See that, ZOS are hiding Templar nerfs in our abilities nowThere are two bugs with Crescent Sweep
1. It does less than the tooltip damage
2. When it crits, it does not take into account Elfborn (it may be taking into account Piercing Strikes but I did not test this)
In the image above, I am attacking an effectively 0 resistance mob. Puncturing sweep does 2808 base damage and 4970 when it crits. My crit multiplier is 0.77 (0.5 base + 0.1 Piercing Spear + 0.17 Elfborn). The base damage of 2808 is exactly 2.4 times the tooltip value of Puncturing Sweep which is 1170. However Crescent Sweep deals 7061 damage which is less than the tooltip value of 8322. The DoT ticks of Crescent Sweep does 3927 base damage and 6951 on crits. The 3927 matches the tooltip value of 3927 and the crit multiplier here is still 0.77.
In this second image, Puncturing Sweep and DoT ticks of Crescent Sweep does the same damage as before. When Crescent Sweep crits, it deals 11298 damage. This means the crit multiplier for Crescent Sweep is 0.6 (11298/7061). This suggest that Elfborn is not being applied correct to the initial damage of Crescent Sweep but Elfborn is applied correctly to the DoT ticks of Crescent Sweep.
@Peekachu99, I didn't have any problems with my Alessia's Bulwark. I'm using Legendary V16 gear. Here are the result of me putting on Alessia's Bulwark
In the 5th column, 'Difference' is 'Increase in Physical Resistance' - 'Value of armour piece added'. An additional 362 should be removed for row 4 and 5 because Resolve increases armour by 362 per Heavy armour piece. Then I get an increase of 1935 when I have 2 and 4 pieces of Alessia's Bulwark.
There are two bugs with Crescent Sweep
1. It does less than the tooltip damage
2. When it crits, it does not take into account Elfborn (it may be taking into account Piercing Strikes but I did not test this)
In the image above, I am attacking an effectively 0 resistance mob. Puncturing sweep does 2808 base damage and 4970 when it crits. My crit multiplier is 0.77 (0.5 base + 0.1 Piercing Spear + 0.17 Elfborn). The base damage of 2808 is exactly 2.4 times the tooltip value of Puncturing Sweep which is 1170. However Crescent Sweep deals 7061 damage which is less than the tooltip value of 8322. The DoT ticks of Crescent Sweep does 3927 base damage and 6951 on crits. The 3927 matches the tooltip value of 3927 and the crit multiplier here is still 0.77.
In this second image, Puncturing Sweep and DoT ticks of Crescent Sweep does the same damage as before. When Crescent Sweep crits, it deals 11298 damage. This means the crit multiplier for Crescent Sweep is 0.6 (11298/7061). This suggest that Elfborn is not being applied correct to the initial damage of Crescent Sweep but Elfborn is applied correctly to the DoT ticks of Crescent Sweep.
@Asayre
Amazing testing as always. But this just again lets me ask this question: HOW many abilities have bugs like this? It could be anything... And it again leads to this conclusion: Rewrite the WHOLE math of the game.
Oldmanlawlor wrote: »Also, on Xbox one;
During some dungeons my Templar had infinite ultimate healing with the restoring light ultimate equipped.
Camera gets stuck in third person.
Can sometimes take up to 9 times to call my horse.
Randomly during battle trying to heavy attack makes my character put his weapon away.
@Alcast they're on holiday till TBD I think its gonna be a month and a half till we see the next proper patch
Very true, however, as you said, even when they come back I do not rly see any fixes incoming. I also think they simply do not know how to fix certain things. Like you have seen on the stranglers stage 3, instead of fixing they just change stuff xD
did someone allready said bleeding?
sweetasbabyrwb17_ESO wrote: »Total dark the morph of eclipse reflects the damage of the dw skill flurry and it's morphs. Just noticed it recently haven't tested it out but only seems to be part of the damage, the attacker takes most but the attacked gets a little damage.
Can you elaborate the issue with the crystal fragments + Purifying Ritual?
Shields of Agility/Endurance/Willpower (Item): For some odd reason those items cannot be upgraded to legendary.
I have two different Willpower Shields I upgraded to Legendary.
I believe some of the set items dropped by bosses from IC dungeons which were shields were originally broken and were unable to be upgraded/disenchanted but that I believe was fixed.
I also don't see any mention of the no left click UI bug. I had this happen to me literally 3 times in 2 minutes last night and it is the most serious bug affecting me in the game right now. Deleted and reconfigured all addons, reset my settings etc. Nothing fixes this except /reloadui or relogging.
There has to be some combination of animation cancelling or breaking free while PvPing that causes this as it never happens to me in PvE.
AllHailFred wrote: »this game is too broken, too much bugs, I'm planning on dropping this game.
If you're asking for this change, then you're saying to remove Purify on channeled abilities, which is a little unfair imo
@Xantaria
Simple, you cast a fragment at a templar, he casts purifying Ritual. The fragment never hits the templar because it is "Purified". There are several other abilities that this can be done with although I Don't have a magicka templar so I can't say which ones with certainty.