puffytheslayer wrote: »have they? because i have no idea that these guides exist,
Interesting. Review of previous posts show that OP considered him/herself a new player as recently as August 4th.
That's a pretty brief amount of time for someone to build a position like this and say things like "Its been a long time coming"
[Ok, I'm literally disgusted. How come so many people have the nerve to queue for dungeons when they do ZERO dps??? I'm not talking about tanks or healers, I'm talking about people who sign up for dps roles. They have zero respect for other people's time. They just wanna be carried. I can't stress this enough.
What happens when a healer can't heal? They get kicked. What happens when a tank can't tank? They get kicked. But what happens when both dps suck big time? An insanely long and tedious run that fails at the very end because they can't finish last boss. You can't kick them because 1) you don't know which one to kick, 2) they don't kick each other.
So what's the solution? Ragequit every dungeon right off the bat, when you see both dps suck? I could literally quit 60-70% of the runs these days if I do that and waste all my playtime waiting on CD.
Don't blame me for this rant. It's been a long time coming.
You literally felt nauseated or repulsed by somebody with low DPS?!
A bit extreme don't you think?
Everyone has low DPS at the beginning. Its new players coming in every week (with their low DSP) that keeps this game alive.
"Literally" is the most abused word, I know. So I don't use it lightly. Yes, I do feel like I'm gonna throw up when this happens each and every day and, sometimes, 5 times in a row over a span of 3 hours. And you keep going on, cuz you think it's impossible your bad luck never breaks and it never does...
Ok, I'm literally disgusted. How come so many people have the nerve to queue for dungeons when they do ZERO dps??? I'm not talking about tanks or healers, I'm talking about people who sign up for dps roles. They have zero respect for other people's time. They just wanna be carried. I can't stress this enough.
What happens when a healer can't heal? They get kicked. What happens when a tank can't tank? They get kicked. But what happens when both dps suck big time? An insanely long and tedious run that fails at the very end because they can't finish last boss. You can't kick them because 1) you don't know which one to kick, 2) they don't kick each other.
So what's the solution? Ragequit every dungeon right off the bat, when you see both dps suck? I could literally quit 60-70% of the runs these days if I do that and waste all my playtime waiting on CD.
Don't blame me for this rant. It's been a long time coming.
That is literally impossible ...Ok, I'm literally disgusted. How come so many people have the nerve to queue for dungeons when they do ZERO dps???
anitajoneb17_ESO wrote: »puffytheslayer wrote: »have they? because i have no idea that these guides exist,
They haven't made videos themselves, regarding combat, but they have promoted selected tutorial and build videos made by some community members such as @Alcast, @Blobsky and a few others.
They cannot possibly go beyond that, because you cannot "tell/teach people how to play" in a game that is advertised everywhere as "play how you want". Min/Maxing is players' thing. A high-level endgame top player is probably going to tell you that the best healer needs to be a templar. Which is true. ZOS' meta is "all classes can do all roles". Which is true too.
What I would like to see from ZOS is not "builds" or "how-to-play", it's more concrete details about stats, calculations, and abilities work, this kind of things. And stuff has been streamlined a bit already. Remember back in 2014, staff skill damage was calculated from weapon damage and spell crit... it's all been reversed engineered by players... how on earth is any "normal/casual" player going to figure out something like that ?
puffytheslayer wrote: »
which is why my suggestion for tutorials are
how not to stand in stupid
how to taunt as a tank
how to deal aoe damage as a dd
and how to heal
anitajoneb17_ESO wrote: »
Interesting. Review of previous posts show that OP considered him/herself a new player as recently as August 4th.
That's a pretty brief amount of time for someone to build a position like this and say things like "Its been a long time coming"
Ah yes, the well-known "you haven't been here long enough" arguement. I can tell you that I've played 20+ MMOs, you name it, I've played it. It took me less than a week to level up my main in ESO without knowing much about the game, really. That means I've been doing "endgame" for 4 weeks in the very least. Yes, it's a long time for me and it is your privilege to differ.
Something something strawman. Actual figures have been provided in this thread. Players putting out 5-10k dps by spamming snipe or rapid strikes or some dot. Light attack spammers are a whole different level.anitajoneb17_ESO wrote: »
theamazingx wrote: »Actual figures have been provided in this thread.
anitajoneb17_ESO wrote: »puffytheslayer wrote: »
which is why my suggestion for tutorials are
how not to stand in stupid
how to taunt as a tank
how to deal aoe damage as a dd
and how to heal
Except ZOS has never been clear (probably because they didn't make a clear choice) about the "holy trinity". The typical 1 tank - 1 healer - 2 damage dealers group is partly a players' thing too, imported from other MMOs. It always looked to me that ZOS did not want to impose it as a mandatory playstyle in ESO. They do, however, impose it in the group finder. THey sit between two chairs in that regard.
It's always the same issue, roughly half of the population coming from single player TES games, wanting jack-of-all-trades-play-as-you-want characters, and the other half coming from the MMO world expecting optimisation, performance and holy-trinity-group-play.
That's how I think the dilemma looks like - but of course I have no figures regarding the ESO population nor insight into ZOS positioning strategy.
Besides...
- how to not stand in stupid... well ok, that can be taught or shown I guess...
- How to taunt as a tank ... ok, there are only 3 taunts in the game so I guess that can be taught, too
- How to heal ? There's dozens of ways to heal in this game and ZOS surely doesn't want to show any "meta" in that regard
- How to AOE-DPS ? Same as healing...
EttinTheBreton wrote: »[snip] So what's the solution? [snip]
Your frustration is understandable, but your anger is misplaced. I think a solution would be to nicely offer suggestions of improvement to them (or direct them to your favorite helpful YouTubers, such as the lovely @MissBizz , Kevduit, Deltia, and others).
I was a new player in May, and now I'm helping new players that join my guild to learn how to play competitively. There were a few key moments where people helped me:
- A guildie of mine mentioned how to interrupt enemies that have the red streaks of light coming from them (totally saved me from getting frustrated with spiders, just bash em!)
- A person I was dueling introduced me to animation cancelling
- A different duelist asked me about the sets I was using, and suggested I go for more spell damage
- Many helpful people have stopped and taught me about boss mechanics in dungeons.
And now I'm able to understand most of the base game mechanics, which you must admit are not obvious without any outside help. I've helped my friends understand sets, front-bar and back-bar strategies, questing vs. grinding, and so on.
The solution? Be as helpful as possible. Do not shut down others because of their ignorance to gameplay mechanics that we ABSOLUTELY canNOT blame them for not knowing.