Ariades_swe wrote: »I don’t think it’s too bad, have to see it on live to test it. At first I though 3 seconds was too long, but dizzy swing is 2 seconds of unbreakable cc at least because of the knock back animation, and it’s spammable, plus there’s a bug where stacking cc means you can’t break free.
It’ll definitely change Stamblades into a threat against experienced pvpers and forget about being a glass canon.
Yea until that goon squad of troll blades time all their incaps right after each other... it’s a quick GG for any mag toon.
They dont need to time it. Any group with a single stamblade will be instant death to a mag toon.
Well obviously- but dude thinks 3 seconds isn’t long... and let’s say it’s a face tank healer- 2 incaps on cooldown means it’s over as well.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
Well... you can dodge incap - it is single target. Also you are no longer stunned by it... so you can just run away... just like you can walk out of negate. Besides - it is only 3 seconds. That is a very small window really. Sometimes server lag is worse than that tbh.Yamenstein wrote: »I don't get it. Don't sorcs have a 12 sec ult that silences all enemies in it ? And deals damage ?
The only difference is you can't roll out of incap strike and it only affects one person. But also sorc ult affects multiple people and has a higher cost.
How often is incap strike front bared for the regen to be effective? Wouldn't dawnbreaker be more common on front.
Well but you can counter the sorc ult by dodging out or smart movement ( it is still realy strong agaisnt magica chars) you cant do that against incap, stamblade is also one of the classest with the highest burst in the game so yeah that will be fun
My god, sorcs did that again ! Remember the cast time on shields that ZOS proposed some updates ago ? And all mag characters (mostly sorcs since shields) cried so hard that it created an Ocean on Sahara Desert ? Well.... it seems that they did that again.ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
Tommy_The_Gun wrote: »Well....lets honour this ultimate with 3 seconds of silence....
Jokes aside - 3 seconds is almost like nothing. You wont even notice that since, you will be able to move, roll dodge or cast stamina skills. Even if you will be stunned from stealth by this Ultimate, after immediately breaking free, you will have like 1 - 1,5 seconds of silence left. LAG sometimes is longer than that. Especially if you PvP on EU server...
Being objective here, this ultimate does imho too little to justify 120 ulti cost. Sure, you can cast it on lower ulti points but then it will do almost nothing. I can't see myself using that skill. In fact I dont since Summerset, because Dawnbreaker is much better option. And lets not forget - it is a single target only. Technically it should be compared more to Berserker Strike (Two-Handed ulti) rather than Dawnbreaker since this is also single target ulti.
Besides, since global cooldown is a thing, what a NB is supposed to do within those 3 seconds ? 1 light attack + skill ?
Imho will simply be a dead morph and pretty much every one, whenever stam or mag nb will run Soul Harvest (if they will run this ulti at all).
ZOS showed long ago they don't care about magicka classes in general. We are recieving nerf after nerf. Magicka sets sucks when compared to stamina ones. They have nerfed magicka ONLY (outside of being vampire) way to stay mobile to 2s. They gave stamblade FREE piercing mark allowing them to disable most important skill of their magicka counterpart completely for free. Now they are giving them OP incap. Healing ward got nerfed long time ago. Shade soon will be broken for over a year.
Nah... I'm done, even if they revert some changes I'm sick and tired of fighting every single patch for survival. Each patch they came up with some "brilliant" ideas making game only worse. Glad I didn't pre-ordered Elsweyr.
PS. No you can't have my stuff.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
ZOS_BrianWheeler wrote: »Heyo Gang!
We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.