Rave the Histborn wrote: »Repeating this statement doesn't make it true, it only makes you seem inexperienced with trading in ESO. You're on PC, where it is incredibly easy to participate in the market. Now that we have a guild finder, joining a trade guild with a kiosk is trivial, and THAT is the hardest part of selling. Many guilds don't have minimum sales or fees, and those that do are not difficult to meet if you're selling enough items to need membership in a big name guild in the first place.Again: The system we have now allows for monopoly of trading to a few guilds
Just as the claim, that a global auction house would be even worse, without giving more explanation why. I am just saying, that there could be both, but it is obvious that many here fear something...
Why would you ever use two auction systems? Theres no benefits to it at all.
Rave the Histborn wrote: »The trade system does work for everyone day one, new players, vet, casuals, & no lifers.Here's the problem though. It doesn't work the way you want it and that's what you can't deal with. It is a major feature of the game and if you don't like it then use zone chat.
The current system is far better than a global auction house. Anyone no matter how new or bad at trading can make money very easily and finding amazing deals is also quite easy if you put in a tiny bit of effort. You won't find amazing deals on anything with a GAH cause they will vanish moments after being listed.
Guild Trader system works best for THIS game. End of story. Switching to a global AH like system now would ruin this game.
FlopsyPrince wrote: »The current system is far better than a global auction house. Anyone no matter how new or bad at trading can make money very easily and finding amazing deals is also quite easy if you put in a tiny bit of effort. You won't find amazing deals on anything with a GAH cause they will vanish moments after being listed.
I call BS on that. Unless you consider hours as a "tiny bit of effort". Even then you may not be able to find what you want.
Things going a gold cheaper will eventually sell first in a GAH. Who is to say what "market price" is anyway? Maybe it is above market price now and that undercutting will ultimately bring it to reality.
starkerealm wrote: »starkerealm wrote: »starkerealm wrote: »
Ok. Not sure where that's coming from, but you're still wrong. Look into what "RP" means in "RPG".
Role-play, the act of taking and shaping a role in the world. Not, quite, the same thing as cybering in /emote chat, but, you know, you do you... just, please, take that to a private channel.
....uh huh. You know, I kind of feel like I just watched you do this:
Okay, well then this will blow your mind: RPers in MMOs do not roleplay.
I'm sorry, but they don't.
I know that they think that's what they're doing.
At the most reductive level, roleplaying is about "playing a role." In the case of ESO, there's a lot of options to do that.
However, most RPers don't. They're sitting there writing cooperative fanfics in local chat. I don't have anything against someone for enjoying that activity, but it's not engaging with the game's content in any meaningful way. It's not even, really, playing a role in the game. At best, it's re-purposing the setting, and aside from some of the emotes, could be done in an IRC server with nothing of value being lost. They don't become content.
At their worst, RPers actively impede content. This happens when they become territorial and start harassing anyone who intrudes on, "their" territory. And, yes, while rare, this does happen. It's even spilled over onto these boards a few times.
So, no, RPers are not content.
redgreensunset wrote: »OP's ideas are great! If we want hyper inflation on the servers.
Gotta be a no from me to those ideas.
Eh, you're being a bit too restrictive in your definition of RP there. If you can immerse yourself in the game and the world within it, you're role playing.
You don't have to speak in Middle English or invent some elaborate backstory or anything.
Technically speaking, even something like Call of Duty could be considered role play. The fact that multiplayer enables other people to do it as well in the same world you are in means those other people are content.
The idea that they can only be considered content if they are trying to stab each other in the face is absurd.
starkerealm wrote: »That's more of an indictment of ESO than of players as content. The problem is that ESO does not have any real venue for non-combat characters. You can fish, if that's your thing. But your fishing options are limited if you're trying to avoid any confrontation. You can be a crafter, but that's also pretty limited, and most players who stick with the game eventually pick up crafting on their own. You can be a thief.
That's pretty much it.
I cant be bothered to read 10 pages of comments but no... just no.
but it is obvious that many here fear something...
Additional options can't be bad, except you have something to fear about those...
stpdmonkey wrote: »An auction house would be nice. But as zos has put it they use guild traders to remove gold from the game. Especially since now you can buy gold with crowns in a sense. It has given real world worth to in game gold. So a trader going for 20mil removes a lot of gold. If their main reasoning is to remove gold then make an auction house system but charge guilds a weekly fee to be able to use and allow to post in the auction house. This would both solve the traders issue and still remove gold like they want. Possibly even more due to the unlimited number of guilds that could be involved.
Okay, so ZOS needs to allow only Guilds to do Delves, Dungeons, Trials, BG's and PvP but they have to bid on a spots with only a limited number available of each. The increased Gold Sinks will maintain the balance of economy in the game.
This is what you are asking of the Trade community. Equal application is fair. Let's limit the access to all these activities that generate gold from nothing. Trading is at least a transfer of wealth.
No one is limited from trading. You can find and get an invite to a trade guild in literally less than 5 minutes if you ask in a busy zone.
Your suggestion is just rediculous
but it is obvious that many here fear something...Additional options can't be bad, except you have something to fear about those...
I don't know where you keep getting the notion that anyone here is "afraid" of something. You're trying to be degrading, but it isn't doing anything to further your (lack of an) argument.
but it is obvious that many here fear something...Additional options can't be bad, except you have something to fear about those...
I don't know where you keep getting the notion that anyone here is "afraid" of something. You're trying to be degrading, but it isn't doing anything to further your (lack of an) argument.
Because there is no real reason given than simply "that's how it is", which it isn't. I also asked for the location of a nice, tax free trading guild mentioned, which also wasn't given. Very suspect, I mean if it is so great and all, why not promote that guild even?
But yes, I guess now the answer will be, "I see what I want to see" and avoid the question again...
but it is obvious that many here fear something...Additional options can't be bad, except you have something to fear about those...
I don't know where you keep getting the notion that anyone here is "afraid" of something. You're trying to be degrading, but it isn't doing anything to further your (lack of an) argument.
Because there is no real reason given than simply "that's how it is", which it isn't. I also asked for the location of a nice, tax free trading guild mentioned, which also wasn't given. Very suspect, I mean if it is so great and all, why not promote that guild even?
But yes, I guess now the answer will be, "I see what I want to see" and avoid the question again...
Have you used the guild finder?
blueyonder wrote: »An auction house would ruin the game world economy and make the game less true to real life.
stpdmonkey wrote: »An auction house would be nice. But as zos has put it they use guild traders to remove gold from the game. Especially since now you can buy gold with crowns in a sense. It has given real world worth to in game gold. So a trader going for 20mil removes a lot of gold. If their main reasoning is to remove gold then make an auction house system but charge guilds a weekly fee to be able to use and allow to post in the auction house. This would both solve the traders issue and still remove gold like they want. Possibly even more due to the unlimited number of guilds that could be involved.
Okay, so ZOS needs to allow only Guilds to do Delves, Dungeons, Trials, BG's and PvP but they have to bid on a spots with only a limited number available of each. The increased Gold Sinks will maintain the balance of economy in the game.
This is what you are asking of the Trade community. Equal application is fair. Let's limit the access to all these activities that generate gold from nothing. Trading is at least a transfer of wealth.
No one is limited from trading. You can find and get an invite to a trade guild in literally less than 5 minutes if you ask in a busy zone.
Your suggestion is just rediculous
Okay so that means you would have no problem finding a guild to do Delves, Dungeons, Trials, BG's and PvP. So how is it ridiculous to apply that to one aspect of the game but having nothing like a Gold Sink for the parts creating the need for the Gold Sink. I find your argument hypocritical in that many are fine with it being applied only to one aspect but not the other parts that they are interested in.
stpdmonkey wrote: »An auction house would be nice. But as zos has put it they use guild traders to remove gold from the game. Especially since now you can buy gold with crowns in a sense. It has given real world worth to in game gold. So a trader going for 20mil removes a lot of gold. If their main reasoning is to remove gold then make an auction house system but charge guilds a weekly fee to be able to use and allow to post in the auction house. This would both solve the traders issue and still remove gold like they want. Possibly even more due to the unlimited number of guilds that could be involved.
Okay, so ZOS needs to allow only Guilds to do Delves, Dungeons, Trials, BG's and PvP but they have to bid on a spots with only a limited number available of each. The increased Gold Sinks will maintain the balance of economy in the game.
This is what you are asking of the Trade community. Equal application is fair. Let's limit the access to all these activities that generate gold from nothing. Trading is at least a transfer of wealth.
No one is limited from trading. You can find and get an invite to a trade guild in literally less than 5 minutes if you ask in a busy zone.
Your suggestion is just rediculous
Okay so that means you would have no problem finding a guild to do Delves, Dungeons, Trials, BG's and PvP. So how is it ridiculous to apply that to one aspect of the game but having nothing like a Gold Sink for the parts creating the need for the Gold Sink. I find your argument hypocritical in that many are fine with it being applied only to one aspect but not the other parts that they are interested in.
I am already in 2 guilds that do dungeons and trials because pugging can be painful. Most delves are soloable by design (except some in Craglorn) so no group needed and therefore, in most cases does not apply.
Nothing is stopping people from selling in zone chat just like nothing is stopping people from grouping for trials, dungeons and delves in zone chat. People literally do it every day in every map.
Again your arguement is rediculous and a not so veiled attempt to push your agenda.
The guild trader system is fine and is accessible to everyone.
If you don't like it and refuse to use the system available to you, thats your problem, not a problem with the system.
DirkRavenclaw wrote: »Only the Reason it is ESO keeps me playing, i also play GW2, they have aAuction House. I dont trade anything in GW2, even the most badass stuff, i rather delete. I hate a Auction House, that destroys any Form of Indiviualism so much, that would be the last straw. I already hate the new Interface, loved the old much better so i sell a bit less anyway here now. Rather stop MM and Tamriel Trade Centre from working and make it as it was intended, every single Trader has different prices, 2 Years ago you still could go to out of the way Traders and find Deals, its already annoying as it is today
DirkRavenclaw wrote: »Only the Reason it is ESO keeps me playing, i also play GW2, they have aAuction House. I dont trade anything in GW2, even the most badass stuff, i rather delete. I hate a Auction House, that destroys any Form of Indiviualism so much, that would be the last straw. I already hate the new Interface, loved the old much better so i sell a bit less anyway here now. Rather stop MM and Tamriel Trade Centre from working and make it as it was intended, every single Trader has different prices, 2 Years ago you still could go to out of the way Traders and find Deals, its already annoying as it is today
Agreed. I might not dislike the current trading system if MM was banned and TTC was banned. Both of those function outside of the original design intent. They unbalance the playing field.
stpdmonkey wrote: »An auction house would be nice. But as zos has put it they use guild traders to remove gold from the game. Especially since now you can buy gold with crowns in a sense. It has given real world worth to in game gold. So a trader going for 20mil removes a lot of gold. If their main reasoning is to remove gold then make an auction house system but charge guilds a weekly fee to be able to use and allow to post in the auction house. This would both solve the traders issue and still remove gold like they want. Possibly even more due to the unlimited number of guilds that could be involved.
Okay, so ZOS needs to allow only Guilds to do Delves, Dungeons, Trials, BG's and PvP but they have to bid on a spots with only a limited number available of each. The increased Gold Sinks will maintain the balance of economy in the game.
This is what you are asking of the Trade community. Equal application is fair. Let's limit the access to all these activities that generate gold from nothing. Trading is at least a transfer of wealth.
No one is limited from trading. You can find and get an invite to a trade guild in literally less than 5 minutes if you ask in a busy zone.
Your suggestion is just rediculous
Okay so that means you would have no problem finding a guild to do Delves, Dungeons, Trials, BG's and PvP. So how is it ridiculous to apply that to one aspect of the game but having nothing like a Gold Sink for the parts creating the need for the Gold Sink. I find your argument hypocritical in that many are fine with it being applied only to one aspect but not the other parts that they are interested in.
I am already in 2 guilds that do dungeons and trials because pugging can be painful. Most delves are soloable by design (except some in Craglorn) so no group needed and therefore, in most cases does not apply.
Nothing is stopping people from selling in zone chat just like nothing is stopping people from grouping for trials, dungeons and delves in zone chat. People literally do it every day in every map.
Again your arguement is rediculous and a not so veiled attempt to push your agenda.
The guild trader system is fine and is accessible to everyone.
If you don't like it and refuse to use the system available to you, thats your problem, not a problem with the system.
What I see is your agenda is that you do not want to have a gold sink associated with Delves, Dungeons, Trials, BG's and PvP. Nor do you want it to be required to be in a guild to do those. But you feel it is absolutely fine to require that in the Trader system.
You deflected from what I said of requiring guild membership and guilds to bid on a finite amount of access to Delves, Dungeons, Trials, BG's and PvP. Just like how trade guilds must do. I see it as you do not what a equalizing gold sink.
MMORGP's have a gold sink associated with wealth creation by questing and monster hunting. It is by having item replacement and repair. Neglecting repairs also has consequences so it is done more often. That was not done with ESO and a failure to spread the gold sink more equally throughout the game.
If people truly thought a gold sink is need to control the economy then they would agree to spread the sink throughout the game. Yet they do not support it.
stpdmonkey wrote: »An auction house would be nice. But as zos has put it they use guild traders to remove gold from the game. Especially since now you can buy gold with crowns in a sense. It has given real world worth to in game gold. So a trader going for 20mil removes a lot of gold. If their main reasoning is to remove gold then make an auction house system but charge guilds a weekly fee to be able to use and allow to post in the auction house. This would both solve the traders issue and still remove gold like they want. Possibly even more due to the unlimited number of guilds that could be involved.
Okay, so ZOS needs to allow only Guilds to do Delves, Dungeons, Trials, BG's and PvP but they have to bid on a spots with only a limited number available of each. The increased Gold Sinks will maintain the balance of economy in the game.
This is what you are asking of the Trade community. Equal application is fair. Let's limit the access to all these activities that generate gold from nothing. Trading is at least a transfer of wealth.
No one is limited from trading. You can find and get an invite to a trade guild in literally less than 5 minutes if you ask in a busy zone.
Your suggestion is just rediculous
Okay so that means you would have no problem finding a guild to do Delves, Dungeons, Trials, BG's and PvP. So how is it ridiculous to apply that to one aspect of the game but having nothing like a Gold Sink for the parts creating the need for the Gold Sink. I find your argument hypocritical in that many are fine with it being applied only to one aspect but not the other parts that they are interested in.
I am already in 2 guilds that do dungeons and trials because pugging can be painful. Most delves are soloable by design (except some in Craglorn) so no group needed and therefore, in most cases does not apply.
Nothing is stopping people from selling in zone chat just like nothing is stopping people from grouping for trials, dungeons and delves in zone chat. People literally do it every day in every map.
Again your arguement is rediculous and a not so veiled attempt to push your agenda.
The guild trader system is fine and is accessible to everyone.
If you don't like it and refuse to use the system available to you, thats your problem, not a problem with the system.
What I see is your agenda is that you do not want to have a gold sink associated with Delves, Dungeons, Trials, BG's and PvP. Nor do you want it to be required to be in a guild to do those. But you feel it is absolutely fine to require that in the Trader system.
You deflected from what I said of requiring guild membership and guilds to bid on a finite amount of access to Delves, Dungeons, Trials, BG's and PvP. Just like how trade guilds must do. I see it as you do not what a equalizing gold sink.
MMORGP's have a gold sink associated with wealth creation by questing and monster hunting. It is by having item replacement and repair. Neglecting repairs also has consequences so it is done more often. That was not done with ESO and a failure to spread the gold sink more equally throughout the game.
If people truly thought a gold sink is need to control the economy then they would agree to spread the sink throughout the game. Yet they do not support it.
starkerealm wrote: »
blueyonder wrote: »An auction house would ruin the game world economy and make the game less true to real life.