Amber Plasm, Spinners, Zaan
22k Spell Pen in noCP, means Zaan has pretty much full damage.
Fear or Vamp Drain for stun and they're dead.
Amber Plasm, Spinners, Zaan
22k Spell Pen in noCP, means Zaan has pretty much full damage.
Fear or Vamp Drain for stun and they're dead.
How are you getting 22k with that? Even with Spinner's/NMA & a sharpened Inferno staff with the Lover & all gold Divines I only get 16,735 spell penetration in no-CP — and NMA has 1487 penetration that Amber Plasm lacks. Even if I include major breach that would put me right at 22,015.
Does it not work just using the 2 handed ult to gain full pen before proc’ing Zaan?
Or go even simpler and just Onslaught.
Does it not work just using the 2 handed ult to gain full pen before proc’ing Zaan?Or go even simpler and just Onslaught.
Much more of a gank setup. Stacking pen means it applies 100% of the time and can hold up very well without Zaan proc
I'll be honest I rarely run 21800, was just a fun theorycraft.
Mostly run ~16k, no lover Mundus or breach poisons
Freakin_Hytte wrote: »Do anyone know why the Hemorrhage passive skill in assassination only gives minor savagery and not minor prophecy as well?
All the other passives in that skill tree caters to both mag and stamblade, but for some reason this one doesn't.
It wouldn't be much, but it is a small thing they should change, it won't be a huge "OP" buff, but it would help us in a small way.
SRASinister wrote: »What is everyone running for Bar setups especially on Destro/Restro? I have trouble fitting things on each of my bars without sacrificing something I need for survivability vs damage vs a cc. I also had trouble picking a mundus stone since people would recommend me apprentice, mage, thief, shadow or even the lover.
I was thinking clever alchemist too as a magblade. I haven’t actually played my magblade in a while, and my new one I’m still working on undaunted.
I was thinking of trying darloc, that monster set that stuns or does damage, and spinners. 3x infused spell damage glyphs.
Purely for solo play. Be super cheap and pop out of stealth for a bit while clever’s up and try to kill someone, right back into stealth when clever’s down and use shade to track the timer. Peace out no matter what when the shade’s about to drop.
Try and hit as hard as possible and then wait out clever’s timer and let darloc recover my resources.
I was thinking clever alchemist too as a magblade. I haven’t actually played my magblade in a while, and my new one I’m still working on undaunted.
I was thinking of trying darloc, that monster set that stuns or does damage, and spinners. 3x infused spell damage glyphs.
Purely for solo play. Be super cheap and pop out of stealth for a bit while clever’s up and try to kill someone, right back into stealth when clever’s down and use shade to track the timer. Peace out no matter what when the shade’s about to drop.
Try and hit as hard as possible and then wait out clever’s timer and let darloc recover my resources.
I played around with Darloc & Spinners in my magblade a while back (with Willpower front bar), but I always wound up going back to Spinner's/BTB. Better damage & less tedious to play with.
Where Darloc really shined for me was on my stamblade — once you get used to going into sneak every time you cloak it allows you to play more like a magblade (which was a lot more fun for me.)
I was thinking clever alchemist too as a magblade. I haven’t actually played my magblade in a while, and my new one I’m still working on undaunted.
I was thinking of trying darloc, that monster set that stuns or does damage, and spinners. 3x infused spell damage glyphs.
Purely for solo play. Be super cheap and pop out of stealth for a bit while clever’s up and try to kill someone, right back into stealth when clever’s down and use shade to track the timer. Peace out no matter what when the shade’s about to drop.
Try and hit as hard as possible and then wait out clever’s timer and let darloc recover my resources.
I played around with Darloc & Spinners in my magblade a while back (with Willpower front bar), but I always wound up going back to Spinner's/BTB. Better damage & less tedious to play with.
Where Darloc really shined for me was on my stamblade — once you get used to going into sneak every time you cloak it allows you to play more like a magblade (which was a lot more fun for me.)
I could see that. I’m moreso thinking of stripping out all sustain entirely and relying only on darloc replenishing resources. Having no sustain will mean I’ll run oom fast, but as long as I can last 20 seconds who cares.
Stripping all sustain entirely might let a magblade hit hard enough to kill a competent player solo, I’m not sure. I haven’t played a magblade in pvp in about 3-4 months.
I was thinking clever alchemist too as a magblade. I haven’t actually played my magblade in a while, and my new one I’m still working on undaunted.
I was thinking of trying darloc, that monster set that stuns or does damage, and spinners. 3x infused spell damage glyphs.
Purely for solo play. Be super cheap and pop out of stealth for a bit while clever’s up and try to kill someone, right back into stealth when clever’s down and use shade to track the timer. Peace out no matter what when the shade’s about to drop.
Try and hit as hard as possible and then wait out clever’s timer and let darloc recover my resources.
I played around with Darloc & Spinners in my magblade a while back (with Willpower front bar), but I always wound up going back to Spinner's/BTB. Better damage & less tedious to play with.
Where Darloc really shined for me was on my stamblade — once you get used to going into sneak every time you cloak it allows you to play more like a magblade (which was a lot more fun for me.)
I could see that. I’m moreso thinking of stripping out all sustain entirely and relying only on darloc replenishing resources. Having no sustain will mean I’ll run oom fast, but as long as I can last 20 seconds who cares.
Stripping all sustain entirely might let a magblade hit hard enough to kill a competent player solo, I’m not sure. I haven’t played a magblade in pvp in about 3-4 months.
I was thinking clever alchemist too as a magblade. I haven’t actually played my magblade in a while, and my new one I’m still working on undaunted.
I was thinking of trying darloc, that monster set that stuns or does damage, and spinners. 3x infused spell damage glyphs.
Purely for solo play. Be super cheap and pop out of stealth for a bit while clever’s up and try to kill someone, right back into stealth when clever’s down and use shade to track the timer. Peace out no matter what when the shade’s about to drop.
Try and hit as hard as possible and then wait out clever’s timer and let darloc recover my resources.
I played around with Darloc & Spinners in my magblade a while back (with Willpower front bar), but I always wound up going back to Spinner's/BTB. Better damage & less tedious to play with.
Where Darloc really shined for me was on my stamblade — once you get used to going into sneak every time you cloak it allows you to play more like a magblade (which was a lot more fun for me.)
I could see that. I’m moreso thinking of stripping out all sustain entirely and relying only on darloc replenishing resources. Having no sustain will mean I’ll run oom fast, but as long as I can last 20 seconds who cares.
Stripping all sustain entirely might let a magblade hit hard enough to kill a competent player solo, I’m not sure. I haven’t played a magblade in pvp in about 3-4 months.
That was actually my thinking as well, but in practice the difference in damage was negligible and I had difficulty sustaining (on a Breton) when I was on the offensive. The health regen was pretty nice, and the stam regen basically ensures that you have a full stam pool, but in the end the set was a huge QoL downgrade for me.
You may have better luck though, and since the set is dirt cheap you don't really have anything to lose, so I say go for it. If I remember correctly, I went Darloc chest/2 jewels/back bar, Willpower front bar, and the rest Spinner's (with light shoulders & heavy head for monster.) Let me know if you get it to work out for you.
I was thinking clever alchemist too as a magblade. I haven’t actually played my magblade in a while, and my new one I’m still working on undaunted.
I was thinking of trying darloc, that monster set that stuns or does damage, and spinners. 3x infused spell damage glyphs.
Purely for solo play. Be super cheap and pop out of stealth for a bit while clever’s up and try to kill someone, right back into stealth when clever’s down and use shade to track the timer. Peace out no matter what when the shade’s about to drop.
Try and hit as hard as possible and then wait out clever’s timer and let darloc recover my resources.
I played around with Darloc & Spinners in my magblade a while back (with Willpower front bar), but I always wound up going back to Spinner's/BTB. Better damage & less tedious to play with.
Where Darloc really shined for me was on my stamblade — once you get used to going into sneak every time you cloak it allows you to play more like a magblade (which was a lot more fun for me.)
I could see that. I’m moreso thinking of stripping out all sustain entirely and relying only on darloc replenishing resources. Having no sustain will mean I’ll run oom fast, but as long as I can last 20 seconds who cares.
Stripping all sustain entirely might let a magblade hit hard enough to kill a competent player solo, I’m not sure. I haven’t played a magblade in pvp in about 3-4 months.
That was actually my thinking as well, but in practice the difference in damage was negligible and I had difficulty sustaining (on a Breton) when I was on the offensive. The health regen was pretty nice, and the stam regen basically ensures that you have a full stam pool, but in the end the set was a huge QoL downgrade for me.
You may have better luck though, and since the set is dirt cheap you don't really have anything to lose, so I say go for it. If I remember correctly, I went Darloc chest/2 jewels/back bar, Willpower front bar, and the rest Spinner's (with light shoulders & heavy head for monster.) Let me know if you get it to work out for you.
Will do. I tried the set when I repurposed my old main to my crafter and build a spec to run around and do surveys.
Magblades can’t do everything, I’m thinking minimal defense with max stats and have damage plus some defense with no sustain.
All the other classes are enjoying the benefits of the better healing these days, but magblades are stuck having to do high pen for proc sets and high sustain because of the cost of abilities. Being able to disengage is the only way I can think of for a magblade to be competitive because it will allow tanking sustain.
Now that I put it into the editor, I don't think what I was thinking will work well, IDK.
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332
Now that I put it into the editor, I don't think what I was thinking will work well, IDK.
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332
31440 health
Lol, [snip]?
Now that I put it into the editor, I don't think what I was thinking will work well, IDK.
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332
31440 health
Lol, [snip]?
Yea I know! Clever has a lot of health buffs, I used prismatics for the stam and ended up at 30k.
Now that I’m looking more at it, clever would be pretty awesome for a dark cloak build with pot reduction jewellery.
Criticise my magblade build for BGs/IC
sets: BTB(with Disastrously Bloody Mara) + ancient's grace + bloodspawn, sharpened BRP desert front, defensive BRP rests back bar
all impen, 3-stat enchants, 3x magicka recovery on rings/neck
mundus - mage
pots - 3-stat
skills: ass will, swallow soul, lotus fan, pulsar, fear, soul harvest
dark cloak (yes, healing one), ward ally, RAT/double take (or how it is called now), rapid regeneration, flex spot (usually cripple or syphoning), resto ult/soul tether/meteor
some ideas behind build:
1) stacking max magicka so I can avoid wasting skill/pot for sorcery buff
2) pretty tanky with 2-3 hots and BRB resto
3) BRB destro puts a lot of pressure on enemy, especially buffed with lotus and soul harvest. Since the build is mostly melee, it's very easy to use too.
4) burst combo is SS -> lotus fan -> pulsar -> ... -> soul harvest -> fear -> ass will -> SS.
Criticise my magblade build for BGs/IC
sets: BTB(with Disastrously Bloody Mara) + ancient's grace + bloodspawn, sharpened BRP desert front, defensive BRP rests back bar
all impen, 3-stat enchants, 3x magicka recovery on rings/neck
mundus - mage
pots - 3-stat
skills: ass will, swallow soul, lotus fan, pulsar, fear, soul harvest
dark cloak (yes, healing one), ward ally, RAT/double take (or how it is called now), rapid regeneration, flex spot (usually cripple or syphoning), resto ult/soul tether/meteor
some ideas behind build:
1) stacking max magicka so I can avoid wasting skill/pot for sorcery buff
2) pretty tanky with 2-3 hots and BRB resto
3) BRB destro puts a lot of pressure on enemy, especially buffed with lotus and soul harvest. Since the build is mostly melee, it's very easy to use too.
4) burst combo is SS -> lotus fan -> pulsar -> ... -> soul harvest -> fear -> ass will -> SS.
I like the BRP destro too, I always used to use it as a healer. I’d still grab a major sorcery buff somehow, even at low sp amounts it’ll be a big difference. Maybe 300 spell power.
For CP IC bloodspawn might be okay, but I’ve found it meh in no-CP. I much prefer 2 1 piece armour monster pieces. Ever since they nerfed protective I’ve found the base armour amount on 5L isn’t enough.
You might want to look at mist form too as a way of kiting onslaught.
You didn’t mention jewellery traits, but I’ve found 2x swift is the sweet spot.
Criticise my magblade build for BGs/IC
sets: BTB(with Disastrously Bloody Mara) + ancient's grace + bloodspawn, sharpened BRP desert front, defensive BRP rests back bar
all impen, 3-stat enchants, 3x magicka recovery on rings/neck
mundus - mage
pots - 3-stat
skills: ass will, swallow soul, lotus fan, pulsar, fear, soul harvest
dark cloak (yes, healing one), ward ally, RAT/double take (or how it is called now), rapid regeneration, flex spot (usually cripple or syphoning), resto ult/soul tether/meteor
some ideas behind build:
1) stacking max magicka so I can avoid wasting skill/pot for sorcery buff
2) pretty tanky with 2-3 hots and BRB resto
3) BRB destro puts a lot of pressure on enemy, especially buffed with lotus and soul harvest. Since the build is mostly melee, it's very easy to use too.
4) burst combo is SS -> lotus fan -> pulsar -> ... -> soul harvest -> fear -> ass will -> SS.
I like the BRP destro too, I always used to use it as a healer. I’d still grab a major sorcery buff somehow, even at low sp amounts it’ll be a big difference. Maybe 300 spell power.
For CP IC bloodspawn might be okay, but I’ve found it meh in no-CP. I much prefer 2 1 piece armour monster pieces. Ever since they nerfed protective I’ve found the base armour amount on 5L isn’t enough.
You might want to look at mist form too as a way of kiting onslaught.
You didn’t mention jewellery traits, but I’ve found 2x swift is the sweet spot.
ty for the feedback!
The problem with major sorcery is that both sap (back-bared for me) and entropy are quite bad now, and 3-stat pots are very good in no CP. I guess I could slot entropy instead of siphonings, but it's really about some extra dmg vs some extra sustain and heals.
Mismatched monster pieces are interesting, haven't tried it on magblade.
For traits I run 3x arcane. For BGs just having RAT is enough for me, since you don't have to be much faster than your teammates, while kiting enemies usually won't give you a lot of points.
For Cyrodil it's a different story, but I wouldn't bring this build there anyway, something with shadow cloak and fully ranged will work much better there for solo play.
Criticise my magblade build for BGs/IC
sets: BTB(with Disastrously Bloody Mara) + ancient's grace + bloodspawn, sharpened BRP desert front, defensive BRP rests back bar
all impen, 3-stat enchants, 3x magicka recovery on rings/neck
mundus - mage
pots - 3-stat
skills: ass will, swallow soul, lotus fan, pulsar, fear, soul harvest
dark cloak (yes, healing one), ward ally, RAT/double take (or how it is called now), rapid regeneration, flex spot (usually cripple or syphoning), resto ult/soul tether/meteor
some ideas behind build:
1) stacking max magicka so I can avoid wasting skill/pot for sorcery buff
2) pretty tanky with 2-3 hots and BRB resto
3) BRB destro puts a lot of pressure on enemy, especially buffed with lotus and soul harvest. Since the build is mostly melee, it's very easy to use too.
4) burst combo is SS -> lotus fan -> pulsar -> ... -> soul harvest -> fear -> ass will -> SS.
I like the BRP destro too, I always used to use it as a healer. I’d still grab a major sorcery buff somehow, even at low sp amounts it’ll be a big difference. Maybe 300 spell power.
For CP IC bloodspawn might be okay, but I’ve found it meh in no-CP. I much prefer 2 1 piece armour monster pieces. Ever since they nerfed protective I’ve found the base armour amount on 5L isn’t enough.
You might want to look at mist form too as a way of kiting onslaught.
You didn’t mention jewellery traits, but I’ve found 2x swift is the sweet spot.
ty for the feedback!
The problem with major sorcery is that both sap (back-bared for me) and entropy are quite bad now, and 3-stat pots are very good in no CP. I guess I could slot entropy instead of siphonings, but it's really about some extra dmg vs some extra sustain and heals.
Mismatched monster pieces are interesting, haven't tried it on magblade.
For traits I run 3x arcane. For BGs just having RAT is enough for me, since you don't have to be much faster than your teammates, while kiting enemies usually won't give you a lot of points.
For Cyrodil it's a different story, but I wouldn't bring this build there anyway, something with shadow cloak and fully ranged will work much better there for solo play.
I use mist a lot, basicly on every mag class except sorc, and I’ve found that without 2 swift you’ll get run down in mist because stam are faster. If a stam can keep spamming dizzies on you in mist form you’re done.
I finally did a BG on my magblade at 50. I changed factions so leveled a new one. I’m going a cloak blade instead of a healer this time. One thing I tried that I like are the fear traps.
I’ve always thought the pbaoe fear wasn’t great for a burst combo because it does no damage. Putting a trap down and playing with people is better imo because you can guarantee harvest lands during the fear, and there’s no wasted GCD mid combo. Since magblade has no delayed damage abilities, might as well delay the cc for more burst. Plus it saves a front bar spot.
Here's what I'm running, even to me it looks like hot trash and I made it. I'm still leveling skills and whatnot, think I'll stick with it until the next patch.
https://en.uesp.net/wiki/Special:EsoBuildData?id=203771
brandonv516 wrote: »Criticise my magblade build for BGs/IC
sets: BTB(with Disastrously Bloody Mara) + ancient's grace + bloodspawn, sharpened BRP desert front, defensive BRP rests back bar
all impen, 3-stat enchants, 3x magicka recovery on rings/neck
mundus - mage
pots - 3-stat
skills: ass will, swallow soul, lotus fan, pulsar, fear, soul harvest
dark cloak (yes, healing one), ward ally, RAT/double take (or how it is called now), rapid regeneration, flex spot (usually cripple or syphoning), resto ult/soul tether/meteor
some ideas behind build:
1) stacking max magicka so I can avoid wasting skill/pot for sorcery buff
2) pretty tanky with 2-3 hots and BRB resto
3) BRB destro puts a lot of pressure on enemy, especially buffed with lotus and soul harvest. Since the build is mostly melee, it's very easy to use too.
4) burst combo is SS -> lotus fan -> pulsar -> ... -> soul harvest -> fear -> ass will -> SS.
I like the BRP destro too, I always used to use it as a healer. I’d still grab a major sorcery buff somehow, even at low sp amounts it’ll be a big difference. Maybe 300 spell power.
For CP IC bloodspawn might be okay, but I’ve found it meh in no-CP. I much prefer 2 1 piece armour monster pieces. Ever since they nerfed protective I’ve found the base armour amount on 5L isn’t enough.
You might want to look at mist form too as a way of kiting onslaught.
You didn’t mention jewellery traits, but I’ve found 2x swift is the sweet spot.
ty for the feedback!
The problem with major sorcery is that both sap (back-bared for me) and entropy are quite bad now, and 3-stat pots are very good in no CP. I guess I could slot entropy instead of siphonings, but it's really about some extra dmg vs some extra sustain and heals.
Mismatched monster pieces are interesting, haven't tried it on magblade.
For traits I run 3x arcane. For BGs just having RAT is enough for me, since you don't have to be much faster than your teammates, while kiting enemies usually won't give you a lot of points.
For Cyrodil it's a different story, but I wouldn't bring this build there anyway, something with shadow cloak and fully ranged will work much better there for solo play.
I use mist a lot, basicly on every mag class except sorc, and I’ve found that without 2 swift you’ll get run down in mist because stam are faster. If a stam can keep spamming dizzies on you in mist form you’re done.
I finally did a BG on my magblade at 50. I changed factions so leveled a new one. I’m going a cloak blade instead of a healer this time. One thing I tried that I like are the fear traps.
I’ve always thought the pbaoe fear wasn’t great for a burst combo because it does no damage. Putting a trap down and playing with people is better imo because you can guarantee harvest lands during the fear, and there’s no wasted GCD mid combo. Since magblade has no delayed damage abilities, might as well delay the cc for more burst. Plus it saves a front bar spot.
Here's what I'm running, even to me it looks like hot trash and I made it. I'm still leveling skills and whatnot, think I'll stick with it until the next patch.
https://en.uesp.net/wiki/Special:EsoBuildData?id=203771
I tried Marauders when it first came out but my sustain took a huge hit in no-CP. Could run BTB with it but what am I going to kill? It might be fun just to see how long I can pester enemies with my speed and stealth lol.