kendellking_chaosb14_ESO wrote: »I’m cool with is I have a Stam and Mage Sorc. Having to pick power or CC is not a nerf that’s a great balance move just like Wrecking Blow and Dizzying Swing. You could choose power or CC.
xiZeroPointix wrote: »Guys i inderstand the skill..but the specifics are unclear. Is frags getting a damage buff due to loosing its cc and does the each of the aoe shards from blast able to stun multiple targets? Maybe reduce the cast time of blast a little would help.
"instant cast CC that's one of the hardest hitting abilities"...and also the most telegraphed, counterable, avoidable and RNG dependent CC "in the game". I'm sure that part just slipped your mind?Its a nerf; but honestly...It was needed..it could be come an instant cast CC that's one of the hardest hitting abilities in the game.
Though Crystal Blast is still ***....That ability just needs a rework
He posted it in the sorc feedback threadWhere did he say this? I just watched their live stream and didn't see anything
RinaldoGandolphi wrote: »kendellking_chaosb14_ESO wrote: »I’m cool with is I have a Stam and Mage Sorc. Having to pick power or CC is not a nerf that’s a great balance move just like Wrecking Blow and Dizzying Swing. You could choose power or CC.
No its not, its a terrible change.
comparing it to Dizzy Swing and Wrecking Blow isn't even in the same ballpark.
Uppercut and its morphs are uninterruptible(which was a stupid change back in 1.6 that i protested greatly),.Crystal Blast can be bashed or Crushing Shock/Venom Arrow spammed and shut down. Its not even close to the same thing...
RinaldoGandolphi wrote: »kendellking_chaosb14_ESO wrote: »I’m cool with is I have a Stam and Mage Sorc. Having to pick power or CC is not a nerf that’s a great balance move just like Wrecking Blow and Dizzying Swing. You could choose power or CC.
No its not, its a terrible change.
comparing it to Dizzy Swing and Wrecking Blow isn't even in the same ballpark.
Uppercut and its morphs are uninterruptible(which was a stupid change back in 1.6 that i protested greatly),.Crystal Blast can be bashed or Crushing Shock/Venom Arrow spammed and shut down. Its not even close to the same thing...
RinaldoGandolphi wrote: »kendellking_chaosb14_ESO wrote: »I’m cool with is I have a Stam and Mage Sorc. Having to pick power or CC is not a nerf that’s a great balance move just like Wrecking Blow and Dizzying Swing. You could choose power or CC.
No its not, its a terrible change.
comparing it to Dizzy Swing and Wrecking Blow isn't even in the same ballpark.
Uppercut and its morphs are uninterruptible(which was a stupid change back in 1.6 that i protested greatly),.Crystal Blast can be bashed or Crushing Shock/Venom Arrow spammed and shut down. Its not even close to the same thing...
If you're hard casting frags, you deserve to be interrupted and die.
paulsimonps wrote: »Well at least now all the sorcs will stop CCing the adds on the Twins in Maw, unless they forget to redirect the scamps to the bosses.....
HoloYoitsu wrote: »"instant cast CC that's one of the hardest hitting abilities"...and also the most telegraphed, counterable, avoidable and RNG dependent CC "in the game". I'm sure that part just slipped your mind?Its a nerf; but honestly...It was needed..it could be come an instant cast CC that's one of the hardest hitting abilities in the game.
Though Crystal Blast is still ***....That ability just needs a rework
The whole idea that Frags "needed" to be nerfed is a false narrative to begin with.
HoloYoitsu wrote: »"instant cast CC that's one of the hardest hitting abilities"...and also the most telegraphed, counterable, avoidable and RNG dependent CC "in the game". I'm sure that part just slipped your mind?Its a nerf; but honestly...It was needed..it could be come an instant cast CC that's one of the hardest hitting abilities in the game.
Though Crystal Blast is still ***....That ability just needs a rework
The whole idea that Frags "needed" to be nerfed is a false narrative to begin with.
Rofl, I play a sorc mate...You're not going to sway me with that ***... The most telegraphed move in the game? Please son... Unless you're a good range away from the Sorc when he cast it you're going to take that Frag to the face most of the time. Range Dependent CC is also a load of crap as well...It procs constantly... enough that you will get it every 8 seconds with the CC immunity.
In all honesty...This is a damn buff in my opinion for the Sorc; You're losing the random CC nature of it but gaining the ability to setup a guaranteed burst combo that screws most of the people in this game over.
No more holding back that crystal frag to line up the CC. Now you just to machine gun that crap out over and over again and every 8 seconds unload a massive burst on someone that's unavoidable.
HoloYoitsu wrote: »"instant cast CC that's one of the hardest hitting abilities"...and also the most telegraphed, counterable, avoidable and RNG dependent CC "in the game". I'm sure that part just slipped your mind?Its a nerf; but honestly...It was needed..it could be come an instant cast CC that's one of the hardest hitting abilities in the game.
Though Crystal Blast is still ***....That ability just needs a rework
The whole idea that Frags "needed" to be nerfed is a false narrative to begin with.
Rofl, I play a sorc mate...You're not going to sway me with that ***... The most telegraphed move in the game? Please son... Unless you're a good range away from the Sorc when he cast it you're going to take that Frag to the face most of the time. Range Dependent CC is also a load of crap as well...It procs constantly... enough that you will get it every 8 seconds with the CC immunity.
In all honesty...This is a damn buff in my opinion for the Sorc; You're losing the random CC nature of it but gaining the ability to setup a guaranteed burst combo that screws most of the people in this game over.
No more holding back that crystal frag to line up the CC. Now you just to machine gun that crap out over and over again and every 8 seconds unload a massive burst on someone that's unavoidable.
I can agree with the change. I think it's laughable though if people start saying this is a Sorc buff just to keep the trend going
Ya, only that you are losing a skill slot for it, and on half of fights or more, i'll be able to cc break and dodge before the frag lands cause you are too far away. Terrible change, really.HoloYoitsu wrote: »"instant cast CC that's one of the hardest hitting abilities"...and also the most telegraphed, counterable, avoidable and RNG dependent CC "in the game". I'm sure that part just slipped your mind?Its a nerf; but honestly...It was needed..it could be come an instant cast CC that's one of the hardest hitting abilities in the game.
Though Crystal Blast is still ***....That ability just needs a rework
The whole idea that Frags "needed" to be nerfed is a false narrative to begin with.
Rofl, I play a sorc mate...You're not going to sway me with that ***... The most telegraphed move in the game? Please son... Unless you're a good range away from the Sorc when he cast it you're going to take that Frag to the face most of the time. Range Dependent CC is also a load of crap as well...It procs constantly... enough that you will get it every 8 seconds with the CC immunity.
In all honesty...This is a damn buff in my opinion for the Sorc; You're losing the random CC nature of it but gaining the ability to setup a guaranteed burst combo that screws most of the people in this game over.
No more holding back that crystal frag to line up the CC. Now you just to machine gun that crap out over and over again and every 8 seconds unload a massive burst on someone that's unavoidable.