Voted no to highlight that balance should never be voted or chosen by community. Thats the best way to make horrendous game.
Oh wow, you're so cool. Did you bother to even see what this was about? It isn't about balance, it is about gutting the greatest thing about this PvP system.
They can nerf and change skills all they want, but when a blanket change to AoE gets made over a few OP AoE skills and then makes every skill suck equally so that stacking in massive groups the most efficient way to play, yeah, I think they should listen to the community.
I can play without a UI that shows everything. I can't play if the only way for me to PvP is to stack in a group of 100 and just stand in AoE laughing because it only hits 6 people.
I voted yes but only because if I can hit 1000 targets if they're all standing right there, that's not right. The cap should be much higher though.
Balance isn't opposite ends of the spectrum. There's a balance in between. I hope they find that balance without killing the way spells work.
Still I think that the developers knows more about the game than you (or 90 % of the community). So yeah I (my opinion so its not unclear, and you don't need to use more insults) trust more developers than community to make any changes to the game. (If I tried to be cool I wouldn't be 6against 90 % of the community, so I think its the opposite)
Voted no to highlight that balance should never be voted or chosen by community. Thats the best way to make horrendous game.
Oh wow, you're so cool. Did you bother to even see what this was about? It isn't about balance, it is about gutting the greatest thing about this PvP system.
They can nerf and change skills all they want, but when a blanket change to AoE gets made over a few OP AoE skills and then makes every skill suck equally so that stacking in massive groups the most efficient way to play, yeah, I think they should listen to the community.
I can play without a UI that shows everything. I can't play if the only way for me to PvP is to stack in a group of 100 and just stand in AoE laughing because it only hits 6 people.
Still I think that the developers knows more about the game than you (or 90 % of the community). So yeah I (my opinion so its not unclear, and you don't need to use more insults) trust more developers than community to make any changes to the game. (If I tried to be cool I wouldn't be against 90 % of the community, so I think its the opposite)
Voted no to highlight that balance should never be voted or chosen by community. Thats the best way to make horrendous game.
Oh wow, you're so cool. Did you bother to even see what this was about? It isn't about balance, it is about gutting the greatest thing about this PvP system.
They can nerf and change skills all they want, but when a blanket change to AoE gets made over a few OP AoE skills and then makes every skill suck equally so that stacking in massive groups the most efficient way to play, yeah, I think they should listen to the community.
I can play without a UI that shows everything. I can't play if the only way for me to PvP is to stack in a group of 100 and just stand in AoE laughing because it only hits 6 people.
Still I think that the developers knows more about the game than you (or 90 % of the community). So yeah I (my opinion so its not unclear, and you don't need to use more insults) trust more developers than community to make any changes to the game. (If I tried to be cool I wouldn't be against 90 % of the community, so I think its the opposite)
prana33b14_ESO wrote: »Still I think that the developers knows more about the game than you (or 90 % of the community). So yeah I (my opinion so its not unclear, and you don't need to use more insults) trust more developers than community to make any changes to the game. (If I tried to be cool I wouldn't be 6against 90 % of the community, so I think its the opposite)
You realize that Gw2 made this decision based on $$ saved because their servers had to do more calculations and they went cheapo style right? If they have a reason to make it this way based on making better game play I'm all ears.
valkaneer2b14_ESO wrote: »Voted no to highlight that balance should never be voted or chosen by community. Thats the best way to make horrendous game.
Oh wow, you're so cool. Did you bother to even see what this was about? It isn't about balance, it is about gutting the greatest thing about this PvP system.
They can nerf and change skills all they want, but when a blanket change to AoE gets made over a few OP AoE skills and then makes every skill suck equally so that stacking in massive groups the most efficient way to play, yeah, I think they should listen to the community.
I can play without a UI that shows everything. I can't play if the only way for me to PvP is to stack in a group of 100 and just stand in AoE laughing because it only hits 6 people.
Still I think that the developers knows more about the game than you (or 90 % of the community). So yeah I (my opinion so its not unclear, and you don't need to use more insults) trust more developers than community to make any changes to the game. (If I tried to be cool I wouldn't be against 90 % of the community, so I think its the opposite)
LOL ok,.... Just to look at Angry Joe's Vid which pretty much nails it, in a very not so nice way, but he was telling the truth. All problems that we screamed about in beta and most of them ignored.
Just like ZOS refusal to lift the NDA for so long that they lost thousands of sales due to rumors that they never took the time to discredit. This is ZOSs' first MMO and I have been playing MMO's for more than 15 years. I think I know more about some of it than some of the Dev's do that I am sure are in there early 20's.
There are a lot of good idea's here, and ones that would work well for PvP and not Nerf PvE. Like the DaoC style AoE system that ZOS would be really smart to pick up.
Jonnymorrow wrote: »Voted no to highlight that balance should never be voted or chosen by community. Thats the best way to make horrendous game.
Oh wow, you're so cool. Did you bother to even see what this was about? It isn't about balance, it is about gutting the greatest thing about this PvP system.
They can nerf and change skills all they want, but when a blanket change to AoE gets made over a few OP AoE skills and then makes every skill suck equally so that stacking in massive groups the most efficient way to play, yeah, I think they should listen to the community.
I can play without a UI that shows everything. I can't play if the only way for me to PvP is to stack in a group of 100 and just stand in AoE laughing because it only hits 6 people.
Still I think that the developers knows more about the game than you (or 90 % of the community). So yeah I (my opinion so its not unclear, and you don't need to use more insults) trust more developers than community to make any changes to the game. (If I tried to be cool I wouldn't be against 90 % of the community, so I think its the opposite)
The devs are proving they know *** all. This is their first mmo and it shows. Trust them if you like but they haven't shown me anything to make me trust in them.
The game is already on life support due to Bugs, Duping, maintenance at least every 48 hours, lack of group content in an mmorpg, average PvP, recycled PvE content, bots everywhere! Lag after no server downtime!! VR 10 armors and weapons look just like lv46 ones! Etc I could go on but I hope you get the point.
The fecking EU server is still in the US for Christ sake!
And I'm supposed to trust that the devs know what they are doing lol. If they did they wouldn't even consider this shotgun approach with the Small Small amount of aoes that need tweaking.
I partly agree that community's can ruin games, your right but in this case the devs are making a meal of this game by themselves! So perhaps they should listen.
Yup I already canceled my sub because of quest bugs, but if community gets to decide balance, game is doomed.
prana33b14_ESO wrote: »Dude already unsubbed because of pve bugs lol. Thx guy. We're putting up with the pve b.s. because we liked the pvp. Troll moar.
I voted yes. Mindless AoE zerg is boring in PvP and PvE
And the clear intent of these changes is to completely deface the PvP system in this game, and I will not stand idly by and let this game be ruined by a god awful balancing team.
From what I've read, some have been that way all along and nobody even noticed until now. If it's such a problem, it should be noticeable, right?
I really think that they aren't capped and that is why it isn't noticeable. I think most of the issues aren't the damage with the abilities, but the bonuses those abilities provide to the caster. Cap the bonuses to the caster such as healing, bonus weapon damage, armor, shields, etc., but leave the damage the AoE does. This way, the skill can perform it's intended function without making people immortal or disproportionately strong because they run into 50 people.
Does that include you and your team mates? Since youre using real life arguments and all...If I place a circle of fire on the ground anyone standing in it should burn, be it one guy or 30. I mean the whole point of an aoe is to 'not' stand in it yes?
Does that include you and your team mates? Since youre using real life arguments and all...If I place a circle of fire on the ground anyone standing in it should burn, be it one guy or 30. I mean the whole point of an aoe is to 'not' stand in it yes?
So much QQ from DK and Sorcs who havent PvPed outside of post 2010 wow and GW2 fotm builds.
AE spam is not skill. 100 people smashing 12 guys spamming AE is not unbalanced.