Well, this poll is interesting.
It seems the unavoidable burst from Stamdens and Stamblades is considered more dangerous than Sorc shields and avoidable burst, and MagDK's anti-vamp abilities and tankiness.
Also interesting to see how far behind the other classes are. Judging from that, no one's afraid of you, @NightbladeMechanics ...
xP
NightbladeMechanics wrote: »Well, this poll is interesting.
It seems the unavoidable burst from Stamdens and Stamblades is considered more dangerous than Sorc shields and avoidable burst, and MagDK's anti-vamp abilities and tankiness.
Also interesting to see how far behind the other classes are. Judging from that, no one's afraid of you, @NightbladeMechanics ...
xP
NightbladeMechanics wrote: »Well, this poll is interesting.
It seems the unavoidable burst from Stamdens and Stamblades is considered more dangerous than Sorc shields and avoidable burst, and MagDK's anti-vamp abilities and tankiness.
Also interesting to see how far behind the other classes are. Judging from that, no one's afraid of you, @NightbladeMechanics ...
xP
Have a Pikacookie!
(^_^)-O
Bumi Rockafella wrote: »Twohothardware wrote: »Unless you're going up against an incredibly good player I fail to see why so many of you fear facing Stam Wardens. Outside of the tree heal they lack the cheese other classes have like Fear and an Incap that kills your heals or PoL and undodgeable Jabs that permasnare. I think KodiPvP is just putting a lot of unwarranted fear in you lol.
Stamblade and Stamplars are both stronger 1v1 classes to face than Stamwarden unless you're running a class it counters well like MagSorc.
In a 1v1 a stamwarden burst (swing/sub/dawn) is an easy 15k+ dmg to a player. Don't get me wrong I'm not at all scared of the glass because I know the animation of the sub and what he's going to try and do so its pretty easy to see the combo coming and react accordingly. But the burst in on par with stamNB
Waffennacht wrote: »Most common ult on death recap in BGs: Ferocious Leap
If you dont fear a magic templar waiting for you to get complacent, with a 28k dark flare tooltip...theres somthing wrong with you
Waffennacht wrote: »Most common ult on death recap in BGs: Ferocious Leap
Yeah. They’re not doing too bad. They hurt and there are a lot of them. Was in a 2 -4 man PUG last week and there was a Zerg that would have 3 jump on you and some crit rush spam. Just nothing you could do
Waffennacht wrote: »Waffennacht wrote: »Most common ult on death recap in BGs: Ferocious Leap
Yeah. They’re not doing too bad. They hurt and there are a lot of them. Was in a 2 -4 man PUG last week and there was a Zerg that would have 3 jump on you and some crit rush spam. Just nothing you could do
It's cool though, I'm super impressed to see a 6k leap against my build. That's gotta be a massive tooltip
Waffennacht wrote: »Most common ult on death recap in BGs: Ferocious Leap
Waffennacht wrote: »Most common ult on death recap in BGs: Ferocious Leap
This is true. You have DKs come in here and start whining and crying about their class. It has arguably the best survivability in game, and they have an incredibly cheap ult. Leap is straight up OP and cheap once you factor in its cost, and I will continue to acknowledge it as such.
It's true that Warden is simply a superior DK, but that does not mean that DK (both stam and mag) are not viable. Both are viable.
No, they're not stamden or stamplar. Stamden and stamplar are the two best classes- by far. But DK is viable and if built correctly, can fulfill a niche through use of leap and its survivability.
In fact any class can be played to be quite deadly, it depends most on player skill more than anything else (I am counting ability to put together a solid build as skill, it is).
Waffennacht wrote: »Most common ult on death recap in BGs: Ferocious Leap
This is true. You have DKs come in here and start whining and crying about their class. It has arguably the best survivability in game, and they have an incredibly cheap ult. Leap is straight up OP and cheap once you factor in its cost, and I will continue to acknowledge it as such.
It's true that Warden is simply a superior DK, but that does not mean that DK (both stam and mag) are not viable. Both are viable.
No, they're not stamden or stamplar. Stamden and stamplar are the two best classes- by far. But DK is viable and if built correctly, can fulfill a niche through use of leap and its survivability.
In fact any class can be played to be quite deadly, it depends most on player skill more than anything else (I am counting ability to put together a solid build as skill, it is).
Kek. Leap is amazing, but that is honestly
DKs relying on block/tanking. Which gets nerfed repetitively, because zergbads can't instamow them down, no matter that dots and GB damage ignore it. Due to this they have lower damage (dots are for the most part laughable and purged away) and movability than most, and their entire burst relies on leap, an ult which hits as hard as sub.
Basically DK in its current state has worst damage (Unless you build full light burst MDK, but that has little defense) OK, but gradually weaker defense, and no defense outside blocking, which every class can do. The worst sustain, and worst mobility.
All of them!
I don't really take notice of what I'm up against, sure I can recognise obvs abilities aimed at me but thank goodness there various otherwise it would get a little boring so my build has a variety of counters or if I'm in a group I notice more what abilities they are using and swap some of my own for ones that aren't being used( not stupid skills off) making for a bit of unpredictability
ChildOfLight wrote: »StamWarden and Nb seem to be the only two classes in pvp. At least lately.
Players are really fast learning what's broken and exploit it.
'Broken' and 'exploit' are such strong words - and very derogatory to use against those who understand the mechanics and put the effort and thought into a strong build.
Don't you mean people are really fast at learning what synergizes well and figuring how to use its strengths?
This is a big problem I have with mmo communities nowadays....
To me, broken was stuff like the TBS problem where you could have more munduses than you should be allowed. And exploiting is using that to gain a completely unintended (by the devs ) result.
A good build and playing it well is not ' exploiting'
Hard to see the real problems when terms like these are bandied around so much and so inappropriately.