Bound Armaments

  • luen79rwb17_ESO
    luen79rwb17_ESO
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    Even visuals are horrible. They should've kept the sorc themme and instead of flying daggers like the morkul set blade, it should've had little crystal shards, or even daedric runes floating or whatever. I mean sorcs are so rich on visual identity (at least lol) but they went for some pretty stupid daggers.....
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Pinja
    Pinja
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    Rather than compare the move to a weak spamable like power bash, which has never seen it's own meta. Little to know one main hands SnB to go in with power bash, many SnBs use class abilities like Jabs. I say the move ought to be comparable to grim focus or execute abilities.

    Giving Bound Armaments execute damage makes sense because it effectively is triggered after four global attacks. If four of my attacks successfully land I'd rather slot an execute over BA's in it's current state. On a stam sorc I finish a fight in five offensive moves, some classes finish it in even less.
    The vary realistic risk of not landing a light attack between abilities hampers any combo using this move. As many have said these are not target dummies, melee players of the top tier have difficulty preforming. Sure one could waste a global to line up a light attack but that would be a damage loss.
    The move deserves extra damage for a variety of reasons from it's critical chance damage deficit, it's telegraphed attack, to it not matching the damage of other skills. Not only do you not get a bonus for landing all four dagger, but if you spam this skill like a class spamable per dagger you do far less damage then flame whip or jabs.

    It should not be treated as simply as spamable as other spamables do not have the risk of there damage being droped. I see great potential for it as a finisher if appropriate damage is added.
    Pinja for Dual Wands.
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  • Trian94
    Trian94
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    HankTwo wrote: »
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    Burtan wrote: »
    LiquidPony wrote: »
    Burtan wrote: »
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    3a7o883mb7um.png~

    In the time it took you to make bound armaments land at the same time as light attack and bash (which is a clunky animation I might add) I am able to do two whole weaves for much greater damage.

    No you didnt? You know you can La - BA - bash - La - power slam - bash and its more damage over the same period of time?

    Not in the same amount of time, from the moment armaments fires to the time the damage ends you will have lost a whole weave of damage. If the damage was instant and fired a little faster you would be correct.

    You dont have to wait for armaments you know? Once GCD is over you can use another ability even those armaments are still firing...

    If the ability barely weaves with a fast spammable like power bash how would it perform with spammables like snipe and dizzy swing? The world of PvP is very different to doing the same rotation against a static target.

    If its going to be viable it needs to synergise with those too.

    Im starting to think you are just saying words you heard on stream and dont know what they mean and your only goal is probably just that desire you mentioned above to have this ability hit when you use another ability for bigger burst. So far we confirmed it can be weaved with LA, it can be bash weaved and it does more damage for single use of GCD therefore also more DPS using it than not.

    It took you almost 2 seconds to weave armaments with just a light attack and bash, if you think that's good then I dont know what to tell you. I can get two whole weaves in that time.

    Its also only gonna be up once every 4 weaves so even if it was on par with a spammable that's just not good enough, especially since stamsorc favours burst and mobility in PvP, even more so next patch.

    Wow.

    You do understand that the "2 seconds to weave" is not true and Bound Armaments does 4 separate ticks of damage over a short period of time, right?

    gAMTZdH.png

    There, over a period of 2.9 seconds:

    LA-->Power Slam-->Bash, LA-->Bound Armaments-->Bash, LA-->Power Slam-->Bash.

    Note also that Bound Armaments did about 33% more damage than Power Slam.

    You'll also note the time stamps ...

    41.139s: Light Attack
    41.303s: Bound Armaments
    41.530s: Bash

    It weaves perfectly fine with LAs and bashes.

    Im getting tired of repeating myself but it took you twice the amount of time to do those weaves than it took me. Again, I would have gotten a whole other weave instead of casting armaments. This skill requires timing, must be built up and can only be cast every 4 weaves.

    your 2 weaves = 2.9s
    my 2 weaves 1.5s

    I could get almost 4 weaves in that time and the screenshots are there to back it up. This is just the PvE side of the skill technically since it doesn't take into account the fluidity and unpredictable environment of PvP.

    As for the PvP side, this skill has almost no synergy with the most common Stamsorc playstyles. Stamsorc favours mobility and high damage because you lack the skills and passives to tank players outright compared to other specs. By the time you get armaments up you will probably be forced to streak to cover.

    This skill is not even close to being good enough for Stamsorc in PvP. With 5k+ hours of stamsorc alone, I can say that with certainty.

    LiquidPony has 3 weaves there in 2.9s. His 2 weaves take 1.6s 5k+ hours yet you cant read log? I would be ashamed admitting I have 5k+h yet everything in topics you said was so far incorrect.

    My mistake, 3 weaves. I wasn't counting armaments as a weave. my points still stand.

    And you do realise there is more to the game than doing perfect rotations against a stationary target and even in this best case scenario the skill isn't optimal.

    Your point still stands? Your whole position was wrong during the entire discussion...

    As far as I can tell bound armaments has a mediocre cast (still better than a standard spammable, especially damage/cost wise) but amazing passives (if you count the daedric summoning passives). Thats why it still looks like a worthwile skill to me.

    Still, how does the ability interact with dodge and block? Does it count as a projectile (how does it interact with spellwall, defensive stance, reflective scales, shimmering shield, ...)?

    I'm thinking about creating a hybrid sorc next patch.

    Edit: precast looks like the biggest problem to me. The idea of Saril to passively get daggers while slotted sounds neat.

    I've tested it thouroughly, it's not a worth skill to use unless it's damage is buffed

    So, what are your test results when it comes to block, dodge and projectile reflection/absorption/mitigation?

    It gets mitigated normally by all of them almost - I dont know about reflection since nobody i fought had spell wall or defensive posture.
    PC EU

    Stamina Socerer main - Northam Stormborn
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