
DeadlyRecluse wrote: »I, too, can poorly interpret graphs.
RinaldoGandolphi wrote: »Yes, the original article is from 2016 BUT
if you actually "read" you would see the two photos at the very bottom of the post are the Google Trends all the way up to May of 2017 which is current which shows ZERO change from the orginal article whihc proves the point.
Furthermore, searches for ESO are actually worse then The Elder Scrolls Online, showing the same exact nosedive after Imperial City release(June of 2015)





Honestly, I don't see any causation here and not even sure about correlation...
I've been playing ESO since pre-release and never once have I ever googled it.
If anything, one can make an argument, that people googled it, liked it, and then started playing and stopped googling.
crappyjazz1964 wrote: »73% of statistics are made up
ComboBreaker88 wrote: »I'll become concerned when ZOS is no longer actively creating new content for ESO.
Then you should be freaking out. Because they dont.. it's just retextured content. Even housing was a copy paste of existing structures in the game. The content they are currently realeasin was made 2 years ago. The just never released it. So yes, you should be concerned. We all should.
Crafts_Many_Boxes wrote: »Yeah, the game seems very populated to me. It's rare that I'll go into a delve or public dungeon and not find anyone else, and I've been going around to every zone to collect skyshards.
Ultimately, you can't say whether or not there's a correlation between google searches and number of players playing. It sounds logical, but there are just too many assumptions being made for it to count as actual evidence to support your claim.
Even if there is a correlation, those stats are deceptive. If it's just the number of players googling "The Elder Scrolls Online", then of course the numbers are going to be low. Who doesn't type "ESO" when talking about the game? Would that register in the above graph? There's also all the resource sites, like the wiki and tamriel foundry, which also wouldn't be displayed above. Most active players aren't just gonna be searching "the elder scrolls online" lol


A large rectangle
The game "died" in June 2016 according to the article quoted by OP. Since then we had:
- SotH - small update
- One Tamriel - complete game ovethaul
- Homestead - major feature added
- Morrowind - major expansion (one month to release)
Yea, looks pretty dead to me
lordrichter wrote: »Article that was quoted, verbatim (hopefully, the OP is the author), was written a year ago, and there are red flags and questionable interpretations.
First, I think they logged into PTS instead of one of the main megaservers. At no time in the three years of playing this game have I had any trouble finding "single player actually doing anything out in the world of ESO". Frequently, it is quite the opposite. I have trouble finding a place where there isn't someone standing. Especially, if I want to grab a screen shot.
But, enough about an old article.
The OP says:
"You can see shortly after Imperial City release(Jun 2015) the Google Trends shows the games interest tanking right down the drain with a HUGE nose dive of interest on Google trends. Its also around this time sites like ESOhead and ESOstats were abandoned. It also shows barely any interest spikes at all after Orsinium, Thieves Guild, Dark Brotherhood, and Shadow of the Hist DLC's"
It is followed by a picture from Google Trends showing a sustained interest in the game.
But, the real question is whether "Elder Scrolls Online" is the proper search term for a game that has been out for three years? I tend to use "ESO" when I search. Maybe that is what people use?
What story does this image tell?
Now, to be clear, the term "ESO" has multiple meanings, but at this point, it is a fair guess that Elder Scrolls Online is the predominate one. It is a variable, though. So, let's see if we can correct for it by adding "The Elder Scrolls Online" to the mix.
Seems that searches for "Elder Scrolls Online" does not track with either "ESO" or "The Elder Scrolls Online", but that the latter two do show consistency.
So, I think that the moral here is that it is important to take a closer look at the data, and the data sources, before jumping to conclusions because content in a patch is not wildly popular.