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Shields are getting changed to be critted

  • Strider_Roshin
    Strider_Roshin
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    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • KingKush
    KingKush
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    Everyone crying about Sorcs are gonna be the same people crying about Magicka NB a month from now.
    Xbox NA
    GT: Live Like Kure
    King Kush-MagSorc
  • Strider_Roshin
    Strider_Roshin
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    KingKush wrote: »
    Everyone crying about Sorcs are gonna be the same people crying about Magicka NB a month from now.

    Detection potions are a beautiful thing, and if you're a Nightblade piercing mark makes quick work of cloak dependant Nightblades. Wouldn't hurt to have an aoe on you either.
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • k2blader
    k2blader
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    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?
    Edited by k2blader on July 31, 2015 10:49PM
    Disabling the grass may improve performance.
  • Strider_Roshin
    Strider_Roshin
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    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Two pieces of heavy (including chest) with reinforced, and a defense buff on top of that; like unstoppable will provide you a ton of extra defense.
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • Strider_Roshin
    Strider_Roshin
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    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • k2blader
    k2blader
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    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.
    Disabling the grass may improve performance.
  • Ahzek
    Ahzek
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    @k2blader i think magicka NBs want to speak a quick word with you about that statement.
    Jo'Khaljor the bestest stam sorc (out of all 3) EU.

  • Strider_Roshin
    Strider_Roshin
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    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • k2blader
    k2blader
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    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Edited by k2blader on August 1, 2015 12:04AM
    Disabling the grass may improve performance.
  • cschwingeb14_ESO
    cschwingeb14_ESO
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    So how about blocking. Are we going to be able to crit against people blocking?
  • Erock25
    Erock25
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    So how about blocking. Are we going to be able to crit against people blocking?

    Of course not as that wouldn't result in a direct nerf to sorc.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • King Bozo
    King Bozo
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    On the bright side vigor will be available at alliance rank 5 I believe to solve all your healing needs.
  • Master_Kas
    Master_Kas
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    DDuke wrote: »
    You all have no idea how much I've awaited this day.

    No idea.








    Finally.

    Yup xD

    Edit: I think I know how much you wanted this, and me also :trollface:
    Edited by Master_Kas on August 1, 2015 2:09AM
    EU | PC
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  • Xsorus
    Xsorus
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    they may have to lower shield nerf if it's to painful, this should help against barrier groups also
  • Glory
    Glory
    Class Representative
    I think everyone is getting wrapped up in bringing sorcerer defense into place that other classes are getting blown back so far it's not even funny.

    Templar and DK shields are hilariously bad now.
    mDK will rise again.
    Rebuild Necromancer pet AI.

    @Glorious since I have too many characters to list

    Ádamant

    Strongly against Faction Lock
  • k2blader
    k2blader
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    I think everyone is getting wrapped up in bringing sorcerer defense into place that other classes are getting blown back so far it's not even funny.

    Templar and DK shields are hilariously bad now.

    I don't play either of those classes but I would think templars would be upset. I guess I've never noticed DKs using bubbles much..
    Disabling the grass may improve performance.
  • Strider_Roshin
    Strider_Roshin
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    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • DisgracefulMind
    DisgracefulMind
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    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.

    I'd just like to point out that nightblades can, you know, go invisible.

    But let's please take away a magicka Sorc's ONLY defense. Right? Right.

    It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.

    90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.

    But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Strider_Roshin
    Strider_Roshin
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    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.

    I'd just like to point out that nightblades can, you know, go invisible.

    But let's please take away a magicka Sorc's ONLY defense. Right? Right.

    It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.

    90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.

    But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.

    Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight? Sounds harsh doesn't it? Yeah, the only thing selfish about this nerf is how sorcs are reacting to it. You don't want balance, you want to be overpowered. You don't want to win because of your skill as a player, you want to win because of your class. And now this severe imbalance is being taken away from you. Enjoy it while it lasts.
    Edited by Strider_Roshin on August 1, 2015 3:55AM
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • Farorin
    Farorin
    ✭✭✭✭✭
    danno8 wrote: »
    Good lord.

    Blazing Shield / Radiant Ward are already off my bar in PvP.

    So I guess this will put them out of mind as well.

    Yeah, this is the final nail in the coffin for Blazing...

    RIP blazing shields, you were... Kind of useful? sometimes? for a short while?
  • Farorin
    Farorin
    ✭✭✭✭✭
    KingKush wrote: »
    Everyone crying about Sorcs are gonna be the same people crying about Magicka NB a month from now.

    Revealing flare makes NBs useless.
  • Erock25
    Erock25
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    ✭✭
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.

    I'd just like to point out that nightblades can, you know, go invisible.

    But let's please take away a magicka Sorc's ONLY defense. Right? Right.

    It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.

    90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.

    But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.

    Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?

    AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Erock25 wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.

    I'd just like to point out that nightblades can, you know, go invisible.

    But let's please take away a magicka Sorc's ONLY defense. Right? Right.

    It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.

    90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.

    But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.

    Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?

    AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.

    scorching flare is actually decent now, as it applies a very nasty dot and is a lot faster
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Erock25 wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.

    I'd just like to point out that nightblades can, you know, go invisible.

    But let's please take away a magicka Sorc's ONLY defense. Right? Right.

    It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.

    90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.

    But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.

    Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?

    AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.

    AoEs knock you out entirely, forcing you to recloak, and detection potions are a beautiful thing. Use them all the time.
    And when I vest my flashing sword, and my hand takes hold in judgement, I will take vengeance upon mine enemies, and I will repay those who hase me. O Lord, raise me to Thy right hand and count me among Thy saints.
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    Xsorus wrote: »
    Erock25 wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.

    I'd just like to point out that nightblades can, you know, go invisible.

    But let's please take away a magicka Sorc's ONLY defense. Right? Right.

    It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.

    90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.

    But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.

    Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?

    AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.

    scorching flare is actually decent now, as it applies a very nasty dot and is a lot faster

    Didn't catch that in the PTS notes ... gotta check it out.
    Erock25 wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    k2blader wrote: »
    This makes my re-roll of night blade and templar justified.

    With this change light armor is dead for any class, its simply not viable at all unless you want to die.

    You can't be a caster in light armor, heaven forbid you have a damage shield and dont die in one hit.

    Without a damage shield all light armor users are naked in spell resist or physical resist against anyone with a sharpened weapon and even more so with a few point in spell erosion or piercing.

    Your damage shields already have no armor or spell resist and now the can be crit? Pointless lol

    The worst part is this screws templar more then anyone and they are already being miffed. Pathetic.

    So many people who are good (?) at PvP don't get this it's amazing.

    Ask them, how is a sorc supposed to survive?, I'm curious what they'd say.

    How does any light armored class survive? Be thankful that you have an extra shield at your disposal. Also if you're concerned about survival, try throwing a couple of pieces of heavy armor on, our craft a defensive item set.

    Uh, I am thankful. With no class heal and nerfed mobility, it helps, yes. Note you can roll a sorc too if you want the sorc shield.

    2 pieces of heavy does essentially nothing on live. Have they changed things to make it much more effective for light armored classes? Have they added CPs to give equivalent mitigation against physical damage as there is currently against magical damage?

    Oh, and recommend a "defensive item set"?

    Also you don't need a class heal when you're a magicka user. They have restoration staffs for those.

    Ok, so you've demonstrated you know nothing about playing a sorc effectively.

    Re. no class heal I was trying to get you to understand (a bit) why sorcs have a good class shield. You know other magicka using classes have class heals right? Any class, let alone sorcs, who have to (or opt to) equip a resto staff for heals deserve that much more survivability IMO.

    You have no self heal therefore you should have great damage mitigation. Is that your rational? Lol ever heard of a Nightblade?

    Does it always have to come to that-- an NB crying, alone in the dark? -_-

    [edit]
    Just wanted to add, my NBs are still babies, but it sounds like NBs will be even better after the update. So I dunno why the angst. lol


    Who said anything about crying. Nightblades have awesome burst damage, but no self heals or damage mitigation. It's the crying self entitled sorcs that whine because they want to be the best at everything, and boy they whine. Now the hammer of balance is coming down upon you, and you don't want to accept it. Sorry but bask in this moment of being grossly overpowered, because when IC goes live, you'll have to fight us at our level, and I think sorcs have gotten too comfortable with not having to strategize and play skillfully.

    I'd just like to point out that nightblades can, you know, go invisible.

    But let's please take away a magicka Sorc's ONLY defense. Right? Right.

    It's a selfish nerf that was wanted from people who play classes that have a wide variety of defense and offense. While I will agree that shields are far too strong on PTS, I don't think nerfing them any further helps anybody. I think the best approach would be for ZoS to adjust the damage reduction in Cyrodiil accordingly.

    90% of the people I see complaining about Sorcerers all the time are, in fact, not really good players to begin with. It's funny how people want to complain about classes they have issues fighting, but don't want to adjust their builds for the likely situation in which they will have to fight that class. I thought PvP was about having a dynamic build that can serve you correctly in many different situations.

    But, no, people began to crave quick kills in this game, and anything that is less than that has now become a reason for them to scream for nerfs.

    Detection potions, mage light, revealing flare, piercing mark and AoEs, all of these take a Nightblade out of stealth. How about this. Let's make your shields last only 2.5 seconds, but the catch is that if I do any of those things I listed your shield is gone, and you won't be able to reactivate it again for the remainder of the fight?

    AOE and Radiant Mage Light don't make Cloak unusable for the rest of the fight like you are implying here. Revealing Flare is incredibly slow and rarely used in PVP. AOEs only knock you out of Cloak for a second. Radiant Mage Light only works in a small radius that is easy for a NB to get away from but hard for them to attack you. Detect Pots do make Cloak easy to counter but they cost money and use up your potion cool down.

    AoEs knock you out entirely, forcing you to recloak, and detection potions are a beautiful thing. Use them all the time.

    Yep by knocking you out for a second I meant that's all the time it takes for you to reCloak.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
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