RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
Shields insanely OP on PTS. So much combining, but this is needed.
Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
P.S. can't wait to see all the threads sorcs are going to start.
Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
cschwingeb14_ESO wrote: »So how about blocking. Are we going to be able to crit against people blocking?
ebethke_ESO wrote: »I think everyone is getting wrapped up in bringing sorcerer defense into place that other classes are getting blown back so far it's not even funny.
Templar and DK shields are hilariously bad now.
ebethke_ESO wrote: »I think everyone is getting wrapped up in bringing sorcerer defense into place that other classes are getting blown back so far it's not even funny.
Templar and DK shields are hilariously bad now.
Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
Does it always have to come to that-- an NB crying, alone in the dark? -_-
[edit]
Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol
Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
Does it always have to come to that-- an NB crying, alone in the dark? -_-
[edit]
Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol
Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.
DisgracefulMind wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
Does it always have to come to that-- an NB crying, alone in the dark? -_-
[edit]
Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol
Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.
I'd just like to point out that nightblades can, you know, go invisible.
But let's please take away a magicka Sorc's ONLY defense. Right? Right.
It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.
90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.
But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.
Strider_Roshin wrote: »DisgracefulMind wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
Does it always have to come to that-- an NB crying, alone in the dark? -_-
[edit]
Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol
Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.
I'd just like to point out that nightblades can, you know, go invisible.
But let's please take away a magicka Sorc's ONLY defense. Right? Right.
It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.
90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.
But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.
Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?
Strider_Roshin wrote: »DisgracefulMind wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
Does it always have to come to that-- an NB crying, alone in the dark? -_-
[edit]
Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol
Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.
I'd just like to point out that nightblades can, you know, go invisible.
But let's please take away a magicka Sorc's ONLY defense. Right? Right.
It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.
90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.
But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.
Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?
AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.
Strider_Roshin wrote: »DisgracefulMind wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
Does it always have to come to that-- an NB crying, alone in the dark? -_-
[edit]
Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol
Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.
I'd just like to point out that nightblades can, you know, go invisible.
But let's please take away a magicka Sorc's ONLY defense. Right? Right.
It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.
90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.
But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.
Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?
AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.
Strider_Roshin wrote: »DisgracefulMind wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
Does it always have to come to that-- an NB crying, alone in the dark? -_-
[edit]
Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol
Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.
I'd just like to point out that nightblades can, you know, go invisible.
But let's please take away a magicka Sorc's ONLY defense. Right? Right.
It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.
90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.
But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.
Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?
AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.
scorching flare is actually decent now, as it applies a very nasty dot and is a lot faster
Strider_Roshin wrote: »Strider_Roshin wrote: »DisgracefulMind wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »RinaldoGandolphi wrote: »This makes my re-roll of night blade and templar justified.
With this change light armor is dead for any class, its simply not viable at all unless you want to die.
You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.
Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.
Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol
The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.
So many people who are good (?) at PvP don't get this it's amazing.
Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.
How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.
2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?
Oh, and recommend a "defensive item set"?
Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
Ok, so you've demonstrated you know nothing about playing a sorc effectively.
Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
Does it always have to come to that-- an NB crying, alone in the dark? -_-
[edit]
Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol
Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.
I'd just like to point out that nightblades can, you know, go invisible.
But let's please take away a magicka Sorc's ONLY defense. Right? Right.
It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.
90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.
But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.
Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?
AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.
AoEs knock you out entirely, forcing you to recloak, and detection potions are a beautiful thing. Use them all the time.