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Add in a Fractured Target Skeleton

Kammakazi
Kammakazi
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for the sake of damage testing for the solo players.

(Target Skeleton that already has Major Fracture & Major Breach applied to itself)
  • Kilandros
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    If it's not a debuff you can apply as a solo player, how does it help you test your damage as a solo player?
    Edited by Kilandros on September 28, 2017 3:52PM
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Alpheu5
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    Kilandros wrote: »
    If it's not a debuff you can apply as a solo player, how does it help you test your damage as a solo player?

    So people don't have to slot a debuff skill themselves to imitate what happens with an actual tank in the group.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
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  • Kilandros
    Kilandros
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    Alpheu5 wrote: »
    Kilandros wrote: »
    If it's not a debuff you can apply as a solo player, how does it help you test your damage as a solo player?

    So people don't have to slot a debuff skill themselves to imitate what happens with an actual tank in the group.

    ah
    Edited by Kilandros on September 28, 2017 5:10PM
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Zer0oo
    Zer0oo
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    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Kammakazi
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    Oh you must have interpreted my thread incorrectly..

    Many people like to damage test but don't have the means of having Major Fracture (Puncture) and Major Breach (Elemental Drain) unless they're applying it themselves.

    In target skeleton parses, you usually have a friend/guild mate that tags along and applies Puncture/Piercing Mark or Elemental Drain onto the target to get the debuff.

    Sources of Major Fracture:
    • Sorcerer: None
    • Dragonknight: Noxious Breath
    • Nightblade: Surprise Attack, Mark Target
    • Templar: None
    • Warden: Subterranean Assault
    • SnB: Puncture

    Sources of Major Breach:
    • Sorcerer: None
    • Dragonknight: None
    • Nightblade: Mark Target
    • Templar: None
    • Warden: Subterranean Assault
    • SnB: Pierce Armor
    • Destruction Staff: Elemental Drain
  • Maulkin
    Maulkin
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    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.
    EU | PC | AD
  • Psilent
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    Kammakazi wrote: »
    for the sake of damage testing for the solo players.

    (Target Skeleton that already has Major Fracture & Major Breach applied to itself)

    Would be really nice to have as well. Usually I just assume it’ll be higher with those buffs.
    Edited by Psilent on September 28, 2017 5:11PM
  • kojou
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    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Can we have it spit out 3 Energy Orbs every 10 seconds as well?
    Playing since beta...
  • Zer0oo
    Zer0oo
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    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Can we have it spit out 3 Energy Orbs every 10 seconds as well?

    Pointless you will never be able to get the synergy.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • kojou
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    Zer0oo wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Can we have it spit out 3 Energy Orbs every 10 seconds as well?

    Pointless you will never be able to get the synergy.

    LOL... it can be tricky to get. That's why I said 3, so at least you have a longer chance of catching it than with 1.

    What would be really cool is if you could actually set the buffs and debuffs you wanted active, turn on magicka steal, etc by talking to the dummy first.
    Playing since beta...
  • code65536
    code65536
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    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.
    Edited by code65536 on September 29, 2017 4:10AM
    Nightfighters ― PC/NA and PC/EU

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  • Saint314Louis1985
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    great idea
  • idk
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    Kammakazi wrote: »
    for the sake of damage testing for the solo players.

    (Target Skeleton that already has Major Fracture & Major Breach applied to itself)

    It would be good for crown store sales, and more importantly those who want to test out build and practice their rotation, to have something that can provide fracture/breach, ele drain and orbs during a fight.

    Both resistance debuffs since ele drain is a basic always in trials and we should have our basic sustain available to properly work on rotations and test builds.

    @ZOS_GinaBruno @ZOS_MattFiror
  • Maulkin
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    code65536 wrote: »
    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.

    Nah.

    You can just do your dps test till you run out of magicka and then calculate how much more magicka you'd have with magickasteal (ergo how much longer would you last) in your current rotation. A lot easier maths wise than estimating DPS pre or post Breach and far less likely to produce errors.
    Edited by Maulkin on September 29, 2017 1:06PM
    EU | PC | AD
  • dpencil1
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    Yep a dummy with toggles would be great:
    - Major Breach/Fracture
    - Minor Magickasteal
    - Minor Vulnerability
    - Infused Crusher
  • Izaki
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    Maulkin wrote: »
    code65536 wrote: »
    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.

    Nah.

    You can just do your dps test till you run out of magicka and then calculate how much more magicka you'd have with magickasteal (ergo how much longer would you last) in your current rotation. A lot easier maths wise than estimating DPS pre or post Breach and far less likely to produce errors.

    How on earth are you saying that calculating how much different your rotation would be with proper sustain is easier than just adding 11% to whatever score you've got?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • ak_pvp
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    I think its should just have a menu with all buffs on it, to tick off and see max deeps.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Maulkin
    Maulkin
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    Izaki wrote: »
    Maulkin wrote: »
    code65536 wrote: »
    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.

    Nah.

    You can just do your dps test till you run out of magicka and then calculate how much more magicka you'd have with magickasteal (ergo how much longer would you last) in your current rotation. A lot easier maths wise than estimating DPS pre or post Breach and far less likely to produce errors.

    How on earth are you saying that calculating how much different your rotation would be with proper sustain is easier than just adding 11% to whatever score you've got?

    Oh what you're saying is definitely easier. Also, definitely wrong.

    If you're using a destruction staff, the Penetrating Magic passive means those spells are hitting the target with less resistance by 10%. 10% after the flat reduction of Spell Res you applied by Major Breach,Crushing etc. So you get diminishing returns by that passive the more flat reduction you apply on the target.

    In other words, if you want to be correct, you'd have to calculate separately the damage of your destro spells and separately that of everything else and use different coefficients about how much each type would be buffed in the case of Major Breach.

    By comparison, when you test your rotation with the debuffs, you can say you lasted say 55" before going oom and the only difference in your magicka sustain would be 55*300 = 16.5k magicka from magicka steal. So you can safely estimate how long you can maintain that rotation for.

    EDIT: Obviously both tests are only indicative since in a real scenario you can't dps for 100% of the time (because of CCs and boss mechanics) neither is your magicka usage as efficient because something as simple as a moving boss or a boss with invulnerability phases means reapplying ground effects and DoTs and so on.

    Edited by Maulkin on September 29, 2017 2:09PM
    EU | PC | AD
  • Izaki
    Izaki
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    Maulkin wrote: »
    Izaki wrote: »
    Maulkin wrote: »
    code65536 wrote: »
    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.

    Nah.

    You can just do your dps test till you run out of magicka and then calculate how much more magicka you'd have with magickasteal (ergo how much longer would you last) in your current rotation. A lot easier maths wise than estimating DPS pre or post Breach and far less likely to produce errors.

    How on earth are you saying that calculating how much different your rotation would be with proper sustain is easier than just adding 11% to whatever score you've got?

    Oh what you're saying is definitely easier. Also, definitely wrong.

    If you're using a destruction staff, the Penetrating Magic passive means those spells are hitting the target with less resistance by 10%. 10% after the flat reduction of Spell Res you applied by Major Breach,Crushing etc. So you get diminishing returns by that passive the more flat reduction you apply on the target.

    In other words, if you want to be correct, you'd have to calculate separately the damage of your destro spells and separately that of everything else and use different coefficients about how much each type would be buffed in the case of Major Breach.

    By comparison, when you test your rotation, you can say you lasted say 55" before going oom and the only difference in your magicka sustain would be 55*300 = 16.5k magicka from magicka steal. So you can safely estimate how long you can maintain that rotation for.

    Yeah, except we are talking rough estimates in both cases and as far as those go, what I'm saying is much more likely to give you a more or less accurate idea of what you'll be hitting with Major Breach.

    In your method, its highly unlikely that someone reached the execute phase of a fight unless he was doing 50k DPS. Not exactly possible on a Magicka build, but definitely possible on a Stamblade with War Machine (I've done it :D ). How would you factor in the execute damage into your estimate of DPS? Not to mention passives like Implosion? Not to mention getting another ultimate (Soul Harvest on Magblade for example)? And also: how would you stop all your sources of damage at exactly the moment where you go OoM? For example: you run OoM after you've just put all your DoTs up aka you can't use your spammable aka your DPS goes way down. These things will affect the results of what you're suggesting in a much bigger way than what I'm suggesting. Now obviously, on PC, if you have the Combat Metrics live report, your OoM moment isn't a problem since you'll know what DPS you were doing just before the OoM moment. But even then, you still don't have your execute phase.

    What you're saying is not only a rough estimate but it only works for DKs and Wardens who don't have executes and who are on PC with Combat Metrics. What I'm saying is also a rough estimate, but works for all classes on all platforms.

    This is not about what wrong or right, because in that case both your method and mine are wrong.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Izaki
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    ak_pvp wrote: »
    I think its should just have a menu with all buffs on it, to tick off and see max deeps.

    It can definitely simlate target debuffs like Minor Vulnerability or Minor Breach, but even then, what about set debuffs? NMG, Sunderflame, Morag Tong? What about the realistic uptimes on those sets? Alkosh for example is only up 70% of the time on average, how can you simulate that?

    How would the system simulate player buffs like Minor Berserk or Major Force with the % of uptime? It woud mean that the player must actually get buffed by those, so the dummy must be able to give you a metric *** ton of buffs with different uptimes etc.

    And the meny would be WAY too big if it were to include all the buffs and debuffs in the game.

    It would definitely be cool... But not possible.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Izaki
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    I agree with OP. Target Skeletons with 12920 Spell and Physical Resistance instead of 18200 should definitely be available.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • idk
    idk
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    Maulkin wrote: »
    code65536 wrote: »
    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.

    Nah.

    You can just do your dps test till you run out of magicka and then calculate how much more magicka you'd have with magickasteal (ergo how much longer would you last) in your current rotation. A lot easier maths wise than estimating DPS pre or post Breach and far less likely to produce errors.

    Nah

    Your only parsing half the fight that way. Would be worthless data for every build other than magicka DK.

    It would be a lot more complex math wise.

    It would be most worthless for determining when to start execute for some builds.
  • Maulkin
    Maulkin
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    idk wrote: »
    Maulkin wrote: »
    code65536 wrote: »
    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.

    Nah.

    You can just do your dps test till you run out of magicka and then calculate how much more magicka you'd have with magickasteal (ergo how much longer would you last) in your current rotation. A lot easier maths wise than estimating DPS pre or post Breach and far less likely to produce errors.

    Nah

    Your only parsing half the fight that way. Would be worthless data for every build other than magicka DK.

    It would be a lot more complex math wise.

    It would be most worthless for determining when to start execute for some builds.

    That test is worthless for absolutely everyone. The arrival time and duration of the execute phase depends on the abilities of the other dps in your group and the boss HP. Unless you are soloing the dungeon/trial. It's a pointless test.

    When you are creating a build (sets, skill bars etc.) and developing a rotation, your target is to find the highest sustainable DPS for the 80% of the fight. The execute phase is just the same but replacing your spammable dps with an execute if you have one.

    What would be more useful from that point of view is if you could set the the Max HP and even better set the Max HP and the Current HP of the dummy. So say you configure the dummy with 5m max HP and set the current hp to 1m. So you can test separately your dps during the normal and the execute phase.
    EU | PC | AD
  • idk
    idk
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    Maulkin wrote: »
    idk wrote: »
    Maulkin wrote: »
    code65536 wrote: »
    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.

    Nah.

    You can just do your dps test till you run out of magicka and then calculate how much more magicka you'd have with magickasteal (ergo how much longer would you last) in your current rotation. A lot easier maths wise than estimating DPS pre or post Breach and far less likely to produce errors.

    Nah

    Your only parsing half the fight that way. Would be worthless data for every build other than magicka DK.

    It would be a lot more complex math wise.

    It would be most worthless for determining when to start execute for some builds.

    That test is worthless for absolutely everyone. The arrival time and duration of the execute phase depends on the abilities of the other dps in your group and the boss HP. Unless you are soloing the dungeon/trial. It's a pointless test.

    When you are creating a build (sets, skill bars etc.) and developing a rotation, your target is to find the highest sustainable DPS for the 80% of the fight. The execute phase is just the same but replacing your spammable dps with an execute if you have one.

    What would be more useful from that point of view is if you could set the the Max HP and even better set the Max HP and the Current HP of the dummy. So say you configure the dummy with 5m max HP and set the current hp to 1m. So you can test separately your dps during the normal and the execute phase.

    Nah. Your looking such a narrow focus that you appear to fail at seeing the obvious benefits of what is being discussed here making your comments fall off point.
  • Maulkin
    Maulkin
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    idk wrote: »
    Maulkin wrote: »
    idk wrote: »
    Maulkin wrote: »
    code65536 wrote: »
    Maulkin wrote: »
    Zer0oo wrote: »
    WTB test dummy with elem drain on it

    You really can't make a serious dps test without elem drain if you are a mag dd. So you have either give it yourself which results in a dps loose or ask a friend to help you.

    Morph the skill (Elemental Drain) the other way, it stays on the target so long as you do damage but you lose the Magickasteal.

    Apply it on the dummy, swap the skill out, start your rotation before the effect ends. It will stay on till you finish your dps test.

    The sustain from Ele is more important than the Breach. You can mathematically calculate how much your numbers are affected by the Breach. But sustain affects how you DPS--e.g., having to stop a rotation to work in a heavy attack.

    Nah.

    You can just do your dps test till you run out of magicka and then calculate how much more magicka you'd have with magickasteal (ergo how much longer would you last) in your current rotation. A lot easier maths wise than estimating DPS pre or post Breach and far less likely to produce errors.

    Nah

    Your only parsing half the fight that way. Would be worthless data for every build other than magicka DK.

    It would be a lot more complex math wise.

    It would be most worthless for determining when to start execute for some builds.

    That test is worthless for absolutely everyone. The arrival time and duration of the execute phase depends on the abilities of the other dps in your group and the boss HP. Unless you are soloing the dungeon/trial. It's a pointless test.

    When you are creating a build (sets, skill bars etc.) and developing a rotation, your target is to find the highest sustainable DPS for the 80% of the fight. The execute phase is just the same but replacing your spammable dps with an execute if you have one.

    What would be more useful from that point of view is if you could set the the Max HP and even better set the Max HP and the Current HP of the dummy. So say you configure the dummy with 5m max HP and set the current hp to 1m. So you can test separately your dps during the normal and the execute phase.

    Nah. Your looking such a narrow focus that you appear to fail at seeing the obvious benefits of what is being discussed here making your comments fall off point.

    Nah. At this moment, the only thing I find on point, is your signature.
    EU | PC | AD
  • FriedEggSandwich
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    Nice idea OP, +1
    PC | EU
  • code65536
    code65536
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    Maulkin wrote: »
    Oh what you're saying is definitely easier. Also, definitely wrong.

    It doesn't matter if you take 5280 resistance away from something with 18.2K or if take it away from something with 5280--the end result is the exact same: you took away 5280 resistance and regained 10.56% off of your base outgoing damage. If you know your spell penetration, you can work out exactly how much your abilities hit for if Breach was applied. Yes, some abilities will have a bit of extra penetration, but that's easy to account for too.

    But people don't need or want that kind of precision. When people parse on dummies, they're seeing how parses compare. Between different gear sets, between different rotations, etc.

    However "wrong" or inaccurate this is, it is still miles more correct and accurate than your suggestion to just do a partial parse and extrapolating. How do you account for execute? For ultimate burst? Etc. This is like someone saying that dividing a distance in feet by three to get meters is inaccurate (it is, but a close-enough estimate) and then proceed to tell people to just eyeball the distance instead (and get a result that's wildly more inaccurate).

    maxresdefault.jpg
    Edited by code65536 on September 29, 2017 8:13PM
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  • Dubhliam
    Dubhliam
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    No.

    The target dummies should ALWAYS have identical stats, with some having more health than others. There is a reason why guild ask for "self buffed" DPS parses.

    That way damage parses don't get more diluted than they already are.

    If you wish to know your damage after the Major debuffs are applied, simply ask a friend to come and keep those debuffs on the target.

    And no, you cannot claim those results are self buffed.
    >>>Detailed Justice System Concept thread<<<
  • Izaki
    Izaki
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    Dubhliam wrote: »
    No.

    The target dummies should ALWAYS have identical stats, with some having more health than others. There is a reason why guild ask for "self buffed" DPS parses.

    That way damage parses don't get more diluted than they already are.

    If you wish to know your damage after the Major debuffs are applied, simply ask a friend to come and keep those debuffs on the target.

    And no, you cannot claim those results are self buffed.

    All self buffed DPS parses that are required by guilds include Major Fracture or Breach.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
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  • Dubhliam
    Dubhliam
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    Izaki wrote: »
    Dubhliam wrote: »
    No.

    The target dummies should ALWAYS have identical stats, with some having more health than others. There is a reason why guild ask for "self buffed" DPS parses.

    That way damage parses don't get more diluted than they already are.

    If you wish to know your damage after the Major debuffs are applied, simply ask a friend to come and keep those debuffs on the target.

    And no, you cannot claim those results are self buffed.

    All self buffed DPS parses that are required by guilds include Major Fracture or Breach.

    That is because people include those debuffs in their rotation.
    >>>Detailed Justice System Concept thread<<<
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