenHA. I guess thanks for the confidence though, I’ve never tried to ask to go against the wishes of group leads. I just don’t think it’s worth the possible scene, let alone with the high chance of in the group (or at this point, any group. Literally no guild group is safe) hearing at least one person complain about the build they’re willingly using themselves. At the very least I want to avoid the negativity… and that I cannot escape from.
I’ve always tried to be the endgamer I wish I had when I was new. No straight to the META as the only option, no “it’s old content it’s so easy”, no “your DPS is too low for my standards even though there’s no DPS check”. I make my own builds that work, keeping a theme to them. I worked my own way to 100k. I don’t even own kilt. It was a long road. I was a frost warden before it became the “only way to play magden”. But this oakenHA thing has been my match. All that work, all the joy of getting things done the way I want to, and now I can’t even confidently get into groups I want to play with, even with people I know. And it’s only getting worse. My only hope is ZOS continues nerfing oakenHA until endgame lets go of it. I guess unless ZOS wants to buff traditional builds but again, mechanics.
I hope people can see why I’m so deep into these threads. People who are new are doing content at levels they hadn’t before while my endgame is crashing and burning with no fire extinguisher and no fire escape. There is no “play with people who agree with you” when 99% of endgame wants to do things the easiest way. Out of all the people I know, I can only be confident that three (3) of them wouldn’t pull a “you should use oakenHA its so much easier” on me. Three.
I'm confused. The single example of a particular achievement for fighting 3 bosses at once aside, can you contribute more to a group with a LA build or a HA build? If it's LA, why would anybody ask you to use HA aside?
Turtle_Bot wrote: »Genuinely curious here, but for everyone complaining about HA builds having "too much damage", "being too tanky" etc,
Were you all complaining about templars in the past that could just spam jabs (1 button every 1.5 seconds) that could still clear all content while having infinite healing and plenty of sustain thanks to super long duration sustain abilities like Rune (one cast per 30s to minute) or ele drain (same duration).
That same plar build was clearing vVH in like 15-20 minutes with just jabs and the occasional wall of elements. Was that not as OP as HA builds, or was that build ok because they were pressing a button every 1.5 seconds instead of holding down LMB and pressing a skill once every 2 seconds? IIRC, there was also a video a few months back of post nerf plar completing vVH trifecta in about 20-25 minutes just using jabs. This is with the plar damage/jabs nerfs.
I am genuinely curious about this because I used to run a stamplar and with a traditional 2 bar build (bow back, DW front), and despite being a stamDD, I was still able to reliably fill the healer role in all 4man content (including DLC HMs and vet group arenas) and most trials (including vet) without any significant drop in DPS (still pulled roughly 30% of total dps) and I wasn't even as tanky as I could have been had I been a magplar instead of a stamplar, yet I never heard any complaints about "templars being too OP", or "plars are EZmode and trivialize all the content and achievements done with other classes" or "you got that achievement on a plar therefore it doesn't count".
Plar was (and still is) considered one of the best solo classes in the game for PvE. There was also a time when groups were majority plars with a few sorcs + a DK/cro tank. Undaunted Orbs weren't even considered back then since everyone had access to shards for group sustain and healers were almost non existent or they were just another plar DD that had an extra heal or 2 slotted because everyone was self healing so much from jabs.
I am not trying to be facetious or anything, I am genuinely curious why there is so much discussion around HA oakensorc in particular when there have been plenty of "easymode" builds in the past that essentially did everything that the HA builds currently do that is being complained about, yet I can't recall anywhere near this level of discourse around those builds (from either side of the discussion).As for oaken players not doing/dying to mechanics, have people considered maybe trying to teach/help them in a friendly way?
If they refuse that help (especially if it is done in a friendly manner), then that same player will still struggle/die to mechanics with a 2 bar or tank build anyway (and likely do so on normal mode too) and that has nothing to do with oakensoul and everything to do with a specific players attitude. That is simply a player who refuses to learn or grow and no "carry" or "EZmode" build will ever help them in clearing content.
However you'll find that most players using oakensorc will be more than happy to learn the mechanics, especially if that is their first time in vet content and they are struggling with it and it is explained to them in a friendly way and not being condescending towards them.
Most players that are new to vet content aren't even aware that there are different mechanics added to vet that don't exist in normal mode and even more mechanics again for HM too.
I know when I started to do more Vet content a long time ago, I wasn't aware of some of the differences between normal to vet and vet to HM (vet to HM especially) as I initially expected the same mechanics as normal, just that they would hit harder, and that the boss had more health. But I had people explain them to me in a friendly way and as a result, I was able to learn the mechanics, improve as a player and actually help the group to clear the content instead of holding them back.
What also helped was playing an "easier/more forgiving" build on plar that allowed me to pay more attention to the mechanics and pick them up easier than if I was trying to concentrate on the BiS piano rotation of a traditional build on another class. As such, because I was able to learn those mechanics quicker and easier, it opened up the ability for myself to complete those same mechanics on other classes that require more APM and focus on rotation to perform their rotations than plar required.
FrancisCrawford wrote: »SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
There's far more people complaining about people who hate HA builds than actual people who hate HA builds.
It matters little whether people actually hate my fun, or just want to lovingly and compassionately nerf it away.
SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
There's far more people complaining about people who hate HA builds than actual people who hate HA builds.
FrancisCrawford wrote: »SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
There's far more people complaining about people who hate HA builds than actual people who hate HA builds.
It matters little whether people actually hate my fun, or just want to lovingly and compassionately nerf it away.
No one hates that you have fun, but alot of people don't realize that while they're having fun they may be taking the fun away from others. For alot of players, vet trials are competitive content. And I don't mean whether your group just gets it cleared or not but competing with each other. Maybe its different for console players, I don't know, but as a PC player I always keep looking Hodors (live dps addon) and logs. For sure it's nice to clear, get good score, achievements or whatever, but most endgamers also care about their performance. I personally like to be high up on Hodors list. But since everyone and their mom has adopted oaken HA build, I'm getting out parsed by people who just few months ago were spamming bow light attacks in random dungeons doing 5k dps. Of course it makes me a little salty. I've put in alot of time and effort to farm gear, adapt to changes every patch, learned rotations and weaving and now I'm behind the players who hold down 1 button. I can't parse 130k so now my only option is to switch to oaken also. How is this healthy to the game if everyone uses the same build. Zos should rename the game to Elder HA Online or Elder Oaken Online.
I'm not trying to gatekeep here. I'm not saying that oaken HA should be nerfed to the ground. But the way it currently is on pts, it's still too OP. I have nothing against more people being able to do harder content, I think its great, but currently they are having fun at my expense.
Turtle_Bot wrote: »Genuinely curious here, but for everyone complaining about HA builds having "too much damage", "being too tanky" etc,
Were you all complaining about templars in the past that could just spam jabs (1 button every 1.5 seconds) that could still clear all content while having infinite healing and plenty of sustain thanks to super long duration sustain abilities like Rune (one cast per 30s to minute) or ele drain (same duration).
That same plar build was clearing vVH in like 15-20 minutes with just jabs and the occasional wall of elements. Was that not as OP as HA builds, or was that build ok because they were pressing a button every 1.5 seconds instead of holding down LMB and pressing a skill once every 2 seconds? IIRC, there was also a video a few months back of post nerf plar completing vVH trifecta in about 20-25 minutes just using jabs. This is with the plar damage/jabs nerfs.
I am genuinely curious about this because I used to run a stamplar and with a traditional 2 bar build (bow back, DW front), and despite being a stamDD, I was still able to reliably fill the healer role in all 4man content (including DLC HMs and vet group arenas) and most trials (including vet) without any significant drop in DPS (still pulled roughly 30% of total dps) and I wasn't even as tanky as I could have been had I been a magplar instead of a stamplar, yet I never heard any complaints about "templars being too OP", or "plars are EZmode and trivialize all the content and achievements done with other classes" or "you got that achievement on a plar therefore it doesn't count".
Plar was (and still is) considered one of the best solo classes in the game for PvE. There was also a time when groups were majority plars with a few sorcs + a DK/cro tank. Undaunted Orbs weren't even considered back then since everyone had access to shards for group sustain and healers were almost non existent or they were just another plar DD that had an extra heal or 2 slotted because everyone was self healing so much from jabs.
I am not trying to be facetious or anything, I am genuinely curious why there is so much discussion around HA oakensorc in particular when there have been plenty of "easymode" builds in the past that essentially did everything that the HA builds currently do that is being complained about, yet I can't recall anywhere near this level of discourse around those builds (from either side of the discussion).As for oaken players not doing/dying to mechanics, have people considered maybe trying to teach/help them in a friendly way?
If they refuse that help (especially if it is done in a friendly manner), then that same player will still struggle/die to mechanics with a 2 bar or tank build anyway (and likely do so on normal mode too) and that has nothing to do with oakensoul and everything to do with a specific players attitude. That is simply a player who refuses to learn or grow and no "carry" or "EZmode" build will ever help them in clearing content.
However you'll find that most players using oakensorc will be more than happy to learn the mechanics, especially if that is their first time in vet content and they are struggling with it and it is explained to them in a friendly way and not being condescending towards them.
Most players that are new to vet content aren't even aware that there are different mechanics added to vet that don't exist in normal mode and even more mechanics again for HM too.
I know when I started to do more Vet content a long time ago, I wasn't aware of some of the differences between normal to vet and vet to HM (vet to HM especially) as I initially expected the same mechanics as normal, just that they would hit harder, and that the boss had more health. But I had people explain them to me in a friendly way and as a result, I was able to learn the mechanics, improve as a player and actually help the group to clear the content instead of holding them back.
What also helped was playing an "easier/more forgiving" build on plar that allowed me to pay more attention to the mechanics and pick them up easier than if I was trying to concentrate on the BiS piano rotation of a traditional build on another class. As such, because I was able to learn those mechanics quicker and easier, it opened up the ability for myself to complete those same mechanics on other classes that require more APM and focus on rotation to perform their rotations than plar required.
Yes actually, genuinely, I didn't like templars for the same reason I didn't like HA builds originally. PUGs. Templars were the ones running ahead and soloing everything without dying, then it became the HA builds doing the same exact thing. But now I don't have that happen so much so my problem is with LFGs. If I was in endgame at the time I probably would've been frustrated about templars too. I don't think someone asking for mechanics explained has anything to do with if they're using HA or not. Actually, over time I've seen less and less people communicate when they're new to a dungeon but maybe it's just that I stopped doing it since I am no longer new to dungeons.
I know some endgamers get pissy when someone signs up as a HA in a run.
I personally don't care if a HA is in the run as long as they do the same amount of dps as everyone else.
But HA sorcs are indeed ez mode, I haven't done vma for ages and vsh since it was released (to get the skin), I popped in both arena's with HA sorc (not storm set, just some meme mag set) and got the trifecta in both super easy non HA sorcs will have to learn the arena and mechanics while a HA sorc can come in and do it easily while ignoring most mechanics.
TBF HA petsorc easy mode for vMA has been around for literally years. A guildie of mine was advertising it at least 5 years ago, probably longer. Oakensoul just kicks it up a notch.
I don't see many commenters here denying that oakenbuilds are much easier to play, but that's exactly what the ring was intended to do. Making things more accessible will also attract players that don't actually need the help, but just want to put in less effort and still complete content. ZOS will decide where the line is drawn between accessiblilty and challenge and we as the players will have to adjust. Oakensoul advocates will also have to accept that the ring, and future accessibility aids, will be buffed and nerfed just like any other item.
nemesrichard wrote: »I am a casual adult player as the majority of players in this game and who is here to have FUN after work and to treat myself I spend money on this game. As I see we have 2 options to get good dps. HA or 2 bars LA weaving. I dont enjoy LA weaving so I wont play it. If HA wont be good enough after nerf I wont play the game and go spend my money in another game.SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
There's far more people complaining about people who hate HA builds than actual people who hate HA builds.
Pls read through this and the other threads and drink a shot after every negative comment welcoming the nerf and telling negative comments about HA users. Friendly advice call the ambulance before it.
FrancisCrawford wrote: »SerafinaWaterstar wrote: »Oh my days!
Why are so many people in this thread so angry about HA builds enabling people to participate in more aspects of the game? Why does it matter?
There's far more people complaining about people who hate HA builds than actual people who hate HA builds.
It matters little whether people actually hate my fun, or just want to lovingly and compassionately nerf it away.
No one hates that you have fun, but alot of people don't realize that while they're having fun they may be taking the fun away from others. For alot of players, vet trials are competitive content. And I don't mean whether your group just gets it cleared or not but competing with each other. Maybe its different for console players, I don't know, but as a PC player I always keep looking Hodors (live dps addon) and logs. For sure it's nice to clear, get good score, achievements or whatever, but most endgamers also care about their performance. I personally like to be high up on Hodors list. But since everyone and their mom has adopted oaken HA build, I'm getting out parsed by people who just few months ago were spamming bow light attacks in random dungeons doing 5k dps. Of course it makes me a little salty. I've put in alot of time and effort to farm gear, adapt to changes every patch, learned rotations and weaving and now I'm behind the players who hold down 1 button. I can't parse 130k so now my only option is to switch to oaken also. How is this healthy to the game if everyone uses the same build. Zos should rename the game to Elder HA Online or Elder Oaken Online.
I'm not trying to gatekeep here. I'm not saying that oaken HA should be nerfed to the ground. But the way it currently is on pts, it's still too OP. I have nothing against more people being able to do harder content, I think its great, but currently they are having fun at my expense.