Incapacitating Strike Silence 5.0.3

  • Feanor
    Feanor
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    @jcm2606

    Especially because the 5.0.0 iteration of Fear now hits 6 targets and they no longer run away from the caster. You don’t necessarily need to kill outright with Incap. It’s enough that it ensures a completely drained stam pool if you play it right.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • R3A1
    R3A1
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    Would be so nice if anyone at zos responsible for changes like this actually PVPs.....
  • Morgul667
    Morgul667
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    No seriously ZOS just revert it

  • ilcavallo
    ilcavallo
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    StShoot wrote: »
    Wolfahm wrote: »
    HELLO I AM A PVP-MAGSORC LOBBYIST AND I WANT TO NEVER DIE AND RULE ALL OF NIRN! LISTEN TO MY TEARS AND SHAPE THE GAME TO MY WILL SINCE 2014!

    you know the same goes for stamblades right? a decent nb with cloak and shade dies even less than a mag sorc. im still waiting when all those stamblades who are hyped for the incap will realize that they wont be able to cloak spam or use shade if they get hit by it and start crying

    tbh honest i think it would be fun if that change goes live (i would stop playing who wants my loot xD?) but it would be realy entertaining to see the forum blades cry about their own class and the to high nb pop in cyro >:):D:D

    The same doesn't go for NBs. I've never seen a more triggered reaction from PTS notes - look at all the threads about NBs. It's like some kind of sick obsession.

    And a decent NB with cloak and shade dies even less than a magsorc? Jesus Christ, I think I've heard it all now.

    The days of solo/small group play are long gone. Vivec is mostly zergs and ball groups. Meanwhile you guys are all worked up over a squishy stamblade hanging out on the sidelines. Sure they can roll dodge and cloak a few times before running out of magicka but their health recoveries usually suck and they have no burst heal. It's not like they stack health or resistances. I mean shade doesn't even work half the time. It blows my mind how so many people think NBs are OP in PVP.

    Please do us all a favor. If you can't figure out how to break cloak and beat or at least not die over and over to "OP" stamblades just take your PC or console and place it in your bathtub full of water instead of embarrassing yourself on the forums and pissing away everyone's time because the game isn't exactly the way you want it.
  • Obir
    Obir
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    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.

    Hey guys @ZOS_BrianWheeler and @Gilliamtherogue , i feel cheated, bc in the last few month i defend and praise u, even if i disliked 1 of your ideas or i disagreed with it, i did that bc i thought u have a VISION about this game, it has so much potential and its seemed, at least from here that u have pland route what we will walk through during the next few patch. You can like it or dislike it but at least there is a hope to arrive into something more coherent more "balanced" combat system.
    It was so fun to wacth u guys in ESO LIVE, for me it gave strenght and hope to belive that the game grow up one day to the expectations.

    But now its all blur out the contradiction between the initial developer comment

    "Death Stroke has been notorious for being a very potent Ultimate. We wanted to retain this ability's identity as a mark for death on your target, helping the Nightblade excel at assassinating high priority targets while reducing some of the over bearing nature it enables. You'll note that Soul Harvest has been left untouched, which is due to the morph only granting a conditional bonus previously. Now, Soul Harvest offers a guaranteed bonus with a conditional, while Incapacitating Strike doubles down on offering two powerful conditional bonuses."

    and whats happening now with incap in v5.0.3

    What is really traumatize me tho is the whole process, you START (???) investigating counter-paly options after the reaction what its obvious to anyone. I mean i just dont get. It should happen during the brainstroming in my world. I kind of the guy who always try to watch the bright side of things. However this method show me that your not really thought and speak trought that whole change which is really disappointing.

    There is still 11 day untill preorderd Elswyrs releas so u have time to revert this. Iam kinda hope that your are just under heavy pressure bc if the releas date is comeing and its awful thing just slipped through somehow, iam naive dont i?
    Edited by Obir on May 8, 2019 9:39AM
  • Bosov
    Bosov
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    StShoot wrote: »
    Wolfahm wrote: »
    HELLO I AM A PVP-MAGSORC LOBBYIST AND I WANT TO NEVER DIE AND RULE ALL OF NIRN! LISTEN TO MY TEARS AND SHAPE THE GAME TO MY WILL SINCE 2014!

    you know the same goes for stamblades right? a decent nb with cloak and shade dies even less than a mag sorc. im still waiting when all those stamblades who are hyped for the incap will realize that they wont be able to cloak spam or use shade if they get hit by it and start crying

    tbh honest i think it would be fun if that change goes live (i would stop playing who wants my loot xD?) but it would be realy entertaining to see the forum blades cry about their own class and the to high nb pop in cyro >:):D:D

    A decent one might die less than a sorc but that nightblade has to be atleast decent. Even the worst sorc player can just spam shields and streak away to stay alive. If this goes live they wont be able to do that anymore. Nightblade will still be able to dodgeroll and stay alive that way.

    Mostly sorc player cry about this change because well... silence just totally counters their defense.
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • cHIIMEERa
    cHIIMEERa
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    Cinbri wrote: »
    I have suggestion to zos - waste your utterly limited time on thinking how to adjust and fix weakest pvp classes instead of thinking how to overbuff already superior ones.

    Out of curiousity, which class may that be?
    “Good judgement is the result of experience and experience the result of bad judgement.” ― Mark Twain
  • Deathlord92
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    I'm sorry but this is absolutely the most ridiculous change I've ever seen in this game. If it goes live with a silence I'll be leaving this game and cancelling my sub.

    Stamblade has been S-tier for PvE and PvP since launch. I don't understand how devs can tack on MASSIVELY overpowered changes like this to Stamblades at the last moment in a PTS cycle while entirely ignoring the existence of classes like Stamsorc and Stamplar.
    Actually mag sorc has always been on equal lv to stamblade in pvp any experience player srry good player will tell you this.
  • labambao
    labambao
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    Just kill them before they incap you
    g8m67p5sgobd.png
    Edited by labambao on May 8, 2019 9:35AM
  • StShoot
    StShoot
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    ilcavallo wrote: »
    StShoot wrote: »
    Wolfahm wrote: »
    HELLO I AM A PVP-MAGSORC LOBBYIST AND I WANT TO NEVER DIE AND RULE ALL OF NIRN! LISTEN TO MY TEARS AND SHAPE THE GAME TO MY WILL SINCE 2014!

    you know the same goes for stamblades right? a decent nb with cloak and shade dies even less than a mag sorc. im still waiting when all those stamblades who are hyped for the incap will realize that they wont be able to cloak spam or use shade if they get hit by it and start crying

    tbh honest i think it would be fun if that change goes live (i would stop playing who wants my loot xD?) but it would be realy entertaining to see the forum blades cry about their own class and the to high nb pop in cyro >:):D:D

    The same doesn't go for NBs. I've never seen a more triggered reaction from PTS notes - look at all the threads about NBs. It's like some kind of sick obsession.

    And a decent NB with cloak and shade dies even less than a magsorc? Jesus Christ, I think I've heard it all now.

    The days of solo/small group play are long gone. Vivec is mostly zergs and ball groups. Meanwhile you guys are all worked up over a squishy stamblade hanging out on the sidelines. Sure they can roll dodge and cloak a few times before running out of magicka but their health recoveries usually suck and they have no burst heal. It's not like they stack health or resistances. I mean shade doesn't even work half the time. It blows my mind how so many people think NBs are OP in PVP.

    Please do us all a favor. If you can't figure out how to break cloak and beat or at least not die over and over to "OP" stamblades just take your PC or console and place it in your bathtub full of water instead of embarrassing yourself on the forums and pissing away everyone's time because the game isn't exactly the way you want it.

    squishi stamblades? lol i think you play your nb wrong if its to squishi (ever thought about trollking? its pretty decent when you use it while cloaked) also i dont want to compare streak+shields with cloak+shade both are realy strong combos to get away but if i had to choose between those two i would decide for that skill that negates all dots, and gives me a big advantage against ranged enemys additional weapon dmg and an auto crit.

    i guess you play on na/ps4/xbox ? because there are still pretty good smallscalers(>5) on pc vivec eu, you can even see some smallscalers on sotha (even if its harder)

    Let me ask you a question, is it fine for you that one class to has a conter against EVERY other magica class in the game? because if you call that ballance, you shouldnt play an online game at all.
    But you are right cloak alone isnt a problem, just anoying (thats one of the reasons why magblades are so bad) it only gets a problem if it combined with snare/root immunety, shade and insane movementspeed

    I gave up arguing with (stam)nb mains a long time ago (some of them are reasonable) but most of them are just salty kids, a gank goes wrong because the sorc managed to shield, dk/templar healed to fast ? just start crying about healbots, tanks and sorcs

    PS.
    I should clarify that i talked about heavy amor stamblades in my post, not about magblades or mediumblades (even if nbs can get the most out of medium amor)
  • universal_wrath
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    Can we make negare moveable, like eye of the storm destro ulti?
  • labambao
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    Can we make negare moveable, like eye of the storm destro ulti?

    only if caster would affect by his own negate
  • Mitaka211
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    @ZOS_BrianWheeler how about you address the classes that have clear issues in pvp , instead of pandering to the two most popular classes , sorc and nb. Unless you haven't noticed not everyone wants to play as a magika caster. How about you have a hard look at stamsorcs and stamplars and all the feedback players have bothered to leave to the reps. The lack of attention is a slap in the face to a lot of player. But praise the sun am i right?
    Hey , why would you care about unpopular play styles ?
    Explain to me how you butcher Empowering Sweep , hey one more reason for us templars not to use our own ults am i right, and make the conclusion that NB (the strongest class in the current meta) needs silence. Combine it with their fear and i am looking forward to your "possible" counters without blowing up all your stamina and dying 3 sec later. You know, us stamplars can't use 90% of our abilities after all and have no way of mitigating damage, i am really looking forward to using the troll king set for the rest of this mmos life if i want to play with stamplar . Great range of choices just as we were promised!
    Dks can get a cool thematic ult , which is one of the coolest looking things in the game but stamsorcs and stamplars are left being generic warriors 2.0 . Can we at least get any information that you are looking into these clear unbalances, and most importantly lack of identity stamsorc and stamplars face?
  • ku5h
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    #Subverting our expectations
  • ilcavallo
    ilcavallo
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    StShoot wrote: »
    ilcavallo wrote: »
    StShoot wrote: »
    Wolfahm wrote: »
    HELLO I AM A PVP-MAGSORC LOBBYIST AND I WANT TO NEVER DIE AND RULE ALL OF NIRN! LISTEN TO MY TEARS AND SHAPE THE GAME TO MY WILL SINCE 2014!

    you know the same goes for stamblades right? a decent nb with cloak and shade dies even less than a mag sorc. im still waiting when all those stamblades who are hyped for the incap will realize that they wont be able to cloak spam or use shade if they get hit by it and start crying

    tbh honest i think it would be fun if that change goes live (i would stop playing who wants my loot xD?) but it would be realy entertaining to see the forum blades cry about their own class and the to high nb pop in cyro >:):D:D

    The same doesn't go for NBs. I've never seen a more triggered reaction from PTS notes - look at all the threads about NBs. It's like some kind of sick obsession.

    And a decent NB with cloak and shade dies even less than a magsorc? Jesus Christ, I think I've heard it all now.

    The days of solo/small group play are long gone. Vivec is mostly zergs and ball groups. Meanwhile you guys are all worked up over a squishy stamblade hanging out on the sidelines. Sure they can roll dodge and cloak a few times before running out of magicka but their health recoveries usually suck and they have no burst heal. It's not like they stack health or resistances. I mean shade doesn't even work half the time. It blows my mind how so many people think NBs are OP in PVP.

    Please do us all a favor. If you can't figure out how to break cloak and beat or at least not die over and over to "OP" stamblades just take your PC or console and place it in your bathtub full of water instead of embarrassing yourself on the forums and pissing away everyone's time because the game isn't exactly the way you want it.

    squishi stamblades? lol i think you play your nb wrong if its to squishi (ever thought about trollking? its pretty decent when you use it while cloaked) also i dont want to compare streak+shields with cloak+shade both are realy strong combos to get away but if i had to choose between those two i would decide for that skill that negates all dots, and gives me a big advantage against ranged enemys additional weapon dmg and an auto crit.

    i guess you play on na/ps4/xbox ? because there are still pretty good smallscalers(>5) on pc vivec eu, you can even see some smallscalers on sotha (even if its harder)

    Let me ask you a question, is it fine for you that one class to has a conter against EVERY other magica class in the game? because if you call that ballance, you shouldnt play an online game at all.
    But you are right cloak alone isnt a problem, just anoying (thats one of the reasons why magblades are so bad) it only gets a problem if it combined with snare/root immunety, shade and insane movementspeed

    I gave up arguing with (stam)nb mains a long time ago (some of them are reasonable) but most of them are just salty kids, a gank goes wrong because the sorc managed to shield, dk/templar healed to fast ? just start crying about healbots, tanks and sorcs

    PS.
    I should clarify that i talked about heavy amor stamblades in my post, not about magblades or mediumblades (even if nbs can get the most out of medium amor)

    Honestly, I don't even play on a NB anymore. I main a stamsorc on NA. So, yeah, I know what it really feels like to be a little underpowered sometimes. But it's still fun or at least it has been.

    Medium is pretty much a death sentence in CP PVP right now with or without troll king and heavy blades just don't have the same mobility, sustain and burst. Trying to play a NB like a DK just doesn't work.

    Here's what I think about silence on incap:
    Is it OP? Yeah. Do I really care? No. I mean let them have their fun. They're a single target class that's most effective in 5+ pieces of medium armor. That in itself is a tough spot to be in right now. They lost what minor endurance, minor beserk, major fracture and major defile from one of the Incap morphs? I don't know. I can't keep up with all the changes flying around.

    Let's look at how we got here though. Most of the people complaining about Incap right now are the same people that couldn't 1v1 stamblades before when all you really had to do was survive their initial burst, break cloak and start putting pressure back on them. I mean I get hit with 8k Incaps. They're NBs, so it's going to hurt. But I never really felt like they were OP before this patch. So at what point do we stop turning the game upside down to please one or two classes or people that just can't seem to get the hang of PVP? Because this all seems to have been a waste of time that didn't result in very many improvements - maybe none overall.



    Edited by ilcavallo on May 8, 2019 10:35AM
  • heng14rwb17_ESO
    heng14rwb17_ESO
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    THIS IS ABORMINATION !
    THE END IS NEAR !
  • Thraben
    Thraben
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    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.

    First of all, your main thought was right: In basically every MMO a rogue-like class has something like a single target silence ability.

    Though able MagSorcs can easiliy counter it, MagTemplars and MagWardens won`t be that lucky.

    So please increase the Ulti cost to 300 or so, AND add another condition that rewards skillful play, which also prevents a Stealth- Stun/Fear- Silence combo. Like: After using Dodge roll, this skill also silences the target for one second.

    And if you`re done with it, please look at more pressing problems:

    1) the hitbox of Jabs and Fiery Breath,
    2) creating a grace period for pets before they respawn, so that the double bar problem is solved,
    3) the sorry state of the MagWarden (I think Swarm could be the key here)
    4) and the lack of a conjured weapon class spammable for StamSorcs (Bound armaments)



    Thank you.
    Edited by Thraben on May 8, 2019 11:16AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Deathlord92
    Deathlord92
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    Mitaka211 wrote: »
    @ZOS_BrianWheeler how about you address the classes that have clear issues in pvp , instead of pandering to the two most popular classes , sorc and nb. Unless you haven't noticed not everyone wants to play as a magika caster. How about you have a hard look at stamsorcs and stamplars and all the feedback players have bothered to leave to the reps. The lack of attention is a slap in the face to a lot of player. But praise the sun am i right?
    Hey , why would you care about unpopular play styles ?
    Explain to me how you butcher Empowering Sweep , hey one more reason for us templars not to use our own ults am i right, and make the conclusion that NB (the strongest class in the current meta) needs silence. Combine it with their fear and i am looking forward to your "possible" counters without blowing up all your stamina and dying 3 sec later. You know, us stamplars can't use 90% of our abilities after all and have no way of mitigating damage, i am really looking forward to using the troll king set for the rest of this mmos life if i want to play with stamplar . Great range of choices just as we were promised!
    Dks can get a cool thematic ult , which is one of the coolest looking things in the game but stamsorcs and stamplars are left being generic warriors 2.0 . Can we at least get any information that you are looking into these clear unbalances, and most importantly lack of identity stamsorc and stamplars face?
    Stam sorc sure definitely needs love stamplar this made me laugh as its a very strong class already and a very common one in groups right next to stam warden magblade deserves more attention then stamplar lol 😂
  • Baphomet
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    Dear Devs, there's no need to look for counter-play options - simply remove the silence effect again and instantly generate 200 credibility points with your playerbase.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • Thevampirenight
    Thevampirenight
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    They could say at 125 ult if that is how much is needed to cast silence change it. do the regen thing, they put into it at 125. Then at say 250 do a 1.5 second silence. Maybe balance it by doing that. If zenimax wants to add a silence and keep it they can and also at the same time at least come to the middle and adjust it like I'm suggesting here. Make the player base happier. Also the snare immunity ability could be made 3.5 or 3 seconds. Up from 2 as well. For those players upset about that change. I do think they can reach some middle ground here like I said. Might be better then just changing their vision of Nightblade having a silence ability. Could make sense for them to have some kind of silence ability after all they are shadow class and basically can summon shades which might be like ghosts which in past elder scrolls games wraiths did have a silence ability. But I think the best policy is to make it so it does not effect players so much or at least reach some middle ground with the player base when it comes to this ability. I can see how it can hurt those in pvp who play magical classes. They might not have taken that into consideration. But given the response about how this can really hurt much of the player base in pvp. I think it would be considerate if they at least adjusted it. Not just add a counter, anyone else agree with me here? I think they should do both, adjust the cost for silence to be 250 ult, no reductions on that. For 1.5 seconds. Resource gains or steal from 125 ultimate. And at least a 3.5 snare immunity to certain abilties that grant snare immunity. Just my two cents.
    Edited by Thevampirenight on May 8, 2019 11:45AM
    PC NA
    Please add Fangs to Vampires.
  • Sanguinor2
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    Is... Is this NB nerf thread ? :trollface:
    Sorry I had to ask about that... I just had to... :D

    Anyway, it is another day, I kinda was thinking of various scenarios and tbh. the silence on this ulti is kinda OP. Sure - it is only 3 seconds and I am pretty sure that there will be situations where you could technically even not notice that (like in for example 4 - 5 seconds lag in cyro in which skill dont work at all etc). :o
    But... But it can be too much for certain classes to handle. I usually run hybrid builds so I can understand both stamina & magicks players. Some ideas:
    1. Remove the silence, but also reduce ulti cost 120 -> 110 or 100 ulti.
    2. Replace the silence with some skill cost de-buff (so you will be able to use them but they will be more expensive, similar to what poisons do). Important note here is not to make them stack with those poisons.
    3. Replace silence with some passive buff that works after triggering the ultimate.

    Also I would like to point out that incap changes actually overshadows all the nerfs that NB got this patch. They lost a lot of usefull tools they had in their kit. Tanking role & healing role were gutted hard and mag NB will be pretty much an underdog class. That is ofcourse if those incap changes will go live. Because if they do, the next patch ZOS will futher "remove redundancy" by removing some other usefull tools from NB's kit argumenting that they have acces to silence etc. I would rather have some stabilty to be able to plan my build to grind the gear and make it work. You can say anything about nb changes but stability is not one of them. It is a totall chaos and mess... :disappointed:

    Nah, this is more of a "wow I cant believe that the incap silence got past the Brainstorming Phase our devs really dont know how this game works do they?" thread^^.
    That being said lets Delve int your comment.

    It´s nice that you too are now acknowledging that this Change is problematic to say the least. 3 Seconds of not being able to cast any ability really isnt all that short of a time, if you want an adequate comparison just duel a stamblade on a magclass with 10 mag abilities while Standing inside a negate for 3 seconds without being allowed to leave it and that is being generous and assuming that outnumbered PvP doesnt exist. After that you can tell me how short 3 seconds really are in a PvP fight where only one side can act.
    Towards your incap ideas:
    1. Incap still has a 70 base cost, the 120 ult cost Version is there if you want to make half of the PvP Population free AP.
    2. We really dont Need more cost increase than poisons we really dont.
    3. Incap already got a passive buff for only slotting it.
    4. Why can no nightblade Player accept that incap at 70 cost is a very strong single target burst ultimate that increases your following Damage in the next 6 seconds by 20% and that this is already more than enough for a 70 ult cost?
    5. Swap pts incap with 70 ult cost with pts empowering sweep and you will see what I mean.

    Nightblade didnt get only nerfs tho, nightblade still has Access to fracture and if you dont have space for mark target then you can start doing what stamsorc and stamplar have been doing since the very Inception of their class, get fracture elsewhere or deal with it. Minor Berserk got redistributed to minor vulnerability which arguably is stronger than berserk since it buffs the Damage of all your allies aswell as your own. Nightblades got a 4 seconds snare removal (strongest in the game alongside Forward Momentum) which is a Carbon copy of Shuffle only in better and not restricted to armor choices and gives class passives. Nightblades got a 15% Damage Mitigation in Exchange for minor Endurance (which already gets replaced with reave on incap). It is really astonishing how many nightblade Players think nightblades are actually getting nerfed in the current pts build.

    @Tommy_The_Gun

    The only positive Thing that I can think of current incap Change has is it being most likely banned in dueling tournaments.
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • Baphomet
    Baphomet
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    Someone suggested to give it blindness instead. That would give the target very few options to retaliate but still give them a chance to defend. I'd say that a 3 second blind is considerably stronger than a stun that might be interupted quickly. And it would add some uniqueness to the ability. A 3 second window where the target can hardly retaliate it pretty strong, in my book.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • technohic
    technohic
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    Baphomet wrote: »
    Someone suggested to give it blindness instead. That would give the target very few options to retaliate but still give them a chance to defend. I'd say that a 3 second blind is considerably stronger than a stun that might be interupted quickly. And it would add some uniqueness to the ability. A 3 second window where the target can hardly retaliate it pretty strong, in my book.

    It also makes sense in that this mechanic was taken from templars a long time ago.
  • Mitaka211
    Mitaka211
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    Mitaka211 wrote: »
    @ZOS_BrianWheeler how about you address the classes that have clear issues in pvp , instead of pandering to the two most popular classes , sorc and nb. Unless you haven't noticed not everyone wants to play as a magika caster. How about you have a hard look at stamsorcs and stamplars and all the feedback players have bothered to leave to the reps. The lack of attention is a slap in the face to a lot of player. But praise the sun am i right?
    Hey , why would you care about unpopular play styles ?
    Explain to me how you butcher Empowering Sweep , hey one more reason for us templars not to use our own ults am i right, and make the conclusion that NB (the strongest class in the current meta) needs silence. Combine it with their fear and i am looking forward to your "possible" counters without blowing up all your stamina and dying 3 sec later. You know, us stamplars can't use 90% of our abilities after all and have no way of mitigating damage, i am really looking forward to using the troll king set for the rest of this mmos life if i want to play with stamplar . Great range of choices just as we were promised!
    Dks can get a cool thematic ult , which is one of the coolest looking things in the game but stamsorcs and stamplars are left being generic warriors 2.0 . Can we at least get any information that you are looking into these clear unbalances, and most importantly lack of identity stamsorc and stamplars face?
    Stam sorc sure definitely needs love stamplar this made me laugh as its a very strong class already and a very common one in groups right next to stam warden magblade deserves more attention then stamplar lol 😂


    Yea dude , i really doubt you have any understanding of how stamplar works. If i made the same build i use on my stamplar on a warden or a dk(the same idea at least) i would perform much better in pvp. Stamina users can perform well because of non class skills. What ultimate can a stamplar use that is not inferior to a guild or weapon ult? Do you even know the state of our passives or hos jabs perform in general. Stamplar is common in groups? Are you for real? Stamplar performs best in chaotic pvp, in well organized small groups there is no reason to take a stamplar over any other stamina class, well maybe only over a stamsorc.
    Edited by Mitaka211 on May 8, 2019 12:03PM
  • TheBonesXXX
    TheBonesXXX
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    zyk wrote: »
    The most reasonable explanation for the silence is that ZOS is trolling us. Silence is essentially a kind of CC that one can't break-free or gain immunity from which goes against the general design ethos in this application.

    It's already so easy to gank on a Stamblade. One can burst down 30k targets in one or two gcds with even a defensive or sustain build. If those targets were also silenced for 3s, a Magicka build would probably need 50k health to reliably survive ganks without help.

    So basically, this change is game-breaking.

    Not only is it OP, but being locked out of magicka abilities and ultimates for 3 seconds at a time on a regular basis would be a terrible gameplay experience.

    Also, I don't think players want to see more polarized abilities that shut down Magicka builds without affecting Stam builds as seriously.

    ^
  • Pelican
    Pelican
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    Maybe they're just making this change so that everyone will make a necromancer, since necromancer will be the only class able to counter this since it has a purge that costs HP, not mag.
    PC NA - EP Solo PvP Player
    https://www.youtube.com/c/pelicaneso
  • ZarkingFrued
    ZarkingFrued
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    Hexys wrote: »
    Incapacitating Strike: This morph no longer applies Minor Mangle or Stuns the target when cast with 120 or more Ultimate. Instead, it now Silences the target for 3 seconds when cast with 120 or more Ultimate. Additionally, while slotted, it now grants Reave, which restores up to 100 Magicka and Stamina when dealing damage with a Light or Heavy Attack on a target with a negative effect active on them.

    Dev comments
    After collecting much feedback from forum threads and other outlets, we noted a lot of the feedback on how Mangle's operation was far too niche in terms of engagement due to how the debuff works. While the theme was aimed at helping the Nightblade single out an opponent and put them closer to death's door, we missed the mark in delivery. We want to retain the idea of the Nightblade isolating their target and gaining a few precious seconds of denial on the target's ability to recuperate, but we wanted the defender to at least be able to reposition while those seconds count down, so we have removed the stun in place of a Silence. Additionally, much like Soul Harvest, there is a passive gained for slotting the ability. However, this passive effect makes up a much smaller portion of the ability’s power, since Silences are such powerful disabling tools.

    If this goes live I'm gonna put this game behind me lol :D

    Normally I would be constructive in feedback, but this time, I don't know what to say. How is this even considered a change? The developer comments are nice, but in this case just don't make up

    Dude I'm with ya. If this goes live I'm just done with this game. I cant understand who ever thought this was a good idea?
  • DisgracefulMind
    DisgracefulMind
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    ✭✭✭
    Hexys wrote: »
    Incapacitating Strike: This morph no longer applies Minor Mangle or Stuns the target when cast with 120 or more Ultimate. Instead, it now Silences the target for 3 seconds when cast with 120 or more Ultimate. Additionally, while slotted, it now grants Reave, which restores up to 100 Magicka and Stamina when dealing damage with a Light or Heavy Attack on a target with a negative effect active on them.

    Dev comments
    After collecting much feedback from forum threads and other outlets, we noted a lot of the feedback on how Mangle's operation was far too niche in terms of engagement due to how the debuff works. While the theme was aimed at helping the Nightblade single out an opponent and put them closer to death's door, we missed the mark in delivery. We want to retain the idea of the Nightblade isolating their target and gaining a few precious seconds of denial on the target's ability to recuperate, but we wanted the defender to at least be able to reposition while those seconds count down, so we have removed the stun in place of a Silence. Additionally, much like Soul Harvest, there is a passive gained for slotting the ability. However, this passive effect makes up a much smaller portion of the ability’s power, since Silences are such powerful disabling tools.

    If this goes live I'm gonna put this game behind me lol :D

    Normally I would be constructive in feedback, but this time, I don't know what to say. How is this even considered a change? The developer comments are nice, but in this case just don't make up

    Dude I'm with ya. If this goes live I'm just done with this game. I cant understand who ever thought this was a good idea?

    This is literally the first time since this game has come out that I'm just about done too lmao. I'm only sticking around next patch for my chill group of PvE friends and the new trial. What even is the direction for anything right now xD
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Mitaka211
    Mitaka211
    ✭✭✭✭
    Hexys wrote: »
    Incapacitating Strike: This morph no longer applies Minor Mangle or Stuns the target when cast with 120 or more Ultimate. Instead, it now Silences the target for 3 seconds when cast with 120 or more Ultimate. Additionally, while slotted, it now grants Reave, which restores up to 100 Magicka and Stamina when dealing damage with a Light or Heavy Attack on a target with a negative effect active on them.

    Dev comments
    After collecting much feedback from forum threads and other outlets, we noted a lot of the feedback on how Mangle's operation was far too niche in terms of engagement due to how the debuff works. While the theme was aimed at helping the Nightblade single out an opponent and put them closer to death's door, we missed the mark in delivery. We want to retain the idea of the Nightblade isolating their target and gaining a few precious seconds of denial on the target's ability to recuperate, but we wanted the defender to at least be able to reposition while those seconds count down, so we have removed the stun in place of a Silence. Additionally, much like Soul Harvest, there is a passive gained for slotting the ability. However, this passive effect makes up a much smaller portion of the ability’s power, since Silences are such powerful disabling tools.

    If this goes live I'm gonna put this game behind me lol :D

    Normally I would be constructive in feedback, but this time, I don't know what to say. How is this even considered a change? The developer comments are nice, but in this case just don't make up

    Dude I'm with ya. If this goes live I'm just done with this game. I cant understand who ever thought this was a good idea?

    This is literally the first time since this game has come out that I'm just about done too lmao. I'm only sticking around next patch for my chill group of PvE friends and the new trial. What even is the direction for anything right now xD

    the direction is buy necromancer and blow a ton of crowns unlocking all the things you have on your main :smile:
  • DoonerSeraph
    DoonerSeraph
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    If I'm not mistaken, silence locks ultimates also, so stamina is more affected than it seems at a first glance...
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