WrathOfInnos wrote: »Yes, particularly petless magWarden needs a buff.
Nemesis7884 wrote: »yeah, the problem is finding ways to buff the warden in pve which doesnt make it exploitable in pvp...but i think the bird is dodgeable or blockable now? So maybe it isn't such an issue anymore? But i dont think playing the warden as a DD doesn't make much sense to be honest...works well as Tank and Healer tough.
What would be nice is if for example the bear ultimate was turned into an AOE cleave skill or give him some AOE capabilities...
for example Ultimate deals X damage in a cone area in front of the bear + applies minor fracture to all enemies hit (THE DREAM)
Seraphayel wrote: »I recently saw a DPS parse of 50k from a MagWarden. So I don't know if that's the exception or can be achieved when you have the proper gear and skill.
Seraphayel wrote: »I recently saw a DPS parse of 50k from a MagWarden. So I don't know if that's the exception or can be achieved when you have the proper gear and skill.
Nemesis7884 wrote: »maybe give the bear an aoe dot (but make it a bleed) similar to dawnbreaker....give the bird minor fracture...make one of the netch flyes a stamina dot and give them back the physical damage passive
for magicka maybe make more skilld do frost damage to allow for more synergy there
Well, it should be not only buffed, but reworked.
A lot of skills are useless, gimmicky or poorly thought out. Also, some animations are flashy, but irritating as hell. For example shalks. I'm so fed up with that lazy, amature and low-effort animation.
I remember on the pts when warden just came out everyone said it was overpowered. So was that a lie or were there massive changes to it before it went live.