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PTS Patch Notes v2.7.0 (Homestead)

  • Foxic
    Foxic
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    fritzOSU03 wrote: »
    Targets 1 – 6: 100% damage taken with all secondary effects applied.
    Targets 7 – 24: 75% damage taken with no secondary effects applied (formerly 50% damage taken).
    Targets 25 – 60: 50% damage taken with no secondary effects applied (formerly 25% damage taken).

    The bracketed numbers are the current aoe caps. It's a significant buff

    Ok, thanks for pointing that out. But with that being said, how much will this help when fighting The Warrior, The Mage, The Serpent, Rakkhat, or any other trial/dungeon boss? The first six targets might get some additional secondary effects. I would also say that clearing trash might be a little quicker if everything is very neatly stacked but that's about as far as it goes.

    The aoe cap change will give you more dps on bosses with more than 6 adds. Which admittedly isn't alot of them. But this is where the new destro passive comes in.

    I'll use sorc as an examplewith the standard lightning frontbar/inferno backbar because it's what I main. And a single target parse from live (with no maelstrom staff) to prove my point http://i.imgur.com/eNVkonj.png

    From that picture you can see ~46% of my damage is from aoe skills. And 9% of my damage comes from my execute. I expect the aoe damage to break 50% if scalding rune replaces curse.

    If the destro passive applies it's bonus based on your current bar. Regardless of me applying my ground dots on my inferno bar, they will increase their damage by 8%( which is massive) when I swap to my frontbar where I spend a majority of the fight. As well my execute is on my inferno bar, so during execute my mages wrath will be increased by 8% damage.

    Obviously this needs to be tested. But if the passive is applied to your active bar. It's huge.
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Elsonso
    Elsonso
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    24 seems like an EXTREMELY low cap. It's actually the lowest cap I've ever seen in a game with housing. Most allow at least 50, but many even go up to 75 or 100.

    Please consider increasing this! Homestead's biggest draw will be the social/RP crowd. 24 is very very small for a RP or social gathering, especially if we're also expected to use these for guild housing.

    While I agree, given the performance of ESO in other areas, anything more than 25 will likely result in a PowerPoint experience. ESO is not designed for a large number of people to be in the same area at the same time.
    XBox EU/NA:@ElsonsoJannus
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  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Nevindri wrote: »
    Moglijuana wrote: »
    Anyone know the max amount of players allowed inside the largest houses?

    24 players in a Manor, plus yourself.

    orig-21209155.jpg

    Can you guys please consider letting us test larger populations then 24? That is very low compared to what other MMOs are able to pull off, I know RP events are hosted with much larger populations. Even 50 would seem much more reasonable than 24.

    It's kind of pointless to waste gold (or crowns) on a manor if the limit is 24 players, might as well get a large or even a medium house and host smaller parties.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Moglijuana
    Moglijuana
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    24 seems like an EXTREMELY low cap. It's actually the lowest cap I've ever seen in a game with housing. Most allow at least 50, but many even go up to 75 or 100.

    Please consider increasing this! Homestead's biggest draw will be the social/RP crowd. 24 is very very small for a RP or social gathering, especially if we're also expected to use these for guild housing.

    While I agree, given the performance of ESO in other areas, anything more than 25 will likely result in a PowerPoint experience. ESO is not designed for a large number of people to be in the same area at the same time.

    Yet they designed Cyrodiil lol.
    Edited by Moglijuana on January 4, 2017 5:54PM
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
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  • Hellsbunnies
    Hellsbunnies
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    It's patching!
    Most known on PC EU server as The Samurai Pizza Cat.
    Twitter @HellsbunniesTV
  • roigseguib16_ESO
    roigseguib16_ESO
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    Yay!!
    Xavier Louis - Redguard Templar
    Xavier Luis - Redguard Sorcerer
    Xavier Löuis - Dunmer Dragonknight
    Xavier Louïs - Dunmer Dragonknight
    Xavier Louïs - Argonian Templar
    Legendary Xavi - Altmer Sorcerer
    War Chief Sosio - Orc Warden

    Former Guild Master of Fuego
  • SantieClaws
    SantieClaws
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    This one sees it!

    Though possibly it may come too late this night for Template Khajiit to have any time in Test Tamriel.

    We shall see though yes.

    Yours with paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • bottleofsyrup
    bottleofsyrup
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    Moglijuana wrote: »
    Anyone know the max amount of players allowed inside the largest houses?

    24 players in a Manor, plus yourself.

    orig-21209155.jpg

    Would this become 48 if you have ESO+?
  • Lord_Eomer
    Lord_Eomer
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    Strife increase in cost is directly murdering Magicka NB PVE.

    This change needs to revert!
  • Foxic
    Foxic
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    Strife increase in cost is directly murdering Magicka NB PVE.

    This change needs to revert!

    That's so over dramatic. It was a totally unnecessary Nerf but most magblade don't even use strife foe pve. Force pulse already does more damage
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • silvereyes
    silvereyes
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    That feeling when you pay for fast Internet access and download the PTS patch before all your friends...

    and the server is still down.
  • emily3989
    emily3989
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    Calm down everyone. At least they fixed those capital S's in possessives that were destroying the game.
    Thasi - V16 Magblade Vampire PC/NA
  • daniel.13b16_ESO
    daniel.13b16_ESO
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    I don't mind the nerf ot Jesus Beam, maybe some of the PvPers will now stop whining. However, why remove the stun from Blazing Spear? Javelin is useless and the gap closer is still broken.
  • sirinsidiator
    sirinsidiator
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    Moglijuana wrote: »
    Anyone know the max amount of players allowed inside the largest houses?

    24 players in a Manor, plus yourself.

    orig-21209155.jpg

    I am also a bit surprised that it's that small a number. I was hoping to use a manor as a guild hall where every online guild member can fit in. Pretty much makes that impossible. :(
    https://www.imperialtradingcompany.eu/ - My Addons - The Vault (Early updates and experimental projects) - My patreon - My blog
  • sylviermoone
    sylviermoone
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    silvereyes wrote: »
    So ... where are the quality of life improvements for guild management? Guild bank tabs? More permissions options? Fixing kiosk bid spying?

    Very disappointed.

    Kiosk bid spying shouldn't be happening as you can only see the current bid if you have the Hire Guild Traders permission.

    You are so cute.

    Bid spying can and does happen, even if the bid amounts are hidden in the history because as the bids are placed, gold is leaving your bank. This means anyone with a pen, paper and calculator (or an addon specifically written for this purpose, and I'm sure there are a few) can calculate the amount of your bid throughout the week to the gold piece. To do so, all you need to know is what the guild bank is when kiosk flips. Starting gold plus deposits (including sales tax deposits) less gold withdraws and shown balance equals pending bid.

    @ZOS_PhilipDraven , @ZOS_RichLambert , I'm REALLY hoping the fixes that were discussed at PAX West weren't just lip service, and you've got something planned for this update. In the last few weeks, guild leaders have been social banned at an ALARMING rate, as well. Please, for the love of Talos, we need some tools!!! As much as I personally hate the lack of transparency, even a permission based view of the bank balance would be a HUGE improvement. Your guild leaders are BEGGING YOU.
    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
  • Lord_Eomer
    Lord_Eomer
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    Strife increase in cost is directly murdering Magicka NB PVE.

    This change needs to revert!

    That's so over dramatic. It was a totally unnecessary Nerf but most magblade don't even use strife foe pve. Force pulse already does more damage

    It is a part of rotation across weapon swaps!

    I used it with crippling grasp / dual wield and th rotate to destro wall/twisting path/merciless reolve/sap essence and then again switch back.
  • Sylas_Orin
    Sylas_Orin
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    Strife: Increased the cost of this ability and its morphs by approximately 38%.

    [irony]Oh, sure! Nerf the worst class PvE-wise out there even more. Listen to the whining PvP community and make the class completely unplayable in PvE compared to the other classes.

    Good call. Good job. Thumbs up and cookies for you.[/irony]
    Former completionist with all achievements unlocked up until Update 29 (Flames of Ambition). Avid RPer, writer, and former Breton lover. Then Legacy of the Bretons was released and I realized just how boring and uninspired the Bretons are according to the writers.
  • Krainor1974
    Krainor1974
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    Kodrac wrote: »
    Witar wrote: »
    Hey guys. How much crowns will the manors costs? Gold pricing is kind of high, maybe it will be easier to get those for crowns.

    This is why we can't have nice things.

    Crowns are real money and profits for em so it will be high.

    Well it's only understandable. I don't know what gold sells for, illegally for cash but I'd imagine almost four million gold would be worth a pretty penny. I'll actually go have a look.

    I didn't mean buying gold I meant for the price of crowns to buy the houses from crown store
    Lol
  • Dymence
    Dymence
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    TheHsN wrote: »
    Dymence wrote: »
    Dymence wrote: »
    Pretty satisfied with overall changes, looks like a pretty interesting balance patch. Don't know why people are throwing such a fuss. Most of the posters seem to have no clue whatsoever...

    Bit sad for the nightblades though, but oh well.

    And what class do you main?

    Sorc

    Are u sure u play teso...can it be another game something

    You're one of the people who don't know what they're talking about.
  • EnOeZ
    EnOeZ
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    Moglijuana wrote: »
    EnOeZ wrote: »
    Mmm... that Black Rose nerf :/

    What nerf. Now it's more useful for mag & stam gets a bit more utility.

    Nah... it's a nerf to those who used it.
    I have close to no use at all of the magicka pool with my setup(s).
  • Surgee
    Surgee
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    I appreciate that we get new motifs but what's the point if we can't morph the look of items that dropped from bosses or mobs? Hardly anyone wears crafted sets because they just aren't good enough.
    Edited by Surgee on January 4, 2017 6:46PM
  • EnOeZ
    EnOeZ
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    Moglijuana wrote: »
    Blackrose change from Stamina to Magicka. Why would you switch such fundamental settings. Make a new set rather than change an existing. People acquire certain sets because of their current listed specifications. Blackrose is used on stamina builds because of the 2-5 abilities as-currently listed. Blackrose is intended for Heavy Armor and works off the constitution skill in Heavy Armor. I would think more Stamina builds use it.

    I use it on my MDK. I like the change.

    I understand you like the change.
    However to those who have farmed it hours (at IC launch for example) for a specific setup, it's pretty unfair, a kind of breach of contract.
  • AshTal
    AshTal
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    Thought this was meant to balance out stamina and magic again. From what I can see they have done very little to address the weakness of magic in PvP.

    Can see pets are a bit more powerful however still suspect they will be ignored in PvP they might not die as easy but they still have terrible damage and I am betting stupid AI.

    Also not sure what the point of subbing is - why be ESO plus when there isn't any new DLC content?
  • VerboseQuips
    VerboseQuips
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    I must say I am quite anxious. I usually don't complaint about game mechanics, but my main is a Magicka Templar, and the total ammount of time I invested on him exceeds 50 days. I don't envision him as a pure healer. I really hope that the coming changes don't confine him in a role of pure healer that wouldn't suit my vision of the character. That would ruin (maybe not totally, but significantly) a lot of effort.

    Wait and see, I guess. I am awaiting anxiously for the PTS-informed feedback. I hope that if the feedback is negative, ZOS will listen, and make sure that diversity is still allowed within each class.
    My characters:
    Main and crafter: A Breton magicka templar named Erwann Sorril
    Alt 1: A Bosmer sorcerer named Tuuneleg
    Alt 2: An Imperial dragonknight named Gaius Tullius Hastifer
    Alt 3: An Argonian vampire/nightblade named Observe-le-Xanmeer
    Alt 4: A Nord werewolf/dragonknight named Sigurd Hurlevent
    Alt 5: A Breton sorcerer named Gilian Sorril (he's Erwann's younger brother)
    Alt 6: A Khajiit nightblade named Jolan-dar
    Alt 7: A Nord warden named Sigurmar Hurlevent (he's Sigurd's younger brother)
    Alt 8: An Altmer templar named Oioriel
    Alt 9: An Argonian stamina Warden named Danse-avec-les-Rainettes
    Alt 10: A Redguard templar named Neemokh af-Corelanya
    Alt 11: A Nord stamina sorcerer named Olga Écoute-Vent
    Alt 12: A Breton magicka Warden named Ian Sorril
    Alt 13: A Dunmer magicka necromancer named Ilmoran Dren
    Alt 14: An Orc stamina necromancer named Norgol gro-Borziel
    Alt 15: A Nord magicka necromancer named Thorgen Givresang
    Alt 16: An Imperial magicka dragonknight named Publius Valeirus Hastifer (Just call him "Valerio" - he's Gaius younger troublemaker of a brother)
    Main in NA (For collaborative events): A Breton magicka nightblade named Titouan Sorril (long-lost brother of Erwann and Gilian)
  • ChRiS_the_GaMeR
    ChRiS_the_GaMeR
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    @ZOS_GinaBruno , @ZOS_JessicaFolsom

    I already wrote this in german but since there is only Kai you'll never now if your Feedback gets noticed. My english is pretty bad but I'll try my best ....

    I could give Feedback to all the changes like everyone else does but you already got and will get enough of that. So instead I thought it would be usefull to give Feedback about a different theme (and core problem).

    The PTS is mostly going live one month before the Update is reaching the liveserver but 90% of the time you are only reacting with justifications instead of actual changes. So no wonder if most people thinking you are ignoring their feedback.

    You don't need to justify your decisions its your game. But you shouldn't be surprised if you get the same complaints every patch ... such big unexpected changes just need to be communicated differently and more confident.

    Its no wonder people are getting confused and angry if almost everybody is begging for PvP, Class and proc set balance, but you are giving them unexpected (not saying unimportant or unneeded) PvE damage and Froststave :D changes ..

    If you pick something that needs to be changed and you are working on it for long time, I assume you are confident/sure about the way you decided to change it. So normally you would have some reasons for your decisions like "Why does XY even needed to be changed?" or "Why did you choose this way of changing it?"

    Getting things (reasons) like that into the patch notes or communicate them to us, might not make your lifes easier (you'll never get everyone happy) but at least it would make you more believable.


    As I said my english :# so sorry for every mistake. I hope you got what I wanted to say.
  • Xvorg
    Xvorg
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    @ZOS_GinaBruno , @ZOS_JessicaFolsom

    I already wrote this in german but since there is only Kai you'll never now if your Feedback gets noticed. My english is pretty bad but I'll try my best ....

    I could give Feedback to all the changes like everyone else does but you already got and will get enough of that. So instead I thought it would be usefull to give Feedback about a different theme (and core problem).

    The PTS is mostly going live one month before the Update is reaching the liveserver but 90% of the time you are only reacting with justifications instead of actual changes. So no wonder if most people thinking you are ignoring their feedback.

    You don't need to justify your decisions its your game. But you shouldn't be surprised if you get the same complaints every patch ... such big unexpected changes just need to be communicated differently and more confident.

    Its no wonder people are getting confused and angry if almost everybody is begging for PvP, Class and proc set balance, but you are giving them unexpected (not saying unimportant or unneeded) PvE damage and Froststave :D changes ..

    If you pick something that needs to be changed and you are working on it for long time, I assume you are confident/sure about the way you decided to change it. So normally you would have some reasons for your decisions like "Why does XY even needed to be changed?" or "Why did you choose this way of changing it?"

    Getting things (reasons) like that into the patch notes or communicate them to us, might not make your lifes easier (you'll never get everyone happy) but at least it would make you more believable.


    As I said my english :# so sorry for every mistake. I hope you got what I wanted to say.

    IMHO, they keep on selling us hope. Hope about balance, hope about a finished game. Once they make a decent game, they will have nothing else to sell.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • roigseguib16_ESO
    roigseguib16_ESO
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    is PTS still down?
    Xavier Louis - Redguard Templar
    Xavier Luis - Redguard Sorcerer
    Xavier Löuis - Dunmer Dragonknight
    Xavier Louïs - Dunmer Dragonknight
    Xavier Louïs - Argonian Templar
    Legendary Xavi - Altmer Sorcerer
    War Chief Sosio - Orc Warden

    Former Guild Master of Fuego
  • DrWill
    DrWill
    ITS OPEN GUYS
  • DeHei
    DeHei
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    mdylan2013 wrote: »
    RiP Templars lol

    Where do you get that from? The only real change is to radiant and that's still only a minor one.

    Total Dark/eclipse changes more than make up for it in my opinion.

    In PvE is all fine.. I will miss my execute, but i deal more Damage with all of my dots for sure..

    The see the Problem in PvP.. You dont have much space for skills to pressure enemys. You need most of it for survivalskills. Templar lost 1 cc skill (we just had 2-3 usefull cc skills) with blazing spear and radiant was the only skill for a bit pressure in different builds...
    Sure i can play a healertank in smallscale like some Templars allready do, but i liked the possibility to play him solo. I played him as a range DD& survivalmonster with froststaff, a lot of cc and pressure at least. This time will surely be over :/

    And forget the "Pseudo"buffs for some Damageskills, Templar never needed that.. we really missed cc, because we dont have escapeskills... this Balancepatch destroy the cc and we just stay with Healing and low Damage..

    so RIP good old Templar!
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Stonesthrow
    Stonesthrow
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    fritzOSU03 wrote: »

    On a side note, I want a full-size mammoth mount that I can dye at the dye station. Thanks.

    You and your damn mammoths!

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