jnjapexb14_ESO wrote: »Vampire + DK + Emperor = Basically unkillable by 50+ people in PvP - See Wabbajack for example, just sayin.
And its the DragonKnight skills that are the problem. DarkTalons is the only CC in the game that has no counter so you combine that with ultimate cost reduction and vampire ultimate. People try to down you at range use reflective scales. The most unbalanced aspect here is DragonKnight's AoE CC DoT DarkTalons which is the only CC skill in the game with no counter and not even affected by a CC immunity skill like immovable.
Dark Talons is the skill that has like 3 talons come outta the ground and pinch you right? If it is the one I'm thinking of, then you should know you can dodge roll out of it.
When Craglorn is released. Probably within the next 2-3 weeks.blackwolf7 wrote: »When will This be applied to live server? anyone knows?
I really, really, REALLY hope that they dont forget to add the social "layers" later or with the patch into the game. Like, Roleplayers really suffering from missing flags or something and the phasing to guild members or friends still isnt working right. They made a promise about that.
Apart from that, patch notes look good!
this.[snip] ZOS???
FIX/BALANCE THE DAMM NB CLASS!!!
Malediktus wrote: »This. I hate to constantly outlevel content.The XP awarded for killing enemy player characters has been doubled.
XP rewards for completing the quest to kill 20 enemy player characters have also been increased.
Please please please give those of us that want it, the option to completely disable XP both in PvE and in PvP. I would love to spend more time in Cyrodiil, but I don't want to out level my PvE areas.
Just a simple toggle to disable it is all I and many others would like, we're not asking for any others to loose out on their XP
hamaneb18_ESO wrote: »Fixed an issue with several area-of-effect abilities where they could erroneously hit an unlimited number of targets.
You people are all blind. This is the worst change any game can ever make. [snip] We have been testing on the PTS and every and I mean EVERY aoe ability only hits 6 targets (Yes this is healing spells AND ULTIMATES as well).
This single change will make this game general and absolutely destroy the ability of small groups to take on larger groups of enemies. THEY MENTIONED IN ALMOST EVERY INTERVIEW THAT SMALLER GROUPS COULD KILL LARGER GROUPS. I am sorry but without having a reasoning behind this I can no longer support this game. This needs to seriously be reversed or make the damage worthwhile because aoe abilities already hit for [snip]
This is a big *** deal, especially for PvP. We need to raise a stink about this.
if this goes live im out. im glad if ppl are enjoying the game. but like the dude above wrote, they said in the interviews that smaller grps could take on the zerg. i cant keep playing a game where the zerg almost always wins.
add to that the misery that is the buggy nightblade class, vamps everywhere soon, all the bugged *** and its just to much.
Did you see the video on youtube where 3-4 players just sneak into a castle with open doors and AoE maybe 30+ players and they all die in just seconds ?
I really dont want to see this in pvp and I bet many other people aswell.
Just to note that both LOTRO (paid option) and WoW offer options to switch XP gain off, in an MMO. Not sure offering players choice is a bad thing.neocomab16_ESO wrote: »Malediktus wrote: »This. I hate to constantly outlevel content.The XP awarded for killing enemy player characters has been doubled.
XP rewards for completing the quest to kill 20 enemy player characters have also been increased.
Please please please give those of us that want it, the option to completely disable XP both in PvE and in PvP. I would love to spend more time in Cyrodiil, but I don't want to out level my PvE areas.
Just a simple toggle to disable it is all I and many others would like, we're not asking for any others to loose out on their XP
If you dont care for it anyway you shouldnt mind doing grey mobs and grey quests. If you think you are too strong, get rid of your gear. XP stop in an MMO, hilarious.
You are virtually risking to lose most of your Mac players for not having made a single comment on fixing the issue since launch.
pecheckler wrote: »You need to directly nerf vampire abilities in PvP.
I'm fairly sure vampire Sorcs having the skill costing like 10 ultimate points isnt far behind...pecheckler wrote: »You need to directly nerf vampire abilities in PvP.
Its the synergy of Dragon Knight abilities with Vampire skills that make for insanely overpowered builds. With an 8 meter radius Dark Talons works as an immobilizing smart DoT AoE which a dodge roll does not take you out of range so the Dragon Knight in pvp simply casts it again allowing an ability like Bat Swarm or any AoE to lock down and utterly destroy you or your group before you even have a chance to react. Being a smart AoE, the Dragon Knight doesn't have to aim like a Sorc does with their CC Encase. Dark Talons is the main reason that the Dragon Knight vampires with Batswarm are insanely overpowered.
Dark Talons in itself is the most overpowered CC skill I've seen in an mmo pvp setting. I don't know what the devs had in mind when they made Dark Talons so it cannot be blocked, CC broken or prevented with a CC immunity skill like Immovable. Even worse the skill is getting buffed next patch.
within the next 10 daysWhen will this 1.1 be released? If they keep adding stuff to their fix list then I guess it will take a while