sSolutionSs wrote: »Wow this is a HUGE Broken mechanic. If this becomes part of the norm pvp and not fixed Im 100% out of this game. Keyword=If
Ragnar_Lodbrok wrote: »I dont see how this is a problem. So someone gets the most out of their skills quickly. You do realize they will still run out of magicka and stamina just like anyone else. This really looks like a learn to play issue.
Whats up with this PVP master ***? It works the same in PVE, and it works for all players. Are pissed off because someone beat you, with tools everyone can use?
It just makes you look like you are not after a workable solution but being on a mission to take revenge for something...
http://www.youtube.com/watch?v=8krLrYX2ugo4.1.So if you dont use DW - prepare your ***.
****Kyotee0071 wrote: »Firstly...
Thoughts:
What this ultimately means is that to get the best DPS out of your character, you should be weaving abilities together. For example, always start with a light attack and immediately activate your next magicka/stamina ability. The light attack will still go off, but it won’t play the full animation so you end up gaining DPS. Timing on this can be pretty crucial and the faster you are, the better it will work. The highest DPS would be light>activate>bash on every attack, but this is relatively difficult to pull off in practice, especially repetitively on every attack. light>active, light>bash, active>bash are all very easy to pull off and should be done whenever possible...
So much good info here for those not in the know already. Good, detailed information available here for any who would like to change up their fighting to be more/most effective. Thank you Kyotee for this post sharing the info gathered.
****Offensive animations should finish off before allowing the next offensive ability to go off...
Whats up with this PVP master ***? It works the same in PVE, and it works for all players. Are pissed off because someone beat you, with tools everyone can use?
It just makes you look like you are not after a workable solution but being on a mission to take revenge for something...
Some wall of text.
I think bash is OP as hell.
1.Yes.Im think i am PvP master.Im hanging in cyrodiil and sologanking 4-5hours per day,and even more on holydays,because its amazing.(also 2500 WoW arenas,starcraft GM,dota and CS competive experience,also *** tones of multiplayer experience,so i have a clue about what is FAIR and balanced Player vs Player action).
2.No it avialable to 1h+shield tree only.
3.I repeat,bash is OP as hell.
4.You can have only ONE USEFUL COUNTER instead of running,its sparks from DW tree,you can find it in my video below (3:30)http://www.youtube.com/watch?v=8krLrYX2ugo4.1.So if you dont use DW - prepare your ***.
5.Everyone who defends spam bash are idiotsbad players who use that and should not say anything about PvP,because they have no clue what it is,and how it should be.
2H should deal more melee burst PvP damage,DW should deal more DPS PvP damage and some HIGH COST CC to be able to do that.Its done amazingly in this game.
1h shield should deal atleast lower(not higher) PvP burst damage than 2h,and should not deal more DPS than DW.
Why?Because they compensate they lesser damage and burst with defensive potential.With better blocks,and more damaging bashes.
But spam bashes breaks that rule.And it makes pointless to play any other melee weapons,because they simply worse.
And if you dont spam bashes,its fits the game and PvP balance really well.
The ONE AND ONLY problem with bashes,which is barely adressed in head topic is you can SPAM bashes really quckly,and on paper you can counter it,but its impossible due insane quick burst from bashspam by draining shield user's stamina,with light atacks,while he's blocking.So at the moment he use 4-5bashes(1600dmg to medium armor if it all crit which is unlikely)
he would be without stamina because you (on paper) drain his stamina with light atacks and cheap skills.
So core of that problem is insanly quick animation,which is quicker than any light atack and its low cost,which leads to insanly broken 2-3seconds burst damage without almost any cost of stamina,so you cannot counter it by draining basher's stamina,and leave him defensless for spamming low cost skill.
Risk/Reward,perfect model which works with other weapon skills(2h slow and do much burst against everything,instead of shield users,DW quick,but you can oneshot only cloth users,and try to weak/CC stonger or higher armored melee opponents),dont work with spambashes because,you have no risk at all for blocking 99% of the times,while dealing INSANE damage.
Bash(not spambash) itself is fine in PvP,but you have to risk something by using it.Increasing cost will not help with bursts,and will kill unique of 1h+shield tree to peoples who dont abuse that thing.
Solution is simple - reduce bash animation speed or reduce its damage.Make you vulnerable to atacks while bashing.
Thanks for attention.
JesinCrowe wrote: »No gcd is not a problem.Kyotee0071 wrote: »Ragnar_Lodbrok wrote: »This really looks like a learn to play issue.
looks more like an abusing global cooldown bug issue
There is no global cooldown in this game. That may very well be the problem?
This game works on reactionary combat. You can interrupt actions with block/bash so that cast animations dont get you killed when a boss fires up a power attack in the middle of a cast.
Adding some sort of gcd will require them to redo the entire combat system or face the wrath of pve players.
Another case of pvp effing up the entire other half of the game.
Sorry, pvp IS the game. PvE is garbage for those that lack reactions to fight pvp.
its not restricted to bash, the same can be done with every weaponlines "interrupt" attack wich is in case of s/s bash.Not only shield bash can do ridiculous damage but you can also weave it together with 2 more hits. Sounds not broken at all /sarcasm
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
I think this could be a problem, but honestly that video was not impressive at all.
There are plenty of Sorc and NB builds that could do the same DPS using legit skills.
And he's a one trick pony. He ganks mostly low level players off of horses and then dies when he gets in a real fight (especially against multiple opponents.) Its a single target stealth build without much else going for it.
Kyotee0071 wrote: »Not sure if we watched the same video?
Kyotee0071 wrote: »He is just using the most effective build for pvp now, and most serious pvp'rs will be doing the same - So there will be animation skipping, bash abusing, and macro's galore in PVP unless fixed. People with average hand-eye coordination will not need the macros to pull it off.
Kyotee0071 wrote: »@Rhythmic I respect your opinion. I enjoyed your video you posted on the foundry before sharing it here on this topic.
I also respect you for not using the mechanic listed in this thread. My point was that it's human nature to use the best mechanic available to achieve the result they are interested in.
I would comfortably say Kutsuu could play any other build effectively. The last thing I intend from this thread is to turn it into his skill level as a player. I've seen shout outs from folks on the foundry "Are you the same Kutsuu from DAOC...and or Age of Conan" - and he's been mentioned when other games come up with pvp related topics. From what I have seen he is a respected PvP player no matter the game he's playing.
He shared his findings with the public..then I had permission from him to share them here if I wanted to, or I never would have..because it would have been out of line for me to do so.
We owe him a thanks for the video in my original post explaining how to override the animations, as well as his well thought out post I copied to here, then added my own thoughts, as well as quotes from folks on the topic.
Yes many beta testers and other folks might have known how to do this, but I would venture to say the majority of the player base had no clue it could be done.
We do not owe him personal attacks of any kind based off of his current play style. I'm sure if the fix the animation skipping, and or nerf bash in anyway, Kutsuu will still be dropping players in PvP vids with different play styles.
Kyotee0071 wrote: »It happens to be Kutsuu commenting on his original post in his thread...which I put as a quote in my original post..
So you were saying?
Its very disappointing to see only a single one line post from the devs in this thread very extensive thread. At least let us know if this is considered an exploit or working as intended. My NB is sitting at lvl 50 with a respec but I have not reassigned the points yet and wont until this issue is clarified and the broken NB abilities are fixed.
Thechemicals wrote: »Its very disappointing to see only a single one line post from the devs in this thread very extensive thread. At least let us know if this is considered an exploit or working as intended. My NB is sitting at lvl 50 with a respec but I have not reassigned the points yet and wont until this issue is clarified and the broken NB abilities are fixed.
I would continue playing as if it is working as intended. Most players learn these mechanics and continue to play as normal while others dont and never grasp the mechanics. I can tell you that this issue was brought up on many MMO's such as Dcuo and AoC and the devs said working as intended.
By chance, the devs may say this is a bug which then youll have full animation of light swings and full animations of all charge skills and possibly prevention of cancelling skills through blocking. None of those changes should impact you in such a way that you need to wait before respec. GL
Kyotee0071 wrote: »@wraith808
I made no comments about "hyperbole" of any kind in any of my post. Maybe you read a quote from someone else in a post of mine using the term. I'd suggest you take another look at whatever post you are referring to.
None the less he (Kutsuu) was commenting on this very topic. That was my point, you made it sound like I was putting things out of context in this post (to me), and I was just pointing out that the quote was directly from Kutsuu.
No offense intended.