Of course they know. They know aswell this sh*t has been happening every patch and it's going to be the same case on upcoming patches. Problem is they don't care. They know but don't give a f*ck.I'm pretty sure ZOS know how badly the TG patch borked a number of things. I'm pretty sure (going by how many times its brought up on ESO Live and in forums) that they know Cyrodiil has problems. Nobody's opinion is worth more than anyone else's.
Open your eyes.
dennischizophrenia wrote: »ZOS keeps pushing their loyal players further and further away - that's a fact and Feng, well he's right. And after everything we dealt with a rant seems more than acceptable. :P
Shader_Shibes wrote: »starkerealm wrote: »The real question is, once VRs are gone, will we see the trial drops scaling to CR160 (or higher), or will they keep their current CR equivalent tiers of gear?
I will bet you $1000 they will be the v12/14 equivalent.
rfennell_ESO wrote: »I have a hard time not rolling my eyes every time I see a Fengrush video.
Usually when he's says something like "their netcode isn't robust" I'm just laughing at him.
It's hard to get past knowing what he does and how he's certainly not on the up and up about anything. I mean we are talking about a guy that abused the hell out of stamina with the sprint->dodge roll thing and he did it for months.
As for the AOE caps thing he constantly rants about... my god it would become all fights last 2-3 seconds nightmare.
...For those who think that ESO is 'losing players'- they're only losing the kind of players that you associate with... but the overall health of the game is just fine. Example... yesterday afternoon- a MONDAY afternoon- I started a new character and was annoyed because of the sheer number of players in the Wailing Prison, took me forever to reach level six because of how many players kept killing everything so quickly. Doing the Khenarthi's Roost and Auridon quests... same thing... players everywhere. So how can a game that is supposedly 'dying' be so constantly filled on a weekday afternoon with new players?!?
Guess what, zos run a server with data showing the priorities.
Maybe, just maybe, they see more pve people than pvp people?
SemiD4rkness wrote: »Only casuals defend this game.
SemiD4rkness wrote: »Only casuals defend this game.
starkerealm wrote: »And, so, they come in here, insist stuff needs to be changed, but, it's the tail demanding the dog wag for it. There aren't that many hardcore PvPers. Not because ESO ran them off, but because this wasn't a game for hardcore PvPers to begin with.
Is it Spring/Easter Break already, or not until next week?
I am glad I didn't go with the twitch response and just condemn this dude's video without watching it simply because he's a PVP player. I agree 100% with what he has to say.
The thing that worries me most is the business model. Leaning on the community to do QA on the PTS then pushing out broken patches that weren't even on there for them to test.
Putting the focus on pushing out token content, broken or not, to sell boxes and crowns rather than balancing what is there and making the experience of that worth sticking around for.
- Why not scale old trials up to new content level so any level can enjoy them all?
- Why not eliminate AOE caps and anti-bot code in PVP zones?
- Why overt censorship of any constructive criticism as "negative"?
One of the things that irks me most in modern society is the cowardly notion that anything "negative" must be "the problem." Constructive criticism is the only way problems get solved. By demonizing people trying to help you because you are too proud or worried about short term dollars to care to invest the time and effort to communicate or change, you are sending the very message that you allege they are attacking you for.
Any time someone plays the "blame the negative nancy" card you can be sure they are covering a corrupt profit motive that they know they should be ashamed of. Pay attention over there while I do this right under your nose. Oldest trick in the political book.
Right up there with "divide and conquer" which I have seen so much in the "PVE vs PVP" player division which is almost encouraged as a distraction from ZOS's inability to balance classes and archetypes.
When did "good business" become about waging war on your own community? Surely anyone can see this only leads to diminishing returns, as people continue to trickle out as soon as the next best thing comes along while the supply of new players continues to fall as well. It isn't an infinitely renewable resource.
This reminds me of the AI in the movie Transcendence. Unable to grasp the concept of right and wrong, or the importance of loyalty. Just blindly plodding forward doing whatever it has fixated on, oblivious to or incapable of considering alternatives proposed by anything outside it's own artificial ego.
I don't like to sound overly negative because I love the game, and Elder Scrolls. I have been a supporter and addon writer for years. But the business model and priorities really are pretty disappointing, not even mentioning the $1 million dollars to someone who never did a stream, never wrote an addon, never even hit veteran rank in the game.
As it is I haven't even played for months let alone subscribed. I have lost all faith in ZOS being able to balance PVP and they strike me as too full of themselves to care to listen to people basically telling them how to fix things.
I *** around with new content so long as I have crowns left over to buy it but if they run my numbers as a founder subscriber, content creator, addon author, and "hardcore" player, they'll see those diminishing returns I was talking about.
Here's hoping things change, but honestly it would probably require the employment roster changing for that to happen. In the meantime I'll just enjoy it for free for what it's worth, until I don't.
There will never be enough threads for this video. Just because it's so damn right and ZOS don't care.
Doesn't care?
Vet Ranks implemented at start - because people shouted about not seeing everything on one character.
First person implemented at the beginning because it wasn't and this outraged many.
Champion System - because people hated Veteran Ranks.
Veteran Ranks - disappearing with Dark Brotherhood.
Provisioning completely overhauled.
More items to pick up and things to interact with in the world.
Pages upon pages of class changes from all the "Nerf this NOW!" topics.
You can now go where you want instead of linear silver and gold quests.
Tel Var Stone loss taken to 80% from 100%
Forward Camps brought back.
Siege weapons changed a few times.
Arenas? Coming.
Capture Districts in IC? Coming. (Though should have been in IC from the start)
Housing? Coming.
Barbershop? Coming.
More objectives in Cyrodiil? Being looked into.
Scrolling combat text? In.
Native controller support? In.
Monster helm merchant in Cyrodiil as opposed to running pledges endlessly.
This game definitely has its problems, devs not listening is not one of them.
More QA testing, levelling old trials would be good. But I can see why they haven't levelled them to VR16 if VR16 is disappearing in 3 months or so. More end game content? Yes please. Cyrodiil lag? Ongoing problem that can be partly attributed to Zerg balls, and poor server performance equally. More visible stamina builds? Yes please.
But they're certainly listening.
FENG RUSH makes one fatal mistake in his assessment of ESO... not all of us are "Long Term MMO Players".. many MANY of us are "Long Term TES Players"
But overall... He's pretty spot on with his criticisms.
I think Fengrush has no idea about how casuals play and for how long they stay in a game. He said like 3 months and then they are leaving the game - why would they possibly do that?- They have seen like nothing from this game in 3 months, because they do neither rush through the content nor would they spend a lot of time playing - if they get to play 20 hours per month that is already a lot and if they get up to 40 they hit a boundary, where their spouses will start to seriously get mad at them.
For casuals the game content will not run out anytime soon - they simply are not gamers who would consume a game like it would be melting ice cream. They do not burn through the content like being on speed and they do not run around like squirrels from quest to quest - they try to enjoy their time in Tamriel, without stress or the insane idea, that endgame would be what the game would be about - it is not - that what hardcore gamers see as a necessary evil - the PvE content - that is their game. And that Pvp content is not much more than a necessary evil, because they will most likely never get to it anyway.
This game can perfectly live on for many years to come, paid solely by casual players - they might not play a lot, they will as well not be a burden on the servers, but they are willing to keep up a subscription for years to come - because that is what they want - enjoyable entertainment to get back to, whenever they have a couple of hours. They do not seek a challenge, but entertainment, something to get away from reality for a bit - so they stay subscribed, because this is the cheapest seen long term. And that is exactky what ZOS wants as well - reliable income for years to come - so it is a win-win situation - just not for hardcore players.
SemiD4rkness wrote: »
This. As a loooong time TES franchise fan I hate this game with a passion. It's a HORRIBLE Elder Scrolls game, and even worse MMO. True TES players would agree with me, this game shouldn't even be considered part of the TES franchise.
SemiD4rkness wrote: »
This. As a loooong time TES franchise fan I hate this game with a passion. It's a HORRIBLE Elder Scrolls game, and even worse MMO. True TES players would agree with me, this game shouldn't even be considered part of the TES franchise.
SemiD4rkness wrote: »
This. As a loooong time TES franchise fan I hate this game with a passion. It's a HORRIBLE Elder Scrolls game, and even worse MMO. True TES players would agree with me, this game shouldn't even be considered part of the TES franchise.
SemiD4rkness wrote: »This. As a loooong time TES franchise fan I hate this game with a passion. It's a HORRIBLE Elder Scrolls game, and even worse MMO. True TES players would agree with me, this game shouldn't even be considered part of the TES franchise.
SemiD4rkness wrote: »SemiD4rkness wrote: »
This. As a loooong time TES franchise fan I hate this game with a passion. It's a HORRIBLE Elder Scrolls game, and even worse MMO. True TES players would agree with me, this game shouldn't even be considered part of the TES franchise.
I've been playing ES games since Arena. To me, Skyrim is by far the worst ES game, not this.
Isn't it great how people can have differing opinions?
I literally can't stand people who thinks this game is good (pve) I just don't, and if you're one of them don't talk to me because your opinion is irrelevant to me.
Hate to break it to you, but this game IS NOT dominated by PvP players- although I know most of you want to convince yourself differently. For your information, this game is dominated by PvE solo-centric players and that is basically how the game was designed. Also, if Matt Firor even comes out and states that this game is more of a RPG than traditional MMO, then that should answer your question about how PvP fits into ESO.
SemiD4rkness wrote: »SemiD4rkness wrote: »
This. As a loooong time TES franchise fan I hate this game with a passion. It's a HORRIBLE Elder Scrolls game, and even worse MMO. True TES players would agree with me, this game shouldn't even be considered part of the TES franchise.
I've been playing ES games since Arena. To me, Skyrim is by far the worst ES game, not this.
Isn't it great how people can have differing opinions?
I literally can't stand people who thinks this game is good (pve) I just don't, and if you're one of them don't talk to me because your opinion is irrelevant to me.
You seem a pleasant sort of person.
As you go through life, you will meet people who's opinions don't match your own. Deal with that little fact of life.
CASUALS go home to skyrim pls! this game isn't for you.