Refuse2GrowUp wrote: »leepalmer95 wrote: »rfennell_ESO wrote: »I have a hard time not rolling my eyes every time I see a Fengrush video.
Usually when he's says something like "their netcode isn't robust" I'm just laughing at him.
It's hard to get past knowing what he does and how he's certainly not on the up and up about anything. I mean we are talking about a guy that abused the hell out of stamina with the sprint->dodge roll thing and he did it for months.
As for the AOE caps thing he constantly rants about... my god it would become all fights last 2-3 seconds nightmare.
If AOE caps weren't a thing we would have no need of proxy to be a zerg buster or of VD, small groups could actually have a chance to take a zerg out.
But thats not the case, aoe are still in place and zergs have rules pvp for so long. Hence the Proxy/Vd and i'm waiting for the tears to start. The proxy one is already starting, wait until the VD rolls in.
Yes, but also take into account the increased damage of Proxy, how easy proxy is to get, damage creep, and sets like Vicious Death, and the increase in siege dmg. I think the devs made a good call in waiting to remove aoe caps until we see how much of an impact all this has on ball zergs. Because ultimately, the other end of the spectrum is without aoe caps, we may see one or two guys proxy, ult, aoe spam onto a flag and wiping entire zergs solo and that is certainly not counter balance.
Damn, this thread is just full of people who can't see the truth. Feng is telling the truth, it's a shame many of you are blind to see that.
So instead all you do is insult others
Damn, this thread is just full of people who can't see the truth. Feng is telling the truth, it's a shame many of you are blind to see that.
So instead all you do is insult others and say how everythings fine and dandy and that you don't care.
Well you should care. You should care if you get buggy mediocre content. If you're okay with that, then you are part of the problem, and so games will become more and more mediocre and lazy.
Anyone who doesn't care obviously doesn't care about the future of video games.
EnemyOfDaState wrote: »Never understood how people can be so arrogant that they think anyone cares when they threaten to leave a game and think that others will follow them. If it is really that bad and there is no hope for the future then go.
is sharing this the new dead horse to beat?
is sharing this the new dead horse to beat?
I'd say so, but I'd also say that maybe this is a dead horse worth beating until ZOS take at least a little notice of it.
@ZOS_GinaBruno
I quit december 2014; had done finished everything and LITERALLY did all trials 100+ times (AA+HRC)
I've just started end of January again; three dlcs, I can see myself going for a little while, but I don't know WTF people did in 2015 because there wasn't much of a change.
Of course they know. They know aswell this sh*t has been happening every patch and it's going to be the same case on upcoming patches. Problem is they don't care. They know but don't give a f*ck.I'm pretty sure ZOS know how badly the TG patch borked a number of things. I'm pretty sure (going by how many times its brought up on ESO Live and in forums) that they know Cyrodiil has problems. Nobody's opinion is worth more than anyone else's.
Can we please stop starting threads or linking in every thread the same video?
Look, I get it, I have some salt too , but do we really need to throw your salt in everyone else's face?
IMO, that is part of the problem with this community.
There will never be enough threads for this video. Just because it's so damn right and ZOS don't care.
There will never be enough threads for this video. Just because it's so damn right and ZOS don't care.
Doesn't care?
Vet Ranks implemented at start - because people shouted about not seeing everything on one character.
First person implemented at the beginning because it wasn't and this outraged many.
Champion System - because people hated Veteran Ranks.
Veteran Ranks - disappearing with Dark Brotherhood.
Provisioning completely overhauled.
More items to pick up and things to interact with in the world.
Pages upon pages of class changes from all the "Nerf this NOW!" topics.
You can now go where you want instead of linear silver and gold quests.
Tel Var Stone loss taken to 80% from 100%
Forward Camps brought back.
Siege weapons changed a few times.
Arenas? Coming.
Capture Districts in IC? Coming. (Though should have been in IC from the start)
Housing? Coming.
Barbershop? Coming.
More objectives in Cyrodiil? Being looked into.
Scrolling combat text? In.
Native controller support? In.
Monster helm merchant in Cyrodiil as opposed to running pledges endlessly.
This game definitely has its problems, devs not listening is not one of them.
More QA testing, levelling old trials would be good. But I can see why they haven't levelled them to VR16 if VR16 is disappearing in 3 months or so. More end game content? Yes please. Cyrodiil lag? Ongoing problem that can be partly attributed to Zerg balls, and poor server performance equally. More visible stamina builds? Yes please.
But they're certainly listening.
There will never be enough threads for this video. Just because it's so damn right and ZOS don't care.
Doesn't care?
Vet Ranks implemented at start - because people shouted about not seeing everything on one character.
First person implemented at the beginning because it wasn't and this outraged many.
Champion System - because people hated Veteran Ranks.
Veteran Ranks - disappearing with Dark Brotherhood.
Provisioning completely overhauled.
More items to pick up and things to interact with in the world.
Pages upon pages of class changes from all the "Nerf this NOW!" topics.
You can now go where you want instead of linear silver and gold quests.
Tel Var Stone loss taken to 80% from 100%
Forward Camps brought back.
Siege weapons changed a few times.
Arenas? Coming.
Capture Districts in IC? Coming. (Though should have been in IC from the start)
Housing? Coming.
Barbershop? Coming.
More objectives in Cyrodiil? Being looked into.
Scrolling combat text? In.
Native controller support? In.
Monster helm merchant in Cyrodiil as opposed to running pledges endlessly.
This game definitely has its problems, devs not listening is not one of them.
More QA testing, levelling old trials would be good. But I can see why they haven't levelled them to VR16 if VR16 is disappearing in 3 months or so. More end game content? Yes please. Cyrodiil lag? Ongoing problem that can be partly attributed to Zerg balls, and poor server performance equally. More visible stamina builds? Yes please.
But they're certainly listening.
There will never be enough threads for this video. Just because it's so damn right and ZOS don't care.
Doesn't care?
Vet Ranks implemented at start - because people shouted about not seeing everything on one character.
First person implemented at the beginning because it wasn't and this outraged many.
Champion System - because people hated Veteran Ranks.
Veteran Ranks - disappearing with Dark Brotherhood.
Provisioning completely overhauled.
More items to pick up and things to interact with in the world.
Pages upon pages of class changes from all the "Nerf this NOW!" topics.
You can now go where you want instead of linear silver and gold quests.
Tel Var Stone loss taken to 80% from 100%
Forward Camps brought back.
Siege weapons changed a few times.
Arenas? Coming.
Capture Districts in IC? Coming. (Though should have been in IC from the start)
Housing? Coming.
Barbershop? Coming.
More objectives in Cyrodiil? Being looked into.
Scrolling combat text? In.
Native controller support? In.
Monster helm merchant in Cyrodiil as opposed to running pledges endlessly.
This game definitely has its problems, devs not listening is not one of them.
More QA testing, levelling old trials would be good. But I can see why they haven't levelled them to VR16 if VR16 is disappearing in 3 months or so. More end game content? Yes please. Cyrodiil lag? Ongoing problem that can be partly attributed to Zerg balls, and poor server performance equally. More visible stamina builds? Yes please.
But they're certainly listening.
is sharing this the new dead horse to beat?
I'd say so, but I'd also say that maybe this is a dead horse worth beating until ZOS take at least a little notice of it.
@ZOS_GinaBruno
Pro tip: summoning staff rarely works or gets a response
And as I've said, he does make some good points. But they're buried in childish and egocentric ranting.
I'm pretty sure ZOS know how badly the TG patch borked a number of things. I'm pretty sure (going by how many times its brought up on ESO Live and in forums) that they know Cyrodiil has problems. Nobody's opinion is worth more than anyone else's.
There will never be enough threads for this video. Just because it's so damn right and ZOS don't care.
Doesn't care?
Vet Ranks implemented at start - because people shouted about not seeing everything on one character.
First person implemented at the beginning because it wasn't and this outraged many.
Champion System - because people hated Veteran Ranks.
Veteran Ranks - disappearing with Dark Brotherhood.
Provisioning completely overhauled.
More items to pick up and things to interact with in the world.
Pages upon pages of class changes from all the "Nerf this NOW!" topics.
You can now go where you want instead of linear silver and gold quests.
Tel Var Stone loss taken to 80% from 100%
Forward Camps brought back.
Siege weapons changed a few times.
Arenas? Coming.
Capture Districts in IC? Coming. (Though should have been in IC from the start)
Housing? Coming.
Barbershop? Coming.
More objectives in Cyrodiil? Being looked into.
Scrolling combat text? In.
Native controller support? In.
Monster helm merchant in Cyrodiil as opposed to running pledges endlessly.
This game definitely has its problems, devs not listening is not one of them.
More QA testing, levelling old trials would be good. But I can see why they haven't levelled them to VR16 if VR16 is disappearing in 3 months or so. More end game content? Yes please. Cyrodiil lag? Ongoing problem that can be partly attributed to Zerg balls, and poor server performance equally. More visible stamina builds? Yes please.
But they're certainly listening.
So you are telling me that all of these points were 100% down to ZOS listening to customers and not a case of they intended to add them into the game regardless?
More QA testing, levelling old trials would be good. But I can see why they haven't levelled them to VR16 if VR16 is disappearing in 3 months or so.
starkerealm wrote: »The real question is, once VRs are gone, will we see the trial drops scaling to CR160 (or higher), or will they keep their current CR equivalent tiers of gear?