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*Sigh* Yep, I'm complaining about this...

  • Pops_ND_Irish
    Pops_ND_Irish
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    MrSensible wrote: »
    When I logged on today and got my "daily reward" (for logging in - a great feat), I couldn't help but feel my stomach turn a bit. Not because I don't like free things - I really do. And to be honest, a crown experience scroll is pretty damn good considering I did exactly nothing to earn it. But I got that same familiar feeling from when I used to play Neverwinter Online. This is not a flattering comparison. There are many games ESO should aspire to be compared to, and Neverwinter isn't one of them.

    I get that ESO is a product, and it's primary purpose is to generate revenue. Read, accepted, and fully understood. But surely ZOS can accomplish these goals without embarrassing practices like this? I mean, if these daily rewards don't deliver more people logging-in regularly, then ZOS will be pretty much out of tricks. They've already got the TF2 crates, they've got the in-game ads, and now the daily rewards. The last stop on this train is Pay-To-Win City. We're not there yet, but damn.

    Mercy, It never ends !
  • Skullstachio
    Skullstachio
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    Personally, instead of adding rare special collectibles (I'd still keep the concept alongside it.) they should give some logins a small amount of crowns as a login reward to add incentive & give players an alternative source of crowns for those who truly dedicate to logging in & playing ESO, not to mention it could slightly keep the game running in the long run.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Scorpiodisc
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    MrSensible wrote: »
    When I logged on today and got my "daily reward" (for logging in - a great feat), I couldn't help but feel my stomach turn a bit. Not because I don't like free things - I really do. And to be honest, a crown experience scroll is pretty damn good considering I did exactly nothing to earn it. But I got that same familiar feeling from when I used to play Neverwinter Online. This is not a flattering comparison. There are many games ESO should aspire to be compared to, and Neverwinter isn't one of them.

    I get that ESO is a product, and it's primary purpose is to generate revenue. Read, accepted, and fully understood. But surely ZOS can accomplish these goals without embarrassing practices like this? I mean, if these daily rewards don't deliver more people logging-in regularly, then ZOS will be pretty much out of tricks. They've already got the TF2 crates, they've got the in-game ads, and now the daily rewards. The last stop on this train is Pay-To-Win City. We're not there yet, but damn.

    Login rewards were not invented by Neverwinter. They are a common practice in MMO's. Let's take a step away from the whole "Oh noes here comes teh slippery slopez", okay? Did you ever consider that they figured it would be a nice thing to do for the player?

    Anyway, I know this thread is bait, and I took it... but I don't really care.

  • Pops_ND_Irish
    Pops_ND_Irish
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    MrSensible wrote: »
    When I logged on today and got my "daily reward" (for logging in - a great feat), I couldn't help but feel my stomach turn a bit. Not because I don't like free things - I really do. And to be honest, a crown experience scroll is pretty damn good considering I did exactly nothing to earn it. But I got that same familiar feeling from when I used to play Neverwinter Online. This is not a flattering comparison. There are many games ESO should aspire to be compared to, and Neverwinter isn't one of them.

    I get that ESO is a product, and it's primary purpose is to generate revenue. Read, accepted, and fully understood. But surely ZOS can accomplish these goals without embarrassing practices like this? I mean, if these daily rewards don't deliver more people logging-in regularly, then ZOS will be pretty much out of tricks. They've already got the TF2 crates, they've got the in-game ads, and now the daily rewards. The last stop on this train is Pay-To-Win City. We're not there yet, but damn.

    Login rewards were not invented by Neverwinter. They are a common practice in MMO's. Let's take a step away from the whole "Oh noes here comes teh slippery slopez", okay? Did you ever consider that they figured it would be a nice thing to do for the player?

    Anyway, I know this thread is bait, and I took it... but I don't really care.

    Some are just never satisfied. Cannot enjoy the game play, just have to whine about something.
    Edited by Pops_ND_Irish on June 8, 2018 2:01AM
  • POps75p
    POps75p
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    MrSensible wrote: »
    When I logged on today and got my "daily reward" (for logging in - a great feat), I couldn't help but feel my stomach turn a bit. Not because I don't like free things - I really do. And to be honest, a crown experience scroll is pretty damn good considering I did exactly nothing to earn it. But I got that same familiar feeling from when I used to play Neverwinter Online. This is not a flattering comparison. There are many games ESO should aspire to be compared to, and Neverwinter isn't one of them.

    I get that ESO is a product, and it's primary purpose is to generate revenue. Read, accepted, and fully understood. But surely ZOS can accomplish these goals without embarrassing practices like this? I mean, if these daily rewards don't deliver more people logging-in regularly, then ZOS will be pretty much out of tricks. They've already got the TF2 crates, they've got the in-game ads, and now the daily rewards. The last stop on this train is Pay-To-Win City. We're not there yet, but damn.

    rewards should be on every toon you have when they long on, not just one
  • Path
    Path
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    I never complain about free stuff.
    Fairy Tales Really Do Come True...Kinda.
  • Lysette
    Lysette
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    Path wrote: »
    I never complain about free stuff.

    Until you will recognize, that nothing given "for free" to an adult is actually free - it always comes with a downside to it, where the offering party wants you to do something, what you eventually wouldn't do or not that often. See this free mount via twitch, they won't give it to you, if you do not link accounts to it - which creates a network for them, where they can track better what people do in cyberspace. It is a way to better gather data about you. That is the same in your supermarket btw, where they want you to get a "payback" card, in order to link your grocery shopping with an ID and combine with cameras all over the place and face recognition you will be tracked far more than you think - and this comes with the "payback" offer. No one is offering you anything "for free" really, they always have something in mind with it, what is not in your favor at all.
  • michael.albertsenb16_ESO
    It's basic exploitation of obsessive behavior - and it's extremely widespread. Entire games are designed around it that are very successful (like Warframe).

    It won't go away until human nature changes.
  • Vahrokh
    Vahrokh
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    lordspyder wrote: »
    Almost every MMO has login rewards these days, It's almost strange for one to not have it.

    Almost every game is crap like this, yes.

    I really miss early 2000, when content and gaming experience mattered.
    Now it's only cash grab and blatant slot-machine-mentality exploiting.
  • Lysette
    Lysette
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    It's basic exploitation of obsessive behavior - and it's extremely widespread. Entire games are designed around it that are very successful (like Warframe).

    It won't go away until human nature changes.

    It's impulsive behavior - a lot of "systems" are designed to exploit that, very true - like "limited time offers" or the gambling crates for example.
  • michael.albertsenb16_ESO
    Lysette wrote: »
    It's basic exploitation of obsessive behavior - and it's extremely widespread. Entire games are designed around it that are very successful (like Warframe).

    It won't go away until human nature changes.

    It's impulsive behavior - a lot of "systems" are designed to exploit that, very true - like "limited time offers" or the gambling crates for example.

    Impulsive behavior is another thing, actually.

    Obsessive behavior (in this context, at least) is about feeling a need to do something because you're afraid of the consequences of not doing it (missing out). Impulsive behavior is more about "being in the moment" and not considering the consequences before it's too late.

    Similar, but not quite the same.

    But you're very right - it's being exploited everywhere.

    Even the best games tend to have elements of this. It's often subtle and hard to detect and it's hard to say when it's bad for the audience - because we're all so different.

    But daily quests and daily login rewards belong in the obvious category. They're there to give people an incentive to play without actually doing any work or developing meaningful content.

    To me, that's bad - but that's because I actually enjoy meaningful content more than I enjoy doing things because I would otherwise miss out on token digital rewards that no one invested in when creating them.
    Edited by michael.albertsenb16_ESO on June 8, 2018 6:38AM
  • InvitationNotFound
    InvitationNotFound
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    MrSensible wrote: »
    When I logged on today and got my "daily reward" (for logging in - a great feat), I couldn't help but feel my stomach turn a bit. Not because I don't like free things - I really do. And to be honest, a crown experience scroll is pretty damn good considering I did exactly nothing to earn it. But I got that same familiar feeling from when I used to play Neverwinter Online. This is not a flattering comparison. There are many games ESO should aspire to be compared to, and Neverwinter isn't one of them.

    I get that ESO is a product, and it's primary purpose is to generate revenue. Read, accepted, and fully understood. But surely ZOS can accomplish these goals without embarrassing practices like this? I mean, if these daily rewards don't deliver more people logging-in regularly, then ZOS will be pretty much out of tricks. They've already got the TF2 crates, they've got the in-game ads, and now the daily rewards. The last stop on this train is Pay-To-Win City. We're not there yet, but damn.

    I think we are there yet. Jewelry crafting to be precise. If you want other traits (which are better, depending on what you are doing) you'll have to buy crafted items (which likely are worse than drop sets) or go with the old traits. E.g. you want a drop set for your PvE DD and go full infused on the jewelry to do more DPS you'll have to spend real currency to buy the AddOn. Whoever doesn't buy it has a disadvantage.
    We want firing off Dark Exchange in the middle of combat to feel awesome... - The Wrobler
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  • darkstar2084
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    The only thing that spooks me, is marvel heroes did all those things before the fall. the forced store on login and daily rewards more junk bloating the store card packs instead of crates.things like the jewellery crafting 15 day research available straight away was bollocks. I know ESO is supposedly doing well compared to that ever was, but not a fan of the direction.
  • Pixel_Zealot
    Pixel_Zealot
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    I've been playing MMO's for years. I've seen others take the path they're taking. It gets worse and worse.

    Now I'm just sitting back with popcorn, waiting for ZO$ to slip up and introduce blatant P2W and lose 80% of their current player base. Then 2 years down the line realise they alienated most of their loyal players and try to revert back to a sub-only MMO, but by then a new competition will have come out and they don't stand a chance, finally obliterating any interest the TES fanbase will have in a TES MMO. But that's just a history other MMO's have followed, let's hope I'm wrong.
    Dragonborn, huh? Was it your ma or your pa that was the dragon?
  • Lake
    Lake
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    I've been playing MMO's for years. I've seen others take the path they're taking. It gets worse and worse.

    Now I'm just sitting back with popcorn, waiting for ZO$ to slip up and introduce blatant P2W and lose 80% of their current player base. Then 2 years down the line realise they alienated most of their loyal players and try to revert back to a sub-only MMO, but by then a new competition will have come out and they don't stand a chance, finally obliterating any interest the TES fanbase will have in a TES MMO. But that's just a history other MMO's have followed, let's hope I'm wrong.

    I'll stop when they go F2P. It's always the beginning of the end.
  • Pops_ND_Irish
    Pops_ND_Irish
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    Path wrote: »
    I never complain about free stuff.

    Me either. But some just have to whine.
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