VaranisArano wrote: »"What a nice meta. Be a shame if someone shook it up."
VaranisArano wrote: »"What a nice meta. Be a shame if someone shook it up."
VaranisArano wrote: »"What a nice meta. Be a shame if someone shook it up."
A nice meta indeed. My favorite part about it is class identity.
I'm not really concerned about whatever dps loss I'd get from update 35. But I am upset about this statement,drsalvation wrote: »This change is healthy for the game and a step on the right direction but there's still a lot more work to be done.
And I understand, that those who have been working to hit that 100k are going to be upset because it's like a fall from glory, but to be fair, they never should've been so high up there to begin with.
They will probably make a mess in update 35 and then keep themselves busy during the subsequent updates dealing with the aftermath.ZOS_Gilliam wrote: »After these adjustments are live, we are going to focus on any resulting balance issues for the next few updates, hopefully reducing the chaotic nature of change for a brief period after the initial turbulence. We’ll be keeping a close eye on the discussions that come out of this, as well as the initial feedback over the upcoming PTS cycle. Since the scale of these changes is large in nature, please understand it may take more time for adjustments to come since changing one standard affects many specific abilities.
The more I read comments like these, the more I believe this game should have a proper in-game combat tutorial explaining how to LA weave and about the 1 second global cooldown.Wonder how many of ya would be fine with a FPS game having insta-reload upon swapping weapons during the Reload animation. Because that's exactly what Weaving is; cancel an animation in order to reactivate an ability ahead of its animation.
spacefracking wrote: »VaranisArano wrote: »"What a nice meta. Be a shame if someone shook it up."
How is a 40% difference in damage between the highest performing and lowest performing class a 'good meta'? Or proc sets being BiS? Or countless completely broken PvP builds?
What classes/content do you play? I'm genuinely curious, because I do not under this comment at all
I believe it'll be a great change. I know many people who do not want to participate in endgame content because people have the tendency to be toxic against those who haven't mastered weaving, now the gap between those who have mastered it and haven't is a lot lower but still allows people who have mastered it to output higher DPS. I hope this change affects the community for the better.
VaranisArano wrote: »"What a nice meta. Be a shame if someone shook it up."
A nice meta indeed. My favorite part about it is class identity.
I will wait and see but like I said in another post about this...
Those who can adapt will and those who cannot, will not.
Agenericname wrote: »@BretonMage
I think that depends on what youre calling mediocre. If you can weave decently, but not perfectly, then you can clear content. If youre not getting the numbers where you think they should be, perhaps LAs arent the only culprit. Sets? Sure. The tempo of the parse, or "pacing" as its been also called, is also a factor sometimes.