Just a Heads-up for all Nightblades that the following bug will be stealth FIXED on the next DLC! Scathing Mage will thus no longer be the Best in slot Set.
•Path of Darkness (Nightblade) - This skill and it's morphs are incorrectly treated as direct damage and are affected by Passives that affect direct damage. This one is a hard one to just fix without any compensation because Nightblades are heavily relying on this skill (incorrectly) proccing the Scathing Mage Set. Although this set should not even activate from Path of Darkness this skill is still barely making them viable and also providing the set a unique usage and promoting individual setups for Nightblades. On the other hand it is a bug and bugs need to be fixed in one way or another.
Weapon Damage Enchantment (increase weapon and spell damage by XXX for 5 sec) doesn't proc on weapon skills - only on light and heavy attacks.
Dual wield weapon skills doesn't proc enchants form one of weapons: most of skills procs main-hand enchants only and Twin Slashes procs off-hand enchant only.
Enchants on inactive weapon are stopping to work after swapping, but enchants from active weapons starting to proc, even with inactive weapon skills.
I.e. fire Volley with bow, swap weapons (i.e. to dual wield), do nothing else (no 2w skills or attacks), and 2w enchants would proc with Volley. Not sure if it's real bug, but Maelstrom destro staff enchants correctly working even after swapping: cast Wall of Elements with vMA staff, swap to another (non-vMA) weapon and target still would get increased damage from light and heavy attacks.
Sometimes, you can be stuck in a battleground waiting room.
The match will show up as "waiting for players", and will not actively seek to fill the empty slots, only replace existing ones:
Waiting room POV:
Initial matchup as I entered, and after about 5mn (after more time, some people will leave and get replaced, but the empty slots never get filled):
EDIT: This one seem to happen regardless of match mode, as I had this issue both with Domination and Deathmatch.
This seems to be strictly an issue with the way teams are formed as leaving players properly get replaced.
Edited by Asmael on July 22, 2017 9:40AM
PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
Gap closers have been broken in multiple ways for months and months, so... Here goes.
All gap closers seem to be affected, be it Take flight, Critical Rush, Toppling charge, Shield charge...
Gap closers can still be exploited to enter keeps. You can contact @Ch4mpTW or myself about this.
You may randomly be stuck in a loading screen while using one, which ends up either in you dying to fall damage for absurd values (50k+ usually) or your character actually just stick there and becomes an easy target for enemy players or mobs. You can see an example in the spoiler below.
What is commonly referred to as "Macro slice", visible in the spoiler below. It randomly occurs, usually in laggy situations, and ends up in your char staying in position, stuck in charge animation. Difference is: you can still cast abilities, even tho those are not visible, and will be queued on the server's side, however, for both clients (the caster and the target if targeting a player), none of those abilities will be visible, which can be used to kill someone without giving any chance to react. You can see the caster's view in the spoiler below. From the perspective of a target, you'll see someone gap closing and casting abilities extremely fast.
PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
Quickly tapping the block button while casting Spell Wall (or any morph for that matters) will cancel it early. It is seemingly due to Spell Wall having a hidden cast time, however small (a bit like Relentless Focus from NBs). See video below:
PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
The vampire passive that ignores movement speed while in stealth dark stalker is bugged out on ps4 when trying to run straight while in stealth it will make you remain crouched and you move very slowly your suppose to be in a running position it works like it's suppose to sometimes when you run at an angle with your camera is faced to the right i dont know if it is this way on pc and xbox1 but it is on ps4 https://www.youtube.com/watch?v=SjSVAwa_ZSEhttps://www.youtube.com/watch?v=uSUihPshzsk
Twice fang snake seems to proc on non-damage abilities such as Feeding while as werewolf, and certain momentos such as Murderous Strike (used on aggressive Enemy mobs).
It a small thing but was something to note, not many gonna throw crows at people before striking.
Xelrick: "Do not mix chaos with madness. It will only lead to unexplored adventures."