Premade groups are ruining battlegrounds...

Seraphayel
Seraphayel
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... do they? I think so. It's no fun to deal with one or even two premade groups in battlegrounds.

Why is there no option to prevent this? 1 and 2 players should count as "single" and 3 and 4 player groups should count as group and be treated as such when it comes to matchmaking.

And no, it is no solution to counter premade groups with the argument "go look for a group yourself".
Edited by Seraphayel on March 10, 2018 10:09PM
Za'Kharj - Khajiit Necromancer (Aldmeri Dominion)
Xbox One X (EU)

Premade groups are ruining battlegrounds... 618 votes

Yes
69%
jediodyn_ESOCavalryPKSolarikenKikazaruXeniphColoniaCroisantwheem_ESOmattc9306b14a_ESOStxGedericArobainZeromazBeastnasrileynotzb14_ESORizz_the_Filthy_DinoYusufdamtotb16_ESOIruil_ESOs.barker1990b16_ESOshauny.gibbsb16_ESO 427 votes
No
30%
bigelle.x3_ESOGilvothItsMeToododgehopper_ESOkadararcadion.carthaxb14_ESOCresBlue_RadiumGreevirkypranb14_ESOJahoelMurderMostFoulRDMyers65b14_ESORedTalonxaraanSvenjaAstridnpa13b16_ESOBleakravenanitajoneb17_ESO 191 votes
  • Vapirko
    Vapirko
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    No
    Short answer yes. But really no since ZOS is actually the one ruining BGs by not allowing 4 man groups a separate queue. I understand 3 man groups could still do a lot of damage but it would at least be a little better. Ideally I think it would have to be one queue for singles and duos and then another queue for any combo from singles to four man groups.
    Edited by Vapirko on March 10, 2018 10:42PM
  • Wolfkeks
    Wolfkeks
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    No


    Totally depends on the players :)
    Edited by Wolfkeks on March 11, 2018 8:50AM
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  • Seraphayel
    Seraphayel
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    Yes
    Well everything depends on the players. When you run into a premade group with a tank/healer you're going to lose unless your pug group is really playing together (which is very hard without communication). Something like capture the flag and domination can be somehow countered but to win death match against a group that's communicating via teamspeak or so is nearly impossible.

    I really don't mind running into premade groups once or twice a day but to get the same enemies 4, 5 battlegrounds is killing every fun (and I really do like battlegrounds).
    Za'Kharj - Khajiit Necromancer (Aldmeri Dominion)
    Xbox One X (EU)
  • Bhaal5
    Bhaal5
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    No
    Vapirko wrote: »
    Short answer yes. But really no since ZOS is actually the one ruining BGs by not allowing 4 man groups a separate queue. I understand 3 man groups could still do a lot of damage but it would at least be a little better. Ideally I think it would have to be one queue for singles and duos and then another queue for any combo from singles to four man groups.

    This guy gets it.

    Will add, if it wasnt a half baked rushed out the door job this type of gameplay would of been awesome.
    Currently with no tournament/casual system like its competitor has its fell well short of its goal. Along with stability issues, made BG massive mess.
  • dodgehopper_ESO
    dodgehopper_ESO
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    No
    There are not enough players to do what you're asking. If there were tiers of fighters it would be nice to maybe have different tiers of player but I believe you're asking too much. Some days I go out by myself and some days I go with a team.
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  • WakeYourGhost
    WakeYourGhost
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    No
    Seraphayel wrote: »
    And no, it is no solution to counter premade groups with the argument "go look for a group yourself".

    That is actually a solution. I mean, it has the essence of being a solution. It does Solve the problem.

    Well organized strategic groups will always overcome those who have no unity -
    Of course, removing the opportunity for such strategically formed groups to slaughter the unwary might also "ruin" battlegrounds.
  • ak_pvp
    ak_pvp
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    Yes
    There probably isn't enough players for full matchmaking lel. But definite need for separate premade/solo ques.
    MagDK main. PC/EU @AK-ESO
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  • Ihatenightblades
    Ihatenightblades
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    No
    Dont pug or suffer the pugsequences
  • ssewallb14_ESO
    ssewallb14_ESO
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    There should definitely be a solo only queue in addition to the currently one. I know I'd play BGs a lot more if there was.
  • WhitePawPrints
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    Then make a premade.

    Premade small man groups can wipe entire zergs in cyrodil... Coordination and strategy is as strong as it should be.
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  • Ihatenightblades
    Ihatenightblades
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    No
    There should definitely be a solo only queue in addition to the currently one. I know I'd play BGs a lot more if there was.

    During late nights its not easy getting into a bg even early in night i have troubles with or without a group premade. If they made separate queues it would end up like the dungeon finder. Broken
    Edited by Ihatenightblades on March 10, 2018 11:27PM
  • kargen27
    kargen27
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    One guild I am in would really like to be able to form a 12 man group then have battlegrounds randomly assign us to three teams. We don't care about the awards we just want to be able to battle with and against each other. Dueling events only go so far. All the characters we PvP with are Daggerfall so Cyrodiil doesn't work either.
  • Apache_Kid
    Apache_Kid
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    No
    I've pugged into many groups before where we smashed the other teams 500-0. Pre-made groups aren't the problem it's good players. If you made it so that no one could queue into a group and have it all be solo queue there would still be games where one team stomps the other two because one team simply got the better players.

    There is a large skill-gap in PvP which makes those who aren't very good feel hopeless in many BG matches.

    Until they have a healthy enough population to support multiple queues the only advice I can offer is to practice more, get a better build, Or get some friends.


    All of this being said, I PUG most of my BGs and come in at least 2nd almost every time and win quite a few. It feels even better when you smash a pre-mades with your Pug group.
  • Jarryzzt
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    The way this is handled in various PVP deathmatch MMOs is via matchmaking algorithms.

    For example - WoT presently tries to match platoons (premade groups of 2-3 players) such that they are evenly distributed across both teams. I.e. in a 15x15 PUG random deathmatch, each group ideally gets an equal number of platoons (e.g. 2 a piece) from the queue to the extent there are any. It isn't perfect, but that's one way to combat the premade vs. PUG players imbalance.

    Obviously Battlegrounds has different starting conditions.That said, ZOS absolutely could code in a matching algorithm that would prevent, say, premade x4 facing off against a PUG. Now - would that add to queue wait times? Quite possibly, though I have no idea not being able to actually see the live queue. So the question is whether this is a good trade-off to make, really.
  • Inhuman003
    Inhuman003
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    Yes
    Those pre-made groups are really one-v-one tournament bass players a lot of them hate to admit it but this is the reason why we need arena with tournaments I know I'm going to get a lot of threats about this but all well.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Yes
    I don’t think it needs to be its own queue. But there certainly needs to be some sort of rating system. A system premades would naturally move up in. Making it more likely premades play other good players and other premades.

    In no way shape or form would this limit the number of players in the pool. So it might have an awesome premade play a bunch of newbies but only if that was the only option..

    But just to add my own bit of negativity to the whole thing. With all the issues they have making a working queue system at all, I don’t see something like this ever being added. Hope they prove me wrong.
    Edited by vyndral13preub18_ESO on March 11, 2018 4:41AM
  • DarkAedin
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    The issue isnt premades. Its the fact that they are actually playing objectives and sticking together. Pugs squirrel and go for kills.
  • kargen27
    kargen27
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    DarkAedin wrote: »
    The issue isnt premades. Its the fact that they are actually playing objectives and sticking together. Pugs squirrel and go for kills.

    Not always the case. I had the misfortune of coming up against a group a few times in a row that would use the games objectives in a way that would allow them to basically farm kills. All they cared about was kills and to that end they made sure no other team would reach the objective ending the fight early.

    My answer was to go do something else for a while then try again later hoping either they were gone or there was a larger queue to pull from.
  • Ch4mpTW
    Ch4mpTW
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    Yes
    It’s kinda funny how this poll popped up, and players are saying this. For the longest time Overwatch was (and still is lol) having the problem of solo players being matched up against pre-made groups (we call them: “stacks” in OW). And it is because of this problem that going on to 9 seasons now, that Competitive is falling apart. And not just at low tiers, but ranks as high as Grand Masters.

    It’s quite interesting to see how similar ESO is becoming to OW. Fake tanks, bad DPS, people complaining about healers, people complaining about the queue system, the Nightblade/Genji problem, the toxicity, etc.
    On the count of 3, everybody say, “Salami!” 1, 2, 3...
  • Diddly_D_Potatoes
    Diddly_D_Potatoes
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    No
    Apache_Kid wrote: »
    I've pugged into many groups before where we smashed the other teams 500-0. Pre-made groups aren't the problem it's good players. If you made it so that no one could queue into a group and have it all be solo queue there would still be games where one team stomps the other two because one team simply got the better players.

    People just assume that it is a premade group if you are stomping the opposition.

    I too have randomly placed with three other people that I had been fighting with and against for the past few hours. We all knew before the match even started that we were going to win. I even recall someone saying, "This is going to be brutal."

    You learn the names of people you regularly fight and you generally know from previous games whether or not particular player are going to be problems and you recognize partial premades or full premades. However sometimes what some people assume is a premade is a random group of good players, that synergize well together.

    I don't know if im lucky, but i don't come across that many confirmed (as in I've seen the same group across multiple games) full premade groups. When I do come up against premades, I try and stay out of their way and nibble around the edges (with varying degrees of success).
  • rustic_potato
    rustic_potato
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    No
    Lol NO. I you want to do chaotic PVP with random people then go to Cyro and there is plenty. BGs were ZOS' response for small group PVP. Either play with your friends and form your own group or stop whining.
    I play how I want to.


  • ofSunhold
    ofSunhold
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    No
    Don't hate the player, hate the game. Pitting PUGs against premades sucks, but it's not the premades fault (or the PUGs either). That is 100 percent a dev mistake.

    I'm seeing lots and lots of PUGs though, and PUG x 3 is fun as hell, win or lose. And I know for sure they're PUGs when my opponents are on my team next match. :)
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
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