Ok, I'm literally disgusted. How come so many people have the nerve to queue for dungeons when they do ZERO dps??? I'm not talking about tanks or healers, I'm talking about people who sign up for dps roles. They have zero respect for other people's time. They just wanna be carried. I can't stress this enough.
What happens when a healer can't heal? They get kicked. What happens when a tank can't tank? They get kicked. But what happens when both dps suck big time? An insanely long and tedious run that fails at the very end because they can't finish last boss. You can't kick them because 1) you don't know which one to kick, 2) they don't kick each other.
So what's the solution? Ragequit every dungeon right off the bat, when you see both dps suck? I could literally quit 60-70% of the runs these days if I do that and waste all my playtime waiting on CD.
Don't blame me for this rant. It's been a long time coming.
Ok, I'm literally disgusted. How come so many people have the nerve to queue for dungeons when they do ZERO dps??? I'm not talking about tanks or healers, I'm talking about people who sign up for dps roles. They have zero respect for other people's time. They just wanna be carried. I can't stress this enough.
What happens when a healer can't heal? They get kicked. What happens when a tank can't tank? They get kicked. But what happens when both dps suck big time? An insanely long and tedious run that fails at the very end because they can't finish last boss. You can't kick them because 1) you don't know which one to kick, 2) they don't kick each other.
So what's the solution? Ragequit every dungeon right off the bat, when you see both dps suck? I could literally quit 60-70% of the runs these days if I do that and waste all my playtime waiting on CD.
Don't blame me for this rant. It's been a long time coming.
[Ok, I'm literally disgusted. How come so many people have the nerve to queue for dungeons when they do ZERO dps??? I'm not talking about tanks or healers, I'm talking about people who sign up for dps roles. They have zero respect for other people's time. They just wanna be carried. I can't stress this enough.
What happens when a healer can't heal? They get kicked. What happens when a tank can't tank? They get kicked. But what happens when both dps suck big time? An insanely long and tedious run that fails at the very end because they can't finish last boss. You can't kick them because 1) you don't know which one to kick, 2) they don't kick each other.
So what's the solution? Ragequit every dungeon right off the bat, when you see both dps suck? I could literally quit 60-70% of the runs these days if I do that and waste all my playtime waiting on CD.
Don't blame me for this rant. It's been a long time coming.
You literally felt nauseated or repulsed by somebody with low DPS?!
A bit extreme don't you think?
Everyone has low DPS at the beginning. Its new players coming in every week (with their low DSP) that keeps this game alive.
Tbh I don't think they know, when I started for the longest time I played without a meter and with whatever was cool looking, stats were meaningless to me and I wore a full health set of heavy armour on my sorcerer, then I read about light armour passives, preferable stats, best sets and average dps, realised my dps was awful and copied a build and tripled if not quadrupled my output purely with swapping skills, attributes and using food to replace low stats.
I think that dps group meters should come back never saw a problem in world of warcraft with them in the 4 years I played, outside players saying "wow your dps is ***" to people.
It is the problem with being so open to customization, in wow my mage couldn't wear heavy armour they wore gear with stats for my spec the same as all classes.
[snip] So what's the solution? [snip]
[Ok, I'm literally disgusted. How come so many people have the nerve to queue for dungeons when they do ZERO dps??? I'm not talking about tanks or healers, I'm talking about people who sign up for dps roles. They have zero respect for other people's time. They just wanna be carried. I can't stress this enough.
What happens when a healer can't heal? They get kicked. What happens when a tank can't tank? They get kicked. But what happens when both dps suck big time? An insanely long and tedious run that fails at the very end because they can't finish last boss. You can't kick them because 1) you don't know which one to kick, 2) they don't kick each other.
So what's the solution? Ragequit every dungeon right off the bat, when you see both dps suck? I could literally quit 60-70% of the runs these days if I do that and waste all my playtime waiting on CD.
Don't blame me for this rant. It's been a long time coming.
You literally felt nauseated or repulsed by somebody with low DPS?!
A bit extreme don't you think?
Everyone has low DPS at the beginning. Its new players coming in every week (with their low DSP) that keeps this game alive.
EttinTheBreton wrote: »[snip] So what's the solution? [snip]
Your frustration is understandable, but your anger is misplaced. I think a solution would be to nicely offer suggestions of improvement to them.
I was a new player in May, and now I'm helping new players that join my guild to learn how to play competitively. There were a few key moments where people helped me:
- A guildie of mine mentioned how to interrupt enemies that have the red streaks of light coming from them (totally saved me from getting frustrated with spiders, just bash em!)
- A person I was dueling introduced me to animation cancelling
- A different duelist asked me about the sets I was using, and suggested I go for more spell damage
- Many helpful people have stopped and taught me about boss mechanics in dungeons.
And now I'm able to understand most of the base game mechanics, which you must admit are not obvious without any outside help. I've helped my friends understand sets, front-bar and back-bar strategies, questing vs. grinding, and so on.
The solution? Be as helpful as possible. Do not shut down others because of their ignorance to gameplay mechanics that we ABSOLUTELY canNOT blame them for not knowing.
"Literally" is the most abused word, I know. So I don't use it lightly. Yes, I do feel like I'm gonna throw up when this happens each and every day and, sometimes, 5 times in a row over a span of 3 hours. And you keep going on, cuz you think it's impossible your bad luck never breaks and it never does...
theamazingx wrote: »EttinTheBreton wrote: »[snip] So what's the solution? [snip]
Your frustration is understandable, but your anger is misplaced. I think a solution would be to nicely offer suggestions of improvement to them.
I was a new player in May, and now I'm helping new players that join my guild to learn how to play competitively. There were a few key moments where people helped me:
- A guildie of mine mentioned how to interrupt enemies that have the red streaks of light coming from them (totally saved me from getting frustrated with spiders, just bash em!)
- A person I was dueling introduced me to animation cancelling
- A different duelist asked me about the sets I was using, and suggested I go for more spell damage
- Many helpful people have stopped and taught me about boss mechanics in dungeons.
And now I'm able to understand most of the base game mechanics, which you must admit are not obvious without any outside help. I've helped my friends understand sets, front-bar and back-bar strategies, questing vs. grinding, and so on.
The solution? Be as helpful as possible. Do not shut down others because of their ignorance to gameplay mechanics that we ABSOLUTELY canNOT blame them for not knowing.
If players were commonly receptive to that kind of help, I'm sure it would work out. I've helped many players in my guild who expressed an interest in getting better. But if someone is pulling 8k on a boss, the help they need is gonna be a couple hours on a dummy and a few minutes at a crafting station. You can't teach a basic damage rotation via text in a few minutes and then go clear in a timely manner. When someone queues for <Insert Vet Dungeon Here>, they queued for that dungeon, not for basic game mechanic tutoring.
anitajoneb17_ESO wrote: »"Literally" is the most abused word, I know. So I don't use it lightly. Yes, I do feel like I'm gonna throw up when this happens each and every day and, sometimes, 5 times in a row over a span of 3 hours. And you keep going on, cuz you think it's impossible your bad luck never breaks and it never does...
Why on Nirn do people who complain about PUGs all the time keep on PUGging ? Up to the point that it makes them feel sick ? That's literally beyond me...
theamazingx wrote: »anitajoneb17_ESO wrote: »"Literally" is the most abused word, I know. So I don't use it lightly. Yes, I do feel like I'm gonna throw up when this happens each and every day and, sometimes, 5 times in a row over a span of 3 hours. And you keep going on, cuz you think it's impossible your bad luck never breaks and it never does...
Why on Nirn do people who complain about PUGs all the time keep on PUGging ? Up to the point that it makes them feel sick ? That's literally beyond me...
Because finding 3 guildies of the right roles that are both free and interested often isn't possible, and a fair amount of the content has fixed mechanics that prevent it from being soloed. Also, support roles, who seem to have this issue the most (a good dps can carry 3 warm bodies just fine), aren't set up well to solo anyway. It'd be one thing if people were getting stuck with a very slow group, you can deal with that. But these are players entirely incapable of completing the content.
anitajoneb17_ESO wrote: »theamazingx wrote: »anitajoneb17_ESO wrote: »"Literally" is the most abused word, I know. So I don't use it lightly. Yes, I do feel like I'm gonna throw up when this happens each and every day and, sometimes, 5 times in a row over a span of 3 hours. And you keep going on, cuz you think it's impossible your bad luck never breaks and it never does...
Why on Nirn do people who complain about PUGs all the time keep on PUGging ? Up to the point that it makes them feel sick ? That's literally beyond me...
Because finding 3 guildies of the right roles that are both free and interested often isn't possible, and a fair amount of the content has fixed mechanics that prevent it from being soloed. Also, support roles, who seem to have this issue the most (a good dps can carry 3 warm bodies just fine), aren't set up well to solo anyway. It'd be one thing if people were getting stuck with a very slow group, you can deal with that. But these are players entirely incapable of completing the content.
Then the answer is not complaining about PUGs and set expectations upon others, it's to socialize more, get more friends, join more guilds, or more populated guilds. I can understand it's sometimes hard to set up 12 people for a vet trial, but for a 4-man dungeon ? Come on. You have 100 friends' slots and 5x500 guildies' slots. That's 2600 people to potentially choose from at any given time. More than you'll ever need. People who treat other people as people and not as objects have no problems with that.
Don't expect other people via the group finder to fulfill instantly your every wish. If you want to run a dungeon but can't because of lack of available people, postponing that activity until later is also an option.
(Pls note that "you" and "your" in the above paragraphs are meant generically, not you personally).