Some of them were. Others not so much.
For example: when you start complaining about having to walk to complete your quests - especially considering this game has waypoints scattered all over the place - he loses all manner of credibility with me. Or complaining that not all of the quests had climatic endings. What does he want, an epic battle between good and evil from every NPC he comes across?
These are just some of many petty gripes he dwelled on in that ridiculous review.
Well the walking was tied into the cost of horses, which is a real issue for a lot of people. And the majority of quests are anticlimactic.... Not that every one is, but the fact that most are.
knightblaster wrote: »Precisely, as long as we use the word "most" and not "all", I agree with this assessment completely. It's the core issue that underlies all of the other design problems with the game. Anyone who is not blinded by new car smell or fan syndrome can see this, imo.
Ehh yeah, I should have probably been more specific in my sentence there, never my intention to speak for -all- mmo/elder scrolls players, I certainly see and understand that some people truly feel that nothing at all is wrong with the game.
As I said though, to me, Zenimax needs to make choices, right now ESO, while definitely having been a lot of fun to me so far, my main now being Veteran rank 1, ultimately ESO is stuck between trying to be an Elder Scrolls game while also wanting to be an MMO, the result is that it does neither any real justice.
I feel that I shouldn't have to download often buggy add ons to get things that I consider basic in every other MMO I actively play (Tera Online, SWTOR, STO), those basic MMO features are missing entirely instead of being optional like I think they should be, at least the things that don't affect others, as I can understand optional proper 1 to 0 skill bars (multiple), would heavily impact those that do feel comfortable with this silly action bar system we have now.
And remember, most of these MMO functions ARE missing to increase the feeling of playing an Elder Scrolls game, as obviously Skyrim had also been known for this kind of minimalist UI, and it worked there, to me, it does not here.
But why is it such an issue for him to just walk until he can afford a horse?
There is literally a way point like every few inches on the map. Is that how lazy this new generation of gamers have really become, that they can't be bothered to walk for a few minutes to complete a quest?
I like convenience too. But I draw the line at expecting games to pick me up and carry me around to finish my quests. Especially on what is suppose to be an adventure game.
But why is it such an issue for him to just walk until he can afford a horse?
There is literally a way point like every few inches on the map. Is that how lazy this new generation of gamers have really become, that they can't be bothered to walk for a few minutes to complete a quest?
I like convenience too. But I draw the line at expecting games to pick me up and carry me around to finish my quests. Especially on what is suppose to be an adventure game.
The wayshrines don't really cut down on your walk time that much, unless you're willing to pay the fee, instead of walking to a shrine to tele to the next.
the problem with eso is it was released too soon. it feels almost half baked and incomplete. There is nothing wrong with the core of the game IMO and it will only get better.
Lot of things he said were absolutely wrong though like I'm pretty sure you can't spend an extra 20 bucks to play any race on any alliance.
But why is it such an issue for him to just walk until he can afford a horse?
There is literally a way point like every few inches on the map. Is that how lazy this new generation of gamers have really become, that they can't be bothered to walk for a few minutes to complete a quest?
I like convenience too. But I draw the line at expecting games to pick me up and carry me around to finish my quests. Especially on what is suppose to be an adventure game.
The wayshrines don't really cut down on your walk time that much, unless you're willing to pay the fee, instead of walking to a shrine to tele to the next.
There isn't a fee to transport from way point to way point though. And they can cut down your walking time by a huge amount. For example, I can instantly travel from Devon's Watch to Fungal Grotto in a matter of minutes. Two places on opposite ends of the map. So I'm not understanding your argument here.
byghostlightrwb17_ESO wrote: »Hi,
Joe's review of ESO is up (I'm sure others posted the link but here it is again, just for measure): Here...
The review shows what's wrong with the game... Seems most people agree, judging by the comments and thumbs up on the vid.
Also... Why is there no easily accessible open forum here?!? It's hidden somewhere in the category map - level 3 or 4 as if to discourage discussion or something...
Sorry but Angry Joe's word is hardly one that carries weight with everyone, in fact I am yet to see a single thing he has ever done that was worth sitting through. Likewise his fans, to say everyone seems to agree with him based on his comments is flaw. 1) since when has anyone really said anything nice on youtube ever 2) the only people who would take time posting comments on his page are those who support his "style"
People seem to think the numbers of subscribers people have is somehow a sign of their importance. Thats like saying Fox News is a valued and balanced source in the world of news just because it has heaps of viewers. Hardly.
If you really want your opinion of someone else's views to carry any weight you really need to buck it up and actually listen to what they are saying, san's your predetermined feelings on the matter.
This is the first online review I've ever watched and while I agree with much of what he said I still had to read thru his "angry" persona to understand where he was coming from.
Same goes for your Fox quip ..have you ever actually watched or are your opinions predetermined by what others have told you.
Criticism is just another's opinion. Actual critical thought requires an understanding of that other opinion.
Etchesketch wrote: »Not the point...
300k views by people looking for info on Elder Scrolls Online.... not cats.
Show me the good reviews with that sort of viewership?
Look I am a fan of Bethesda from day one.. Not just mouth, my money is where my mouth is. I wanted this game to be great, as much or better than most. I just don't play games with rose colored glasses on and I make respectful requests for them to fix problems with the game.
I've seen MANY in fact most, games like this go under and it's always for the same reasons. Sad really.
https://www.youtube.com/watch?v=VPMhanzEXb8
I don't just Say I support Bethesda.
byghostlightrwb17_ESO wrote: »I dont think ESO is perfect but the things it does right are better than the things it doesnt.
But why is it such an issue for him to just walk until he can afford a horse?
There is literally a way point like every few inches on the map. Is that how lazy this new generation of gamers have really become, that they can't be bothered to walk for a few minutes to complete a quest?
I like convenience too. But I draw the line at expecting games to pick me up and carry me around to finish my quests. Especially on what is suppose to be an adventure game.
The wayshrines don't really cut down on your walk time that much, unless you're willing to pay the fee, instead of walking to a shrine to tele to the next.
There isn't a fee to transport from way point to way point though. And they can cut down your walking time by a huge amount. For example, I can instantly travel from Devon's Watch to Fungal Grotto in a matter of minutes. Two places on opposite ends of the map. So I'm not understanding your argument here.
Which is great if you're standing next to a shrine, but most people's experience go like this:
Out questing, bags get full...
Walk a few minutes to get back to a shrine to port to a town.
Walk a few minutes from the shrine around the city(Cause most cities shrines are outside the city, and soem cities are horribly spread out)
Walk a few minutes back to the shrine, to port back to a shrine close to your quests.
Walka few minutes back to your quest.
Before you know it, you've wasted 20 minutes, and most of it pointlessly walking.
And I'll take that since you didn't address the cyrodiil issue, that you have either not participated, or didn't have a rebuttal.. because walking is by far the most noticeable there.
Etchesketch wrote: »byghostlightrwb17_ESO wrote: »Etchesketch wrote: »40 thousand views in the last hour....
Say what you want, people watch him.
people eat millions of McDonalds cheeseburgers every day, doesnt mean they are good or nutritious.
Just mean there are a lot of silly people in the world who cant make up their own mind.
That's such a great analogy.
this guy will end up with over a million views on this game review. Not everyone will even agree with him.
I just like to make fun of the obvious fanboi trolling that constantly like to try and take shots at him or anyone else that are popular on youtube.
Let's see YOUR youtube review with actual viewer numbers.
That is correct. I have only been there twice and am not comfortable commenting about it.
I did notice the map was vast - so I believe it was intended to take large amounts of time to traverse. This was probably done to prevent gank parties from zipping around slaughtering people inside a smaller map. But that is just a guess.
In any case, the distance between way shrines is very reasonable while questing. If walking a few minutes to reach a shrine so you can instantly teleport back to town is too much of a hassle then I believe we have reached critical mass.
I suppose games must offer instant teleports to where ever you want to go now else players like Angry Joe are going to feel forced to walk the blank spans of nothingness or what ever ridiculous description it was he used
This is one subject I don't think we are going to find agreement on. Because I really don't have a problem with walking around on a game designed to be an adventure/exploration game.
But why is it such an issue for him to just walk until he can afford a horse?
There is literally a way point like every few inches on the map. Is that how lazy this new generation of gamers have really become, that they can't be bothered to walk for a few minutes to complete a quest?
I like convenience too. But I draw the line at expecting games to pick me up and carry me around to finish my quests. Especially on what is suppose to be an adventure game.
The wayshrines don't really cut down on your walk time that much, unless you're willing to pay the fee, instead of walking to a shrine to tele to the next. And in Cyrodiil it is horrendous having to walk... Even just from one keep to another takes forever.
byghostlightrwb17_ESO wrote: »Etchesketch wrote: »byghostlightrwb17_ESO wrote: »Etchesketch wrote: »40 thousand views in the last hour....
Say what you want, people watch him.
people eat millions of McDonalds cheeseburgers every day, doesnt mean they are good or nutritious.
Just mean there are a lot of silly people in the world who cant make up their own mind.
That's such a great analogy.
this guy will end up with over a million views on this game review. Not everyone will even agree with him.
I just like to make fun of the obvious fanboi trolling that constantly like to try and take shots at him or anyone else that are popular on youtube.
Let's see YOUR youtube review with actual viewer numbers.
Im a grown adult and learnt long ago things with the biggest numbers arent the best. Everyone goes to Paris every year to see the Eiffel Tower yet it is the least interesting thing in the city, while the best things are empty cos everyone follows the sheep. Likewise just because every person on the planet seems to have their own live feeds on twitch or channel on youtube doesn't mean all of them are worth your time. Why would I bother adding my stuff to an already overpopulate online culture? I would rather spend my time playing the game and making up my own opinion and talk between my friends, my concerns or likes. I dont need someone else telling me what they thought, I make up my own mind.
Etchesketch wrote: »Don't get caught up on his name.
Point to where he is wrong.
Nowhere in that video did I outright disagree with him. In fact, for the most part, I found it EXACTLY to be my impression so far.
Fans of the game bought early access already. ZoS doesn't have to work very hard to get most of us to subscribe. Its the people that join now and tomorrow and the next day that will decide if this game survives.
It's the level 20 and below content/problems that will be the deciding factor.
The no grouping issue,
the bot issue,
Those are the killers.
byghostlightrwb17_ESO wrote: »hate to see how you would have coped playing a real game like EQ or DAoC, there are far too many quick travel options in this game as it is.
What the heck is this "walking a few minutes BS?!? Are you playing the game? You know you can sprint, right?Before you know it, you've wasted 20 minutes, and most of it pointlessly walking.
And I'll take that since you didn't address the cyrodiil issue, that you have either not participated, or didn't have a rebuttal.. because walking is by far the most noticeable there.
That is correct. I have only been there twice and am not comfortable commenting about it.
I did notice the map was vast - so I believe it was intended to take large amounts of time to traverse. This was probably done to prevent gank parties from zipping around slaughtering people inside a smaller map. But that is just a guess.
In any case, the distance between way shrines is very reasonable while questing. If walking a few minutes to reach a shrine so you can instantly teleport back to town is too much of a hassle then I believe we have reached critical mass.
I suppose games must offer instant teleports to where ever you want to go now else players like Angry Joe are going to feel forced to walk the blank spans of nothingness or what ever ridiculous description it was he used
This is one subject I don't think we are going to find agreement on. Because I really don't have a problem with walking around on a game designed to be an adventure/exploration game.
No one was asking for instant teleports... The entire issue was that horses are unnecessarily expensive for the amount of walking involved in playing(As AngryJoe said: especially in PVP). No one wants to spend half their play-time walking, and with the price of horses, many people find themselves doing just that.
byghostlightrwb17_ESO wrote: »...................
@Etchesketch Good job..
Still waiting for somebody to point us to the good reviews.
10k more just the last 20 minutes. 310k.
.................
and Gangnam Style has like like one trillion-billion-zillion hits, doesnt mean its good, nor does it advance the history of music, to say nothing of Justin Bieber. So by all means just keep posting the numbers as some sort of proof of *shrugs* (actually i have no idea what you are trying to prove). All that counting numbers on youtube prove is how much of the world are nothing but sheep, docile and useless unless in a flock.
make up your own mind... there is a novel idea, who needs to have an external person confirming your doubts. Dont want to play, fine, Dont want to pay find but at least come to that conclusion yourself.
byghostlightrwb17_ESO wrote: »nope stand by my Fox quip I quite enjoy turning it on and see people invent news, not sure what is sadder is the people who invent it or the people who believe it.
byghostlightrwb17_ESO wrote: »Likewise Angry Joe speaks to this angry, lame and hyperbole generation or people. Everyone who thinks they are experts in every field, everyone who thinks everything is crap. and they are somehow better than everyone else who have grounded expectations for things. I dont think ESO is perfect but the things it does right are better than the things it doesnt.
byghostlightrwb17_ESO wrote: »But why is it such an issue for him to just walk until he can afford a horse?
There is literally a way point like every few inches on the map. Is that how lazy this new generation of gamers have really become, that they can't be bothered to walk for a few minutes to complete a quest?
I like convenience too. But I draw the line at expecting games to pick me up and carry me around to finish my quests. Especially on what is suppose to be an adventure game.
The wayshrines don't really cut down on your walk time that much, unless you're willing to pay the fee, instead of walking to a shrine to tele to the next. And in Cyrodiil it is horrendous having to walk... Even just from one keep to another takes forever.
hate to see how you would have coped playing a real game like EQ or DAoC, there are far too many quick travel options in this game as it is.
That is correct. I have only been there twice and am not comfortable commenting about it.
I did notice the map was vast - so I believe it was intended to take large amounts of time to traverse. This was probably done to prevent gank parties from zipping around slaughtering people inside a smaller map. But that is just a guess.
In any case, the distance between way shrines is very reasonable while questing. If walking a few minutes to reach a shrine so you can instantly teleport back to town is too much of a hassle then I believe we have reached critical mass.
I suppose games must offer instant teleports to where ever you want to go now else players like Angry Joe are going to feel forced to walk the blank spans of nothingness or what ever ridiculous description it was he used
This is one subject I don't think we are going to find agreement on. Because I really don't have a problem with walking around on a game designed to be an adventure/exploration game.
No one was asking for instant teleports... The entire issue was that horses are unnecessarily expensive for the amount of walking involved in playing(As AngryJoe said: especially in PVP). No one wants to spend half their play-time walking, and with the price of horses, many people find themselves doing just that.