Almost 2300 people have voted regarding whether or not there should be an AoE cap. More than 90 percent of those players have voted against it. 2070 people.
This thread has over 12k views and 500 replies in less than 24 hours.
How many votes, posts, and players crying out against these changes is enough to warrant a genuine response from the development team?
Almost 2300 people have voted regarding whether or not there should be an AoE cap. More than 90 percent of those players have voted against it. 2070 people.
This thread has over 12k views and 500 replies in less than 24 hours.
How many votes, posts, and players crying out against these changes is enough to warrant a genuine response from the development team?
I'm sure your issue is a genuine one. I am only replying to offer my view on "MMO forum statistics".
First of all, it is generally accepted that the majority of players who visit forums tend to do so a) to find out how to do something in-game or b) to complain about something. It has therefore been suggested (in dozens of forums for dozens of MMOs) that those who do not visit forums are generally happy with the game.
I have no idea how many ESO subscribers there are. Let's take a very very conservative guess and say 100,000. So one statistical interpretation might be that 2070 players out of 100,000 have voted against the AOE cap. So about 2%. So the answer to your first question, "how many people is enough to warrant a genuine response from devs" might well be " a helluva lot more than 2%".
Or, we could take your statistics in a different way. In less than 24 hours there have been 12K views and 500 replies. So only 4.1% of those who read the thread were bothered enough to write a comment. Once again, the answer to your question might be "a helluva lot more than 4%".
One could even go so far as to say that there are 500 replies out of the entire player base ... if we go back to my conservative estimate of only 100K players, these 500 replies represent far less than 1% of players.
Please don't get me wrong. I'm sure your concern is a valid one. I myself have voiced concerns in other MMOs. I simply want to point out that forums are not generally representative of the entire player base. By definition they only represent the players who are bothered by an issue.
Best of luck though !
Almost 2300 people have voted regarding whether or not there should be an AoE cap. More than 90 percent of those players have voted against it. 2070 people.
This thread has over 12k views and 500 replies in less than 24 hours.
How many votes, posts, and players crying out against these changes is enough to warrant a genuine response from the development team?
I'm sure your issue is a genuine one. I am only replying to offer my view on "MMO forum statistics".
First of all, it is generally accepted that the majority of players who visit forums tend to do so a) to find out how to do something in-game or b) to complain about something. It has therefore been suggested (in dozens of forums for dozens of MMOs) that those who do not visit forums are generally happy with the game.
I have no idea how many ESO subscribers there are. Let's take a very very conservative guess and say 100,000. So one statistical interpretation might be that 2070 players out of 100,000 have voted against the AOE cap. So about 2%. So the answer to your first question, "how many people is enough to warrant a genuine response from devs" might well be " a helluva lot more than 2%".
Or, we could take your statistics in a different way. In less than 24 hours there have been 12K views and 500 replies. So only 4.1% of those who read the thread were bothered enough to write a comment. Once again, the answer to your question might be "a helluva lot more than 4%".
One could even go so far as to say that there are 500 replies out of the entire player base ... if we go back to my conservative estimate of only 100K players, these 500 replies represent far less than 1% of players.
Please don't get me wrong. I'm sure your concern is a valid one. I myself have voiced concerns in other MMOs. I simply want to point out that forums are not generally representative of the entire player base. By definition they only represent the players who are bothered by an issue.
Best of luck though !
Almost 2300 people have voted regarding whether or not there should be an AoE cap. More than 90 percent of those players have voted against it. 2070 people.
This thread has over 12k views and 500 replies in less than 24 hours.
How many votes, posts, and players crying out against these changes is enough to warrant a genuine response from the development team?
I'm sure your issue is a genuine one. I am only replying to offer my view on "MMO forum statistics".
First of all, it is generally accepted that the majority of players who visit forums tend to do so a) to find out how to do something in-game or b) to complain about something. It has therefore been suggested (in dozens of forums for dozens of MMOs) that those who do not visit forums are generally happy with the game.
I have no idea how many ESO subscribers there are. Let's take a very very conservative guess and say 100,000. So one statistical interpretation might be that 2070 players out of 100,000 have voted against the AOE cap. So about 2%. So the answer to your first question, "how many people is enough to warrant a genuine response from devs" might well be " a helluva lot more than 2%".
Or, we could take your statistics in a different way. In less than 24 hours there have been 12K views and 500 replies. So only 4.1% of those who read the thread were bothered enough to write a comment. Once again, the answer to your question might be "a helluva lot more than 4%".
One could even go so far as to say that there are 500 replies out of the entire player base ... if we go back to my conservative estimate of only 100K players, these 500 replies represent far less than 1% of players.
Please don't get me wrong. I'm sure your concern is a valid one. I myself have voiced concerns in other MMOs. I simply want to point out that forums are not generally representative of the entire player base. By definition they only represent the players who are bothered by an issue.
Best of luck though !
Wasn't there an AOE-Cap all the time? As I understood it, the PTS-changes only balance the existing caps out a little. Am I wrong?
Almost 2300 people have voted regarding whether or not there should be an AoE cap. More than 90 percent of those players have voted against it. 2070 people.
We get it - PvP AoE spamers experts are fearing to loose their awesomeness and well deserved superiority.
Almost 2300 people have voted regarding whether or not there should be an AoE cap. More than 90 percent of those players have voted against it. 2070 people.
This thread has over 12k views and 500 replies in less than 24 hours.
How many votes, posts, and players crying out against these changes is enough to warrant a genuine response from the development team?
I'm sure your issue is a genuine one. I am only replying to offer my view on "MMO forum statistics".
First of all, it is generally accepted that the majority of players who visit forums tend to do so a) to find out how to do something in-game or b) to complain about something. It has therefore been suggested (in dozens of forums for dozens of MMOs) that those who do not visit forums are generally happy with the game.
I have no idea how many ESO subscribers there are. Let's take a very very conservative guess and say 100,000. So one statistical interpretation might be that 2070 players out of 100,000 have voted against the AOE cap. So about 2%. So the answer to your first question, "how many people is enough to warrant a genuine response from devs" might well be " a helluva lot more than 2%".
Or, we could take your statistics in a different way. In less than 24 hours there have been 12K views and 500 replies. So only 4.1% of those who read the thread were bothered enough to write a comment. Once again, the answer to your question might be "a helluva lot more than 4%".
One could even go so far as to say that there are 500 replies out of the entire player base ... if we go back to my conservative estimate of only 100K players, these 500 replies represent far less than 1% of players.
Please don't get me wrong. I'm sure your concern is a valid one. I myself have voiced concerns in other MMOs. I simply want to point out that forums are not generally representative of the entire player base. By definition they only represent the players who are bothered by an issue.
Best of luck though !
That's all true, but there are very few polls I've seen on any other forum with a similar issue that has reached a 90% majority. The PvP crowd is typically very vocal and I know chatter among my 5 guilds has been a resounding "no" to this as well. It may be a small sample, but at 90% against, that small sample, with "only" 2000 votes, is pretty significant. I do research in psychology, and the studies I run normally only include 100-200 subjects. 2000 would be amazing, but we use a small sample to draw conclusions about the entire human population. It is different, yes, but if we assume that "the majority of players who visit forums tend to do so a) to find out how to do something in-game or b) to complain about something." then we can also assume that those people who complain about OP AoE would also vote (therefore satisfying your "b"). Those people would vote "for" the AoE cap, of which only 10% of our sample want it (many of the comments supporting that 10% also mention that they just want specific skills nerfed and not all aoe skills). We don't need to have 100% of the players to vote in order to draw a conclusion, we just need a large enough sample of our population to do so, and 2000+ (for something not even in game yet I might add) is a fairly large sample size from which to draw our conclusion. What is that conclusion? An AoE cap is a bad idea.
legacy-of-meub17_ESO wrote: »I believe they should leave it as it is... Instead of changing major game mechanics to satisfy the whiny kids they should let people grow up and think about how to make counter strategies.
Or what, Is Zenimax going to nerf everything in this game because kids don't know how to think?
Nerf everything until there is no challenge left on the game?
Apparently you don't get it....we PvP AoE spammers aren't fearing the loss of our awesomeness, we are fearing the bastardization of PvP. We really just don't want PvP in ESO to become the same thing as GW2 PvP (but with a sub fee).
BenjaminKacher_ESO wrote: »
BenjaminKacher_ESO wrote: »
Scientists by nature work with the scientific method to prove their work and all published work must be replicatable and receive the same results for it to be considered (crap forget the term,dang lack of sleep).
If it cannot be proven, you are just assuming it is true aka blind faith, which faith and science have never played well together (I blame their parents, they didn't let them play in the sandbox together)
Anyone who played WAR will understand the importance of having an AoE cap for the purposes of large scale pvp. There was a nasty situation that occurred in that game where the Bright Wizards would just line up at the head of an army and be able to steamroll through anything. They had an ability that was very powerful in that there was no cap and it meant there was nothing you could do against it.
Anyone who played WAR will understand the importance of having an AoE cap for the purposes of large scale pvp. There was a nasty situation that occurred in that game where the Bright Wizards would just line up at the head of an army and be able to steamroll through anything. They had an ability that was very powerful in that there was no cap and it meant there was nothing you could do against it.
I never played it, but what you just described sounds a lot like what we have going on here. Currently, the vamp ulti is very easily abused and able to destroy an unlimited number of enemies, while players are able to keep it up for 100% of the time. It is a specific skill that is being abused but that shouldn't, imo, lead to a mass blanket nerf. It should lead to a rebalancing of that skill.
BenjaminKacher_ESO wrote: »BenjaminKacher_ESO wrote: »
Scientists by nature work with the scientific method to prove their work and all published work must be replicatable and receive the same results for it to be considered (crap forget the term,dang lack of sleep).
If it cannot be proven, you are just assuming it is true aka blind faith, which faith and science have never played well together (I blame their parents, they didn't let them play in the sandbox together)
Seems like more assumption about Science to me...
http://www.twitch.tv/prydatv/c/4079857
IMO this is not fine, three people shouldn't be able to wipe an entire raid (or two) with just a couple of AoE. If you want your AoE's to hit everyone around, fine but they need to make the DPS lower so you need higher numbers to achieve this kind of killing.
Anyone who played WAR will understand the importance of having an AoE cap for the purposes of large scale pvp. There was a nasty situation that occurred in that game where the Bright Wizards would just line up at the head of an army and be able to steamroll through anything. They had an ability that was very powerful in that there was no cap and it meant there was nothing you could do against it.
I never played it, but what you just described sounds a lot like what we have going on here. Currently, the vamp ulti is very easily abused and able to destroy an unlimited number of enemies, while players are able to keep it up for 100% of the time. It is a specific skill that is being abused but that shouldn't, imo, lead to a mass blanket nerf. It should lead to a rebalancing of that skill.
BenjaminKacher_ESO wrote: »BenjaminKacher_ESO wrote: »
Scientists by nature work with the scientific method to prove their work and all published work must be replicatable and receive the same results for it to be considered (crap forget the term,dang lack of sleep).
If it cannot be proven, you are just assuming it is true aka blind faith, which faith and science have never played well together (I blame their parents, they didn't let them play in the sandbox together)
Seems like more assumption about Science to me...
Out of curiosity....did you happen to fail freshman chemistry? The scientific method was was the first chapter in my old chem class and that was 14 years ago and I still remember it. Crap...reunion this year....who wants to be help me spike the punch