We are currently investigating issues some players are having logging into the European PC/Mac megaserver. We will update as new information becomes available.

For all the sorcs who think they've been nerfed

  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Sounomi wrote: »
    For sorcs being nerfed so hard, there sure is a lot of new sorcs out in PvP these days. Sorc is like FoTM now.

    As someone that plays the class and has done so for over 1k hours, I feel that the nerfs are blown out of proportion by a lot of people here. Though at same time, I do agree that they may have gone a little too far with the nerfs too. Beyond the latest nerfs that everyone's whining about, yes the class has some other issues too. But you know what, the rest of the classes have issues as well. Personally, none of this has been bad enough to cause me to stop enjoying the class and frankly if this stuff does ruin your enjoyment, you probably weren't really enjoying the class that much in the first place.

    all those sorcs do is sit in the back of a zerg and spam mages wrath. it's the lamest *** i've ever seen.
    Edited by Lucky28 on June 20, 2016 11:32AM
    Invictus
  • incite
    incite
    ✭✭✭✭
    Tyrion87 wrote: »
    Sounomi wrote: »
    For sorcs being nerfed so hard, there sure is a lot of new sorcs out in PvP these days. Sorc is like FoTM now.

    Please say it was a joke...

    Pick up the bounty quests in Cyrodiil and tell me which one you will be doing the longest.

    Sorcs have always been one of the crappiest bounty quests to get. Losing 1v1? STREAK! Losing 1vx? STREAK! Losing 1vZerg? STREAK!

    Yes nerf streak !! Come on op streak ftw ! NERF! Occupy nerf streakday! Lets make it happen my fellow nublets
    PC EU

    Check your CMX
    solo/small scale pvp

    Emphys

    Sorcerer (AR 50)
    Nightblade (AR 50)
    Dragonknight (AR 37)
    Arcanist (AR 15)

    Played since release until 2019
    Back since February 2024
  • TheHsN
    TheHsN
    ✭✭✭✭✭
    Tyrion87 wrote: »
    Sounomi wrote: »
    For sorcs being nerfed so hard, there sure is a lot of new sorcs out in PvP these days. Sorc is like FoTM now.

    Please say it was a joke...

    Pick up the bounty quests in Cyrodiil and tell me which one you will be doing the longest.

    Sorcs have always been one of the crappiest bounty quests to get. Losing 1v1? STREAK! Losing 1vx? STREAK! Losing 1vZerg? STREAK!

    yes cuz lately STREAK is the best and only choice for them :)....shame on who made this:)
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • InvitationNotFound
    InvitationNotFound
    ✭✭✭✭✭
    Tyrion87 wrote: »
    Sounomi wrote: »
    For sorcs being nerfed so hard, there sure is a lot of new sorcs out in PvP these days. Sorc is like FoTM now.

    Please say it was a joke...

    Pick up the bounty quests in Cyrodiil and tell me which one you will be doing the longest.

    yes, had a good laugh here as well. or maybe he's talking about the sorcs who tried to switch to stam sorc in desperation (it seriously feels like there are more stam sorcs than magicka sorcs now o_O)
    Thanks for the post, @Serenityx!

    I'm playing a sorc myself and I'm really unhappy about all the whining and complaining of some "masters" of this class. Most sorcs do as well after DB as before. It's the guys who relied upon masses of shields stacking for their survival who now cry their hearts out. L2P and all is fine. :)

    waiting for a great 1vs1 and 1vsX video from you. of course against some real opponents and not just a few level 35 chars.
    Serenityx wrote: »
    In light of all the sorcs complaining about their classes (and many even encouraging others to continue complaining) - If you look at the patch notes for your class, the only thing that got reduced was shield duration. Literally EVERY other change to your class abilitys was an increase.

    Here, Ive emboldened everywhere your class abilitys/passives has been improved per patch 2.4.5 (Dark brotherhood/ May 30th)


    Sorcerer
    * Dark Magic
    * Absorption Field (Negate Magic morph): Redesigned this morph so it now heals you and your allies standing within the area of effect, in addition to stunning or silencing enemies.
    * Dark Exchange: Increased the amount of resources gained from this ability and its morphs: Health by 100%, Stamina and Magicka by 75%.
    * Suppression Field (Negate Magic morph): Redesigned this morph so it now damages enemies standing within the area of effect, in addition to stunning or silencing enemies. Also fixed an issue where the damage from this morph could not critically strike
    * Daedric Summoning
    * Fixed an issue where many Sorcerer pets did not have any Physical Resistance. They will now all have a normalized amount of Physical Resistance equal to their Spell Resistance
    * Bound Armor: This ability and its morphs no longer permanently change your appearance when they are toggled on; instead, they now only display a brief visual effect when toggled on.
    * Conjured Ward: Reduced the duration of this ability and the Hardened Ward morph to 6 seconds from 20 seconds
    * Empowered Ward (Conjured Ward morph): Reduced the duration of this morph to 8 seconds from 20 seconds
    * Expert Summoner:
    * Redesigned this passive ability so it now grants you 4/8% more maximum health whenever you have a Daedric Summoning pet active.
    * This passive ability’s old bonuses are now baseline effects for your pets.
    * Storm Calling
    * Disintegrate:
    * Renamed this passive ability to Implosion.
    * This passive ability now also grants all Physical Damage you deal a chance to instantly pulverize low health enemies, dealing additional Physical Damage to them
    * Updated this passive’s tooltip to indicate what the health threshold is for it to trigger.
    * Energized: This passive ability now also increases your Physical Damage done in addition to the Shock Damage done
    * Implosion: Fixed an issue where this passive ability could not critically strike.
    * Mage’s Fury:
    * This ability and its morphs willnow be more responsive when proccing their execute damage explosion.
    * This ability and its morphs now proc their execute damage explosion when the target is at or below 20% Health instead of only below 20% Health
    * This ability and its morphs have had some minor visual FX improvements made and bugs fixed
    * Surge:
    * This ability and its morphs now restore a flat value of health whenever you deal a Critical Strike. It will now also proc on any Critical Strike instead of only direct damage Critical Strikes, but can only restore health once every second
    * This ability and the Power Surge morph have also had their healing increased by approximately 30%.
    * Thundering Presence (Lightning Form morph):
    * Renamed this morph to Hurricane.
    * Redesigned this morph so it now increases the size and damage of the periodic effect the longer it is active, increasing up to 225% more damage and up to 9 meters in size
    * This morph now deals Physical Damage instead of Shock Damage.



    Nothing was noted to have been changed in the recent 2.4.6 or 2.4.7 patches either. The only thing that got reduced was shield duration and some changes to crit surge that may have made it somehow less optimal for PvP, despite those changes it still recieved a buff.

    you aren't playing a magicka sorc, are you?

    besides all the nerfs previously mentioned it affects non sorc abilities as well. Trapping Webs or Inevitable Detonation as an example. (See here: https://forums.elderscrollsonline.com/en/discussion/269268/inevitable-detonation )
    Making such skills useless destroys a lot of variety and makes sorcs not fun to play.
    We want firing off Dark Exchange in the middle of combat to feel awesome... - The Wrobler
    You know you don't have to be here right? - Rich Lambert
    Verrätst du mir deinen Beruf? Ich würde auch gerne mal Annahmen dazu schreiben, wie simple die Aufgaben anderer sind. - Kai Schober

    Addons:
    RdK Group Tool: esoui DE EN FR
    Port to Friend's House: esoui DE EN FR - Library: DE EN
    Yet another Compass: esoui DE EN FR
    Group Buffs: esoui DE EN FR
  • LBxFinalDeath
    LBxFinalDeath
    ✭✭✭✭
    Sorcs have crutched shields for so long that shields being nerfed in any possible way kills the class for them.

    Its just like how all the NBs cried about the class being dead after they ripped cloak to shreds (which they keep doing in each update to be fair with the insane amount of counters to it they keep giving us)

    Sorcs will just have to L2P like Nightblades did, I guess.

    Mageblades for example are having to L2P again so Sorcs aren't alone in their struggle due to Det being nerfed into the ground and alot of Mageblades can't play the class to save their life without someone posting a near overpowered FOTM build involving it.

    Det being the only way for a good Mageblade to beat a good Sorc before the nerf...the extra big chunk of magic damage was needed to break a shield stacking sorcs shield long enough to kill them without the fight taking ages, the nerf was needed though...not so Mageblades wouldn't be able to win against Sorcs but because Mageblades were using it for other...nefarious things...like zerg bombing single non-shielded targets for 18K+ with just det

    I thought this was obvious.

    Imo, shields are still too strong...nerfing the timer isn't a solution and should be reverted...making it so you can't stack shields but every solo shield you cast as a result of not being able to perma shield stack protects against more than what they do atm for example is a good solution imo.

    Only time the Sorc I play with complains about the changes is when hes being zerged down, which is when he'd turtle up and shield stack while moving to friendlies..streaking every now and again to stun lock people who attempt to cc.
    Edited by LBxFinalDeath on June 20, 2016 12:00PM
  • SlayerTheDragon
    SlayerTheDragon
    ✭✭✭✭✭
    Wow, there are a lot of Sorc noobs on this thread.

    Now, the guy in PVP last night that four of us could not kill - I wish he would come comment here.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Wow, there are a lot of Sorc noobs on this thread.

    Now, the guy in PVP last night that four of us could not kill - I wish he would come comment here.

    no dude. sorcs are in bad shape. some of the best sorcs in the game have re-rolled

    I mean sure, by going max regen you can still be tanky and very hard to kill. the main issue is the fun factor of playing the class went down the toilet.

    bottom line, it's no longer a fun or interactive class to play.
    Edited by Lucky28 on June 20, 2016 11:50AM
    Invictus
  • visionality
    visionality
    ✭✭✭✭✭
    Tyrion87 wrote: »
    I have a feeling that you haven't reached an end-game content yet, have you?

    LOL ... I have. But keep on feeling, darling! It's so much better than using a brain! :persevere:

  • InvitationNotFound
    InvitationNotFound
    ✭✭✭✭✭
    Wow, there are a lot of Sorc noobs on this thread.

    Now, the guy in PVP last night that four of us could not kill - I wish he would come comment here.

    maybe there are as well other noobs out there... you know, like 4 players trying to kill a single one but failing.
    Tyrion87 wrote: »
    I have a feeling that you haven't reached an end-game content yet, have you?

    LOL ... I have. But keep on feeling, darling! It's so much better than using a brain! :persevere:

    So you reached cadwell's silver quests? :trollface:
    We want firing off Dark Exchange in the middle of combat to feel awesome... - The Wrobler
    You know you don't have to be here right? - Rich Lambert
    Verrätst du mir deinen Beruf? Ich würde auch gerne mal Annahmen dazu schreiben, wie simple die Aufgaben anderer sind. - Kai Schober

    Addons:
    RdK Group Tool: esoui DE EN FR
    Port to Friend's House: esoui DE EN FR - Library: DE EN
    Yet another Compass: esoui DE EN FR
    Group Buffs: esoui DE EN FR
  • Ayalaya
    Ayalaya
    ✭✭
    In PvP I just use Elusive Mist when I'm in trouble. Saves me almost every time.
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    Ok, I have to ask a noob question again. What is nerfed mean? Can you tag me when answering.. appreciated.
  • Daraugh
    Daraugh
    ✭✭✭✭✭
    Having played a sorc since launch, I still find the class both enjoyable and effective. But I have a lot of experience with the class and don't stick to cookie cutter builds that other players make up. I make my own and I never make them dependent on what ever is causing a class to be the FOTM. That's the absolute certain path to creating a character that will be awesome for a very short time and then useless.

    I've used shields, as part of my actual rotation before they changed the timer, and that was during a three-manning of ICP. How many of the loudest complainers have been playing a sorc for a few months or maybe a year at best? Always with the same type of build? Those are the questions that would be useful to know the answers to.
    May all beings have happiness
    May they be free from suffering
    May they find the joy that has never known suffering
    May they be free from attachment and hatred
  • Flaminir
    Flaminir
    ✭✭✭✭✭
    ✭✭
    Daraugh wrote: »
    Having played a sorc since launch, I still find the class both enjoyable and effective. But I have a lot of experience with the class and don't stick to cookie cutter builds that other players make up. I make my own and I never make them dependent on what ever is causing a class to be the FOTM. That's the absolute certain path to creating a character that will be awesome for a very short time and then useless.

    I've used shields, as part of my actual rotation before they changed the timer, and that was during a three-manning of ICP. How many of the loudest complainers have been playing a sorc for a few months or maybe a year at best? Always with the same type of build? Those are the questions that would be useful to know the answers to.

    Complainer? Hmmm.... that word makes people sound like the problem is with them which I entirely disagree with...

    But I've been playing every day since beta... completed all content (Except vMoL... which I'm working on) and tried all kinds of weird and wonderful builds.... enough to know that there is basically a single most effective build, and none of the others come close.

    I have CP160 characters on all classes to enable me to compare & play them all regularly.

    I am the GM for a guild so get to speak to a lot of players of varying skill levels, running all levels of content to help me guage what seems to be working & what doesn't.

    Hopefully all that entitles me to a fairly rounded opinion.

    & my opinion is the Sorc class is currently in need of quite a bit of work...

    EG... choice of weapon... fire staff... toggles, yup, slotted 6 times or your dps suffers too much... skill variation, well there's one class ground based dot, one RNG dps skill & the weakest execute in the game. The rest are weapon/guild skills.

    Its not about shields, or even the surge nerf on it own. Its that the class is now so 2dimensional & dull to play in comparison to all the others.

    P.S. Its great that you're enjoying your sorc... everybodies different, & if you're having fun then that's all that matters. But by the same breath you need to understand that there are a LOT of people who aren't happy with the direction the class has taken over the past 2 years, having seen it's identity stripped away via repeated nerfs, and removal of choices.
    Edited by Flaminir on June 20, 2016 12:36PM
    GM of the Unholy Legacy
    PC/EU/EP
  • Daraugh
    Daraugh
    ✭✭✭✭✭
    Flaminir wrote: »
    Daraugh wrote: »
    Having played a sorc since launch, I still find the class both enjoyable and effective. But I have a lot of experience with the class and don't stick to cookie cutter builds that other players make up. I make my own and I never make them dependent on what ever is causing a class to be the FOTM. That's the absolute certain path to creating a character that will be awesome for a very short time and then useless.

    I've used shields, as part of my actual rotation before they changed the timer, and that was during a three-manning of ICP. How many of the loudest complainers have been playing a sorc for a few months or maybe a year at best? Always with the same type of build? Those are the questions that would be useful to know the answers to.

    Complainer? Hmmm.... that word makes people sound like the problem is with them which I entirely disagree with...

    But I've been playing every day since beta... completed all content (Except vMoL... which I'm working on) and tried all kinds of weird and wonderful builds.... enough to know that there is basically a single most effective build, and none of the others come close.

    I have CP160 characters on all classes to enable me to compare & play them all regularly.

    I am the GM for a guild so get to speak to a lot of players of varying skill levels, running all levels of content to help me guage what seems to be working & what doesn't.

    Hopefully all that entitles me to a fairly rounded opinion.

    & my opinion is the Sorc class is currently in need of quite a bit of work...

    EG... choice of weapon... fire staff... toggles, yup, slotted 6 times or your dps suffers too much... skill variation, well there's one class ground based dot, one RNG dps skill & the weakest execute in the game. The rest are weapon/guild skills.

    Its not about shields, or even the surge nerf on it own. Its that the class is now so 2dimensional & dull to play in comparison to all the others.

    P.S. Its great that you're enjoying your sorc... everybodies different, & if you're having fun then that's all that matters. But by the same breath you need to understand that there are a LOT of people who aren't happy with the direction the class has taken over the past 2 years, having seen it's identity stripped away via repeated nerfs, and removal of choices.

    I am one of many commenters to use the term "complainers", no need to bold my comment alone unless you don't read anyone else's comments. In which case, I'm flattered ;)

    I also have +160 cp of every class and play them all regularly and in a variety of activities. Healing with my DK and Sorc has been fun and despite how powerful magblades are, I've never been able to get into one, I find them boring. As a sorc dps, I have great survivability (pve). As far as fun, that's personal taste and when sorcs were op, I started playing my templar because the sorc became boring and easy.

    Am I the only one here who finds it funny that half the forums say the "game is too easy" and the other half say "x has been nerfed now I can't do y." And everyone wants balance. Apparently balance is for someone else's main.
    May all beings have happiness
    May they be free from suffering
    May they find the joy that has never known suffering
    May they be free from attachment and hatred
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    Tyrion87 wrote: »
    Sounomi wrote: »
    For sorcs being nerfed so hard, there sure is a lot of new sorcs out in PvP these days. Sorc is like FoTM now.

    Please say it was a joke...

    Pick up the bounty quests in Cyrodiil and tell me which one you will be doing the longest.

    Sorcs have always been one of the crappiest bounty quests to get. Losing 1v1? STREAK! Losing 1vx? STREAK! Losing 1vZerg? STREAK!

    Two words: gap closer.
  • zerosingularity
    zerosingularity
    ✭✭✭✭
    Lol Sorcs are not that bad. Sure the shield nerf hit, but honestly, I barely felt anything change for me this patch.

    #makepetsuseful
    NA-PC

    Kaineth - Stamina Nightblade (Weakest Player Ever!)
    Elena Stormwood - Magicka Sorcerer (vMA no Death 12/21/15 Score 401148)
    Sheila Feyrondas - Magicka Dragonknight Tank (Frost staves are gonna be fun!)

    *Disclaimer* I fail at emotional communication, so assume what I say is NOT meant to be offensive.
  • Flaminir
    Flaminir
    ✭✭✭✭✭
    ✭✭
    @Daraugh I agree on the balance issue....Balance is some form of utopia that will never be achieved... because it's like asking a chef to come up with the most tasty dish in the world.... nopbody will ever agree what balance is, unless you boil everything down to pure numbers, in which case that starts to homogenize classes & skills to achieve those identical numbers.

    I also agree with the whole '.... can't do Y'. aspect. There's a lot of very extreme views on both sides.

    I disagree with the comments that the class can't do something... .I also totally disagree with the notion that its all ok & sorcs need to L2P.

    I prefer to make the point about how limited the builds are... and how I (& seemingly the majority from the views I see in game & on the forum) feel the gameplay is now dull & lacking in choices when running end game content.

    Of course not everybody will agree with that.... but judging by the sheer volume of people involved in various threads, polls etc I'd say that it's an issue that ZoS should be looking at.
    Edited by Flaminir on June 20, 2016 3:04PM
    GM of the Unholy Legacy
    PC/EU/EP
  • Khaos_Bane
    Khaos_Bane
    ✭✭✭✭✭
    OP has no idea what he is talking about and clearly doesn't play a sorc. @Wrobel completely wrecked the sorc class and made it boring. He completely demolished the cool survivability sorcs had.

    @Wrobel hurricane'd sorc skills, good job man.

    Long rule all the new STA DKs I see running in groups now !
    Edited by Khaos_Bane on June 20, 2016 3:07PM
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Considering hardened ward is the only ability keeping this class viable in pvp, this class has been only nerfed and not buffed.
    When I see the huge buffs other classes received.... I don't know what to tell you.

    What is Sorcerer without hardened ward ? Nothing.
    There are more situations where my shield lasted longer than 6 s, compared to situations where I need to recast it every 6 seconds. All this does, is turning ward into a bigger magicka dump as it already was. My Magicka management was always terrible, but now it hit the bottom :)

    I would already be happy about 8 or 10 seconds base duration for conjured ward. I'm just a bit dissapointed, that Sorcerer still has so many useless passives and abilities and they did nothing to change that. Pets still need lots of adjustments, many passives are underwhelming or even useless and most abilities are niche abilities.

    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • holosoul
    holosoul
    ✭✭✭✭
    maybe if holding block while you weren't taking damage constantly drained 1k stamina per second the stam only players would understand what a nuisance the shield change is
  • PurifedBladez
    PurifedBladez
    ✭✭✭✭✭
    Do you guys remember when TG came out and everyone was complaining about Stamblades and swithing them to Magblades.. still makes me lol.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Sounomi wrote: »
    For sorcs being nerfed so hard, there sure is a lot of new sorcs out in PvP these days. Sorc is like FoTM now.

    As someone that plays the class and has done so for over 1k hours, I feel that the nerfs are blown out of proportion by a lot of people here. Though at same time, I do agree that they may have gone a little too far with the nerfs too. Beyond the latest nerfs that everyone's whining about, yes the class has some other issues too. But you know what, the rest of the classes have issues as well. Personally, none of this has been bad enough to cause me to stop enjoying the class and frankly if this stuff does ruin your enjoyment, you probably weren't really enjoying the class that much in the first place.

    Play in Cyrodiil for an hour or two. Solo. If you're not ready to give up or bash your head into the keyboard, then come back here and lecture us.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    PS: it wouldn't hurt if they fixed overload to stop glitching constantly. Last night I did two pledges and it was abominable.

    It would AOE for no reason, I didn't even click the second mouse button. It wouldn't fire for anything on an unmoving boss that's clearly targeted. It wouldn't fix itself until I hit escape and jumped out and back into overload. I died once trying to fix the AOE stuck glitch, when the boss one shotted me with shield down.

    Anyone who thinks sorcs are 'fine' aren't doing end game or PVP content, PERIOD.

    Fire @Wrobel.
    Edited by Minalan on June 20, 2016 3:34PM
  • Daraugh
    Daraugh
    ✭✭✭✭✭
    @Flaminir thanks for the response :) I don't think it's all perfect of course, what I mean is that it's not the end of sorcs the way so many people are saying. In a manner using sheer hyperbole I hope...

    When a class becomes an FTOM and so many players build one way, people start to believe it can only be played that way. For example, the belief that no shield equals dead sorc. That's not true. Less shield means sorc isn't the easy mode it once was, but it makes the class more interesting because now situational awareness becomes even more important.

    I'm not sure why, but my magicka management was harder before DB and has become easier now. And I play a Khajiit sorc with no native magicka regen.
    May all beings have happiness
    May they be free from suffering
    May they find the joy that has never known suffering
    May they be free from attachment and hatred
  • NordSwordnBoard
    NordSwordnBoard
    ✭✭✭✭✭
    ✭✭✭
    @Minalan I hear you on glitchy OL and wish they would just remove the heavy attack to prevent it from taking over when I'm trying to hit people at distance.

    The overload heavy attack is mediocre at best anyways.
    Fear is the Mindkiller
  • Flaminir
    Flaminir
    ✭✭✭✭✭
    ✭✭
    @Minalan I hear you on glitchy OL and wish they would just remove the heavy attack to prevent it from taking over when I'm trying to hit people at distance.

    The overload heavy attack is mediocre at best anyways.

    I just wish they would remove overload full stop!!!

    Overload is a very boring crutch skill.... left click left click left click left click left click...

    Its dull, which is one of the key arguements being made by those asking for changes to the class..

    Equally those saying sorc dps is fine, Overlol is one of the key arguements, saying it hits like a truck (For the whole 30 seconds that you can use it!).

    Remove overload & the dps parses that I'm sure ZoS look at for sorcs will go down... and then meaningful changes to the class have to happen.

    I'd far rather Overload was replaced by a cheap insta cast lightning ultimate... something that leaves some unique effect on the AoE where it hits... maybe even something thats useful in group play, or provides a useful synergy.
    Edited by Flaminir on June 20, 2016 3:53PM
    GM of the Unholy Legacy
    PC/EU/EP
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Daraugh wrote: »
    @Flaminir thanks for the response :) I don't think it's all perfect of course, what I mean is that it's not the end of sorcs the way so many people are saying. In a manner using sheer hyperbole I hope...

    When a class becomes an FTOM and so many players build one way, people start to believe it can only be played that way. For example, the belief that no shield equals dead sorc. That's not true. Less shield means sorc isn't the easy mode it once was, but it makes the class more interesting because now situational awareness becomes even more important.

    I'm not sure why, but my magicka management was harder before DB and has become easier now. And I play a Khajiit sorc with no native magicka regen.

    Blah blah blah. Situational awareness. Sorc just need to L2P. Blah blah

    It's been said by many, yet no one has posted a viable build that isn't cannon fodder for Stam nightblades and Stam DK's. Sorc is not a competitive PVP class anymore outside of Zerg surfing.
  • Mush55
    Mush55
    ✭✭✭✭
    If my sorc has been buffed why does it feel weaker ? Why do I still have to fill my bars with toggles ?

    Why are pets still stupidly weak and not worth the cost to summon ? Why do they STILL need to be on both bars (see above)

    Why am I still forced into a certain build ? Why an I forced to use Overload to do decent damage.

    Why can't my sorc have nice things ?

    Why does PvP keep ruining my Pve sorc

    Last but not least why is my mage blade more fun and requsted on guild runs instead of my sorc.

    Glad they didn't Nerf sorcs and buffed them this patch (last bit was sarcasm by the way ).
  • holosoul
    holosoul
    ✭✭✭✭
    I'm going to take the time to respond to these points one at a time, so you can understand @Serenityx
    Serenityx wrote: »
    Sorcerer
    * Dark Magic
    * Absorption Field (Negate Magic morph): Redesigned this morph so it now heals you and your allies standing within the area of effect, in addition to stunning or silencing enemies.
    * Suppression Field (Negate Magic morph): Redesigned this morph so it now damages enemies standing within the area of effect, in addition to stunning or silencing enemies. Also fixed an issue where the damage from this morph could not critically strike
    Yes, negate magic was buffed.
    * Dark Exchange: Increased the amount of resources gained from this ability and its morphs: Health by 100%, Stamina and Magicka by 75%.
    Do I really need to respond to this?
    When was the last time you saw a sorc cast dark exchange in Cyrodiil?
    This was a buff to stam sorc, which makes use of the magicka->health/stamina morph ("dark deal")
    Magicka sorcs do not use dark exchange, it takes too many casts to restore a reasonable amount of magicka and takes away our most precious resource for PVP survivability (stamina) while simultaneously having a 1s cast time.
    While you might argue it is a buff, magicka sorcs will laugh in your face, and for good reason.
    * Daedric Summoning
    * Fixed an issue where many Sorcerer pets did not have any Physical Resistance. They will now all have a normalized amount of Physical Resistance equal to their Spell Resistance
    This is a bug fix, not a buff. an issue where many sorcerer pets did not have any Physical Resistance.
    Next time, please read.
    * Bound Armor: This ability and its morphs no longer permanently change your appearance when they are toggled on; instead, they now only display a brief visual effect when toggled on.
    This is a cosmetic change only.
    * Conjured Ward: Reduced the duration of this ability and the Hardened Ward morph to 6 seconds from 20 seconds
    * Empowered Ward (Conjured Ward morph): Reduced the duration of this morph to 8 seconds from 20 seconds
    As you should know, this is a nerf.
    * Expert Summoner:
    * Redesigned this passive ability so it now grants you 4/8% more maximum health whenever you have a Daedric Summoning pet active.
    * This passive ability’s old bonuses are now baseline effects for your pets.
    Very few sorcerers even use pets, because they are complete garbage. They die immediately, have a cast time, and don't do noteworthy damage. The mediocre damage they do, doesn't even scale.
    You can claim this is a buff, but it definitely didn't buff any build I would ever use. Maybe NativeJoe will like it.
    Also pets suck
    * Storm Calling
    * Disintegrate:
    * Renamed this passive ability to Implosion.
    Ok.
    * This passive ability now also grants all Physical Damage you deal a chance to instantly pulverize low health enemies, dealing additional Physical Damage to them
    0 change to magicka
    * Updated this passive’s tooltip to indicate what the health threshold is for it to trigger.
    Ok.
    * Energized: This passive ability now also increases your Physical Damage done in addition to the Shock Damage done
    0 change to magicka
    * Implosion: Fixed an issue where this passive ability could not critically strike.
    bug fix
    very little difference anyway on super low chance passive execute which scales off of max health
    no one cares
    * Mage’s Fury:
    * This ability and its morphs willnow be more responsive when proccing their execute damage explosion.
    * This ability and its morphs now proc their execute damage explosion when the target is at or below 20% Health instead of only below 20% Health
    * This ability and its morphs have had some minor visual FX improvements made and bugs fixed
    Honestly? This is a nice buff.
    I'm really liking the fix to Mage's Fury. A very reliable and fun execute to use with burst combos now.
    * Surge:
    * This ability and its morphs now restore a flat value of health whenever you deal a Critical Strike. It will now also proc on any Critical Strike instead of only direct damage Critical Strikes, but can only restore health once every second
    Surge got nerfed, I'll refrain from swearing at you.
    * This ability and the Power Surge morph have also had their healing increased by approximately 30%.
    DID YOU REALLY BOLD THAT PART!? REALLY!?
    Please, you have no idea.
    How hard
    surge
    got nerfed
    * Thundering Presence (Lightning Form morph):
    * Renamed this morph to Hurricane.
    * Redesigned this morph so it now increases the size and damage of the periodic effect the longer it is active, increasing up to 225% more damage and up to 9 meters in size
    * This morph now deals Physical Damage instead of Shock Damage.
    0 change to magicka



    All this ignoring the fact that we can no longer use annulment to help manage magicka regeneration
    We lost DBoS to stamina
    Inevitable det was taken away (this was needed though)
    Magicka costs scaled harder than stamina costs across the board
    Simultaneously every stamina build in the game was significantly buffed
    Velocious curse was nerfed

    Edit: Fixed unclosed quote
    Edited by holosoul on June 20, 2016 4:24PM
  • Hempyre
    Hempyre
    ✭✭✭✭
    The OP is OP. Nerf the OP!

    Seriously though, you don't play a sorc, good reading though, on your tool tips or whatev. You googled for your info.

    Back in your box troll.
Sign In or Register to comment.