I think that AOE should be nerfed. But not capping targets. One solution i can think of is to scale damage inversely to the number of targets, i.e. if there are more than 6 targets the damage gets reduced for every extra target
Even if i personnaly think there's should be an AOE cap
Absolutely not. This will force tight stack blobbing as the only successful meta. Look to GW2 and see what AoE cap did to it.
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The issue is not an AoE cap. It's specific skills mechanics. I will not pay a sub for this game if it goes the route of AoE cap. I can go back to GW2 and play that for free if I want to play in that style. I bought ESO because it's different.