WrathOfInnos wrote: »ANGEL_BtVS wrote: »ANGEL_BtVS wrote: »I'm with the crowd that would like to see ZOS make ice mage DDs a thing. There are probably enough skills to make it feasible, they just need a buff and maybe a little reworking (Northern Storm, Winter' Revenge, Arctic Blast, Crystallized Slab plus Ice Comet from the Mage's Guild and destro skills). Remove taunt from the destro passive and make it a morph for one of the skills. As an added bonus I'd like to see one race get a +7% bonus to frost damage as a balance to the Dunmer's +7% flame damage - I'd personally like to see Nords reworked to accommodate this but I know some have issues with making Nords viable mages.
Not sure I would call it a crowd, just a few overly vocal whiners on the forum. Nobody gave two craps about being an ice mage until frost staves were changed.
I'm fine with some of the ice skills being better for damage, but ultimately its a tanking element now and I don't think zos is going to go back on that change.
There are plenty of people who have been interested in being an ice mage since the beginning, it had nothing to do with the change. You get way too defensive whenever anybody brings up ice mage damage dealers as if someone wants to remove your ability to use an ice staff to tank. Most of us want both to be feasible but you take a "screw you" approach to the subject. The fix that would work IMO is to create a new tanking/support staff with all the current benefits and then some for using ice. Then take the frost damage skills (both active and passive) and frost damage sets (winterborn, ygramor's birthright) that exist in the game today and make them work around the ice destro staff. Then both parties are happy (at least those of us who enjoy both tanking and damage dealing and actually consider ice their favorite element).
Because most suggestions to "make frost dps great again" (not that it ever was) involve removing the heavy attack taunt, which I find rather useful. They also tend to suggest making one of the destruction staff abilities the taunt instead, which further clutters tank bar space and now costs resources to do something that was free before. No suggestion for frost DPS has come up that doesnt inadvertently nerf frost tanks.
If you want to dps as frost, fine, dps as frost, just drop trifocus and understand that you'll never meet fire or lightning levels of dps. That's just how it is.
I think that was a great demonstration of "getting way too defensive". If the frost heavy is your only taunt then you are taunting very slowly, doing nothing to debuff enemies, and are unable to taunt while blocking. All the decent tanks I know would much rather have the taunt attached to a skill then a slow-charging heavy attack. And if you are so opposed to having any Destro skills on your bar then why even bother using the staff? You may as well tank with a bow or greatsword if you are going to ignore the entire skill line.
Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise
More stamina Wardens then Mag DKs and Pay to Win. It will be at least another before they risk Wardens at Stam DK level
Edit: Or Magplar either
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise
More stamina Wardens then Mag DKs and Pay to Win. It will be at least another before they risk Wardens at Stam DK level
Edit: Or Magplar either
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise
More stamina Wardens then Mag DKs and Pay to Win. It will be at least another before they risk Wardens at Stam DK level
Edit: Or Magplar either
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise
More stamina Wardens then Mag DKs and Pay to Win. It will be at least another before they risk Wardens at Stam DK level
Edit: Or Magplar eitherMaura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise
More stamina Wardens then Mag DKs and Pay to Win. It will be at least another before they risk Wardens at Stam DK level
Edit: Or Magplar either
Also, templars and dks have a spot in raids, wardens lose to dks as tanks and to templars for heals.
Edit: not to mention stamplar and stamdk
WrathOfInnos wrote: »
Here are the changes id like to see:
1. Swarm and morphs.
Make growing swarm a placed ground aoe that damages all enemies in the area. The swarm gains damage and radius over a 12-15 second duration. Think of it like a placed hurricane effect.
Make the other morph have greater base damage, and deal up to 300% additional damage to enemies below 50% health. The bear as an execute is interesting but ineffective.
2. Arctic wind and morphs.
Change arctic wind and the polar wind morph to instantly restore 20-30% of your max health at reduced cost, but no longer heal an ally. This is supposed to be a tank warden's emergency heal.
Change arctic blast to no longer heal but deal increased damage over a longer duration, and make it damage at 1 second intervals instead of 2 seconds, and damage dealt is based on magicka instead of health.
3. Eternal guardian.
Remove the animation cast on revive, this morph is currently useless because of that alone.
Those few changes and I'd be happy with my warden.
- Swarm is good wear it is, the more enemies, the more OP it is.
Are you serious right now? Growing swarm require a a target to die in order to spread. In any aoe situation, nearly everything dies at the same time, making the spread useless. Also, as far as I can tell, they only spread once, not continually.
Maura_Neysa wrote: »- Swarm is good wear it is, the more enemies, the more OP it is.
Are you serious right now? Growing swarm require a a target to die in order to spread. In any aoe situation, nearly everything dies at the same time, making the spread useless. Also, as far as I can tell, they only spread once, not continually.
Swarm requires 10 seconds to pass, that’s it. Put it on 3 and 10 seoconds later it’s on 18
Gawd it gets so old people QQing when they don’t even know a class.
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise
More stamina Wardens then Mag DKs and Pay to Win. It will be at least another before they risk Wardens at Stam DK level
Edit: Or Magplar eitherMaura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise
More stamina Wardens then Mag DKs and Pay to Win. It will be at least another before they risk Wardens at Stam DK level
Edit: Or Magplar either
Also, templars and dks have a spot in raids, wardens lose to dks as tanks and to templars for heals.
Edit: not to mention stamplar and stamdk
Wardens are still BiS off tank, will stay that way as long as their self sustain is supirior.
For the love of God buff insect swarm. I keep saying that the growing swarm morph should work like a placed hurricane effect:
growing swarm
A cloud of insects plague the area dealing magic damage every second for 15 seconds. Every (3-5) seconds the swarm grows, gaining increased size and damage.
You place it at a target location like winters revenge or ash cloud, and it grows over time dealing aoe damage. That would be a huge buff to pve wardens without really having any effect on PvP.
The other morph for insect swarm should be made into a stamina morph and deal greater single target damage.
Beyond that:
-polar wind/arctic blast are terrible. Wardens have better heals for every role in the green balance tree. Arctic wind and it's morphs should be made into more powerful damage skills. Imo arctic wind and polar wind should be single target damage and damage over time, while arctic blast should be an aoe centered on the caster so as to be more useful for tanking.
-winters revenge could use a damage boost.
-the bear needs to be buffed, both versions but especially eternal guardian so it doesn't interfere with the owners casting.
Maura_Neysa wrote: »- Swarm is good wear it is, the more enemies, the more OP it is.
Are you serious right now? Growing swarm require a a target to die in order to spread. In any aoe situation, nearly everything dies at the same time, making the spread useless. Also, as far as I can tell, they only spread once, not continually.
Swarm requires 10 seconds to pass, that’s it. Put it on 3 and 10 seoconds later it’s on 18
Gawd it gets so old people QQing when they don’t even know a class.
MLGProPlayer wrote: »Nemesis7884 wrote: »yeah, the problem is finding ways to buff the warden in pve which doesnt make it exploitable in pvp...but i think the bird is dodgeable or blockable now? So maybe it isn't such an issue anymore? But i dont think playing the warden as a DD doesn't make much sense to be honest...works well as Tank and Healer tough.
What would be nice is if for example the bear ultimate was turned into an AOE cleave skill or give him some AOE capabilities...
for example Ultimate deals X damage in a cone area in front of the bear + applies minor fracture to all enemies hit (THE DREAM)
It's actually a junk class in PvP since the cliff racer nerfs. There is literally no excuse anymore to not buff their PvE performance. There never was an excuse since wardens always laked DoT damage, which is mostly useless in PvP (especially on a *** AOE skill like winter's revenge which a human player can just walk out of).
NoTimeToWait wrote: »Imo, people concentrate too much on a solo single target dps. I think AoE Major Defile and Major Fracture compensate for that lack of single target DPS. Though, even with this argument its hard to convince people that 20-25k DPS on stamden is enough for trials
It is enough but who would bring a warden into a raid when they could just take their old sorc and deal 10K more dps and have the best survivality in game or MagBlade and do 15K more DPS and heal the group while doing so. This is a problem especially on end game raid guilds that try to minmax their team setup, Wardens are not welcome as DDs. Defile has no purpose on PvE and the fracture is already coming from tank and stamDKs. Those are nice for solo play but they are unnecessary for team content.
Nelson_Rebel wrote: »Nelson_Rebel wrote: »MLGProPlayer wrote: »Nemesis7884 wrote: »maybe give the bear an aoe dot (but make it a bleed) similar to dawnbreaker....give the bird minor fracture...make one of the netch flyes a stamina dot and give them back the physical damage passive
for magicka maybe make more skilld do frost damage to allow for more synergy there
The biggest buff the bear needs is to not have a summon animation.
The animation currently takes 2 seconds, cannot be cancelled, and interrupts YOU every time the bear dies and automatically re-spawns.
During boss battles with AOE, the bear is dying every few seconds, so you are literally being interrupted to re-summon every few seconds too. The design of this skill is beyond awful.
Every other game solved this problem by making pets immune to aoe damage and I don't see why zos won't implement the same thing. If you build a class around a pet, the pet needs to be just as durable as you are.
lol no
Making pets immune to damage "just because I says so" is a *** poor attitude lol
Pets don't get to ignore ingame mechanics here. And zos has already started going to lengths to improve pets I.E. The recent changes making pets have your active buffs, allowing them to scale off of your max resource for damage.
There were a couple other tweaks. But the warden's pet is fine. Their AI path needs work is all
haha what. a pet is just another skill, it's no different than any other skill or combination of skills besides it's appearance as a pet. just because it looks different doesn't mean it shouldn't be viable in trials.
there is a very good reason pets can stand in red in other games.
Pets give the highest parses in trials so what are you complaining about?
Maura_Neysa wrote: »Maura_Neysa wrote: »Stam Wardens are in a good place. Capable of chasing 50k solo parse. Mag Wardens though are not nearly as well off. I think a buff tie a dot is what is needed. Not sure how, Winter's Revenge is already strong, same with swarm. I like the idea of a skill like Engulfing would buff Frost. Probably a pipe dream. Still they need something that can add 10k DPS.
What gear? Mundus? 6M? Can that person with the same gear get more on another class?
I am not said person, best I’ve done is 22k on any class, now I skins because I can tank. Either way... what I said is because of the below. I see Kraghs and the Bern makes me think its the War Machine build, however Slayer buffs are not listed. I am on consol though. It is a 3M dummy. Even if it is a Target dummy build though, its respectable and Wardens have to suffer a little or people will start crying "pay to win"Maura_Neysa wrote: »Maura_Neysa wrote: »wow i really cant believe that responses i'm seeing since
The beetles AOE radius isnt limited to the beetles itself, its also around the player
This ability can not be interrupted because it's an instant cast
it can be extremely easily chained with any other burst ability due to it's actually explosion time
its basically a an extremely large instant cast AOE uppercut, with almost MATCHING damage, but beetles cost less
the stam morph GIVES ALL CAUGHT IN IT major fracture and major breach, and the mag morph stuns one target!
its spammable with all the above mentioned
its hard to dodge, because of the huge AOE radius on each beetle, only easy way to dodge this ability, is by dodging through the player to get behind them when this ability goes off
like i said, i honestly, and truly ( not tryna be jokey ) do not understand, how anyone could tell me they arent overpowered, ( i'm not talking about wardens in general, just the beetles )seeing how i use them myself, and i notice how powerful they are from my own experience, as well as literally EVERYONE i meet ingame that uses them, themselves, says they are overpowered, even a very experienced cyrodiil small scaler himself, said the beetles were overpowered, while he used them, as well as my own guild member that uses them, and is very experienced, says they are overpowered himself
i made this poll to somewhat gather people that shared my opinion, but for lack of better words, i'm just so surprised to be honest, not only at the reaction i received on this post ( the opposite majority vote i thought i would see )
another thing i really dont understand, is how people say warden sucks? even though its one of the most powerful classes right now, with access to most EVERY major buff, as well as EXCELLENT self healing with the ONLY non cast stamina heal in the game on a class skill line ( not counting vigor ) and people are honestly saying that the class is underpowered? i really dont understand, my BEST character is a mag warden, and has never had any issue doing any content so far
i very rarely post on these forums, but i just feel like..... nevermind, nobody cares anyways
Wow seriously? The best DPS test I've heard of from a Warden is 35k mag 38k stamina, Every other class breaks 40k, with some chasing 50k all self buffed.
They are hands down the undisputed worst PvE DPS class.
Yes Shalks are strong, but they are also clunky. They take 3s to go off, so you have to be planning ahead. They go off in the direction you're pointed, not the direction you're looking, which is a pretty big issue for any gamepad users.
Wardens have exactly 4 DPS skills in any tree, Beetles, Birds, Bees, and Winters Revenge. So for the class to have any chance all , all 4 have to hit hard.
I have no idea how you could claim its one of the most powerful classes? Do you only do solo PvE content? cause thats the only place their "Jack-of-all, master-of-none" is powerful.
People most certainly do care, they care about the whole picture. Which when point out only seems to have opened the QQ gate.
50k self-buffed????
Only I´ve seen 50k+ is warmachine stamblade......
Self buffed
It would appear Stamden are in a better place then I understood. Have a Magden parse? Not even War Machine it would seem very couriows about the build. However I do see Sub is 12% of the DPS coming in behind Endless Hail. Yet the OP wants to nerf a struggling class (even if you aint struggle on it.)
https://forums.elderscrollsonline.com/en/discussion/393276/are-warden-beetles-overperforming-overpowered#latest
How many wardens are in raids, especially dps? If the answer is not compareable to other classes, they are not in a good spot pve wise