@Bashev
Wait... hold on- does it actually say that on the PTS???
Because, if so, Wardens had better not be allowed to generate ultimate with Trees up, NBs shouldn't be allowed to generate ultimate with Veil of Blades up, Templars shouldn't be allowed to generate ultimate with Nova up, and Sorcs shouldn't be allowed to generate ultimate with negate up.
lucky_Sage wrote: »Anne_Firehawk wrote: »...and they just forgot to mention that fact in the PTS patch notes?
So, for 25 seconds- I can't gain any ultimate whatsoever as a DK? You mean the ONE THING that defines our class just got gimped even further with our own ultimate ability?
@ZOS_GinaBruno
This is a joke, right?
I pointed that out on PAGE 5.
Edit: Here you go
So much feedback on 13 Pages, yet everything is getting ignored. Sad and expected at the same time.
do you not rember the gaint dk post and all constructive and all they gave us was fire leap and dragon blood but didnt or sustain or forced inot vampire
Magicka DK is now just useless in optimized pve trials teams as dd unless people are very nice and don't care of score.
Main reasons are:
- Mag DK takes a melee spot and compared to any stamina dd, it results in a loss of minimum 10k dps for the group.
- They used to provide some support to the group as chaining adds and placing engulfing flame on group target. This is now easily done by good DK tanks.
Best way to prove this is just to look at best raiding team and see how previously awesome mag DK dds just rerolled their character to stamina to keep their contribution to the group at the highest level.
Same problem for magicka templars.
As a result the only magicka dds we find now in optimized teams are mag nb and mag sorc as they are ranged and can provide off balance status of the target to buff stamina dds dps.
But this is probably "working as intended"
If not, then just think about it when changing class balance.
lucky_Sage wrote: »Anne_Firehawk wrote: »...and they just forgot to mention that fact in the PTS patch notes?
So, for 25 seconds- I can't gain any ultimate whatsoever as a DK? You mean the ONE THING that defines our class just got gimped even further with our own ultimate ability?
@ZOS_GinaBruno
This is a joke, right?
I pointed that out on PAGE 5.
Edit: Here you go
So much feedback on 13 Pages, yet everything is getting ignored. Sad and expected at the same time.
do you not rember the gaint dk post and all constructive and all they gave us was fire leap and dragon blood but didnt or sustain or forced inot vampire
scipionumatia wrote: »Joy_Division
September 29
I think I'm going to stop giving feedback as to what skills are bad because Wrobel believes the solution is to make the skills that are good bad such that choices are appealing.
Or I will resort to childish reverse psychology and claim the skills I like and use are unappealing such that they don;t get nerfed in future patches.
@Joy_Division
You know guys, empowering chains are OP. Best gap closer in the game dunno what I'd do without them, especially when you use them to empower your cauterize to get that godly burst heal.
WhiteNoiseMaker wrote: »I've pretty much given up on giving any constructive feedback. The only reason I'll have to check out PTS from here on out, is just to play with new toys, get an extra knowledge on what new content will be, but I won't bother giving feedback anymore. Wrobel's pretty much demonstrated total disdain for anything (good or bad) that the community here has to say.
Ragnarock41 wrote: »WhiteNoiseMaker wrote: »I've pretty much given up on giving any constructive feedback. The only reason I'll have to check out PTS from here on out, is just to play with new toys, get an extra knowledge on what new content will be, but I won't bother giving feedback anymore. Wrobel's pretty much demonstrated total disdain for anything (good or bad) that the community here has to say.
And when watching ESO live, me and the guildies were like
''With beard comes wisdom''
Turns out we were wrong.
Or maybe he has big plan and is about to suprise us all.
you never know.
Joy_Division wrote: »scipionumatia wrote: »Joy_Division
September 29
I think I'm going to stop giving feedback as to what skills are bad because Wrobel believes the solution is to make the skills that are good bad such that choices are appealing.
Or I will resort to childish reverse psychology and claim the skills I like and use are unappealing such that they don;t get nerfed in future patches.
@Joy_Division
You know guys, empowering chains are OP. Best gap closer in the game dunno what I'd do without them, especially when you use them to empower your cauterize to get that godly burst heal.
I legit laughed at that.
I dunno why Wrobel keeps giving sorcs interesting DK skills (first inferno, now a superior petrify), but you DKs might not mention Leap in your feedback, lest that replace Overload or something.
I think I pretty much agree to everything Gilliam said in his video.
- The lack of sustaining passives other than the über-nerfed Battle Roar;
- The execution passive mechanic;
- The legitimate issues a PvP Magicka Dragonknight has when pretty much their entire offensive arsenal can be negated by a single button;
- The off-balance addiction in order to be able to perform.
I post the video here hoping that someone in the balancing teams will give it a try:
https://www.youtube.com/watch?v=q5wWAB85iow
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.