Idk how you guys do it the more i play the more i realize how much everything is dodged.
One dodge roll dodges my ulti and bow. Its like the since the travel time has decreased its fast enough to hit during a dodge roll. Everybody notices soul harvest and dodges and fear is worthless that same dodge roll to break fear dodges the ulti and bow. Plus building bow procs is pretty much obvious what your gonna do, not to metion a hey look at me, my defenses are down and i cant burst, good time to attack dont you think? Just played a bg im low on resources just keeping up rat to stay with team. Plus aoes everywhere cloak is a no go. Bought to tear my hair out.
The last thing im going to try is using soul tether. Can that be dodged since its aoe? I still dont know if it would be worth a crap. Its expensive for trying to use like soul harvest and without a ulti i will never put dents in most players. I could use some reduction gear but then im lacking even more stat wise.
Pissing me off with this game. God bless you guys that can make it work. I just can't seem to find my bearings anymore.
Dodged or they’re a projectile. I always get a kick out of bow Stamblades, all the Wardens always ask to not kill them so they can build ultimate.
In general melee > channel > aoe > projectile. I’d look at meteor as an ultimate maybe, soul tether’s a lot better then it was as well.
GhostofDatthaw wrote: »The thing that still sets soul harvest apart is defile. With healing buffed to stupid hights it becomes even more important
Idk how you guys do it the more i play the more i realize how much everything is dodged.
One dodge roll dodges my ulti and bow. Its like the since the travel time has decreased its fast enough to hit during a dodge roll. Everybody notices soul harvest and dodges and fear is worthless that same dodge roll to break fear dodges the ulti and bow. Plus building bow procs is pretty much obvious what your gonna do, not to metion a hey look at me, my defenses are down and i cant burst, good time to attack dont you think? Just played a bg im low on resources just keeping up rat to stay with team. Plus aoes everywhere cloak is a no go. Bought to tear my hair out.
The last thing im going to try is using soul tether. Can that be dodged since its aoe? I still dont know if it would be worth a crap. Its expensive for trying to use like soul harvest and without a ulti i will never put dents in most players. I could use some reduction gear but then im lacking even more stat wise.
Pissing me off with this game. God bless you guys that can make it work. I just can't seem to find my bearings anymore.
Dodged or they’re a projectile. I always get a kick out of bow Stamblades, all the Wardens always ask to not kill them so they can build ultimate.
In general melee > channel > aoe > projectile. I’d look at meteor as an ultimate maybe, soul tether’s a lot better then it was as well.
How did that meteor drain combo work out where you the one talking about that?GhostofDatthaw wrote: »The thing that still sets soul harvest apart is defile. With healing buffed to stupid hights it becomes even more important
I also like the damage buff. But it gets dodged so much i hardly ever hit it unless come in from stealth.
Idk im debabting starting a stam character it seems like stam is very strong. You are able to block cast heals better, damage is high, plus dodge rolling is better. The only thing that is stopping me is dizzy swing. I dont like charge up skills and every dk warden and stam sorc use that. I just want a class that is competitive against all classes 1v1. I dont like having to leave a 1v1 because im out classed. My personal skill with magblade is not good enough to over come the balance difference.
Idk how you guys do it the more i play the more i realize how much everything is dodged.
One dodge roll dodges my ulti and bow. Its like the since the travel time has decreased its fast enough to hit during a dodge roll. Everybody notices soul harvest and dodges and fear is worthless that same dodge roll to break fear dodges the ulti and bow. Plus building bow procs is pretty much obvious what your gonna do, not to metion a hey look at me, my defenses are down and i cant burst, good time to attack dont you think? Just played a bg im low on resources just keeping up rat to stay with team. Plus aoes everywhere cloak is a no go. Bought to tear my hair out.
The last thing im going to try is using soul tether. Can that be dodged since its aoe? I still dont know if it would be worth a crap. Its expensive for trying to use like soul harvest and without a ulti i will never put dents in most players. I could use some reduction gear but then im lacking even more stat wise.
Pissing me off with this game. God bless you guys that can make it work. I just can't seem to find my bearings anymore.
Dodged or they’re a projectile. I always get a kick out of bow Stamblades, all the Wardens always ask to not kill them so they can build ultimate.
In general melee > channel > aoe > projectile. I’d look at meteor as an ultimate maybe, soul tether’s a lot better then it was as well.
How did that meteor drain combo work out where you the one talking about that?GhostofDatthaw wrote: »The thing that still sets soul harvest apart is defile. With healing buffed to stupid hights it becomes even more important
I also like the damage buff. But it gets dodged so much i hardly ever hit it unless come in from stealth.
Idk im debabting starting a stam character it seems like stam is very strong. You are able to block cast heals better, damage is high, plus dodge rolling is better. The only thing that is stopping me is dizzy swing. I dont like charge up skills and every dk warden and stam sorc use that. I just want a class that is competitive against all classes 1v1. I dont like having to leave a 1v1 because im out classed. My personal skill with magblade is not good enough to over come the balance difference.
Hey guys, I barely played during the last four months because I couldn't bare the handicap that you shackle yourself with when playing magblade.
I kinda wanted to jump back the next days and test a high burst build, going fully offensive with high crit multipliers. My question is, what is the best frontbar damage set out there atm? Is spinners really the way to go?
Here's the build I'm after, basically layering in elemental from stealth and building bows from both range and melee with high mobility: https://en.uesp.net/wiki/Special:EsoBuildData?id=125748
any recommendations on sets?
Idk, melee magblade can be rough, and the more players there are spamming aoes the harder it is.
Whenever I try I have the best luck farting around at range and only going melee to burst. Elemental weapon can be cool because you an use it as a spammable and part of a ghetto burst combo.
Maybe Ele weapon - LA - lotus fan - vampire drain (one that gives speed) - and soul harvest at the end of the dodge roll. Something like that, I donno.
Still feel like magblade’s missing self healing to be a true melee class.
As far as I can tell, Spinner is still competitive. The alternative is New Moon Acolyte. I wouldn't fancy the cost increase, but it would only be on one bar, so might be worth trying.Hey guys, I barely played during the last four months because I couldn't bare the handicap that you shackle yourself with when playing magblade.
I kinda wanted to jump back the next days and test a high burst build, going fully offensive with high crit multipliers. My question is, what is the best frontbar damage set out there atm? Is spinners really the way to go?
Here's the build I'm after, basically layering in elemental from stealth and building bows from both range and melee with high mobility: https://en.uesp.net/wiki/Special:EsoBuildData?id=125748
any recommendations on sets?
So im having some trouble getting burst down running btb/cal and troll still with spring loaded.
Some changes I have made defense wise are, I have added concealed to my back bar to give a little extra speed to get out of situations. Now im wondering, there is not really anyway to add resistants but I can add health. If I run disastrous bloody mara with tri stat glyphs I can get 28k health and 3k health recovery while still getting 40k magicka on front bar. Right now im at 24k health will adding that extra amount of health give me some extra bulk to survive a burst? Is is worth it? Right now skills like leap stun me and really hit hard giving opponents time to execute me. Just trying to add some bulk to survive that kind of thing.
Ok. So that would put me up to 22k front bar and 25k back bar on resistances (34% front) (38% back). Thats using 1 pirate and 1 lord warden. So with that you you think it would be better to go back to spring loaded and use mag glyphs?
https://en.uesp.net/wiki/Special:EsoBuildData?id=194532
Do you guys think this would work? I found this build looking at a necro build just tweaked it a little for damage i didn't come up with it.
For the skills since recov is low maybe switch inner light with ele drain then loose mark for siphoning/shade and use temporal/tether. Then use spell power pots
I have those skills slotted because it showed the most effective spell damage and Spell power pots are expensive, so using alliance pots for sorcery. But i dont think I could sustain with that and would need ele drain personally. Idk just a thought trying think of ways to take a punch and give a punch. This would be for cp only.
https://en.uesp.net/wiki/Special:EsoBuildData?id=194532
Do you guys think this would work? I found this build looking at a necro build just tweaked it a little for damage i didn't come up with it.
For the skills since recov is low maybe switch inner light with ele drain then loose mark for siphoning/shade and use temporal/tether. Then use spell power pots
I have those skills slotted because it showed the most effective spell damage and Spell power pots are expensive, so using alliance pots for sorcery. But i dont think I could sustain with that and would need ele drain personally. Idk just a thought trying think of ways to take a punch and give a punch. This would be for cp only.
Could work maybe, you’ll have sustain issues and have to be on your back bar a lot.
Those resistances would be hard to maintain, you have to be flipping to your back bar all the time.
Camouflage hunter is also an easy way to get minor berserk. I’d be tempted to drop slimecraw and use crit pots.
https://en.uesp.net/wiki/Special:EsoBuildData?id=194532
Do you guys think this would work? I found this build looking at a necro build just tweaked it a little for damage i didn't come up with it.
For the skills since recov is low maybe switch inner light with ele drain then loose mark for siphoning/shade and use temporal/tether. Then use spell power pots
I have those skills slotted because it showed the most effective spell damage and Spell power pots are expensive, so using alliance pots for sorcery. But i dont think I could sustain with that and would need ele drain personally. Idk just a thought trying think of ways to take a punch and give a punch. This would be for cp only.
Could work maybe, you’ll have sustain issues and have to be on your back bar a lot.
Those resistances would be hard to maintain, you have to be flipping to your back bar all the time.
Camouflage hunter is also an easy way to get minor berserk. I’d be tempted to drop slimecraw and use crit pots.
Sustain was what I was afraid of as well. Seems like im on my back bar alot with every build trying to recover or cloak away. I cant find a way to take pressure and stay offensive.
Having alot of trouble getting killed way to easy. Trying to figure out what I can do to correct this. Some problems I run into,
Dks leap and then just execute me to death or whip me to death its a quick fight once they hit leap.
Templars both mag and stam just jabbing me to death with pol rarely breaking to heal, I cannt get on the offensive.
Sorcs blowing me up with constant combos I can never get them on the defensive.
Bow ulti, I have no idea how to counter that? Get distance or block, keep dodge rolling until its over?
Stam characters using execute.
Having alot of trouble being able to go offensive, once they start their attack im blowing through resorces casting shield 100x just trying to get away. I really need some tips on how to deal with these. Not every character is like that but some just absolutely crush me almost instantly.
Bgs are different I dont get blown up like cp.
https://en.uesp.net/wiki/Special:EsoBuildData?id=194532
Do you guys think this would work? I found this build looking at a necro build just tweaked it a little for damage i didn't come up with it.
For the skills since recov is low maybe switch inner light with ele drain then loose mark for siphoning/shade and use temporal/tether. Then use spell power pots
I have those skills slotted because it showed the most effective spell damage and Spell power pots are expensive, so using alliance pots for sorcery. But i dont think I could sustain with that and would need ele drain personally. Idk just a thought trying think of ways to take a punch and give a punch. This would be for cp only.
Could work maybe, you’ll have sustain issues and have to be on your back bar a lot.
Those resistances would be hard to maintain, you have to be flipping to your back bar all the time.
Camouflage hunter is also an easy way to get minor berserk. I’d be tempted to drop slimecraw and use crit pots.
Sustain was what I was afraid of as well. Seems like im on my back bar alot with every build trying to recover or cloak away. I cant find a way to take pressure and stay offensive.
Having alot of trouble getting killed way to easy. Trying to figure out what I can do to correct this. Some problems I run into,
Dks leap and then just execute me to death or whip me to death its a quick fight once they hit leap.
Templars both mag and stam just jabbing me to death with pol rarely breaking to heal, I cannt get on the offensive.
Sorcs blowing me up with constant combos I can never get them on the defensive.
Bow ulti, I have no idea how to counter that? Get distance or block, keep dodge rolling until its over?
Stam characters using execute.
Having alot of trouble being able to go offensive, once they start their attack im blowing through resorces casting shield 100x just trying to get away. I really need some tips on how to deal with these. Not every character is like that but some just absolutely crush me almost instantly.
Bgs are different I dont get blown up like cp.
https://en.uesp.net/wiki/Special:EsoBuildData?id=194532
Do you guys think this would work? I found this build looking at a necro build just tweaked it a little for damage i didn't come up with it.
For the skills since recov is low maybe switch inner light with ele drain then loose mark for siphoning/shade and use temporal/tether. Then use spell power pots
I have those skills slotted because it showed the most effective spell damage and Spell power pots are expensive, so using alliance pots for sorcery. But i dont think I could sustain with that and would need ele drain personally. Idk just a thought trying think of ways to take a punch and give a punch. This would be for cp only.
Could work maybe, you’ll have sustain issues and have to be on your back bar a lot.
Those resistances would be hard to maintain, you have to be flipping to your back bar all the time.
Camouflage hunter is also an easy way to get minor berserk. I’d be tempted to drop slimecraw and use crit pots.
Sustain was what I was afraid of as well. Seems like im on my back bar alot with every build trying to recover or cloak away. I cant find a way to take pressure and stay offensive.
Having alot of trouble getting killed way to easy. Trying to figure out what I can do to correct this. Some problems I run into,
Dks leap and then just execute me to death or whip me to death its a quick fight once they hit leap.
Templars both mag and stam just jabbing me to death with pol rarely breaking to heal, I cannt get on the offensive.
Sorcs blowing me up with constant combos I can never get them on the defensive.
Bow ulti, I have no idea how to counter that? Get distance or block, keep dodge rolling until its over?
Stam characters using execute.
Having alot of trouble being able to go offensive, once they start their attack im blowing through resorces casting shield 100x just trying to get away. I really need some tips on how to deal with these. Not every character is like that but some just absolutely crush me almost instantly.
Bgs are different I dont get blown up like cp.
"Build to counter other classes"- Iskiab
I have never really thought about building that way, always tried to build to be the strongest. Made me start thinking and looking into sets that may counter the problems I have.
One set that caught my eye is Bahraha's curse. Theres no cool down on it so as long as you can get a few hits here and there it might not be that hard to proc. I was thinking it may be a way to disrupt their gameplay with a big snare allowing me to be alot faster and keeping more control of the fight and creating distance or escape when need be.
Also there is reactive armor not exactly sure what is considered a disabling effect stuns and snares? If so that would definitely counter Templars.
Just a thought in that style of game play. Any thoughts on something like this working?
"Build to counter other classes"- Iskiab
I have never really thought about building that way, always tried to build to be the strongest. Made me start thinking and looking into sets that may counter the problems I have.
One set that caught my eye is Bahraha's curse. Theres no cool down on it so as long as you can get a few hits here and there it might not be that hard to proc. I was thinking it may be a way to disrupt their gameplay with a big snare allowing me to be alot faster and keeping more control of the fight and creating distance or escape when need be.
Also there is reactive armor not exactly sure what is considered a disabling effect stuns and snares? If so that would definitely counter Templars.
Just a thought in that style of game play. Any thoughts on something like this working?
By the way, another question about enchantments. Only light, heavy and weapon skills will proc them... but what about reach?
Moonsorrow wrote: »By the way, another question about enchantments. Only light, heavy and weapon skills will proc them... but what about reach?
Reach does proc enchant, but only the initial hit instant damage part of it, not the dot part.. singe target weapon dots not proc enchants like ground weapon skill AOE dots do, so it will not update itself with the dot after initial proc.
Moonsorrow wrote: »By the way, another question about enchantments. Only light, heavy and weapon skills will proc them... but what about reach?
Reach does proc enchant, but only the initial hit instant damage part of it, not the dot part.. singe target weapon dots not proc enchants like ground weapon skill AOE dots do, so it will not update itself with the dot after initial proc.
Thanks, I tested reach out and found the same thing. Happen to know if quick cloak works the same way? It radiates aoe damage and am not sure if each pulsing aoe will proc enchantments. Stampede is another skill I was looking at, but don’t think I’d use it.