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[The Bug Notes] Compendium of current Bugs / Exploits

  • olsborg
    olsborg
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    Reverberating Bash, you can get stunned by this (and often are) even if you are immune to cc atm, it also ignores dodging and will hit no matter what.

    PC EU
    PvP only
  • Xantaria
    Xantaria
    ✭✭✭✭✭
    olsborg wrote: »
    Reverberating Bash, you can get stunned by this (and often are) even if you are immune to cc atm, it also ignores dodging and will hit no matter what.

    I had this reported, Gina said that the window to dodge this would be incredibly small but it would be dodgable and thus working as intended :')
    Xantaria - Lead of Chimaira
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  • iqoologiceb17_ESO
    iqoologiceb17_ESO
    ✭✭✭
    Bug after 2.2.9 update
    I can not reproduce this bug but it happened :tongue:
    If weapon is holstered walking is normal, if not walking is weird ... see for yourself anyway :smile:
    The problem seems to be when you try to walk by pressing W and A or W and D simultaneously.

    https://youtu.be/F0fVvYzxETU
    Edited by iqoologiceb17_ESO on January 16, 2016 1:45AM
    PC EU
  • VoiDGhOs7
    VoiDGhOs7
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    Currently the "Crime Pays" achievement is bugged because after intimidating a merchant the achievement does not update thus making it impossible to complete,not a big issue but considering the amount of time needed to complete the "Lightbringer" and "Give the poor" achievements would be nice to get it fixed.
  • Xantaria
    Xantaria
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    VoiDGhOs7 wrote: »
    Currently the "Crime Pays" achievement is bugged because after intimidating a merchant the achievement does not update thus making it impossible to complete,not a big issue but considering the amount of time needed to complete the "Lightbringer" and "Give the poor" achievements would be nice to get it fixed.

    @VoiDGhOs7
    Adding that, thanks!
    Edited by Xantaria on January 18, 2016 11:21AM
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  • Efaritay
    Efaritay
    ✭✭✭
    VoiDGhOs7 wrote: »
    Currently the "Crime Pays" achievement is bugged because after intimidating a merchant the achievement does not update thus making it impossible to complete,not a big issue but considering the amount of time needed to complete the "Lightbringer" and "Give the poor" achievements would be nice to get it fixed.

    Have you been taking the backpack after? This is the achievement progress trigger I believe. I have been doing this fine.
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  • Xantaria
    Xantaria
    ✭✭✭✭✭
    basscraft wrote: »
    VoiDGhOs7 wrote: »
    Currently the "Crime Pays" achievement is bugged because after intimidating a merchant the achievement does not update thus making it impossible to complete,not a big issue but considering the amount of time needed to complete the "Lightbringer" and "Give the poor" achievements would be nice to get it fixed.

    Have you been taking the backpack after? This is the achievement progress trigger I believe. I have been doing this fine.

    oh yeah should have asked that first, didn't remember that.

    @VoiDGhOs7
    Xantaria - Lead of Chimaira
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  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xantaria wrote: »
    olsborg wrote: »
    Reverberating Bash, you can get stunned by this (and often are) even if you are immune to cc atm, it also ignores dodging and will hit no matter what.

    I had this reported, Gina said that the window to dodge this would be incredibly small but it would be dodgable and thus working as intended :')

    Hm, sounds extremely wierd as ive been hit by this mid dodge, literally while being mid air in the dodge animation, if that is not enough then the window needs to be increased.

    PC EU
    PvP only
  • Xantaria
    Xantaria
    ✭✭✭✭✭
    olsborg wrote: »
    Xantaria wrote: »
    olsborg wrote: »
    Reverberating Bash, you can get stunned by this (and often are) even if you are immune to cc atm, it also ignores dodging and will hit no matter what.

    I had this reported, Gina said that the window to dodge this would be incredibly small but it would be dodgable and thus working as intended :')

    Hm, sounds extremely wierd as ive been hit by this mid dodge, literally while being mid air in the dodge animation, if that is not enough then the window needs to be increased.

    I aggree with you, I can submit it again I guess but chances they would fix this are really small as they already denied the issue here.
    Edited by Xantaria on January 18, 2016 12:21PM
    Xantaria - Lead of Chimaira
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  • VoiDGhOs7
    VoiDGhOs7
    ✭✭✭✭
    Xantaria wrote: »
    basscraft wrote: »
    VoiDGhOs7 wrote: »
    Currently the "Crime Pays" achievement is bugged because after intimidating a merchant the achievement does not update thus making it impossible to complete,not a big issue but considering the amount of time needed to complete the "Lightbringer" and "Give the poor" achievements would be nice to get it fixed.

    Have you been taking the backpack after? This is the achievement progress trigger I believe. I have been doing this fine.

    oh yeah should have asked that first, didn't remember that.

    @VoiDGhOs7

    My bad then,goin to check it since i haven't noticed the backpack :#
  • Alcast
    Alcast
    Class Representative
    @Xantaria I think you should put the dates when those bugs were discovered and reported on your list so we actually see how slow/lazy/doesnt bother ZOS is.
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  • TwelveGaugeSage
    TwelveGaugeSage
    Soul Shriven
    Fighters Guild is still bugged. It is only bugged on one of my characters, but still very annoying. I'm glad ZOS can fix fishing in Wrothgar, but how about fixing something like this that actually effects game play in some tangible way? They claim it is a known issue. How about making it a resolved issue?

    http://forums.elderscrollsonline.com/en/discussion/221681/bug-not-able-to-progress-in-the-fighters-guild-skill-line-anymore
  • Kr3do
    Kr3do
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    Alcast wrote: »
    @Xantaria I think you should put the dates when those bugs were discovered and reported on your list so we actually see how slow/lazy/doesnt bother ZOS is.

    Dont worry they will fix the bugs . . . soon (TM)
  • Alcast
    Alcast
    Class Representative
    video of how the bleed bug works:
    https://youtu.be/EFVWcYp_eNM
    Edited by Alcast on January 19, 2016 1:59PM
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  • iosis13
    iosis13
    ✭✭
    @ZOS_GinaBruno @Wrobel
    Alcast wrote: »
    video of how the bleed bug works:
    https://youtu.be/EFVWcYp_eNM

    -.-
  • EgoRush
    EgoRush
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    Two new bugs if running double dual wield (DW) bars.

    Bug 1: All armour pieces and jewellery are identical. However, I have a DW bar with 2 Torug Swords (spell damage bonus) and a DW bar with 2 Julianos Swords (spell critical bonus). On Torug bar my character sheet shows correct spell damage. Swap to Julianos bar and the spell damage remains in the character sheet but you now get the spell critical bonus. Swap back to Torug and the spell critical sticks too. So your character sheet makes it seem as if you have the spell damage and spell critical bonus on both bars. This is also reflected by tool tip damage. However, hitting mobs with skills does the correct damage. So it is just a bug of the character sheet.

    Bug 2: All armour pieces and jewellery are identical. First DW bar has 2 legendary Torug's Swords, second DW bar has 2 epic Torug's Swords. Spell damage on legendary bar is correct. However, on the epic bar the spell damage is missing completely. I.e. running double DW Torug's removes the Torug spell damage bonus from your off bar. This IS reflected in tool tips and in the actual damage of the skill on a mob. Therefore, this is more than just a character sheet bug, it is breaking the set bonus. Even more confusing is if I swap one of the legendary swords with one of the epic swords so the bars are identical, my first bar has higher spell damage than my second bar and this again is reflected in the damage from skills.

    Notes: I tested this on magicka Templar and my skill load outs on the bars were identical. No buffs present during tests or anything that could interfere with the damage.
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  • Bfish22090
    Bfish22090
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    add the dual wield heavy attack non-crit bug
  • Xantaria
    Xantaria
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    Added some new Bugs :rage:
    Xantaria - Lead of Chimaira
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  • Nifty2g
    Nifty2g
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    I think there is a bleed exploit to make it apply to steel tornado
    #MOREORBS
  • TwoFingersInCider
    I don't know if this been told already but under dungeon bug: spindleclutch 2nd boss.. He sometimes transform too early.. Not sure if we need dps to kill all 3 waves or something like that or is it a bug.. But I confirm that this boss won't give you the loot since its bug(can't pick up loot). Another this is DK earthern heart skill line eruption.. I don't know if it's a tooltip error but it say that you deal X amount of damage right away and deal Y amount of damage every "0" secs. Anyways I tried it and the dot works perfectly fine but I'm not sure if it deals the right amount of damage since I test it on console.
  • Sacred-G
    Sacred-G
    So one of the enchanter hirelings named Melina Cassel has been sending me the same letter for like a month now. The attachments change like they should, but the text of the letter hasn't changed in forever. Maybe this is normal when the letter content runs out? Or maybe a bug?
    >PSN Gamertag: SacredG
    >Guildmaster of "Kronic of the Divines".
    >APPLY AT: http://kronicofthedivines.gamerlaunch.com

  • Xantaria
    Xantaria
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    Nifty2g wrote: »
    I think there is a bleed exploit to make it apply to steel tornado

    @Nifty2g
    if you do steeltornado and animation cancel it with a weapon swap to a 2h axe would be the only way I could think of. (and yes that works, *** broken axe)
    Edited by Xantaria on January 27, 2016 1:49PM
    Xantaria - Lead of Chimaira
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  • Xantaria
    Xantaria
    ✭✭✭✭✭
    I don't know if this been told already but under dungeon bug: spindleclutch 2nd boss.. He sometimes transform too early.. Not sure if we need dps to kill all 3 waves or something like that or is it a bug.. But I confirm that this boss won't give you the loot since its bug(can't pick up loot). Another this is DK earthern heart skill line eruption.. I don't know if it's a tooltip error but it say that you deal X amount of damage right away and deal Y amount of damage every "0" secs. Anyways I tried it and the dot works perfectly fine but I'm not sure if it deals the right amount of damage since I test it on console.

    That is just a tooltip error, the skill itself should work as intended.

    The Spindleclutch boss is fixed on Pc alredy and will probably be soon fixed on console if it hasn't already been fixed.
    Edited by Xantaria on January 27, 2016 1:48PM
    Xantaria - Lead of Chimaira
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  • Usara
    Usara
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    Since Tuesday, Necrotic/Mystic Orb doesn't give back magicka anymore when the synergy is used (only the Undaunted Command gives back magicka).

    We tested it with different persons, different classes, levels, morphed and unmorphed, in dungeons and outside (PC)
    What? Lead? Me? No, no, no. No leading. Bad things happen when I lead. We get lost, people die, and the next thing you know I’m stranded somewhere without any pants.

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  • Xantaria
    Xantaria
    ✭✭✭✭✭
    Usara wrote: »
    Since Tuesday, Necrotic/Mystic Orb doesn't give back magicka anymore when the synergy is used (only the Undaunted Command gives back magicka).

    We tested it with different persons, different classes, levels, morphed and unmorphed, in dungeons and outside (PC)

    Oh God, please No, No ... Noooo ...
    Xantaria - Lead of Chimaira
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  • TwoFingersInCider
    Bug after 2.2.9 update
    I can not reproduce this bug but it happened :tongue:
    If weapon is holstered walking is normal, if not walking is weird ... see for yourself anyway :smile:
    The problem seems to be when you try to walk by pressing W and A or W and D simultaneously.

    https://youtu.be/F0fVvYzxETU

    Moonwalk! :open_mouth:
  • RatedChaotic
    RatedChaotic
    ✭✭✭✭
    27 pages of bugs. I'm quiting ESO. Been playing Division beta and loving it. So long ESO. Got my moneys worth atleast. Thought you could be a 5+ year game for me but after all these bugs and pvp lag. I cant support a company that thinks dlc's and giving a million away is more important than fixing their game.

    My 13 yr old is in a robotics and technologies class and they are making a video game. Does he need to come help you? Wouldn't let him anyway. Later. (door hits butt) mmmmm (runs for wifey time)

    Uninstall time now
    Edited by RatedChaotic on January 29, 2016 6:56AM
  • pandoraderomanus
    pandoraderomanus
    ✭✭✭
    Fall damage is everywhere (maybe it was mentioned, I didn't check all the pages) in Cyrodiil. Some people put a lot of Volcanic Runes on the ground until people die because of fall damage. Also meteor causes the same problem, no matter where you are, no matter how flat is the ground. It should be fixed.
    PC-EU since 2014

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  • Xantaria
    Xantaria
    ✭✭✭✭✭
    Fall damage is everywhere (maybe it was mentioned, I didn't check all the pages) in Cyrodiil. Some people put a lot of Volcanic Runes on the ground until people die because of fall damage. Also meteor causes the same problem, no matter where you are, no matter how flat is the ground. It should be fixed.

    I remember they had multiple fixes directed to those issues. I'll add it if this is still a thing.
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  • Refuse2GrowUp
    Refuse2GrowUp
    ✭✭✭✭✭
    Xantaria wrote: »
    Fall damage is everywhere (maybe it was mentioned, I didn't check all the pages) in Cyrodiil. Some people put a lot of Volcanic Runes on the ground until people die because of fall damage. Also meteor causes the same problem, no matter where you are, no matter how flat is the ground. It should be fixed.

    I remember they had multiple fixes directed to those issues. I'll add it if this is still a thing.

    It is definitely still a thing. I have about a dozen screen shots of 50-60k fall damage within the last week.
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