No, give me a radius, I mean there not gonna limit NPC AOEs to 6 players so why should mine be capped, they need to get out of my red circle haha
Mordenkaiser wrote: »valkaneer2b14_ESO wrote: »
Then do it like DaoC. 100% damage at center and tapper it off the farther out you go.
I very much agree, seems a amicable solution to the problem.
Why can't we have an AoE cap in PvE to stop the gold miners and cheesing content, but not in PvP? Why does it have to be either both or neither?
Voted no to highlight that balance should never be voted or chosen by community. Thats the best way to make horrendous game.