Am I the only one that thinks this would be a good idea? I mean first they nerf proc sets by removing critical strikes THEN sets that were still viable get a major punch in the kisser when they introduced delays so that people can dodge their effects etc.
I'd call for a return of the crits if we are to have theese stupid delays. So many viable sets went from OK to craptastic when crits were removed. And I'm not talking about the likes of viper and red mountain. More the lower end ones like thunderbug or jolting arms.
Your opinions?
Would you believe me if I said it was my get out clause? No?SirCritical wrote: »
Am I the only one that thinks this would be a good idea? I mean first they nerf proc sets by removing critical strikes THEN sets that were still viable get a major punch in the kisser when they introduced delays so that people can dodge their effects etc.
I'd call for a return of the crits if we are to have theese stupid delays. So many viable sets went from OK to craptastic when crits were removed. And I'm not talking about the likes of viper and red mountain. More the lower end ones like thunderbug or jolting arms.
Your opinions?
Zbigb4life wrote: »Am I the only one that thinks this would be a good idea? I mean first they nerf proc sets by removing critical strikes THEN sets that were still viable get a major punch in the kisser when they introduced delays so that people can dodge their effects etc.
I'd call for a return of the crits if we are to have theese stupid delays. So many viable sets went from OK to craptastic when crits were removed. And I'm not talking about the likes of viper and red mountain. More the lower end ones like thunderbug or jolting arms.
Your opinions?
So unskilled you need proc sets?