Went to stretch the wolf's legs in battlegrounds tonight :
First match
https://twitch.tv/videos/273304095?t=06m24s
Second match
https://twitch.tv/videos/273304095?t=32m40s
@Thraben
Check the first video out where I play on my magwarden with Aznox (his footage, not mine). I die stupidly at start but otherwise magicka warden is insanely good on the support role. Not denying that there´re decent stamina warden support setups, but my personal preference will go to magicka wardens for a "pure" support-role. If you want to mix a bit of damage with support stamina warden feels like a better choice however
Will try to contact you in-game about the group. Think I´ve seen Ethard a few times in Sotha now when I think aboit
Mangeli200194 wrote: »Game still laggy af...
But hey on the bright side, they seem 2 have fixed the heavy attack bug on the werewolf, at least with my chars it seems 2 be working fine :-D
@Mangeli200194
You mean the heavy attack weave issues? (where the heavy attack got cancelled if you used a skill during the "wind up") If that´s true it would be amazing, need to check when I get home.
@Aznox Have you had the opportunity to test this yet?
I'm really curious about Queen's Elegance now that we can transmute the jewelry to Robust. You'd still be losing some Stamina and/or weapon damage, but I wonder if the light and heavy attack bonus makes up for it? Not sure how it fits with the new light attack damage formula. Anyone tried?
@NightbladeMechanics
Would it be possible to forward this to the devs? It´s very obvious in the footage that Aznox provides that something is off
I'm really curious about Queen's Elegance now that we can transmute the jewelry to Robust. You'd still be losing some Stamina and/or weapon damage, but I wonder if the light and heavy attack bonus makes up for it? Not sure how it fits with the new light attack damage formula. Anyone tried?
I'm really curious about Queen's Elegance now that we can transmute the jewelry to Robust. You'd still be losing some Stamina and/or weapon damage, but I wonder if the light and heavy attack bonus makes up for it? Not sure how it fits with the new light attack damage formula. Anyone tried?
Savage Werewolf (Medium)
2: Max Stamina
3: Weapon Damage
4: Stamina Recovery
5: Your Light and Heavy Attacks rend flesh, causing your enemy to bleed for 1000 Physical Damage every 2 seconds for 6 seconds.
Blood Moon (Medium)
2: Weapon Damage
3: Weapon Critical
4: Weapon Critical
5: When you deal Critical Damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 50% and attack speed by 50%. This effect can occur every 18 seconds.
Mangeli200194 wrote: »
DevourMangeli200194 wrote: »Soooo wolfbrothers/-sisters(im a german so everytime were not politically correct the world complains :-P )
wolf changes, Pelinals and Shackle outdated, what r u going to use??? im gonna get out my Salvation again and combine it with Chudan and a other Set maby 7th Legion to help my selfheals. What r u guys going 2 do????
Im so hyped, i calculated if you have a 1 sec cooldown on the ww -passive essentially if your doing constant damage the werewolf lasts for 30 secs x 5 so 2.5 min!!!! *** amazing, if you take that x 4 with the Power of the Pack passive your at 10 min if your in a wolfpack without feeding. if they make that staying in a 4 sec feed channel fills up the entire ww bar( @Chrlynsch how did that work on PTS i know you tried it out, how much does staying in t hat 4 sec feed channel fill up the ww-timer? ) i dont see any issues keeping ww up in combat in PvP, youll just have to be more aggressive)
DevourMangeli200194 wrote: »Soooo wolfbrothers/-sisters(im a german so everytime were not politically correct the world complains :-P )
wolf changes, Pelinals and Shackle outdated, what r u going to use??? im gonna get out my Salvation again and combine it with Chudan and a other Set maby 7th Legion to help my selfheals. What r u guys going 2 do????
Im so hyped, i calculated if you have a 1 sec cooldown on the ww -passive essentially if your doing constant damage the werewolf lasts for 30 secs x 5 so 2.5 min!!!! *** amazing, if you take that x 4 with the Power of the Pack passive your at 10 min if your in a wolfpack without feeding. if they make that staying in a 4 sec feed channel fills up the entire ww bar( @Chrlynsch how did that work on PTS i know you tried it out, how much does staying in t hat 4 sec feed channel fill up the ww-timer? ) i dont see any issues keeping ww up in combat in PvP, youll just have to be more aggressive)
Works like a dream, how I always hoped it would. It is smooth and responsive. I get about a 2k heal per second, and it can crit heal as well (unsure if spell crit or weapon crit). You get about ticks of time restore before the corpse is consumed. You can devour for two seconds and come back if the corpse is there and finish the last 2 seconds. Feels like the total duration is the same. There is now a blood pillar hovering over those you haven't devoured making it easy to detect what corpses you haven't devoured without hovering over the corpses.
There is now no cooldown on devour. This means you can devour one corpse and then immediately start devouring the next if your timer isn't full. Awesomeness!
Mangeli200194 wrote: »
I like it. Add a warden using ice-fortress and you can swap chudan for something else
DevourMangeli200194 wrote: »Soooo wolfbrothers/-sisters(im a german so everytime were not politically correct the world complains :-P )
wolf changes, Pelinals and Shackle outdated, what r u going to use??? im gonna get out my Salvation again and combine it with Chudan and a other Set maby 7th Legion to help my selfheals. What r u guys going 2 do????
Im so hyped, i calculated if you have a 1 sec cooldown on the ww -passive essentially if your doing constant damage the werewolf lasts for 30 secs x 5 so 2.5 min!!!! *** amazing, if you take that x 4 with the Power of the Pack passive your at 10 min if your in a wolfpack without feeding. if they make that staying in a 4 sec feed channel fills up the entire ww bar( @Chrlynsch how did that work on PTS i know you tried it out, how much does staying in t hat 4 sec feed channel fill up the ww-timer? ) i dont see any issues keeping ww up in combat in PvP, youll just have to be more aggressive)
Works like a dream, how I always hoped it would. It is smooth and responsive. I get about a 2k heal per second, and it can crit heal as well (unsure if spell crit or weapon crit). You get about ticks of time restore before the corpse is consumed. You can devour for two seconds and come back if the corpse is there and finish the last 2 seconds. Feels like the total duration is the same. There is now a blood pillar hovering over those you haven't devoured making it easy to detect what corpses you haven't devoured without hovering over the corpses.
There is now no cooldown on devour. This means you can devour one corpse and then immediately start devouring the next if your timer isn't full. Awesomeness!
Mangeli200194 wrote: »@Chrlynsch does it fill up the ww bar 50% like now or does it fill up full once the 4 secs are over?