When you have all the dots on you, you can't dodge or block them.
That's a big difference!
When you have all the dots on you, you can't dodge or block them.
That's a big difference!
Mettaricana wrote: »
Mettaricana wrote: »
Plus I’ve never seen NPCs run to the forums crying “NERF THIS NERF THAT!”Bobby_V_Rockit wrote: »Why is it always the PvEers who are whining about every little change? And why do they blame PvP every time?
Just grow up.
Because alot of the nerfs were designed for pvp counterplay. Noone ever heard an NPC complain about ultimates being instant, just the whiny pvp babies. Go play fortnite.
Except people have been non stop complaining about them for a month and a half on the PTS
Maybe, just maybe, you have to give up your 5k weapon damage and build into defense. And mag toons are equally impacted by this. The difference is mag toons have less stam to dodge actual burst from high damage combos.
Trinity_Is_My_Name wrote: »That is min damage over time and halved in PVP. Then it is also mitigated by resistance and shield(s). So what is the big deal? It's just about nothing in PVP.
Trinity_Is_My_Name wrote: »That is min damage over time and halved in PVP. Then it is also mitigated by resistance and shield(s). So what is the big deal? It's just about nothing in PVP.
Why do you assume people didn’t test on PTS and give feedback? Why do you assume any of these changes were because of pvp?
People did give feedback on it. Doesn't mean ZOS had to listen.
Except people have been non stop complaining about them for a month and a half on the PTS
Sheesh, how are we ever gonna survive the slow killer ?
https://www.youtube.com/watch?v=9VDvgL58h_Y
So, Vigor doesn't cut it ? Can't use the fighters' guild healing circle because it's not strong enough / you need to remain mobile ? Can't be arsed slotting class heals when you have them (if you have them) ?
Well, bring a bow. You have a spammable shot that heals for at least half the amount of that Dot's overall damage, each time it lands. The heal effect is no longer dependant on crowd control effect.
Mettaricana wrote: »
Bobby_V_Rockit wrote: »Why is it always the PvEers who are whining about every little change? And why do they blame PvP every time?
Just grow up.
Because alot of the nerfs were designed for pvp counterplay. Noone ever heard an NPC complain about ultimates being instant, just the whiny pvp babies. Go play fortnite.
Reistr_the_Unbroken wrote: »Plus I’ve never seen NPCs run to the forums crying “NERF THIS NERF THAT!”Bobby_V_Rockit wrote: »Why is it always the PvEers who are whining about every little change? And why do they blame PvP every time?
Just grow up.
Because alot of the nerfs were designed for pvp counterplay. Noone ever heard an NPC complain about ultimates being instant, just the whiny pvp babies. Go play fortnite.
Edit: never seen Molag cry for nerfs either
ShadowProc wrote: »Mettaricana wrote: »Bobby_V_Rockit wrote: »Why is it always the PvEers who are whining about every little change? And why do they blame PvP every time?
Just grow up.
Because alot of the nerfs were designed for pvp counterplay. Noone ever heard an NPC complain about ultimates being instant, just the whiny pvp babies. Go play fortnite.
But the difference is player versus player combat is dynamic. So changes have drastic effects.
PVE mobs DONT change their behavior. You gain or lose DPS. You sound like a child make posts like these. And laugh material. So I guess thank you.