I usually play on off-peak hours. When I do play during peak hours I’ll get team mates who’re pure BGers.
I’m at 1k BGs played+.
Being a healer, granted that helps.
On April 12, you posted this:How i can know my MMR?
You can’t know, most people are guessing I think.
I was trying to figure mine out but it’s hard. I’ve been playing 9 months now and have done the daily almost every day, sometimes that’s it and other days I’ll spam BGs. I have no idea how many games I’ve played, maybe 400-1k?
My wait times are less than 5 minutes. I think most of the MMR complaints are actually about premade queue times but it’s hard to tell. I queue at different times of the day and the wait isn’t too long, apparently when the hidden MMR value gets too high it limits your matches to other players in high MMR so the wait times are long.
In three months, you’ve gone from not being at all certain if you’ve played 400 or 1000 matches (and that’s quite the wide possible range), to stating definitively now that you’ve played 1k+ matches. Which is it?
I usually play on off-peak hours. When I do play during peak hours I’ll get team mates who’re pure BGers.
I’m at 1k BGs played+.
Being a healer, granted that helps.
On April 12, you posted this:How i can know my MMR?
You can’t know, most people are guessing I think.
I was trying to figure mine out but it’s hard. I’ve been playing 9 months now and have done the daily almost every day, sometimes that’s it and other days I’ll spam BGs. I have no idea how many games I’ve played, maybe 400-1k?
My wait times are less than 5 minutes. I think most of the MMR complaints are actually about premade queue times but it’s hard to tell. I queue at different times of the day and the wait isn’t too long, apparently when the hidden MMR value gets too high it limits your matches to other players in high MMR so the wait times are long.
In three months, you’ve gone from not being at all certain if you’ve played 400 or 1000 matches (and that’s quite the wide possible range), to stating definitively now that you’ve played 1k+ matches. Which is it?
Well there is no way to track how many games you’ve played. 3 games a day for a year is still a conservative guess. I am PvP rank 38 after all.
Some days I’ll do just the daily, there have been days where I’ll do them all day. If there’s a definitive way to tell let me know.
I usually play on off-peak hours. When I do play during peak hours I’ll get team mates who’re pure BGers.
I’m at 1k BGs played+.
Being a healer, granted that helps.
On April 12, you posted this:How i can know my MMR?
You can’t know, most people are guessing I think.
I was trying to figure mine out but it’s hard. I’ve been playing 9 months now and have done the daily almost every day, sometimes that’s it and other days I’ll spam BGs. I have no idea how many games I’ve played, maybe 400-1k?
My wait times are less than 5 minutes. I think most of the MMR complaints are actually about premade queue times but it’s hard to tell. I queue at different times of the day and the wait isn’t too long, apparently when the hidden MMR value gets too high it limits your matches to other players in high MMR so the wait times are long.
In three months, you’ve gone from not being at all certain if you’ve played 400 or 1000 matches (and that’s quite the wide possible range), to stating definitively now that you’ve played 1k+ matches. Which is it?
When i started doing bgs i was doing 10+ every day because queues were instant. In fact, my queues were pretty much instant until i started approaching 1k games. My point is you can very easily play over 500 bgs in 3 months if that's your main activity within the game.
dodgehopper_ESO wrote: »There are not enough players to do what you're asking. If there were tiers of fighters it would be nice to maybe have different tiers of player but I believe you're asking too much. Some days I go out by myself and some days I go with a team.
That isn’t a ‘premade’ vs ‘solo’ queuer issue. Those are people who are 1100+ CP but have not learned to pvp yet, likely because they personally lack a teamwork perspective because of their mentality... I think anyone who ends a BG with 0 healing is a carry. Two solid players wins a match easily in beginner BGs, in higher MMR it takes 3.
That isn’t a ‘premade’ vs ‘solo’ queuer issue. Those are people who are 1100+ CP but have not learned to pvp yet, likely because they personally lack a teamwork perspective because of their mentality... I think anyone who ends a BG with 0 healing is a carry. Two solid players wins a match easily in beginner BGs, in higher MMR it takes 3.
Fundamentally, it is a premade vs solo issue. When you solo queue at prime time, the caliber of player you encounter is much more consistent. Matches tend to be close, drawn out affairs, with everyone giving it his or her all. When everyone is solo queued, the result tends to be a fun, intense match. Here’s an example of a typical score differential with solo queued players at NA prime time:
Had we all been in premades, the score would have been even closer, with hardly any deaths and (unfortunately) hardly any kills. If one of the three teams had been a premade, though, the balance would have tipped heavily in the premade’s favour.
During off-peak hours (when people at various MMRs come into contact with one another, due to the game having to pull from a much smaller population to fill the teams up), things are a lot different. There’s much greater variation in skill and experience, and it’s typically easier to hit high personal scores if you’re used to playing in tough prime time matches. Some typical examples of off-peak score differentials and K/D ratios:
It’s also quite possible to beat the casual premades who play for fun during off-peak hours, or to troll them with kill-stealing:
If you mostly play during off-peak hours, then yeah, I can see how you think that it’s not a solo vs premade issue. A lot of the most cancerous premades aren’t playing during off-peak hours, except for those that enjoy no-lifing BGs all day solely to pugstomp. I moreso play during off-peak hours these days, because I’d rather pickle my eyeballs than play against prime time premades. If I could play more at prime time and know that I wouldn’t be going up against premades, however, I would, because I personally find solo queued matches at prime time more challenging and satisfying.
That isn’t a ‘premade’ vs ‘solo’ queuer issue. Those are people who are 1100+ CP but have not learned to pvp yet, likely because they personally lack a teamwork perspective because of their mentality... I think anyone who ends a BG with 0 healing is a carry. Two solid players wins a match easily in beginner BGs, in higher MMR it takes 3.
Fundamentally, it is a premade vs solo issue. When you solo queue at prime time, the caliber of player you encounter is much more consistent. Matches tend to be close, drawn out affairs, with everyone giving it his or her all. When everyone is solo queued, the result tends to be a fun, intense match. Here’s an example of a typical score differential with solo queued players at NA prime time:
Had we all been in premades, the score would have been even closer, with hardly any deaths and (unfortunately) hardly any kills. If one of the three teams had been a premade, though, the balance would have tipped heavily in the premade’s favour.
During off-peak hours (when people at various MMRs come into contact with one another, due to the game having to pull from a much smaller population to fill the teams up), things are a lot different. There’s much greater variation in skill and experience, and it’s typically easier to hit high personal scores if you’re used to playing in tough prime time matches. Some typical examples of off-peak score differentials and K/D ratios:
It’s also quite possible to beat the casual premades who play for fun during off-peak hours, or to troll them with kill-stealing:
If you mostly play during off-peak hours, then yeah, I can see how you think that it’s not a solo vs premade issue. A lot of the most cancerous premades aren’t playing during off-peak hours, except for those that enjoy no-lifing BGs all day solely to pugstomp. I moreso play during off-peak hours these days, because I’d rather pickle my eyeballs than play against prime time premades. If I could play more at prime time and know that I wouldn’t be going up against premades, however, I would, because I personally find solo queued matches at prime time more challenging and satisfying.
There's issues with solo queuing too - I can post screenshots like this all day long because although I do get matchmade against premades (Though they tend to be pretty soggy on Xbox EU) I also get matched against turnips non stop.
Granted my queues are 30M so I'm not sure if they're adjusting my MMR over time and just squeezing me in to any game due to low population, but it's not fun to just waltz about deleting beginners.
From both sides they need to look into this, it's not fair for solo players to face premades and it's not fair for new players to be facing players like me and it's definitely not fair to those that have less than 160CP, I don't know what they were thinking with that.
Commandment wrote: »Yeah people playing together in an mmo is a problem, we should also ban grouping in world pvp areas
This really does not make sense. Especially in the context of what you quoted even with what was edited out.
It makes perfect sense, clearly this being an MMO does not get in the way of them diverging from that if they think something would be popular / better, which is why you have content like BG, dungeons, etc that are not "massively multiplayer".
So there is no reason to think this being an MMO would stop them implementing a more restrictive queue system (it hasn't stopped other MMOs or multiplayer PvP games), not that the notion even makes much sense in the first place, pre-made groups are not a requirement of something being massively multiplayer.
It is easy to say it has not stopped other MMOs but without examples it is empty words. And for this it has to be examples of major MMORPGs Not Mobas or simple multiplayer games as they are irrelevant.
I guess you haven't played many MMORPGs, but anyway GW2 for instance has had various ways to try and deal with pre-mades, currently it is probably the most restrictive it has ever been, where you have a solo/duo queue and pre-mades have a separate thing of automated tournaments.
As for MOBA/Multiplayer games they are completely relevant, if your "argument" is people should group up in an MMO because it is a multiplayer game, then exactly the same applies to normal multiplayers.
Commandment wrote: »Yeah people playing together in an mmo is a problem, we should also ban grouping in world pvp areas
oxygen_thief wrote: »Commandment wrote: »Yeah people playing together in an mmo is a problem, we should also ban grouping in world pvp areas
people playing together against people who dont play together is a problem